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-rw-r--r--engines/sword25/gfx/image/vectorimage.cpp365
1 files changed, 185 insertions, 180 deletions
diff --git a/engines/sword25/gfx/image/vectorimage.cpp b/engines/sword25/gfx/image/vectorimage.cpp
index 894cc73b6f..7ec47e8a71 100644
--- a/engines/sword25/gfx/image/vectorimage.cpp
+++ b/engines/sword25/gfx/image/vectorimage.cpp
@@ -60,66 +60,67 @@ namespace Sword25 {
class VectorImage::SWFBitStream {
public:
- SWFBitStream(const byte *pData, uint DataSize) :
- m_Pos(pData), m_End(pData + DataSize), m_WordMask(0)
+ SWFBitStream(const byte *pData, uint dataSize) :
+ m_Pos(pData), m_End(pData + dataSize), m_WordMask(0)
{}
- inline uint32 GetBits(uint BitCount) {
- if (BitCount == 0 || BitCount > 32) {
+ inline uint32 getBits(uint bitCount) {
+ if (bitCount == 0 || bitCount > 32) {
error("SWFBitStream::GetBits() must read at least 1 and at most 32 bits at a time");
}
uint32 value = 0;
- while (BitCount) {
- if (m_WordMask == 0) FlushByte();
+ while (bitCount) {
+ if (m_WordMask == 0)
+ flushByte();
value <<= 1;
value |= ((m_Word & m_WordMask) != 0) ? 1 : 0;
m_WordMask >>= 1;
- --BitCount;
+ --bitCount;
}
return value;
}
- inline int32 GetSignedBits(uint BitCount) {
+ inline int32 getSignedBits(uint bitCount) {
// Bits einlesen
- uint32 Temp = GetBits(BitCount);
+ uint32 temp = getBits(bitCount);
// Falls das Sign-Bit gesetzt ist, den Rest des Rückgabewertes mit 1-Bits auffüllen (Sign Extension)
- if (Temp & 1 << (BitCount - 1))
- return (0xffffffff << BitCount) | Temp;
+ if (temp & 1 << (bitCount - 1))
+ return (0xffffffff << bitCount) | temp;
else
- return Temp;
+ return temp;
}
- inline uint32 GetUInt32() {
- uint32 Byte1 = GetByte();
- uint32 Byte2 = GetByte();
- uint32 Byte3 = GetByte();
- uint32 Byte4 = GetByte();
+ inline uint32 getUInt32() {
+ uint32 byte1 = getByte();
+ uint32 byte2 = getByte();
+ uint32 byte3 = getByte();
+ uint32 byte4 = getByte();
- return Byte1 | (Byte2 << 8) | (Byte3 << 16) | (Byte4 << 24);
+ return byte1 | (byte2 << 8) | (byte3 << 16) | (byte4 << 24);
}
- inline uint16 GetUInt16() {
- uint32 Byte1 = GetByte();
- uint32 Byte2 = GetByte();
+ inline uint16 getUInt16() {
+ uint32 byte1 = getByte();
+ uint32 byte2 = getByte();
- return Byte1 | (Byte2 << 8);
+ return byte1 | (byte2 << 8);
}
- inline byte GetByte() {
- FlushByte();
- byte Value = m_Word;
+ inline byte getByte() {
+ flushByte();
+ byte value = m_Word;
m_WordMask = 0;
- FlushByte();
+ flushByte();
- return Value;
+ return value;
}
- inline void FlushByte() {
+ inline void flushByte() {
if (m_WordMask != 128) {
if (m_Pos >= m_End) {
error("Attempted to read past end of file");
@@ -130,12 +131,12 @@ public:
}
}
- inline void SkipBytes(uint SkipLength) {
- FlushByte();
- if (m_Pos + SkipLength >= m_End) {
+ inline void skipBytes(uint skipLength) {
+ flushByte();
+ if (m_Pos + skipLength >= m_End) {
