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-rw-r--r--engines/startrek/rooms/demon0.cpp3
-rw-r--r--engines/startrek/rooms/demon1.cpp33
-rw-r--r--engines/startrek/rooms/demon3.cpp42
-rw-r--r--engines/startrek/rooms/demon4.cpp12
-rw-r--r--engines/startrek/rooms/demon5.cpp30
-rw-r--r--engines/startrek/rooms/demon6.cpp18
-rw-r--r--engines/startrek/rooms/feather1.cpp4
-rw-r--r--engines/startrek/rooms/feather3.cpp4
-rw-r--r--engines/startrek/rooms/feather4.cpp4
-rw-r--r--engines/startrek/rooms/feather5.cpp2
-rw-r--r--engines/startrek/rooms/feather6.cpp10
-rw-r--r--engines/startrek/rooms/love1.cpp6
-rw-r--r--engines/startrek/rooms/love3.cpp15
-rw-r--r--engines/startrek/rooms/love4.cpp3
-rw-r--r--engines/startrek/rooms/love5.cpp14
-rw-r--r--engines/startrek/rooms/lovea.cpp18
-rw-r--r--engines/startrek/rooms/mudd0.cpp11
-rw-r--r--engines/startrek/rooms/mudd1.cpp2
-rw-r--r--engines/startrek/rooms/mudd2.cpp3
-rw-r--r--engines/startrek/rooms/mudd4.cpp18
-rw-r--r--engines/startrek/rooms/mudda.cpp12
-rw-r--r--engines/startrek/rooms/trial5.cpp2
-rw-r--r--engines/startrek/rooms/tug2.cpp21
-rw-r--r--engines/startrek/rooms/tug3.cpp42
24 files changed, 123 insertions, 206 deletions
diff --git a/engines/startrek/rooms/demon0.cpp b/engines/startrek/rooms/demon0.cpp
index 9adb2eb307..e16e88427c 100644
--- a/engines/startrek/rooms/demon0.cpp
+++ b/engines/startrek/rooms/demon0.cpp
@@ -280,8 +280,7 @@ void Room::demon0TalkToMcCoy() {
showText(TX_SPEAKER_SPOCK, TX_DEM0_029);
if (!_vm->_awayMission.redshirtDead)
showText(TX_SPEAKER_EVERTS, TX_DEM0_041);
- }
- else {
+ } else {
showText(TX_SPEAKER_MCCOY, TX_DEM0_019);
if (!_vm->_awayMission.demon.askedPrelateAboutSightings) {
demon0AskPrelateAboutSightings();
diff --git a/engines/startrek/rooms/demon1.cpp b/engines/startrek/rooms/demon1.cpp
index 3bd3e7caed..a30b5cc9ea 100644
--- a/engines/startrek/rooms/demon1.cpp
+++ b/engines/startrek/rooms/demon1.cpp
@@ -37,8 +37,7 @@ void Room::demon1Tick1() {
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_SPOCK] = DIR_N;
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_MCCOY] = DIR_N;
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_REDSHIRT] = DIR_N;
- }
- else if (_vm->_awayMission.demon.enteredFrom == 2) { // Entered from north?
+ } else if (_vm->_awayMission.demon.enteredFrom == 2) { // Entered from north?
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_S;
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_SPOCK] = DIR_S;
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_MCCOY] = DIR_S;
@@ -48,8 +47,7 @@ void Room::demon1Tick1() {
if (!_vm->_awayMission.demon.beatKlingons) {
_vm->_awayMission.disableWalking = true;
_vm->_awayMission.timers[2] = 50;
- }
- else {
+ } else {
loadActorAnim(8, "klg1d2", 0x120, 0x82, 0);
if (!_vm->_awayMission.demon.tookKlingonHand)
loadActorAnim(13, "klghnd", 0x10b, 0x8e, 0);
@@ -126,8 +124,7 @@ void Room::demon1Timer1Expired() {
// TODO
return;
}
- }
- else if (_rdfData[0xcb] != 1) {
+ } else if (_rdfData[0xcb] != 1) {
anim = "klg2f";
shooter = 9;
switch (_roomVar.demon1.attackIndex) {
@@ -147,8 +144,7 @@ void Room::demon1Timer1Expired() {
// TODO
return;
}
- }
- else {
+ } else {
anim = "klg3f";
shooter = 10;
switch (_roomVar.demon1.attackIndex) {
@@ -182,16 +178,13 @@ void Room::demon1KlingonFinishedAimingWeapon() {
if (_roomVar.demon1.attackIndex == 1) {
loadActorAnim2(OBJECT_REDSHIRT, "rstunn", -1, -1, 0);
crewman = OBJECT_REDSHIRT;
- }
- else if (_roomVar.demon1.attackIndex == 2) {
+ } else if (_roomVar.demon1.attackIndex == 2) {
loadActorAnim2(OBJECT_SPOCK, "sstunn", -1, -1, 0);
crewman = OBJECT_SPOCK;
- }
- else if (_roomVar.demon1.attackIndex == 3) {
+ } else if (_roomVar.demon1.attackIndex == 3) {
loadActorAnim2(OBJECT_MCCOY, "mstune", -1, -1, 0);
crewman = OBJECT_MCCOY;
- }
- else if (_roomVar.demon1.attackIndex == 4) {
+ } else if (_roomVar.demon1.attackIndex == 4) {
loadActorAnim2(OBJECT_KIRK, "kstunn", -1, -1, 1);
crewman = OBJECT_KIRK;
}
@@ -221,8 +214,7 @@ void Room::demon1UsePhaserOnKlingon1() {
if (_roomVar.demon1.kirkShooting) {
demon1ShootKlingon1();
- }
- else {
+ } else {
loadActorAnim2(OBJECT_KIRK, "kfiren", -1, -1, 3);
_roomVar.demon1.kirkShooting = true;
}
@@ -270,8 +262,7 @@ void Room::demon1UsePhaserOnKlingon2() {
if (_roomVar.demon1.kirkShooting) {
demon1ShootKlingon2();
- }
- else {
+ } else {
loadActorAnim2(OBJECT_KIRK, "kfiren", -1, -1, 4);
_roomVar.demon1.kirkShooting = true;
}
@@ -300,8 +291,7 @@ void Room::demon1UsePhaserOnKlingon3() {
if (_roomVar.demon1.kirkShooting) {
demon1ShootKlingon3();
- }
- else {
+ } else {
loadActorAnim2(OBJECT_KIRK, "kfiren", -1, -1, 5);
_roomVar.demon1.kirkShooting = true;
}
@@ -390,8 +380,7 @@ void Room::demon1UseSTricorderOnKlingon1() {
if (_roomVar.demon1.numKlingonsKilled == 3 && !_vm->_awayMission.demon.tookKlingonHand && _rdfData[0xcf] != 1) {
showText(TX_SPEAKER_SPOCK, TX_DEM1_018);
_rdfData[0xcf] = 1;
- }
- else {
+ } else {
showText(TX_SPEAKER_SPOCK, TX_DEM1_019);
}
}
diff --git a/engines/startrek/rooms/demon3.cpp b/engines/startrek/rooms/demon3.cpp
index 689882d512..8584465070 100644
--- a/engines/startrek/rooms/demon3.cpp
+++ b/engines/startrek/rooms/demon3.cpp
@@ -45,8 +45,7 @@ void Room::demon3Tick1() {
if (_vm->_awayMission.demon.doorOpened) {
loadActorAnim(14, "door2", 0x82, 0x0c, 0);
- }
- else {
+ } else {
loadMapFile("demon3a");
}
@@ -91,8 +90,7 @@ void Room::demon3Timer3Expired() {
loadMapFile("demon3");
_vm->_awayMission.demon.doorOpened = true;
_vm->_awayMission.demon.missionScore += 2;
- }
- else {
+ } else {
showText(TX_DEM3N007);
}
}
@@ -237,8 +235,7 @@ void Room::demon3UsePhaserOnBoulder3() {
_roomVar.demon3.boulderBeingShot = 3;
strcpy(_roomVar.demon3.boulderAnim, "s0r3s1");
demon3BoulderCommon();
- }
- else {
+ } else {
showText(TX_SPEAKER_SPOCK, TX_DEM3_006);
}
}
@@ -253,8 +250,7 @@ void Room::demon3UsePhaserOnBoulder4() {
strcpy(_roomVar.demon3.boulderAnim, "s0r3s4");
_vm->_awayMission.demon.foundMiner = true;
demon3BoulderCommon();
- }
- else {
+ } else {
// BUGFIX: In the original, the audio didn't play, despite the file existing (and
// despite it being used for the boulder on the left).
