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Diffstat (limited to 'engines/startrek/rooms/demon3.cpp')
-rw-r--r--engines/startrek/rooms/demon3.cpp42
1 files changed, 14 insertions, 28 deletions
diff --git a/engines/startrek/rooms/demon3.cpp b/engines/startrek/rooms/demon3.cpp
index 689882d512..8584465070 100644
--- a/engines/startrek/rooms/demon3.cpp
+++ b/engines/startrek/rooms/demon3.cpp
@@ -45,8 +45,7 @@ void Room::demon3Tick1() {
if (_vm->_awayMission.demon.doorOpened) {
loadActorAnim(14, "door2", 0x82, 0x0c, 0);
- }
- else {
+ } else {
loadMapFile("demon3a");
}
@@ -91,8 +90,7 @@ void Room::demon3Timer3Expired() {
loadMapFile("demon3");
_vm->_awayMission.demon.doorOpened = true;
_vm->_awayMission.demon.missionScore += 2;
- }
- else {
+ } else {
showText(TX_DEM3N007);
}
}
@@ -237,8 +235,7 @@ void Room::demon3UsePhaserOnBoulder3() {
_roomVar.demon3.boulderBeingShot = 3;
strcpy(_roomVar.demon3.boulderAnim, "s0r3s1");
demon3BoulderCommon();
- }
- else {
+ } else {
showText(TX_SPEAKER_SPOCK, TX_DEM3_006);
}
}
@@ -253,8 +250,7 @@ void Room::demon3UsePhaserOnBoulder4() {
strcpy(_roomVar.demon3.boulderAnim, "s0r3s4");
_vm->_awayMission.demon.foundMiner = true;
demon3BoulderCommon();
- }
- else {
+ } else {
// BUGFIX: In the original, the audio didn't play, despite the file existing (and
// despite it being used for the boulder on the left).
showText(TX_SPEAKER_SPOCK, TX_DEM3_006);
@@ -271,8 +267,7 @@ void Room::demon3BoulderCommon() {
if (_roomVar.demon3.inFiringPosition) {
demon3PullOutPhaserAndFireAtBoulder();
- }
- else {
+ } else {
showText(TX_SPEAKER_KIRK, TX_DEM3_001);
walkCrewman(OBJECT_KIRK, 0x79, 0xa0, 1);
@@ -348,8 +343,7 @@ void Room::demon3RedshirtUsedPanel() {
playSoundEffectIndex(0x06);
_vm->_awayMission.redshirtDead = true;
_vm->_awayMission.demon.field45 = true;
- }
- else {
+ } else {
const int textTable[] = {
TX_DEM3N005,
TX_DEM3_033,
@@ -404,8 +398,7 @@ void Room::demon3UseHandOnPanel() {
if (_vm->_awayMission.demon.doorOpened)
return;
walkCrewman(OBJECT_KIRK, 0xd8, 0x70, 7);
- }
- else {
+ } else {
showText(TX_SPEAKER_SPOCK, TX_DEM3_005);
}
}
@@ -428,8 +421,7 @@ void Room::demon3UseMTricorderOnMiner() {
if (_vm->_awayMission.demon.minerDead) {
showText(TX_SPEAKER_MCCOY, TX_DEM3_022);
- }
- else {
+ } else {
showText(TX_SPEAKER_MCCOY, TX_DEM3_023);
}
}
@@ -437,8 +429,7 @@ void Room::demon3UseMTricorderOnMiner() {
void Room::demon3UseMedkitOnMiner() {
if (_vm->_awayMission.demon.healedMiner) {
showText(TX_SPEAKER_MCCOY, TX_DEM3_015);
- }
- else {
+ } else {
walkCrewman(OBJECT_MCCOY, 0xe6, 0x7b, 6);
_roomVar.demon3.inFiringPosition = false;
_roomVar.demon3.kirkPhaserOut = false;
@@ -452,8 +443,7 @@ void Room::demon3McCoyReachedMiner() {
void Room::demon3McCoyFinishedHealingMiner() {
if (_vm->_awayMission.demon.minerDead) {
showText(TX_SPEAKER_MCCOY, TX_DEM3_022);
- }
- else {
+ } else {
showText(TX_SPEAKER_MCCOY, TX_DEM3_021);
_vm->_awayMission.demon.healedMiner = true;
loadActorAnim2(13, "drmine", 0xda, 0x6c, 0);
@@ -485,8 +475,7 @@ void Room::demon3TalkToSpock() {
void Room::demon3TalkToMccoy() {
if (_vm->_awayMission.redshirtDead) {
showText(TX_SPEAKER_MCCOY, TX_DEM3_014);
- }
- else {
+ } else {
showText(TX_SPEAKER_MCCOY, TX_DEM3_025);
showText(TX_SPEAKER_KIRK, TX_DEM3_003);
showText(TX_SPEAKER_MCCOY, TX_DEM3_024);
@@ -517,8 +506,7 @@ void Room::demon3LookAtRedshirt() {
if (_vm->_awayMission.redshirtDead) {
showText(TX_DEM3N017);
// NOTE: there's an alternate string that isn't used? (TX_DEM3N018)
- }
- else {
+ } else {
showText(TX_DEM3N003);
}
}
@@ -530,8 +518,7 @@ void Room::demon3LookAnywhere() {
void Room::demon3LookAtMiner() {
if (_vm->_awayMission.demon.healedMiner) {
showText(TX_DEM3N000);
- }
- else {
+ } else {
showText(TX_DEM3N006);
}
}
@@ -559,8 +546,7 @@ void Room::demon3LookAtStructure() {
void Room::demon3LookAtDoor() {
if (_vm->_awayMission.demon.doorOpened) {
showText(TX_DEM3N014);
- }
- else {
+ } else {
showText(TX_DEM3N012);
}
}