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Diffstat (limited to 'engines/sludge/sludger.cpp')
-rw-r--r--engines/sludge/sludger.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/engines/sludge/sludger.cpp b/engines/sludge/sludger.cpp
index ac6042089d..22e1926e31 100644
--- a/engines/sludge/sludger.cpp
+++ b/engines/sludge/sludger.cpp
@@ -57,7 +57,7 @@ namespace Sludge {
extern personaAnimation *mouseCursorAnim;
extern spritePalette pastePalette;
extern int dialogValue;
-extern unsigned int sceneWidth, sceneHeight;
+extern uint sceneWidth, sceneHeight;
extern char *launchMe;
extern variable *launchResult;
@@ -73,10 +73,10 @@ char * *allResourceNames = NULL;
int selectedLanguage = 0;
int languageNum = -1;
-unsigned char *gameIcon = NULL;
+byte *gameIcon = NULL;
int iconW = 0, iconH = 0;
-unsigned char *gameLogo = NULL;
+byte *gameLogo = NULL;
int logoW = 0, logoH = 0;
int gameVersion;
@@ -85,7 +85,7 @@ FILETIME fileTime;
extern int desiredfps;
bool captureAllKeys = false;
-unsigned char brightnessLevel = 255;
+byte brightnessLevel = 255;
eventHandlers mainHandlers;
eventHandlers *currentEvents = &mainHandlers;
@@ -237,7 +237,7 @@ bool initSludge(const char *filename) {
delete[] readString(fp); // Unused - was used for registration purposes.
- size_t bytes_read = fp->read(&fileTime, sizeof(FILETIME));
+ uint bytes_read = fp->read(&fileTime, sizeof(FILETIME));
if (bytes_read != sizeof(FILETIME) && fp->err()) {
debug("Reading error in initSludge.");
}
@@ -268,7 +268,7 @@ bool initSludge(const char *filename) {
delete[] checker;
checker = NULL;
- unsigned char customIconLogo = fp->readByte();
+ byte customIconLogo = fp->readByte();
debug(kSludgeDebugDataLoad, "Game icon type: %i", customIconLogo);
if (customIconLogo & 1) {
@@ -341,14 +341,14 @@ bool initSludge(const char *filename) {
}
- gameIcon = new unsigned char [iconW * iconH * 4];
+ gameIcon = new byte [iconW * iconH * 4];
if (!gameIcon) return fatal("Can't reserve memory for game icon.");
int32_t transCol = 63519;
Uint8 *p = (Uint8 *) gameIcon;
if (fileIsPNG) {
- unsigned char *row_pointers[iconH];
+ byte *row_pointers[iconH];
for (int i = 0; i < iconH; i++)
row_pointers[i] = p + 4 * i * iconW;
@@ -360,7 +360,7 @@ bool initSludge(const char *filename) {
for (int t2 = 0; t2 < iconH; t2 ++) {
int t1 = 0;
while (t1 < iconW) {
- unsigned short c = (unsigned short) fp->readUint16BE();
+ uint16 c = (uint16) fp->readUint16BE();
if (c & 32) {
n = fgetc(fp) + 1;
c -= 32;
@@ -452,14 +452,14 @@ bool initSludge(const char *filename) {
if ((logoW != 310) || (logoH != 88)) return fatal("Game logo have wrong dimensions. (Should be 310x88)");
- gameLogo = new unsigned char [logoW * logoH * 4];
+ gameLogo = new byte [logoW * logoH * 4];
if (!gameLogo) return fatal("Can't reserve memory for game logo.");
// int32_t transCol = 63519;
Uint8 *p = (Uint8 *) gameLogo;
if (fileIsPNG) {
- unsigned char *row_pointers[logoH];
+ byte *row_pointers[logoH];
for (int i = 0; i < logoH; i++)
row_pointers[i] = p + 4 * i * logoW;
@@ -471,7 +471,7 @@ bool initSludge(const char *filename) {
for (int t2 = 0; t2 < logoH; t2 ++) {
int t1 = 0;
while (t1 < logoW) {
- unsigned short c = (unsigned short) fp->readUint16BE();
+ uint16 c = (uint16) fp->readUint16BE();
if (c & 32) {
n = fgetc(fp) + 1;
c -= 32;
@@ -701,7 +701,7 @@ void unfreezeSubs() {
bool continueFunction(loadedFunction *fun) {
bool keepLooping = true;
bool advanceNow;
- unsigned int param;
+ uint param;
sludgeCommand com;
if (fun->cancelMe) {
@@ -1219,7 +1219,7 @@ bool runSludge() {
bool loadFunctionCode(loadedFunction *newFunc) {
debug(kSludgeDebugDataLoad, "Current address: %i", bigDataFile->pos());
- unsigned int numLines, numLinesRead;
+ uint numLines, numLinesRead;
if (!openSubSlice(newFunc->originalNumber))
return false;
@@ -1256,7 +1256,7 @@ bool loadFunctionCode(loadedFunction *newFunc) {
return true;
}
-int startNewFunctionNum(unsigned int funcNum, unsigned int numParamsExpected,
+int startNewFunctionNum(uint funcNum, uint numParamsExpected,
loadedFunction *calledBy, variableStack *&vStack, bool returnSommet) {
loadedFunction *newFunc = new loadedFunction;
checkNew(newFunc);