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-rw-r--r--engines/sword25/sfx/soundengine.cpp274
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diff --git a/engines/sword25/sfx/soundengine.cpp b/engines/sword25/sfx/soundengine.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/*
+ * This code is based on Broken Sword 2.5 engine
+ *
+ * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
+ *
+ * Licensed under GNU GPL v2
+ *
+ */
+
+#define BS_LOG_PREFIX "SOUNDENGINE"
+
+#include "sword25/sword25.h"
+#include "sword25/sfx/soundengine.h"
+#include "sword25/package/packagemanager.h"
+#include "sword25/kernel/resource.h"
+
+#include "sound/decoders/vorbis.h"
+
+namespace Sword25 {
+
+class SoundResource : public Resource {
+public:
+ SoundResource(const Common::String &fileName) : Resource(fileName, Resource::TYPE_SOUND), _fname(fileName) {}
+ virtual ~SoundResource() {
+ debugC(1, kDebugSound, "SoundResource: Unloading file %s", _fname.c_str());
+ }
+
+private:
+ Common::String _fname;
+};
+
+
+SoundEngine::SoundEngine(Kernel *pKernel) : ResourceService(pKernel) {
+ if (!registerScriptBindings())
+ BS_LOG_ERRORLN("Script bindings could not be registered.");
+ else
+ BS_LOGLN("Script bindings registered.");
+
+ _mixer = g_system->getMixer();
+
+ for (int i = 0; i < SOUND_HANDLES; i++)
+ _handles[i].type = kFreeHandle;
+}
+
+Service *SoundEngine_CreateObject(Kernel *pKernel) {
+ return new SoundEngine(pKernel);
+}
+
+bool SoundEngine::init(uint sampleRate, uint channels) {
+ warning("STUB: SoundEngine::init(%d, %d)", sampleRate, channels);
+
+ return true;
+}
+
+void SoundEngine::update() {
+}
+
+void SoundEngine::setVolume(float volume, SOUND_TYPES type) {
+ warning("STUB: SoundEngine::setVolume(%f, %d)", volume, type);
+}
+
+float SoundEngine::getVolume(SOUND_TYPES type) {
+ warning("STUB: SoundEngine::getVolume(%d)", type);
+ return 0;
+}
+
+void SoundEngine::pauseAll() {
+ debugC(1, kDebugSound, "SoundEngine::pauseAll()");
+
+ _mixer->pauseAll(true);
+}
+
+void SoundEngine::resumeAll() {
+ debugC(1, kDebugSound, "SoundEngine::resumeAll()");
+
+ _mixer->pauseAll(false);
+}
+
+void SoundEngine::pauseLayer(uint layer) {
+ warning("STUB: SoundEngine::pauseLayer(%d)", layer);
+}
+
+void SoundEngine::resumeLayer(uint layer) {
+ warning("STUB: SoundEngine::resumeLayer(%d)", layer);
+}
+
+SndHandle *SoundEngine::getHandle(uint *id) {
+
+ // NOTE: Index 0 means error. Thus we're not using it
+ for (uint i = 1; i < SOUND_HANDLES; i++) {
+ if (_handles[i].type != kFreeHandle && !_mixer->isSoundHandleActive(_handles[i].handle)) {
+ debugC(kDebugSound, 5, "Handle %d has finished playing", i);
+ _handles[i].type = kFreeHandle;
+ }
+ }
+
+ for (uint i = 1; i < SOUND_HANDLES; i++) {
+ if (_handles[i].type == kFreeHandle) {
+ debugC(kDebugSound, 5, "Allocated handle %d", i);
+ if (id)
+ *id = i;
+ return &_handles[i];
+ }
+ }
+
+ error("Sound::getHandle(): Too many sound handles");
+
+ return NULL;
+}
+
+Audio::Mixer::SoundType getType(SoundEngine::SOUND_TYPES type) {
+ switch (type) {
+ case SoundEngine::MUSIC:
+ return Audio::Mixer::kMusicSoundType;
+ case SoundEngine::SPEECH:
+ return Audio::Mixer::kSpeechSoundType;
+ case SoundEngine::SFX:
+ return Audio::Mixer::kSFXSoundType;
+ default:
+ error("Unknown SOUND_TYPE");
+ }
+
+ return Audio::Mixer::kPlainSoundType;
+}
+
+bool SoundEngine::playSound(const Common::String &fileName, SOUND_TYPES type, float volume, float pan, bool loop, int loopStart, int loopEnd, uint layer) {
