diff options
Diffstat (limited to 'engines/startrek/rooms/love5.cpp')
-rw-r--r-- | engines/startrek/rooms/love5.cpp | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/engines/startrek/rooms/love5.cpp b/engines/startrek/rooms/love5.cpp index 4bb9cb6dad..fdad4a3a8b 100644 --- a/engines/startrek/rooms/love5.cpp +++ b/engines/startrek/rooms/love5.cpp @@ -40,8 +40,7 @@ void Room::love5Tick1() { if (_vm->_awayMission.love.freedMarcusAndCheever) { loadActorAnim(OBJECT_MARCUS, "marcusst", 0x28, 0xa6); loadActorAnim(OBJECT_CHEEVER, "s3gtupst", 0x49, 0xac); - } - else { + } else { loadActorAnim(OBJECT_MARCUS, "marcus2", 0x28, 0xa6); loadActorAnim(OBJECT_CHEEVER, "s3gtup2", 0x49, 0xac); } @@ -172,7 +171,7 @@ void Room::love5TalkToPreax() { switch (choice) { case 1: showText(TX_SPEAKER_MARCUS, TX_LOV5_043); - // fall through + // fall through case 0: showText(TX_SPEAKER_PREAX, TX_LOV5_061); showText(TX_SPEAKER_KIRK, TX_LOV5_010); @@ -199,8 +198,7 @@ void Room::love5TalkToPreax() { if (!_vm->_awayMission.love.spockCured) { showText(TX_SPEAKER_MCCOY, TX_LOV5_021); walkCrewmanC(OBJECT_MCCOY, 0x87, 0xc3, &Room::love5MccoyReachedSpockToCure); - } - else + } else love5EndMission(); } } else @@ -326,14 +324,12 @@ void Room::love5UseWaterOnPreax() { _vm->_awayMission.love.missionScore++; } loseItem(OBJECT_IH2O); - } - else { + } else { if (_vm->_awayMission.love.romulansUnconsciousFromVirus) { showText(TX_SPEAKER_MCCOY, TX_LOV5_013); // BUGFIX: original didn't have correct speaker. Also, you shouldn't lose your // water since it's not actually used here, so a "loseItem" line was removed. - } - else { + } else { showText(TX_LOV5N017); if (!_vm->_awayMission.redshirtDead) { showText(TX_SPEAKER_FERRIS, TX_LOV5_053); |