error("Attempted to read past end of file");
} else {
- m_Pos += SkipLength;
+ m_Pos += skipLength;
m_Word = *(m_Pos - 1);
}
}
@@ -144,8 +145,8 @@ private:
const byte *m_Pos;
const byte *m_End;
- byte m_Word;
- uint m_WordMask;
+ byte m_Word;
+ uint m_WordMask;
};
@@ -165,19 +166,19 @@ const uint32 MAX_ACCEPTED_FLASH_VERSION = 3; // Die höchste Flash-Dateiversion
// Konvertiert SWF-Rechteckdaten in einem Bitstrom in Common::Rect-Objekte
// -----------------------------------------------------------------------------
-Common::Rect FlashRectToBSRect(VectorImage::SWFBitStream &bs) {
- bs.FlushByte();
+Common::Rect flashRectToBSRect(VectorImage::SWFBitStream &bs) {
+ bs.flushByte();
// Feststellen mit wie vielen Bits die einzelnen Komponenten kodiert sind
- uint32 BitsPerValue = bs.GetBits(5);
+ uint32 bitsPerValue = bs.getBits(5);
// Die einzelnen Komponenten einlesen
- int32 XMin = bs.GetSignedBits(BitsPerValue);
- int32 XMax = bs.GetSignedBits(BitsPerValue);
- int32 YMin = bs.GetSignedBits(BitsPerValue);
- int32 YMax = bs.GetSignedBits(BitsPerValue);
+ int32 xMin = bs.getSignedBits(bitsPerValue);
+ int32 xMax = bs.getSignedBits(bitsPerValue);
+ int32 yMin = bs.getSignedBits(bitsPerValue);
+ int32 yMax = bs.getSignedBits(bitsPerValue);
- return Common::Rect(XMin, YMin, XMax + 1, YMax + 1);
+ return Common::Rect(xMin, yMin, xMax + 1, yMax + 1);
}
@@ -185,10 +186,10 @@ Common::Rect FlashRectToBSRect(VectorImage::SWFBitStream &bs) {
// Konvertiert SWF-Farben in AntiGrain Farben
// -----------------------------------------------------------------------------
-uint32 FlashColorToAGGRGBA8(uint FlashColor) {
- uint32 ResultColor = Graphics::ARGBToColor<Graphics::ColorMasks<8888> >(FlashColor >> 24, (FlashColor >> 16) & 0xff, (FlashColor >> 8) & 0xff, FlashColor & 0xff);
+uint32 flashColorToAGGRGBA8(uint flashColor) {
+ uint32 resultColor = Graphics::ARGBToColor<Graphics::ColorMasks<8888> >(flashColor >> 24, (flashColor >> 16) & 0xff, (flashColor >> 8) & 0xff, flashColor & 0xff);
- return ResultColor;
+ return resultColor;
}
@@ -199,7 +200,7 @@ uint32 FlashColorToAGGRGBA8(uint FlashColor) {
struct CBBGetId {
CBBGetId(const VectorImageElement &vectorImageElement_) : vectorImageElement(vectorImageElement_) {}
unsigned operator [](unsigned i) const {
- return vectorImageElement.GetPathInfo(i).GetID();
+ return vectorImageElement.getPathInfo(i).getId();
}
const VectorImageElement &vectorImageElement;
};
@@ -224,75 +225,75 @@ Common::Rect CalculateBoundingBox(const VectorImageElement &vectorImageElement)
// Konstruktion
// -----------------------------------------------------------------------------
-VectorImage::VectorImage(const byte *pFileData, uint FileSize, bool &Success) {
- Success = false;
+VectorImage::VectorImage(const byte *pFileData, uint fileSize, bool &success) {
+ success = false;
// Bitstream-Objekt erzeugen
// Im Folgenden werden die Dateidaten aus diesem ausgelesen.