showText(TX_SPEAKER_SPOCK, TX_DEM3_006);
@@ -271,8 +267,7 @@ void Room::demon3BoulderCommon() {
if (_roomVar.demon3.inFiringPosition) {
demon3PullOutPhaserAndFireAtBoulder();
- }
- else {
+ } else {
showText(TX_SPEAKER_KIRK, TX_DEM3_001);
walkCrewman(OBJECT_KIRK, 0x79, 0xa0, 1);
@@ -348,8 +343,7 @@ void Room::demon3RedshirtUsedPanel() {
playSoundEffectIndex(0x06);
_vm->_awayMission.redshirtDead = true;
_vm->_awayMission.demon.field45 = true;
- }
- else {
+ } else {
const int textTable[] = {
TX_DEM3N005,
TX_DEM3_033,
@@ -404,8 +398,7 @@ void Room::demon3UseHandOnPanel() {
if (_vm->_awayMission.demon.doorOpened)
return;
walkCrewman(OBJECT_KIRK, 0xd8, 0x70, 7);
- }
- else {
+ } else {
showText(TX_SPEAKER_SPOCK, TX_DEM3_005);
}
}
@@ -428,8 +421,7 @@ void Room::demon3UseMTricorderOnMiner() {
if (_vm->_awayMission.demon.minerDead) {
showText(TX_SPEAKER_MCCOY, TX_DEM3_022);
- }
- else {
+ } else {
showText(TX_SPEAKER_MCCOY, TX_DEM3_023);
}
}
@@ -437,8 +429,7 @@ void Room::demon3UseMTricorderOnMiner() {
void Room::demon3UseMedkitOnMiner() {
if (_vm->_awayMission.demon.healedMiner) {
showText(TX_SPEAKER_MCCOY, TX_DEM3_015);
- }
- else {
+ } else {
walkCrewman(OBJECT_MCCOY, 0xe6, 0x7b, 6);
_roomVar.demon3.inFiringPosition = false;
_roomVar.demon3.kirkPhaserOut = false;
@@ -452,8 +443,7 @@ void Room::demon3McCoyReachedMiner() {
void Room::demon3McCoyFinishedHealingMiner() {
if (_vm->_awayMission.demon.minerDead) {
showText(TX_SPEAKER_MCCOY, TX_DEM3_022);
- }
- else {
+ } else {
showText(TX_SPEAKER_MCCOY, TX_DEM3_021);
_vm->_awayMission.demon.healedMiner = true;
loadActorAnim2(13, "drmine", 0xda, 0x6c, 0);
@@ -485,8 +475,7 @@ void Room::demon3TalkToSpock() {
void Room::demon3TalkToMccoy() {
if (_vm->_awayMission.redshirtDead) {
showText(TX_SPEAKER_MCCOY, TX_DEM3_014);
- }
- else {
+ } else {
showText(TX_SPEAKER_MCCOY, TX_DEM3_025);
showText(TX_SPEAKER_KIRK, TX_DEM3_003);
showText(TX_SPEAKER_MCCOY, TX_DEM3_024);
@@ -517,8 +506,7 @@ void Room::demon3LookAtRedshirt() {
if (_vm->_awayMission.redshirtDead) {
showText(TX_DEM3N017);
// NOTE: there's an alternate string that isn't used? (TX_DEM3N018)
- }
- else {
+ } else {
showText(TX_DEM3N003);
}
}
@@ -530,8 +518,7 @@ void Room::demon3LookAnywhere() {
void Room::demon3LookAtMiner() {
if (_vm->_awayMission.demon.healedMiner) {
showText(TX_DEM3N000);
- }
- else {
+ } else {
showText(TX_DEM3N006);
}
}
@@ -559,8 +546,7 @@ void Room::demon3LookAtStructure() {
void Room::demon3LookAtDoor() {
if (_vm->_awayMission.demon.doorOpened) {
showText(TX_DEM3N014);
- }
- else {
+ } else {
showText(TX_DEM3N012);
}
}
diff --git a/engines/startrek/rooms/demon4.cpp b/engines/startrek/rooms/demon4.cpp
index b42eb80f28..d70c5fb1be 100644
--- a/engines/startrek/rooms/demon4.cpp
+++ b/engines/startrek/rooms/demon4.cpp
@@ -140,8 +140,7 @@ void Room::demon4UsePhaserOnNauian() {
if (!_roomVar.demon4.triedToShootNauian) { // Lenient the first time
showText(TX_SPEAKER_NAUIAN, TX_DEM4_033);
_roomVar.demon4.triedToShootNauian = true;
- }
- else { // Murdery the second time
+ } else { // Murdery the second time
showText(TX_SPEAKER_NAUIAN, TX_DEM4_032);
loadActorAnim2(10, "bxfire", 0, 0, 2);
playVoc("V0SPOCKT");
@@ -279,12 +278,10 @@ void Room::demon4TalkToNauian() {
_vm->_awayMission.disableInput = true;
_vm->_awayMission.demon.missionScore += 5;
_vm->_awayMission.timers[1] = 20;
- }
- else {
+ } else {
showText(TX_SPEAKER_NAUIAN, TX_DEM4_038);
}
- }
- else {
+ } else {
showText(TX_SPEAKER_NAUIAN, TX_DEM4_031);
}
}
@@ -367,8 +364,7 @@ void Room::demon4CrewmanReachedPanel() {
loadActorAnim(9, "ctrl", 0, 0, 0);
_vm->_awayMission.demon.missionScore += 3;
_vm->_awayMission.timers[0] = 10;
- }
- else
+ } else
showText(TX_DEM4N013);
walkCrewman(_roomVar.demon4.crewmanUsingPanel, 0xae, 0x93, 0);
diff --git a/engines/startrek/rooms/demon5.cpp b/engines/startrek/rooms/demon5.cpp
index 010b90c666..7227dd0cc1 100644
--- a/engines/startrek/rooms/demon5.cpp
+++ b/engines/startrek/rooms/demon5.cpp
@@ -158,8 +158,7 @@ void Room::demon5TalkToRoberts() {
_roomVar.demon5.numTalkedTo++;
demon5CheckCompletedStudy();
}
- }
- else {
+ } else {
showText(TX_DEM5N010);
}
}
@@ -177,8 +176,7 @@ void Room::demon5TalkToChub() {
_roomVar.demon5.numTalkedTo++;
demon5CheckCompletedStudy();
}
- }
- else {
+ } else {
showText(TX_DEM5N013);
}
}
@@ -195,8 +193,7 @@ void Room::demon5TalkToGrisnash() {
_roomVar.demon5.numTalkedTo++;
demon5CheckCompletedStudy();
}
- }
- else {
+ } else {
showText(TX_DEM5N011);
}
}
@@ -214,21 +211,16 @@ void Room::demon5TalkToStephen() {
_roomVar.demon5.numTalkedTo++;
demon5CheckCompletedStudy();
}
- }
- else if (!_vm->_awayMission.demon.knowAboutHypoDytoxin) {
+ } else if (!_vm->_awayMission.demon.knowAboutHypoDytoxin) {
showText(TX_SPEAKER_ROBERTS, TX_DEM5_034);
- }
- else if (_vm->_awayMission.demon.madeHypoDytoxin) {
+ } else if (_vm->_awayMission.demon.madeHypoDytoxin) {
showText(TX_SPEAKER_ROBERTS, TX_DEM5_035);
- }
- else if (_vm->_awayMission.demon.gotBerries) {
+ } else if (_vm->_awayMission.demon.gotBerries) {
showText(TX_SPEAKER_ROBERTS, TX_DEM5_032);
_vm->_awayMission.demon.field3e = false;
- }
- else if (_vm->_awayMission.demon.field3e) {
