diff options
Diffstat (limited to 'engines/sword25/gfx/animation.cpp')
-rw-r--r-- | engines/sword25/gfx/animation.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword25/gfx/animation.cpp b/engines/sword25/gfx/animation.cpp index 1790e24c03..5101a8b732 100644 --- a/engines/sword25/gfx/animation.cpp +++ b/engines/sword25/gfx/animation.cpp @@ -673,7 +673,7 @@ void BS_Animation::PersistCallbackVector(BS_OutputPersistenceBlock &Writer, cons // Alle Callbacks einzeln persistieren. Common::Array<ANIMATION_CALLBACK_DATA>::const_iterator It = Vector.begin(); while (It != Vector.end()) { - Writer.Write(BS_CallbackRegistry::GetInstance().ResolveCallbackPointer((void (*)(int))It->Callback)); + Writer.Write(CallbackRegistry::getInstance().resolveCallbackPointer((void (*)(int))It->Callback)); Writer.Write(It->Data); ++It; @@ -696,7 +696,7 @@ void BS_Animation::UnpersistCallbackVector(BS_InputPersistenceBlock &Reader, Com Common::String CallbackFunctionName; Reader.Read(CallbackFunctionName); - CallbackData.Callback = reinterpret_cast<ANIMATION_CALLBACK>(BS_CallbackRegistry::GetInstance().ResolveCallbackFunction(CallbackFunctionName)); + CallbackData.Callback = reinterpret_cast<ANIMATION_CALLBACK>(CallbackRegistry::getInstance().resolveCallbackFunction(CallbackFunctionName)); Reader.Read(CallbackData.Data); |