diff options
Diffstat (limited to 'engines/sword2/animation.cpp')
| -rw-r--r-- | engines/sword2/animation.cpp | 4 | 
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp index 2eb24430c7..12998e5e6d 100644 --- a/engines/sword2/animation.cpp +++ b/engines/sword2/animation.cpp @@ -429,7 +429,7 @@ void MoviePlayer::play(SequenceTextInfo *textList, uint32 numLines, int32 leadIn  				terminate = true;  				break;  			case Common::EVENT_KEYDOWN: -				if (event.kbd.keycode == 27) +				if (event.kbd.keycode == Common::KEYCODE_ESCAPE)  					terminate = true;  				break;  			default: @@ -518,7 +518,7 @@ bool MoviePlayerDXA::load() {  	if (loadFile(filename)) {  		// The Broken Sword games always use external audio tracks. -		if (_fd.readUint32BE() != MKID_BE('NULL')) +		if (_fd->readUint32BE() != MKID_BE('NULL'))  			return false;  		_frameBuffer = _vm->_screen->getScreen();  | 