+ } else if (_vm->_awayMission.demon.field3e) {
showText(TX_SPEAKER_ROBERTS, TX_DEM5_038);
- }
- else {
+ } else {
showText(TX_SPEAKER_ROBERTS, TX_DEM5_034);
}
}
@@ -258,8 +250,7 @@ void Room::demon5TalkToMccoy() {
showText(TX_SPEAKER_SPOCK, TX_DEM5_026);
showText(TX_SPEAKER_MCCOY, TX_DEM5_019);
}
- }
- else {
+ } else {
showText(TX_SPEAKER_MCCOY, TX_DEM5_017);
}
}
@@ -287,8 +278,7 @@ void Room::demon5UseMTricorderOnChub() {
_roomVar.demon5.scannedChub = true;
_roomVar.demon5.numScanned++;
demon5CheckCompletedStudy();
- }
- else {
+ } else {
if (_vm->_awayMission.demon.field3e)
showText(TX_SPEAKER_MCCOY, TX_DEM5_010);
else {
diff --git a/engines/startrek/rooms/demon6.cpp b/engines/startrek/rooms/demon6.cpp
index ca0c1a008f..a4cd58e5aa 100644
--- a/engines/startrek/rooms/demon6.cpp
+++ b/engines/startrek/rooms/demon6.cpp
@@ -174,8 +174,7 @@ void Room::demon6TalkToStephen() {
void Room::demon6UseBerryOnStephen() {
if (_vm->_awayMission.demon.knowAboutHypoDytoxin) {
showText(TX_SPEAKER_STEPHEN, TX_DEM6_027);
- }
- else {
+ } else {
showText(TX_SPEAKER_STEPHEN, TX_DEM6_026);
}
}
@@ -209,8 +208,7 @@ void Room::demon6FinishedMakingHypoDytoxin() {
void Room::demon6UseHandOnWorkspace() {
if (_vm->_awayMission.demon.repairedHand) {
showText(TX_SPEAKER_SPOCK, TX_DEM6N018); // FIXME
- }
- else {
+ } else {
_vm->_awayMission.disableInput = true;
showText(TX_SPEAKER_KIRK, TX_DEM6_005);
walkCrewman(OBJECT_SPOCK, 0xb3, 0xbb, 2);
@@ -247,8 +245,7 @@ insult:
showText(TX_SPEAKER_STEPHEN, TX_DEM6_030);
_roomVar.demon6.insultedStephenRecently = true;
_vm->_awayMission.demon.insultedStephen = true;
- }
- else if (choice == 1) {
+ } else if (choice == 1) {
showText(TX_SPEAKER_STEPHEN, TX_DEM6_034);
explain:
while (true) {
@@ -280,8 +277,7 @@ explain:
goto error;
}
}
- }
- else if (choice == 2) {
+ } else if (choice == 2) {
showText(TX_SPEAKER_STEPHEN, TX_DEM6_031);
int choices3[] = {TX_SPEAKER_KIRK, TX_DEM6_001, TX_DEM6_006, TX_BLANK};
choice = showText(choices3);
@@ -292,13 +288,11 @@ explain:
goto explain;
else
goto error;
- }
- else {
+ } else {
error:
showText(TX_DIALOG_ERROR);
}
- }
- else {
+ } else {
showText(TX_DEM6N012);
showText(TX_SPEAKER_MCCOY, TX_DEM6_019);
}
diff --git a/engines/startrek/rooms/feather1.cpp b/engines/startrek/rooms/feather1.cpp
index c5f7307c74..667608a7ff 100644
--- a/engines/startrek/rooms/feather1.cpp
+++ b/engines/startrek/rooms/feather1.cpp
@@ -475,10 +475,10 @@ void Room::feather1CrewmanClimbVine() {
_vm->_awayMission.disableInput = true;
if (_roomVar.feather.crewEscaped[_roomVar.feather.crewmanClimbingVine])
walkCrewmanC(_roomVar.feather.crewmanClimbingVine, VINE_TOP_X, VINE_TOP_Y,
- &Room::feather1ReachedVineToClimbDown);
+ &Room::feather1ReachedVineToClimbDown);
else
walkCrewmanC(_roomVar.feather.crewmanClimbingVine, VINE_BOT_X, VINE_BOT_Y,
- &Room::feather1ReachedVineToClimbUp);
+ &Room::feather1ReachedVineToClimbUp);
}
void Room::feather1ReachedVineToClimbUp() {
diff --git a/engines/startrek/rooms/feather3.cpp b/engines/startrek/rooms/feather3.cpp
index fd87c81d2f..ebdf48abf7 100644
--- a/engines/startrek/rooms/feather3.cpp
+++ b/engines/startrek/rooms/feather3.cpp
@@ -68,9 +68,9 @@ extern const RoomAction feather3ActionList[] = {
{ {ACTION_TALK, OBJECT_REDSHIRT, 0, 0}, &Room::feather3TalkToRedshirt },
{ {ACTION_TALK, OBJECT_TLAOXAC, 0, 0}, &Room::feather3TalkToTlaoxac },
{ {ACTION_FINISHED_ANIMATION, 2, 0, 0}, &Room::feather3TlaoxacKilledRedshirt },
- { {ACTION_USE, OBJECT_IMTRICOR, OBJECT_TLAOXAC, 0},&Room::feather3UseMTricorderOnTlaoxac },
+ { {ACTION_USE, OBJECT_IMTRICOR, OBJECT_TLAOXAC, 0}, &Room::feather3UseMTricorderOnTlaoxac },
{ {ACTION_USE, OBJECT_IMEDKIT, OBJECT_TLAOXAC, 0}, &Room::feather3UseMedkitOnTlaoxac },
- { {ACTION_USE, OBJECT_IMEDKIT, OBJECT_REDSHIRT, 0},&Room::feather3UseMedkitOnRedshirt },
+ { {ACTION_USE, OBJECT_IMEDKIT, OBJECT_REDSHIRT, 0}, &Room::feather3UseMedkitOnRedshirt },
{ {ACTION_USE, OBJECT_IMEDKIT, 0xff, 0}, &Room::feather3UseMedkitAnywhere },
{ {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_LIGHT_1, 0}, &Room::feather3UseMTricorderOnLight },
{ {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_LIGHT_2, 0}, &Room::feather3UseMTricorderOnLight },
diff --git a/engines/startrek/rooms/feather4.cpp b/engines/startrek/rooms/feather4.cpp
index 69d3f37842..2c18155403 100644
--- a/engines/startrek/rooms/feather4.cpp
+++ b/engines/startrek/rooms/feather4.cpp
@@ -39,13 +39,13 @@ extern const RoomAction feather4ActionList[] = {
{ {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_LIGHT_1, 0}, &Room::feather4UseSTricorderOnLight },
{ {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_LIGHT_2, 0}, &Room::feather4UseSTricorderOnLight },
{ {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_LIGHT_3, 0}, &Room::feather4UseSTricorderOnLight },
- { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_MUSHROOM, 0},&Room::feather4UseSTricorderOnMushroom },
+ { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_MUSHROOM, 0}, &Room::feather4UseSTricorderOnMushroom },
{ {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_FERN, 0}, &Room::feather4UseSTricorderOnFern },