- SWFBitStream bs(pFileData, FileSize);
+ SWFBitStream bs(pFileData, fileSize);
// SWF-Signatur überprüfen
- uint32 Signature[3];
- Signature[0] = bs.GetByte();
- Signature[1] = bs.GetByte();
- Signature[2] = bs.GetByte();
- if (Signature[0] != 'F' ||
- Signature[1] != 'W' ||
- Signature[2] != 'S') {
+ uint32 signature[3];
+ signature[0] = bs.getByte();
+ signature[1] = bs.getByte();
+ signature[2] = bs.getByte();
+ if (signature[0] != 'F' ||
+ signature[1] != 'W' ||
+ signature[2] != 'S') {
BS_LOG_ERRORLN("File is not a valid SWF-file");
return;
}
// Versionsangabe überprüfen
- uint32 Version = bs.GetByte();
- if (Version > MAX_ACCEPTED_FLASH_VERSION) {
- BS_LOG_ERRORLN("File is of version %d. Highest accepted version is %d.", Version, MAX_ACCEPTED_FLASH_VERSION);
+ uint32 version = bs.getByte();
+ if (version > MAX_ACCEPTED_FLASH_VERSION) {
+ BS_LOG_ERRORLN("File is of version %d. Highest accepted version is %d.", version, MAX_ACCEPTED_FLASH_VERSION);
return;
}
// Dateigröße auslesen und mit der tatsächlichen Größe vergleichen
- uint32 StoredFileSize = bs.GetUInt32();
- if (StoredFileSize != FileSize) {
+ uint32 storedFileSize = bs.getUInt32();
+ if (storedFileSize != fileSize) {
BS_LOG_ERRORLN("File is not a valid SWF-file");
return;
}
// SWF-Maße auslesen
- Common::Rect MovieRect = FlashRectToBSRect(bs);
+ Common::Rect movieRect = flashRectToBSRect(bs);
// Framerate und Frameanzahl auslesen
- /* uint32 FrameRate = */bs.GetUInt16();
- /* uint32 FrameCount = */bs.GetUInt16();
+ /* uint32 frameRate = */bs.getUInt16();
+ /* uint32 frameCount = */bs.getUInt16();
// Tags parsen
// Da wir uns nur für das erste DefineShape-Tag interessieren
- bool KeepParsing = true;
- while (KeepParsing) {
+ bool keepParsing = true;
+ while (keepParsing) {
// Tags beginnen immer an Bytegrenzen
- bs.FlushByte();
+ bs.flushByte();
// Tagtyp und Länge auslesen
- uint16 TagTypeAndLength = bs.GetUInt16();
- uint32 TagType = TagTypeAndLength >> 6;
- uint32 TagLength = TagTypeAndLength & 0x3f;
- if (TagLength == 0x3f)
- TagLength = bs.GetUInt32();
+ uint16 tagTypeAndLength = bs.getUInt16();
+ uint32 tagType = tagTypeAndLength >> 6;
+ uint32 tagLength = tagTypeAndLength & 0x3f;
+ if (tagLength == 0x3f)
+ tagLength = bs.getUInt32();
- switch (TagType) {
+ switch (tagType) {
case 2:
// DefineShape
- Success = ParseDefineShape(2, bs);
+ success = parseDefineShape(2, bs);
return;
case 22:
// DefineShape2
- Success = ParseDefineShape(2, bs);
+ success = parseDefineShape(2, bs);
return;
case 32:
- Success = ParseDefineShape(3, bs);
+ success = parseDefineShape(3, bs);
return;
default:
// Unbekannte Tags ignorieren
- bs.SkipBytes(TagLength);
+ bs.skipBytes(tagLength);
}
}
@@ -303,147 +304,149 @@ VectorImage::VectorImage(const byte *pFileData, uint FileSize, bool &Success) {
// -----------------------------------------------------------------------------
-bool VectorImage::ParseDefineShape(uint ShapeType, SWFBitStream &bs) {
- /*uint32 ShapeID = */bs.GetUInt16();
+bool VectorImage::parseDefineShape(uint shapeType, SWFBitStream &bs) {
+ /*uint32 shapeID = */bs.getUInt16();
// Bounding Box auslesen
- m_BoundingBox = FlashRectToBSRect(bs);
+ _boundingBox = flashRectToBSRect(bs);
// Erstes Image-Element erzeugen
- m_Elements.resize(1);
+ _elements.resize(1);
// Styles einlesen
- uint NumFillBits;
- uint NumLineBits;
- if (!ParseStyles(ShapeType, bs, NumFillBits, NumLineBits))
+ uint numFillBits;
+ uint numLineBits;
+ if (!parseStyles(shapeType, bs, numFillBits, numLineBits))
return false;
- uint LineStyle = 0;
- uint FillStyle0 = 0;
- uint FillStyle1 = 0;
+ uint lineStyle = 0;
+ uint fillStyle0 = 0;
+ uint fillStyle1 = 0;
// Shaperecord parsen
// ------------------
- bool EndOfShapeDiscovered = false;
- while (!EndOfShapeDiscovered) {
- uint32 TypeFlag = bs.GetBits(1);
+ bool endOfShapeDiscovered = false;
+ while (!endOfShapeDiscovered) {
+ uint32 typeFlag = bs.getBits(1);
// Non-Edge Record
- if (TypeFlag == 0) {
+ if (typeFlag == 0) {
// Feststellen welche Parameter gesetzt werden
- uint32 StateNewStyles = bs.GetBits(1);
- uint32 StateLineStyle = bs.GetBits(1);
- uint32 StateFillStyle1 = bs.GetBits(1);
- uint32 StateFillStyle0 = bs.GetBits(1);
- uint32 StateMoveTo = bs.GetBits(1);
+ uint32 stateNewStyles = bs.getBits(1);
+ uint32 stateLineStyle = bs.getBits(1);
+ uint32 stateFillStyle1 = bs.getBits(1);
+ uint32 stateFillStyle0 = bs.getBits(1);
+ uint32 stateMoveTo = bs.getBits(1);
// End der Shape-Definition erreicht?
