diff options
Diffstat (limited to 'engines/sword1')
-rw-r--r-- | engines/sword1/animation.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp index b621ab0f9c..578f4a8a81 100644 --- a/engines/sword1/animation.cpp +++ b/engines/sword1/animation.cpp @@ -409,7 +409,7 @@ bool MoviePlayerDXA::load(uint32 id) { snprintf(filename, sizeof(filename), "%s.dxa", sequenceList[id]); if (loadFile(filename)) { // The Broken Sword games always use external audio tracks. - if (_fd->readUint32BE() != MKID_BE('NULL')) + if (_fileStream->readUint32BE() != MKID_BE('NULL')) return false; _frameWidth = getWidth(); _frameHeight = getHeight(); |