{ {ACTION_USE, OBJECT_ISTRICOR, 0xff, 0}, &Room::feather4UseSTricorderAnywhere },
{ {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_LIGHT_1, 0}, &Room::feather4UseMTricorderOnLight },
{ {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_LIGHT_2, 0}, &Room::feather4UseMTricorderOnLight },
{ {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_LIGHT_3, 0}, &Room::feather4UseMTricorderOnLight },
- { {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_MUSHROOM, 0},&Room::feather4UseMTricorderOnMushroom },
+ { {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_MUSHROOM, 0}, &Room::feather4UseMTricorderOnMushroom },
{ {ACTION_USE, OBJECT_IMTRICOR, 0xff, 0}, &Room::feather4UseMTricorderAnywhere },
{ {ACTION_USE, OBJECT_IMEDKIT, 0xff, 0}, &Room::feather4UseMedkitAnywhere },
{ {ACTION_TALK, OBJECT_MCCOY, 0, 0}, &Room::feather4TalkToMccoy },
diff --git a/engines/startrek/rooms/feather5.cpp b/engines/startrek/rooms/feather5.cpp
index 843604d65c..a8ca002aa2 100644
--- a/engines/startrek/rooms/feather5.cpp
+++ b/engines/startrek/rooms/feather5.cpp
@@ -81,7 +81,7 @@ extern const RoomAction feather5ActionList[] = {
{ {ACTION_USE, OBJECT_IROCK, OBJECT_REDSHIRT, 0}, &Room::feather5UseRockOnRedshirt },
{ {ACTION_USE, OBJECT_SPOCK, OBJECT_THROWN_FERN, 0}, &Room::feather5UseCrewmanOnThrownFern },
{ {ACTION_USE, OBJECT_MCCOY, OBJECT_THROWN_FERN, 0}, &Room::feather5UseCrewmanOnThrownFern },
- { {ACTION_USE, OBJECT_REDSHIRT, OBJECT_THROWN_FERN, 0},&Room::feather5UseCrewmanOnThrownFern },
+ { {ACTION_USE, OBJECT_REDSHIRT, OBJECT_THROWN_FERN, 0}, &Room::feather5UseCrewmanOnThrownFern },
{ {ACTION_USE, OBJECT_SPOCK, OBJECT_MONSTER, 0}, &Room::feather5UseSpockOnMonster },
{ {ACTION_USE, OBJECT_MCCOY, OBJECT_MONSTER, 0}, &Room::feather5UseMccoyOnMonster },
{ {ACTION_USE, OBJECT_REDSHIRT, OBJECT_MONSTER, 0}, &Room::feather5UseRedshirtOnMonster },
diff --git a/engines/startrek/rooms/feather6.cpp b/engines/startrek/rooms/feather6.cpp
index 5b86a146b8..204d349459 100644
--- a/engines/startrek/rooms/feather6.cpp
+++ b/engines/startrek/rooms/feather6.cpp
@@ -55,7 +55,7 @@ extern const RoomAction feather6ActionList[] = {
{ {ACTION_USE, OBJECT_IROCK, HOTSPOT_STALAGMITES, 0}, &Room::feather6UseRockOnStalagmites },
{ {ACTION_USE, OBJECT_IROCK, HOTSPOT_EAST_EXIT, 0}, &Room::feather6UseRockOnStalagmites },
{ {ACTION_USE, OBJECT_IROCK, 0xff, 0}, &Room::feather6UseRockAnywhere },
- { {ACTION_USE, OBJECT_IKNIFE, HOTSPOT_STALAGMITES, 0},&Room::feather6UseKnifeOnStalagmites },
+ { {ACTION_USE, OBJECT_IKNIFE, HOTSPOT_STALAGMITES, 0}, &Room::feather6UseKnifeOnStalagmites },
{ {ACTION_USE, OBJECT_IKNIFE, 0xff, 0}, &Room::feather6UseKnifeAnywhere },
{ {ACTION_USE, OBJECT_IKNIFE, OBJECT_MCCOY, 0}, &Room::feather6UseKnifeOnMccoy },
{ {ACTION_USE, OBJECT_IKNIFE, OBJECT_SPOCK, 0}, &Room::feather6UseKnifeOnSpock },
@@ -78,14 +78,14 @@ extern const RoomAction feather6ActionList[] = {
{ {ACTION_TALK, OBJECT_MCCOY, 0, 0}, &Room::feather6TalkToMccoy },
{ {ACTION_TALK, OBJECT_REDSHIRT, 0, 0}, &Room::feather6TalkToRedshirt },
{ {ACTION_TALK, OBJECT_SPOCK, 0, 0}, &Room::feather6TalkToSpock },
- { {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_EAST_EXIT, 0},&Room::feather6UseMTricorderOnEastExit },
+ { {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_EAST_EXIT, 0}, &Room::feather6UseMTricorderOnEastExit },
{ {ACTION_USE, OBJECT_IMTRICOR, HOTSPOT_ROCKS, 0}, &Room::feather6UseMTricorderOnRocks },
- { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_EAST_EXIT, 0},&Room::feather6UseSTricorderOnEastExit },
+ { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_EAST_EXIT, 0}, &Room::feather6UseSTricorderOnEastExit },
{ {ACTION_USE, OBJECT_ISTRICOR, 0xff, 0}, &Room::feather6UseSTricorderAnywhere },
{ {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_ROCKS, 0}, &Room::feather6UseSTricorderOnRocks },
{ {ACTION_USE, OBJECT_ISTRICOR, OBJECT_CRYSTALS, 0}, &Room::feather6UseSTricorderOnCrystals },
- { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_STALACTITES, 0},&Room::feather6UseSTricorderOnStalactites },
- { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_STALAGMITES, 0},&Room::feather6UseSTricorderOnStalagmites },
+ { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_STALACTITES, 0}, &Room::feather6UseSTricorderOnStalactites },
+ { {ACTION_USE, OBJECT_ISTRICOR, HOTSPOT_STALAGMITES, 0}, &Room::feather6UseSTricorderOnStalagmites },
{ {ACTION_GET, OBJECT_CRYSTALS, 0, 0}, &Room::feather6GetCrystals },
{ {ACTION_USE, OBJECT_IKNIFE, OBJECT_CRYSTALS, 0}, &Room::feather6UseKnifeOnCrystals },
diff --git a/engines/startrek/rooms/love1.cpp b/engines/startrek/rooms/love1.cpp
index 23a6e2a242..612cd8cd8c 100644
--- a/engines/startrek/rooms/love1.cpp
+++ b/engines/startrek/rooms/love1.cpp
@@ -77,7 +77,7 @@ void Room::love1Tick1() {
common:
loadActorAnim(OBJECT_BOTTLE, _roomVar.love.bottleAnimation, 0xa3, 0x72, 0);
- // fall through
+ // fall through
case BOTTLETYPE_NONE:
break;
@@ -308,8 +308,8 @@ void Room::love1KirkGotCureSample() {
giveItem(OBJECT_ISAMPLE);
showText(TX_LOV1N035);
- // BUGFIX: after removing the cure, unset this variable.
