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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword25
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gfx
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image
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vectorimage.cpp
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Author
2016-05-06
SWORD25: Fix class initialization
Eugene Sandulenko
2015-12-14
SWORD25: Cleanup.
Johannes Schickel
2015-11-18
SWORD25: Implement missing SWF opcode
Eugene Sandulenko
2014-02-18
SWORD25: Make GPL headers consistent in themselves.
Johannes Schickel
2013-05-06
Merge pull request #320 from johndoe123/sword25-gfx
Eugene Sandulenko
2013-04-24
SWORD25: Plug memory leak. CID 1003589
Eugene Sandulenko
2013-04-17
SWORD25: Optimize graphics drawing code
johndoe123
2011-07-10
SWORD25: Fix regression introduced in 5dd8f2575b0f
Eugene Sandulenko
2011-06-30
JANITORIAL: Silence a couple of "variable set but not used" warnings.
eriktorbjorn
2011-06-23
SWORD25: Add error checks after allocating memory with malloc
Julien
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-03-25
SWORD25: more translated comments from gfx/image (patch #3238507)
Max Horn
2011-01-23
SWORD25: Replaced BS_ASSERT() with assert()
Filippos Karapetis
2011-01-23
SWORD25: Removed the custom log class and replaced it with warning/error/debu...
Filippos Karapetis
2010-10-13
SWORD25: Get rid of kernel/bs_stdint.h
Max Horn
2010-10-13
SWORD25: Add path to art.h include
Eugene Sandulenko
2010-10-13
SWORD25: Fixed vector renderer. Yay!
Eugene Sandulenko
2010-10-12
SWORD25: Rename GLImage to RenderedImage
Eugene Sandulenko
2010-10-12
SWORD25: Adjust the paths accordingly
Eugene Sandulenko
2010-10-12
SWORD25: Major bugfix for vector renderer. Only minor glitches are left
Eugene Sandulenko
2010-10-12
SWORD25: Fix compilation
Eugene Sandulenko
2010-10-12
SWORD25: Added minimal subset of libart inplace
Eugene Sandulenko
2010-10-12
SWORD25: Fix for using uninitialised doubles
Paul Gilbert
2010-10-12
SWORD25: bugfix for vector images
Eugene Sandulenko
2010-10-12
SWORD25: Further fixes to vector images. Still not finished.
Eugene Sandulenko
2010-10-12
SWORD25: fix line drawing in vector images
Eugene Sandulenko
2010-10-12
SWORD25: Started rewriting vector renderer into proper one
Eugene Sandulenko
2010-10-12
SWORD25: code formatting
Eugene Sandulenko
2010-10-12
SWORD25: partial fix for vector image rendering
Eugene Sandulenko
2010-10-12
SWORD25: Initial code for vector image rendering. Crashes badly.
Eugene Sandulenko
2010-10-12
SWORD25: Load and parse vector images
Eugene Sandulenko
2010-10-12
SWORD25: Fix bug in SWF parser
Eugene Sandulenko
2010-10-12
SWORD25: Comply to the code conventions for several classes
Eugene Sandulenko
2010-10-12
SWORD25: unsigned int -> uint
Eugene Sandulenko
2010-10-12
SWORD25: unsigned char -> byte
Eugene Sandulenko
2010-10-12
SWORD25: Got rid of custom typedefs
Eugene Sandulenko
2010-10-12
SWORD25: Refactored engine to remove BS_Rect class
Paul Gilbert
2010-10-12
SWORD25: Mass-eliminating of BS_ prefix in fmv/ and gfx/
Eugene Sandulenko
2010-10-12
SWORD25: Fix warnings
Eugene Sandulenko
2010-10-12
SWORD25: Clean compile!
Eugene Sandulenko
2010-10-12
SWORD25: More compilation fixes
Eugene Sandulenko
2010-10-12
SWORD25: Mass-astyle.
Eugene Sandulenko
2010-10-12
SWORD25: Number of compilation and warning fixes
Eugene Sandulenko
2010-10-12
SWORD25: Mass-putting of all files in gfx/ into Sword25 namespace
Eugene Sandulenko
2010-10-12
SWORD25: Replacing headers with ScummVM ones plus original (C)
Eugene Sandulenko
2010-10-12
SWORD25: Fixed rest of the include paths
Eugene Sandulenko
2010-10-12
SWORD25: Importing original sources
Eugene Sandulenko