- if (!StateNewStyles && !StateLineStyle && !StateFillStyle0 && !StateFillStyle1 && !StateMoveTo)
- EndOfShapeDiscovered = true;
+ if (!stateNewStyles && !stateLineStyle && !stateFillStyle0 && !stateFillStyle1 && !stateMoveTo)
+ endOfShapeDiscovered = true;
// Parameter dekodieren
else {
- int32 MoveDeltaX = 0;
- int32 MoveDeltaY = 0;
- if (StateMoveTo) {
- uint32 MoveToBits = bs.GetBits(5);
- MoveDeltaX = bs.GetSignedBits(MoveToBits);
- MoveDeltaY = bs.GetSignedBits(MoveToBits);
+ int32 moveDeltaX = 0;
+ int32 moveDeltaY = 0;
+ if (stateMoveTo) {
+ uint32 moveToBits = bs.getBits(5);
+ moveDeltaX = bs.getSignedBits(moveToBits);
+ moveDeltaY = bs.getSignedBits(moveToBits);
}
- if (StateFillStyle0) {
- if (NumFillBits > 0)
- FillStyle0 = bs.GetBits(NumFillBits);
+ if (stateFillStyle0) {
+ if (numFillBits > 0)
+ fillStyle0 = bs.getBits(numFillBits);
else
- FillStyle0 = 0;
+ fillStyle0 = 0;
}
- if (StateFillStyle1) {
- if (NumFillBits > 0)
- FillStyle1 = bs.GetBits(NumFillBits);
+ if (stateFillStyle1) {
+ if (numFillBits > 0)
+ fillStyle1 = bs.getBits(numFillBits);
else
- FillStyle1 = 0;
+ fillStyle1 = 0;
}
- if (StateLineStyle) {
- if (NumLineBits)
- LineStyle = bs.GetBits(NumLineBits);
+ if (stateLineStyle) {
+ if (numLineBits)
+ lineStyle = bs.getBits(numLineBits);
else
- NumLineBits = 0;
+ numLineBits = 0;
}
- if (StateNewStyles) {
+ if (stateNewStyles) {
// An dieser Stelle werden in Flash die alten Style-Definitionen verworfen und mit den neuen überschrieben.
// Es wird ein neues Element begonnen.
- m_Elements.resize(m_Elements.size() + 1);
- if (!ParseStyles(ShapeType, bs, NumFillBits, NumLineBits)) return false;
+ _elements.resize(_elements.size() + 1);
+ if (!parseStyles(shapeType, bs, numFillBits, numLineBits))
+ return false;
}
// Ein neuen Pfad erzeugen, es sei denn, es wurden nur neue Styles definiert
- if (StateLineStyle || StateFillStyle0 || StateFillStyle1 || StateMoveTo) {
+ if (stateLineStyle || stateFillStyle0 || stateFillStyle1 || stateMoveTo) {
// Letzte Zeichenposition merken, beim Aufruf von start_new_path() wird die Zeichenpostionen auf 0, 0 zurückgesetzt
#if 0 // TODO
- double LastX = m_Elements.back().m_Paths.last_x();
- double LastY = m_Elements.back().m_Paths.last_y();
+ double lastX = _elements.back()._paths.last_x();
+ double lastY = _elements.back()._paths.last_y();
// Neue Pfadinformation erzeugen
- m_Elements.back().m_PathInfos.push_back(BS_VectorPathInfo(m_Elements.back().m_Paths.start_new_path(), LineStyle, FillStyle0, FillStyle1));
+ _elements.back()._pathInfos.push_back(VectorPathInfo(_elements.back()._paths.start_new_path(), lineStyle, fillStyle0, fillStyle1));
// Falls eine Bewegung definiert wurde, wird die Zeichenpositionen an die entsprechende Position gesetzt.
// Ansonsten wird die Zeichenposition auf die letzte Zeichenposition gesetzt.