- // Otherwise, any normal dish inserted afterward automagically becomes a cure.
+ // BUGFIX: after removing the cure, unset this variable.
+ // Otherwise, any normal dish inserted afterward automagically becomes a cure.
_vm->_awayMission.love.chamberHasCure = false;
} else {
giveItem(OBJECT_IDISHES);
diff --git a/engines/startrek/rooms/love3.cpp b/engines/startrek/rooms/love3.cpp
index f7d4af4eef..03ae5840b7 100644
--- a/engines/startrek/rooms/love3.cpp
+++ b/engines/startrek/rooms/love3.cpp
@@ -225,8 +225,7 @@ void Room::love3OpenedOrClosedServicePanel() {
showText(TX_LOV3N023);
else
showText(TX_LOV3N022);
- }
- else
+ } else
showText(TX_LOV3N020);
}
@@ -246,8 +245,7 @@ void Room::love3ScrewedOrUnscrewedGasTank() {
if (!_vm->_awayMission.redshirtDead)
showText(TX_SPEAKER_FERRIS, TX_LOV3_022);
_vm->_awayMission.love.gasTankUnscrewed = true;
- }
- else {
+ } else {
showText(TX_LOV3N015);
_vm->_awayMission.love.gasTankUnscrewed = false;
}
@@ -351,8 +349,7 @@ void Room::love3OpenedOrClosedGrate() {
_vm->_awayMission.love.gotPointsForOpeningGrate = true;
_vm->_awayMission.love.missionScore++;
}
- }
- else {
+ } else {
loadActorAnim(OBJECT_GRATE, "s3r4g1", 0x116, 0x8f, 0);
_vm->_awayMission.love.grateRemoved = false;
showText(TX_LOV3N032);
@@ -452,8 +449,7 @@ void Room::love3PouredRomulanLaughingGasDownShaft() {
if (_vm->_awayMission.love.romulansUnconsciousFromVirus) {
showText(TX_LOV3NA08);
_vm->_awayMission.love.romulansUnconsciousFromLaughingGas = false;
- }
- else {
+ } else {
showText(TX_LOV3NA09);
playVoc("ROMULANL");
}
@@ -500,8 +496,7 @@ void Room::love3ReachedGasTankUsingAntigrav() {
if (_vm->_awayMission.love.gasTankUnscrewed) {
loadActorAnimC(OBJECT_KIRK, "kusehe", -1, -1, &Room::love3PickedUpGasTank);
playVoc("SE3PLBAT");
- }
- else {
+ } else {
showText(TX_LOV3N010);
showText(TX_SPEAKER_SPOCK, TX_LOV3_015);
}
diff --git a/engines/startrek/rooms/love4.cpp b/engines/startrek/rooms/love4.cpp
index cc05f72b5d..447f763928 100644
--- a/engines/startrek/rooms/love4.cpp
+++ b/engines/startrek/rooms/love4.cpp
@@ -41,8 +41,7 @@ void Room::love4Tick1() {
loadActorAnim2(OBJECT_ROMULAN_2, "s3r5r2b", 0xb9, 0xbb, 0);
loadActorAnim2(OBJECT_ROMULAN_3, "s3r5r3b", 0xef, 0xc4, 0);
loadActorAnim2(OBJECT_ROMULAN_4, "s3r5r4b", 0x12a, 0xaa, 0);
- }
- else {
+ } else {
loadActorAnim2(OBJECT_ROMULAN_1, "s3r5r1a", 0x36, 0xb3, 0);
loadActorAnim2(OBJECT_ROMULAN_2, "s3r5r2a", 0xb9, 0xbb, 0);
loadActorAnim2(OBJECT_ROMULAN_3, "s3r5r3a", 0xef, 0xc4, 0);
diff --git a/engines/startrek/rooms/love5.cpp b/engines/startrek/rooms/love5.cpp
index 4bb9cb6dad..fdad4a3a8b 100644
--- a/engines/startrek/rooms/love5.cpp
+++ b/engines/startrek/rooms/love5.cpp
@@ -40,8 +40,7 @@ void Room::love5Tick1() {
if (_vm->_awayMission.love.freedMarcusAndCheever) {
loadActorAnim(OBJECT_MARCUS, "marcusst", 0x28, 0xa6);
loadActorAnim(OBJECT_CHEEVER, "s3gtupst", 0x49, 0xac);
- }
- else {
+ } else {
loadActorAnim(OBJECT_MARCUS, "marcus2", 0x28, 0xa6);
loadActorAnim(OBJECT_CHEEVER, "s3gtup2", 0x49, 0xac);
}
@@ -172,7 +171,7 @@ void Room::love5TalkToPreax() {
switch (choice) {
case 1:
showText(TX_SPEAKER_MARCUS, TX_LOV5_043);
- // fall through
+ // fall through
case 0:
showText(TX_SPEAKER_PREAX, TX_LOV5_061);
showText(TX_SPEAKER_KIRK, TX_LOV5_010);
@@ -199,8 +198,7 @@ void Room::love5TalkToPreax() {
if (!_vm->_awayMission.love.spockCured) {
showText(TX_SPEAKER_MCCOY, TX_LOV5_021);
walkCrewmanC(OBJECT_MCCOY, 0x87, 0xc3, &Room::love5MccoyReachedSpockToCure);
- }
- else
+ } else
love5EndMission();
}
} else
@@ -326,14 +324,12 @@ void Room::love5UseWaterOnPreax() {
_vm->_awayMission.love.missionScore++;
}
loseItem(OBJECT_IH2O);
- }
- else {
+ } else {
if (_vm->_awayMission.love.romulansUnconsciousFromVirus) {
showText(TX_SPEAKER_MCCOY, TX_LOV5_013);
// BUGFIX: original didn't have correct speaker. Also, you shouldn't lose your
// water since it's not actually used here, so a "loseItem" line was removed.
