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-rw-r--r--engines/sword25/gfx/image/art.cpp3
-rw-r--r--engines/sword25/gfx/renderobjectmanager.cpp17
2 files changed, 11 insertions, 9 deletions
diff --git a/engines/sword25/gfx/image/art.cpp b/engines/sword25/gfx/image/art.cpp
index 9c4b9fe8bd..e2eeaca33f 100644
--- a/engines/sword25/gfx/image/art.cpp
+++ b/engines/sword25/gfx/image/art.cpp
@@ -424,8 +424,7 @@ static void art_vpath_render_bez(ArtVpath **p_vpath, int *pn, int *pn_max,
x_m, y_m, xb1, yb1, xb2, yb2, x3, y3, flatness);
} else {
// don't subdivide
- art_vpath_add_point(p_vpath, pn, pn_max,
- ART_LINETO, x3, y3);
+ art_vpath_add_point(p_vpath, pn, pn_max, ART_LINETO, x3, y3);
}
}
diff --git a/engines/sword25/gfx/renderobjectmanager.cpp b/engines/sword25/gfx/renderobjectmanager.cpp
index 57c8ec318f..bc7dd02636 100644
--- a/engines/sword25/gfx/renderobjectmanager.cpp
+++ b/engines/sword25/gfx/renderobjectmanager.cpp
@@ -103,13 +103,16 @@ bool RenderObjectManager::render() {
_uta->clear();
// Add rectangles of objects which don't exist in this frame any more
- for (RenderObjectQueue::iterator it = _prevQueue->begin(); it != _prevQueue->end(); ++it)
- if (!_currQueue->exists(*it))
- _uta->addRect((*it)._bbox);
- // Add rectangles of objects which are different from the previous frame
- for (RenderObjectQueue::iterator it = _currQueue->begin(); it != _currQueue->end(); ++it)
- if (!_prevQueue->exists(*it))
- _uta->addRect((*it)._bbox);
+ for (RenderObjectQueue::iterator it = _prevQueue->begin(); it != _prevQueue->end(); ++it) {
+ if (!_currQueue->exists(*it))
+ _uta->addRect((*it)._bbox);
+ }
+
+ // Add rectangles of objects which are different from the previous frame
+ for (RenderObjectQueue::iterator it = _currQueue->begin(); it != _currQueue->end(); ++it) {
+ if (!_prevQueue->exists(*it))
+ _uta->addRect((*it)._bbox);
+ }
RectangleList *updateRects = _uta->getRectangles();
Common::Array<int> updateRectsMinZ;