- if (StateMoveTo)
- m_Elements.back().m_Paths.move_to(MoveDeltaX, MoveDeltaY);
+ if (stateMoveTo)
+ _elements.back()._paths.move_to(moveDeltaX, moveDeltaY);
else
- m_Elements.back().m_Paths.move_to(LastX, LastY);
+ _elements.back()._paths.move_to(lastX, lastY);
#endif
}
}
} else {
// Edge Record
- uint32 EdgeFlag = bs.GetBits(1);
- uint32 NumBits = bs.GetBits(4) + 2;
+ uint32 edgeFlag = bs.getBits(1);
+ uint32 numBits = bs.getBits(4) + 2;
// Curved edge
- if (EdgeFlag == 0) {
- /* int32 ControlDeltaX = */bs.GetSignedBits(NumBits);
- /* int32 ControlDeltaY = */bs.GetSignedBits(NumBits);
- /* int32 AnchorDeltaX = */bs.GetSignedBits(NumBits);
- /* int32 AnchorDeltaY = */bs.GetSignedBits(NumBits);
+ if (edgeFlag == 0) {
+ /* int32 ControlDeltaX = */bs.getSignedBits(numBits);
+ /* int32 ControlDeltaY = */bs.getSignedBits(numBits);
+ /* int32 AnchorDeltaX = */bs.getSignedBits(numBits);
+ /* int32 AnchorDeltaY = */bs.getSignedBits(numBits);
#if 0 // TODO
- double ControlX = m_Elements.back().m_Paths.last_x() + ControlDeltaX;
- double ControlY = m_Elements.back().m_Paths.last_y() + ControlDeltaY;
- double AnchorX = ControlX + AnchorDeltaX;
- double AnchorY = ControlY + AnchorDeltaY;
- m_Elements.back().m_Paths.curve3(ControlX, ControlY, AnchorX, AnchorY);
+ double controlX = _elements.back()._paths.last_x() + controlDeltaX;
+ double controlY = _elements.back()._paths.last_y() + controlDeltaY;
+ double anchorX = controlX + AnchorDeltaX;
+ double anchorY = controlY + AnchorDeltaY;
+ _elements.back()._paths.curve3(controlX, controlY, anchorX, anchorY);
#endif
} else {
// Staight edge
- int32 DeltaX = 0;
- int32 DeltaY = 0;
+ int32 deltaX = 0;
+ int32 deltaY = 0;
- uint32 GeneralLineFlag = bs.GetBits(1);
- if (GeneralLineFlag) {
- DeltaX = bs.GetSignedBits(NumBits);
- DeltaY = bs.GetSignedBits(NumBits);
+ uint32 generalLineFlag = bs.getBits(1);
+ if (generalLineFlag) {
+ deltaX = bs.getSignedBits(numBits);
+ deltaY = bs.getSignedBits(numBits);
} else {
- uint32 VertLineFlag = bs.GetBits(1);
- if (VertLineFlag)
- DeltaY = bs.GetSignedBits(NumBits);
+ uint32 vertLineFlag = bs.getBits(1);
+ if (vertLineFlag)
+ deltaY = bs.getSignedBits(numBits);
else
- DeltaX = bs.GetSignedBits(NumBits);
+ deltaX = bs.getSignedBits(numBits);
}
#if 0 // TODO
- m_Elements.back().m_Paths.line_rel(DeltaX, DeltaY);
+ _elements.back()._paths.line_rel(deltaX, deltaY);
#endif
}
}
}
// Bounding-Boxes der einzelnen Elemente berechnen
- Common::Array<VectorImageElement>::iterator it = m_Elements.begin();
- for (; it != m_Elements.end(); ++it) it->m_BoundingBox = CalculateBoundingBox(*it);
+ Common::Array<VectorImageElement>::iterator it = _elements.begin();
+ for (; it != _elements.end(); ++it)
+ it->_boundingBox = CalculateBoundingBox(*it);
return true;
}
@@ -451,55 +454,57 @@ bool VectorImage::ParseDefineShape(uint ShapeType, SWFBitStream &bs) {
// -----------------------------------------------------------------------------
-bool VectorImage::ParseStyles(uint ShapeType, SWFBitStream &bs, uint &NumFillBits, uint &NumLineBits) {
- bs.FlushByte();
+bool VectorImage::parseStyles(uint shapeType, SWFBitStream &bs, uint &numFillBits, uint &numLineBits) {
+ bs.flushByte();
// Fillstyles parsen
// -----------------
// Anzahl an Fillstyles bestimmen
- uint FillStyleCount = bs.GetByte();
- if (FillStyleCount == 0xff) FillStyleCount = bs.GetUInt16();
+ uint fillStyleCount = bs.getByte();
+ if (fillStyleCount == 0xff)
+ fillStyleCount = bs.getUInt16();
// Alle Fillstyles einlesen, falls ein Fillstyle mit Typ != 0 gefunden wird, wird das Parsen abgebrochen.