- }
- else {
+ } else {
showText(TX_LOV5N017);
if (!_vm->_awayMission.redshirtDead) {
showText(TX_SPEAKER_FERRIS, TX_LOV5_053);
diff --git a/engines/startrek/rooms/lovea.cpp b/engines/startrek/rooms/lovea.cpp
index 9805123394..e4e9f1c158 100644
--- a/engines/startrek/rooms/lovea.cpp
+++ b/engines/startrek/rooms/lovea.cpp
@@ -67,8 +67,7 @@ void Room::loveaTimer0Expired() {
if (randomVal == 0 || _vm->_awayMission.redshirtDead) {
speaker = TX_SPEAKER_MCCOY;
textTable = mccoyText;
- }
- else {
+ } else {
speaker = TX_SPEAKER_FERRIS;
textTable = ferrisText;
}
@@ -122,8 +121,7 @@ void Room::loveaUseCureSampleOnSpock() {
if (_vm->_awayMission.love.spockCured) {
walkCrewman(OBJECT_SPOCK, _roomVar.love.cmnXPosToCureSpock, _roomVar.love.cmnYPosToCureSpock, 99);
walkCrewman(OBJECT_MCCOY, _roomVar.love.cmnXPosToCureSpock, _roomVar.love.cmnYPosToCureSpock + 10, 99);
- }
- else
+ } else
showText(TX_SPEAKER_MCCOY, TX_LOVA_F55);
}
@@ -162,20 +160,16 @@ void Room::loveaTimer2Expired() {
playMidiMusicTracks(2, -1); // FIXME: assembly had no second parameter...?
showText(TX_GENER004);
showGameOverMenu();
- }
- else if (_vm->_awayMission.love.spockInfectionCounter == 15) {
+ } else if (_vm->_awayMission.love.spockInfectionCounter == 15) {
showText(TX_SPEAKER_SPOCK, TX_SPOKCOFF);
_vm->_awayMission.love.spockInfectionCounter++;
- }
- else if (_vm->_awayMission.love.spockInfectionCounter == 30) {
+ } else if (_vm->_awayMission.love.spockInfectionCounter == 30) {
showText(TX_SPEAKER_MCCOY, TX_LOVA_F08);
_vm->_awayMission.love.spockInfectionCounter++;
- }
- else if (_vm->_awayMission.love.spockInfectionCounter == 45) {
+ } else if (_vm->_awayMission.love.spockInfectionCounter == 45) {
showText(TX_SPEAKER_SPOCK, TX_SPOKCOFF);
_vm->_awayMission.love.spockInfectionCounter++;
- }
- else if (_vm->_awayMission.love.spockInfectionCounter == 60) {
+ } else if (_vm->_awayMission.love.spockInfectionCounter == 60) {
showText(TX_SPEAKER_SPOCK, TX_LOVA_F54);
_vm->_awayMission.love.romulansUnconsciousFromVirus = true;
_vm->_awayMission.love.spockInfectionCounter++;
diff --git a/engines/startrek/rooms/mudd0.cpp b/engines/startrek/rooms/mudd0.cpp
index 9105c01e25..0b450e08fb 100644
--- a/engines/startrek/rooms/mudd0.cpp
+++ b/engines/startrek/rooms/mudd0.cpp
@@ -42,10 +42,10 @@ namespace StarTrek {
void Room::mudd0Tick1() {
playVoc("MUD0LOOP");
- // NOTE: Using the floppy version's code here; Mudd disappears from this room after
- // the first meeting. Fixes an issue where Mudd appears in the first room when he's
- // supposed to be in the medbay.
- // TODO: verify this matches with floppy version's code
+ // NOTE: Using the floppy version's code here; Mudd disappears from this room after
+ // the first meeting. Fixes an issue where Mudd appears in the first room when he's
+ // supposed to be in the medbay.
+ // TODO: verify this matches with floppy version's code
if (_vm->_awayMission.mudd.muddFirstRoomState != 0)
_vm->_awayMission.mudd.muddFirstRoomState = 2;
else {
@@ -292,8 +292,7 @@ void Room::mudd0TalkToRedshirt() {
if (_vm->_awayMission.mudd.muddFirstRoomState == 2) {
showText(TX_SPEAKER_BUCHERT, TX_MUD0_039);
showText(TX_SPEAKER_KIRK, TX_MUD0_008);
- }
- else {
+ } else {
showText(TX_SPEAKER_BUCHERT, TX_MUD0_040);
showText(TX_SPEAKER_MUDD, TX_MUD0_030);
showText(TX_SPEAKER_BUCHERT, TX_MUD0_041);
diff --git a/engines/startrek/rooms/mudd1.cpp b/engines/startrek/rooms/mudd1.cpp
index a2baf71eb6..d741478f6d 100644
--- a/engines/startrek/rooms/mudd1.cpp
+++ b/engines/startrek/rooms/mudd1.cpp
@@ -174,7 +174,7 @@ void Room::mudd1SpockPressedRedButton() {
case 1:
showText(TX_SPEAKER_KIRK, TX_MUD1_007);
- // fall through
+ // fall through
case 2:
_vm->_awayMission.mudd.torpedoStatus = 1;
diff --git a/engines/startrek/rooms/mudd2.cpp b/engines/startrek/rooms/mudd2.cpp
index 3a3ba81d14..ef1ec6afb5 100644
--- a/engines/startrek/rooms/mudd2.cpp
+++ b/engines/startrek/rooms/mudd2.cpp
@@ -301,8 +301,7 @@ void Room::mudd2UseMedkitOnMudd() {
showText(TX_SPEAKER_MCCOY, TX_MUD2_021);
else
walkCrewmanC(OBJECT_MCCOY, 0xde, 0xaf, &Room::mudd2MccoyReachedMudd);
- }
- else // Can't get to him since he's busy being crazy
+ } else // Can't get to him since he's busy being crazy
showText(TX_SPEAKER_MCCOY, TX_MUD2_016);
}
diff --git a/engines/startrek/rooms/mudd4.cpp b/engines/startrek/rooms/mudd4.cpp
index 2905fb3e0a..90bdf1dcee 100644
--- a/engines/startrek/rooms/mudd4.cpp
+++ b/engines/startrek/rooms/mudd4.cpp
@@ -190,8 +190,7 @@ void Room::mudd4UseKirkOnConsole() {
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_SPOCK] = DIR_N;
walkCrewmanC(OBJECT_SPOCK, 0x6d, 0x9a, &Room::mudd4FinishedWalking3);
_vm->_awayMission.disableInput = true;
- }
- else {
+ } else {
if (!_roomVar.mudd.kirkUsingRightConsole)
showText(TX_SPEAKER_KIRK, TX_MUD4_049);
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_N;
@@ -257,8 +256,7 @@ void Room::mudd4KirkUsedViewScreen() {
_vm->_awayMission.mudd.gotPointsForEnablingViewscreen = true;
_vm->_awayMission.mudd.missionScore++;
}
- }
- else {
+ } else {
_vm->_awayMission.mudd.viewScreenEnabled = false;
loadActorAnim(OBJECT_VIEWSCREEN, "s4crvf", 0xa5, 0x76);
_vm->_awayMission.timers[3] = 5;
@@ -356,9 +354,9 @@ void Room::mudd4KirkReachedPositionToTalkToMudd() {
_vm->_awayMission.disableInput = false;
if (_vm->_awayMission.mudd.discoveredLenseAndDegrimerFunction
- || _vm->_awayMission.mudd.muddErasedDatabase
- || _vm->_awayMission.mudd.databaseDestroyed
- || !_vm->_awayMission.mudd.accessedAlienDatabase) { // NOTE: why this last line? Test this...