+ debugC(1, kDebugSound, "SoundEngine::playSound(%s, %d, %f, %f, %d, %d, %d, %d)", fileName.c_str(), type, volume, pan, loop, loopStart, loopEnd, layer);
+
+ playSoundEx(fileName, type, volume, pan, loop, loopStart, loopEnd, layer);
+
+ return true;
+}
+
+uint SoundEngine::playSoundEx(const Common::String &fileName, SOUND_TYPES type, float volume, float pan, bool loop, int loopStart, int loopEnd, uint layer) {
+ Common::SeekableReadStream *in = Kernel::GetInstance()->GetPackage()->getStream(fileName);
+ Audio::SeekableAudioStream *stream = Audio::makeVorbisStream(in, DisposeAfterUse::YES);
+ uint id;
+ SndHandle *handle = getHandle(&id);
+
+ debugC(1, kDebugSound, "SoundEngine::playSoundEx(%s, %d, %f, %f, %d, %d, %d, %d)", fileName.c_str(), type, volume, pan, loop, loopStart, loopEnd, layer);
+
+ _mixer->playStream(getType(type), &(handle->handle), stream, -1, (byte)(volume * 255), (int8)(pan * 127));
+
+ return id;
+}
+
+void SoundEngine::setSoundVolume(uint handle, float volume) {
+ assert(handle < SOUND_HANDLES);
+
+ debugC(1, kDebugSound, "SoundEngine::setSoundVolume(%d, %f)", handle, volume);
+
+ _mixer->setChannelVolume(_handles[handle].handle, (byte)(volume * 255));
+}
+
+void SoundEngine::setSoundPanning(uint handle, float pan) {
+ assert(handle < SOUND_HANDLES);
+
+ debugC(1, kDebugSound, "SoundEngine::setSoundPanning(%d, %f)", handle, pan);
+
+ _mixer->setChannelBalance(_handles[handle].handle, (int8)(pan * 127));
+}
+
+void SoundEngine::pauseSound(uint handle) {
+ assert(handle < SOUND_HANDLES);
+
+ debugC(1, kDebugSound, "SoundEngine::pauseSound(%d)", handle);
+
+ _mixer->pauseHandle(_handles[handle].handle, true);
+}
+
+void SoundEngine::resumeSound(uint handle) {
+ assert(handle < SOUND_HANDLES);
+
+ debugC(1, kDebugSound, "SoundEngine::resumeSound(%d)", handle);
+
+ _mixer->pauseHandle(_handles[handle].handle, false);
+}
+
+void SoundEngine::stopSound(uint handle) {
+ assert(handle < SOUND_HANDLES);
+
+ debugC(1, kDebugSound, "SoundEngine::stopSound(%d)", handle);
+
+ _mixer->stopHandle(_handles[handle].handle);
+}
+
+bool SoundEngine::isSoundPaused(uint handle) {
+ warning("STUB: SoundEngine::isSoundPaused(%d)", handle);
+
+ return false;
+}
+
+bool SoundEngine::isSoundPlaying(uint handle) {
+ assert(handle < SOUND_HANDLES);
+
+ debugC(1, kDebugSound, "SoundEngine::isSoundPlaying(%d)", handle);
+
+ return _mixer->isSoundHandleActive(_handles[handle].handle);
+}
+
+float SoundEngine::getSoundVolume(uint handle) {
+ warning("STUB: SoundEngine::getSoundVolume(%d)", handle);
+
+ return 0;
+}
+
+float SoundEngine::getSoundPanning(uint handle) {
+ warning("STUB: SoundEngine::getSoundPanning(%d)", handle);
+
+ return 0;
+}
+
+float SoundEngine::getSoundTime(uint handle) {
+ warning("STUB: SoundEngine::getSoundTime(%d)", handle);
+
+ return 0;
+}
+
+Resource *SoundEngine::loadResource(const Common::String &fileName) {
+ warning("STUB: SoundEngine::loadResource(%s)", fileName.c_str());
+
+ return new SoundResource(fileName);
+}
+
+bool SoundEngine::canLoadResource(const Common::String &fileName) {
+ Common::String fname = fileName;
+
+ debugC(1, kDebugSound, "SoundEngine::canLoadResource(%s)", fileName.c_str());
+
+ fname.toLowercase();
+
+ return fname.hasSuffix(".ogg");
+}
+
+
+bool SoundEngine::persist(OutputPersistenceBlock &writer) {
+ warning("STUB: SoundEngine::persist()");
+
+ return true;
+}
+
+bool SoundEngine::unpersist(InputPersistenceBlock &reader) {
+ warning("STUB: SoundEngine::unpersist()");
+
+ return true;
+}
+
+
+} // End of namespace Sword25