// Es wird nur "solid fill" (Typ 0) unterstützt.
- m_Elements.back().m_FillStyles.reserve(FillStyleCount);
- for (uint i = 0; i < FillStyleCount; ++i) {
- byte Type = bs.GetByte();
- uint32 Color;
- if (ShapeType == 3) {
- Color = (bs.GetByte() << 16) | (bs.GetByte() << 8) | bs.GetByte() | (bs.GetByte() << 24);
+ _elements.back()._fillStyles.reserve(fillStyleCount);
+ for (uint i = 0; i < fillStyleCount; ++i) {
+ byte type = bs.getByte();
+ uint32 color;
+ if (shapeType == 3) {
+ color = (bs.getByte() << 16) | (bs.getByte() << 8) | bs.getByte() | (bs.getByte() << 24);
} else
- Color = bs.GetBits(24) | (0xff << 24);
- if (Type != 0) return false;
+ color = bs.getBits(24) | (0xff << 24);
+ if (type != 0)
+ return false;
- m_Elements.back().m_FillStyles.push_back(FlashColorToAGGRGBA8(Color));
+ _elements.back()._fillStyles.push_back(flashColorToAGGRGBA8(color));
}
// Linestyles parsen
// -----------------
// Anzahl an Linestyles bestimmen
- uint LineStyleCount = bs.GetByte();
- if (LineStyleCount == 0xff)
- LineStyleCount = bs.GetUInt16();
+ uint lineStyleCount = bs.getByte();
+ if (lineStyleCount == 0xff)
+ lineStyleCount = bs.getUInt16();
// Alle Linestyles einlesen
- m_Elements.back().m_LineStyles.reserve(LineStyleCount);
- for (uint i = 0; i < LineStyleCount; ++i) {
- double Width = bs.GetUInt16();
- uint32 Color;
- if (ShapeType == 3)
- Color = (bs.GetByte() << 16) | (bs.GetByte() << 8) | bs.GetByte() | (bs.GetByte() << 24);
+ _elements.back()._lineStyles.reserve(lineStyleCount);
+ for (uint i = 0; i < lineStyleCount; ++i) {
+ double width = bs.getUInt16();
+ uint32 color;
+ if (shapeType == 3)
+ color = (bs.getByte() << 16) | (bs.getByte() << 8) | bs.getByte() | (bs.getByte() << 24);
else
- Color = bs.GetBits(24) | (0xff << 24);
+ color = bs.getBits(24) | (0xff << 24);
- m_Elements.back().m_LineStyles.push_back(VectorImageElement::LineStyleType(Width, FlashColorToAGGRGBA8(Color)));
+ _elements.back()._lineStyles.push_back(VectorImageElement::LineStyleType(width, flashColorToAGGRGBA8(color)));
}
// Bitbreite für die folgenden Styleindizes auslesen
- NumFillBits = bs.GetBits(4);
- NumLineBits = bs.GetBits(4);
+ numFillBits = bs.getBits(4);
+ numLineBits = bs.getBits(4);
return true;
}
@@ -507,7 +512,7 @@ bool VectorImage::ParseStyles(uint ShapeType, SWFBitStream &bs, uint &NumFillBit
// -----------------------------------------------------------------------------
-bool VectorImage::Fill(const Common::Rect *pFillRect, uint Color) {
+bool VectorImage::fill(const Common::Rect *pFillRect, uint color) {
BS_LOG_ERRORLN("Fill() is not supported.");
return false;
}
@@ -515,14 +520,14 @@ bool VectorImage::Fill(const Common::Rect *pFillRect, uint Color) {
// -----------------------------------------------------------------------------
-uint VectorImage::GetPixel(int X, int Y) {
+uint VectorImage::getPixel(int x, int y) {
BS_LOG_ERRORLN("GetPixel() is not supported. Returning black.");
return 0;
}
// -----------------------------------------------------------------------------
-bool VectorImage::SetContent(const byte *Pixeldata, uint size, uint Offset, uint Stride) {
+bool VectorImage::setContent(const byte *pixeldata, uint size, uint offset, uint stride) {
BS_LOG_ERRORLN("SetContent() is not supported.");
return 0;
}