+ || _vm->_awayMission.mudd.muddErasedDatabase
+ || _vm->_awayMission.mudd.databaseDestroyed
+ || !_vm->_awayMission.mudd.accessedAlienDatabase) { // NOTE: why this last line? Test this...
const int choices[] = {
TX_SPEAKER_KIRK,
TX_MUD4_009,
@@ -399,8 +397,7 @@ void Room::mudd4KirkReachedPositionToTalkToMudd() {
showText(TX_SPEAKER_KIRK, TX_MUD4_036);
showText(TX_SPEAKER_SPOCK, TX_MUD4_029);
showText(TX_SPEAKER_KIRK, TX_MUD4_030);
- }
- else {
+ } else {
// Mudd is forced to agree to give samples to a university.
showText(TX_SPEAKER_MUDD, TX_MUD4_064);
showText(TX_SPEAKER_KIRK, TX_MUD4_012);
@@ -420,8 +417,7 @@ void Room::mudd4KirkReachedPositionToTalkToMudd() {
endMission(_vm->_awayMission.mudd.missionScore, 0x1b, _vm->_awayMission.mudd.torpedoStatus);
}
- }
- else {
+ } else {
const int choices[] = {
TX_SPEAKER_KIRK,
TX_MUD4_014,
diff --git a/engines/startrek/rooms/mudda.cpp b/engines/startrek/rooms/mudda.cpp
index 03f71f9974..78c562958f 100644
--- a/engines/startrek/rooms/mudda.cpp
+++ b/engines/startrek/rooms/mudda.cpp
@@ -119,12 +119,12 @@ void Room::muddaTick() {
/*
// Unused: The positions to they originally walked to before collapsing.
const Common::Point deathPositions[][4] = {
- { Common::Point(0xbb, 0x8d), Common::Point(0xd0, 0x89), Common::Point(0xaa, 0x85), Common::Point(0xbf, 0x83) },
- { Common::Point(0xaa, 0xa5), Common::Point(0x83, 0xac), Common::Point(-1, -1), Common::Point(-1, -1) },
- { Common::Point(0x108, 0xbb), Common::Point(0x118, 0xc4), Common::Point(0xfe, 0xb2), Common::Point(0x117, 0xae) },
- { Common::Point(0xf1, 0x95), Common::Point(0xcd, 0x87), Common::Point(0xec, 0x84), Common::Point(0x110, 0xa6) },
- { Common::Point(0x8b, 0xb6), Common::Point(0x69, 0xb7), Common::Point(-1, -1), Common::Point(-1, -1) },
- { Common::Point(0x8b, 0xac), Common::Point(0x6f, 0x99), Common::Point(-1, -1), Common::Point(-1, -1) },
+ { Common::Point(0xbb, 0x8d), Common::Point(0xd0, 0x89), Common::Point(0xaa, 0x85), Common::Point(0xbf, 0x83) },
+ { Common::Point(0xaa, 0xa5), Common::Point(0x83, 0xac), Common::Point(-1, -1), Common::Point(-1, -1) },
+ { Common::Point(0x108, 0xbb), Common::Point(0x118, 0xc4), Common::Point(0xfe, 0xb2), Common::Point(0x117, 0xae) },
+ { Common::Point(0xf1, 0x95), Common::Point(0xcd, 0x87), Common::Point(0xec, 0x84), Common::Point(0x110, 0xa6) },
+ { Common::Point(0x8b, 0xb6), Common::Point(0x69, 0xb7), Common::Point(-1, -1), Common::Point(-1, -1) },
+ { Common::Point(0x8b, 0xac), Common::Point(0x6f, 0x99), Common::Point(-1, -1), Common::Point(-1, -1) },
};
*/
diff --git a/engines/startrek/rooms/trial5.cpp b/engines/startrek/rooms/trial5.cpp
index a71d413545..ecc3c64c2e 100644
--- a/engines/startrek/rooms/trial5.cpp
+++ b/engines/startrek/rooms/trial5.cpp
@@ -461,7 +461,7 @@ void Room::trial5ReachedHoleToPutGem() {
Common::Point(0x22, 0x95),
Common::Point(0x3c, 0x95),
};
- const char * const gemAnims[] = {
+ const char *const gemAnims[] = {
"RedGem1", "RedGem2", "RedGem3",
"GrnGem1", "GrnGem2", "GrnGem3",
"BluGem1", "BluGem2", "BluGem3",
diff --git a/engines/startrek/rooms/tug2.cpp b/engines/startrek/rooms/tug2.cpp
index 8c24a36ac4..e3229c156c 100644
--- a/engines/startrek/rooms/tug2.cpp
+++ b/engines/startrek/rooms/tug2.cpp
@@ -139,8 +139,7 @@ void Room::tug2GetBomb() {
_vm->_awayMission.disableInput = true;
_vm->_awayMission.crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_N;
walkCrewman(OBJECT_KIRK, 0xc9, 0xa0, 12);
- }
- else
+ } else
showText(TX_TUG2N024);
}
@@ -297,8 +296,7 @@ void Room::tug2KirkGotWires() {
_vm->_awayMission.tug.gotWires = true;
_vm->_awayMission.disableInput = false;
_vm->_awayMission.tug.missionScore += 3;
- }
- else {
+ } else {
loadActorStandAnim(OBJECT_WIRE);
giveItem(OBJECT_IWIRING);
_vm->_awayMission.tug.gotWires = true;
@@ -368,8 +366,7 @@ void Room::tug2TurnedOffForceField() {
loadActorAnim2(OBJECT_BOMB, "t2bbo", -3, 1, 0);
// FIXME: doesn't play "PHASSHOT" sound effect like when kirk removes wires?
_vm->_awayMission.tug.field35 = 6;
- }
- else if (_vm->_awayMission.tug.field35 == 4 && !_vm->_awayMission.tug.brigForceFieldDown) {
+ } else if (_vm->_awayMission.tug.field35 == 4 && !_vm->_awayMission.tug.brigForceFieldDown) {
_vm->_awayMission.tug.brigForceFieldDown = true;
loadActorAnim2(OBJECT_BRIG, "fld10", 0, 0, 2);
_vm->_awayMission.tug.missionScore += 6;
@@ -459,7 +456,7 @@ void Room::tug2UseStunPhaserOnGuard2() {
}
void Room::tug2KirkShootGuard2() {
- if (_vm->_awayMission.tug.guard2Status == GUARDSTAT_UP){
+ if (_vm->_awayMission.tug.guard2Status == GUARDSTAT_UP) {
loadActorAnim2(OBJECT_GUARD_2, "p6stun", -1, -1, 0);
_vm->_awayMission.tug.guard2Status = GUARDSTAT_STUNNED;
playSoundEffectIndex(SND_PHASSHOT);
@@ -487,7 +484,7 @@ void Room::tug2UseKillPhaserOnGuard1() {
}
void Room::tug2KirkKillGuard1() {
- if (_vm->_awayMission.tug.guard1Status == GUARDSTAT_UP){
+ if (_vm->_awayMission.tug.guard1Status == GUARDSTAT_UP) {
loadActorAnim2(OBJECT_GUARD_1, "p5kill", -1, -1, 0);
_vm->_awayMission.tug.guard1Status = GUARDSTAT_DEAD;
playSoundEffectIndex(SND_PHASSHOT);
@@ -515,7 +512,7 @@ void Room::tug2UseKillPhaserOnGuard2() {
}
void Room::tug2KirkKillGuard2() {
- if (_vm->_awayMission.tug.guard2Status == GUARDSTAT_UP){
+ if (_vm->_awayMission.tug.guard2Status == GUARDSTAT_UP) {
loadActorAnim2(OBJECT_GUARD_2, "p6kill", -1, -1, 0);
_vm->_awayMission.tug.guard2Status = GUARDSTAT_DEAD;
playSoundEffectIndex(SND_PHASSHOT);
@@ -688,8 +685,7 @@ void Room::tug2Timer0Expired() {
_roomVar.tug2.shootingTarget = OBJECT_SPOCK;
_vm->_awayMission.timers[2] = 40;
tug2GuardShootsCrewman();
- }
- else if (_roomVar.tug2.shootKirkOverride) {
+ } else if (_roomVar.tug2.shootKirkOverride) {
tug2DetermineElasiShooter();
_roomVar.tug2.shootingTarget = OBJECT_KIRK;
_vm->_awayMission.timers[2] = 40; // TODO
@@ -738,8 +734,7 @@ void Room::tug2GuardShootsCrewman() {
bitmapArray = g1ShotsOnKill;
else
bitmapArray = g2ShotsOnKill;
- }
- else {
+ } else {
anim = "_stune";
if (_roomVar.tug2.shootingObject == OBJECT_GUARD_1)
bitmapArray = g1ShotsOnStun;
diff --git a/engines/startrek/rooms/tug3.cpp b/engines/startrek/rooms/tug3.cpp
index 6c1b67409d..c0a0b97263 100644
--- a/engines/startrek/rooms/tug3.cpp
+++ b/engines/startrek/rooms/tug3.cpp
@@ -208,8 +208,8 @@ void Room::tug3ElasiStunnedOrKilled() {
if (_vm->_awayMission.tug.bridgeWinMethod == 1)
return;
if (_vm->_awayMission.tug.bridgeElasi1Status == GUARDSTAT_UP || _vm->_awayMission.tug.bridgeElasi2Status == GUARDSTAT_UP
- || _vm->_awayMission.tug.bridgeElasi3Status == GUARDSTAT_UP || _vm->_awayMission.tug.bridgeElasi4Status == GUARDSTAT_UP)
- return;
+ || _vm->_awayMission.tug.bridgeElasi3Status == GUARDSTAT_UP || _vm->_awayMission.tug.bridgeElasi4Status == GUARDSTAT_UP)
+ return;
// BUGFIX: if the ship is deorbiting, the mission isn't won yet.
