diff options
Diffstat (limited to 'engines/sword1/animation.cpp')
-rw-r--r-- | engines/sword1/animation.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp index 1062ce6029..2bb027ddb4 100644 --- a/engines/sword1/animation.cpp +++ b/engines/sword1/animation.cpp @@ -408,7 +408,7 @@ bool MoviePlayerDXA::load(uint32 id) { char filename[20]; snprintf(filename, sizeof(filename), "%s.dxa", sequenceList[id]); - if (loadFile(filename, 640, 480)) { + if (loadFile(filename)) { // The Broken Sword games always use external audio tracks. if (_fd->readUint32BE() != MKID_BE('NULL')) return false; |