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author | David Corrales | 2007-06-23 18:51:33 +0000 |
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committer | David Corrales | 2007-06-23 18:51:33 +0000 |
commit | cacd7a28fd51d960947de88abbf30c487e66529d (patch) | |
tree | f3baa59853bfb307e452b86b9d93c4737b1fa6ab /engines/sword2/animation.cpp | |
parent | 0ac96302fe9c04df79cb01a77d19535b45fe2db0 (diff) | |
parent | 90c2210dae8c91fa8babc6b05564e15c9d445d18 (diff) | |
download | scummvm-rg350-cacd7a28fd51d960947de88abbf30c487e66529d.tar.gz scummvm-rg350-cacd7a28fd51d960947de88abbf30c487e66529d.tar.bz2 scummvm-rg350-cacd7a28fd51d960947de88abbf30c487e66529d.zip |
Merged the FSNode branch with trunk r27031:27680
svn-id: r27681
Diffstat (limited to 'engines/sword2/animation.cpp')
-rw-r--r-- | engines/sword2/animation.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp index 2eb24430c7..12998e5e6d 100644 --- a/engines/sword2/animation.cpp +++ b/engines/sword2/animation.cpp @@ -429,7 +429,7 @@ void MoviePlayer::play(SequenceTextInfo *textList, uint32 numLines, int32 leadIn terminate = true; break; case Common::EVENT_KEYDOWN: - if (event.kbd.keycode == 27) + if (event.kbd.keycode == Common::KEYCODE_ESCAPE) terminate = true; break; default: @@ -518,7 +518,7 @@ bool MoviePlayerDXA::load() { if (loadFile(filename)) { // The Broken Sword games always use external audio tracks. - if (_fd.readUint32BE() != MKID_BE('NULL')) + if (_fd->readUint32BE() != MKID_BE('NULL')) return false; _frameBuffer = _vm->_screen->getScreen(); |