if (_vm->_awayMission.tug.orbitalDecayCounter != 0)
@@ -342,15 +342,13 @@ void Room::tug3TalkToMccoy() {
if (_vm->_awayMission.tug.orbitalDecayCounter >= 10) {
if (_vm->_awayMission.tug.orbitalDecayCounter < 16)
showText(TX_SPEAKER_MCCOY, TX_TUG3_011);
- }
- else if (_vm->_awayMission.tug.orbitalDecayCounter != 0) {
+ } else if (_vm->_awayMission.tug.orbitalDecayCounter != 0) {
// BUGFIX: original game displays a blank textbox. An appropriate audio file
// exists, but the corresponding text was written from scratch for ScummVM.
// TODO: check if original floppy version has text for this.
showText(TX_SPEAKER_MCCOY, TX_TUG3_012);
}
- }
- else
+ } else
showText(TX_SPEAKER_MCCOY, TX_TUG3_013);
}
@@ -359,8 +357,7 @@ void Room::tug3TalkToSpock() {
if (_vm->_awayMission.tug.orbitalDecayCounter >= 10) {
if (_vm->_awayMission.tug.orbitalDecayCounter < 16)
showText(TX_SPEAKER_SPOCK, TX_TUG3_008);
- }
- else
+ } else
showText(TX_SPEAKER_SPOCK, TX_TUG3_009);
}
}
@@ -382,15 +379,14 @@ void Room::tug3UseCommunicator() {
// BUGFIX: if still fighting the elasi, the mission isn't done yet.
_vm->_awayMission.tug.orbitalDecayCounter = 0;
if (!_vm->_awayMission.tug.elasiSurrendered &&
- (_vm->_awayMission.tug.bridgeElasi1Status == GUARDSTAT_UP
- || _vm->_awayMission.tug.bridgeElasi2Status == GUARDSTAT_UP
- || _vm->_awayMission.tug.bridgeElasi3Status == GUARDSTAT_UP
- || _vm->_awayMission.tug.bridgeElasi4Status == GUARDSTAT_UP))
+ (_vm->_awayMission.tug.bridgeElasi1Status == GUARDSTAT_UP
+ || _vm->_awayMission.tug.bridgeElasi2Status == GUARDSTAT_UP
+ || _vm->_awayMission.tug.bridgeElasi3Status == GUARDSTAT_UP
+ || _vm->_awayMission.tug.bridgeElasi4Status == GUARDSTAT_UP))
return;
tug3EndMission();
- }
- else {
+ } else {
if (_vm->_awayMission.tug.orbitalDecayCounter < 16) {
showText(TX_SPEAKER_KIRK, TX_TUG3_006);
showText(TX_SPEAKER_SCOTT, TX_TUG3_S07);
@@ -429,24 +425,20 @@ void Room::tug3Timer0Expired() {
_vm->_awayMission.redshirtDead = true;
loadActorAnim2(OBJECT_REDSHIRT, "rkills", -1, -1, 0);
elasiTarget = OBJECT_REDSHIRT;
- }
- else if (!_vm->_awayMission.tug.crewmanKilled[OBJECT_KIRK]) {
+ } else if (!_vm->_awayMission.tug.crewmanKilled[OBJECT_KIRK]) {
_vm->_awayMission.tug.crewmanKilled[OBJECT_KIRK] = 2;
_vm->_awayMission.disableInput = true;
loadActorAnim2(OBJECT_KIRK, "kkills", -1, -1, 0);
elasiTarget = OBJECT_KIRK;
- }
- else if (!_vm->_awayMission.tug.crewmanKilled[OBJECT_SPOCK]) {
+ } else if (!_vm->_awayMission.tug.crewmanKilled[OBJECT_SPOCK]) {
_vm->_awayMission.tug.crewmanKilled[OBJECT_SPOCK] = 2;
loadActorAnim2(OBJECT_SPOCK, "skills", -1, -1, 0);
elasiTarget = OBJECT_SPOCK;
- }
- else if (!_vm->_awayMission.tug.crewmanKilled[OBJECT_MCCOY]) {
+ } else if (!_vm->_awayMission.tug.crewmanKilled[OBJECT_MCCOY]) {
_vm->_awayMission.tug.crewmanKilled[OBJECT_MCCOY] = 2;
loadActorAnim2(OBJECT_MCCOY, "mkills", -1, -1, 13);
elasiTarget = OBJECT_MCCOY;
- }
- else
+ } else
return;
playSoundEffectIndex(SND_PHASSHOT);
@@ -465,13 +457,11 @@ void Room::tug3Timer1Expired() {
showText(TX_SPEAKER_SHIPS_COMPUTER, TX_COMPU182);
_vm->_awayMission.timers[1] = 100;
_vm->_awayMission.tug.orbitalDecayCounter++;
- }
- else if (_vm->_awayMission.tug.orbitalDecayCounter < 16) { // Decay now unavoidable
+ } else if (_vm->_awayMission.tug.orbitalDecayCounter < 16) { // Decay now unavoidable
showText(TX_SPEAKER_SHIPS_COMPUTER, TX_COMPU181);
_vm->_awayMission.timers[1] = 100;
_vm->_awayMission.tug.orbitalDecayCounter++;
- }
- else { // Game over
+ } else { // Game over
showText(TX_TUG3N006);
showGameOverMenu();
}