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Diffstat (limited to 'engines/tinsel/music.cpp')
-rw-r--r--engines/tinsel/music.cpp229
1 files changed, 134 insertions, 95 deletions
diff --git a/engines/tinsel/music.cpp b/engines/tinsel/music.cpp
index 781a378f13..b3bfbcc5dc 100644
--- a/engines/tinsel/music.cpp
+++ b/engines/tinsel/music.cpp
@@ -131,21 +131,13 @@ bool PlayMidiSequence(uint32 dwFileOffset, bool bLoop) {
g_currentMidi = dwFileOffset;
g_currentLoop = bLoop;
- // Tinsel V1 PSX uses a different music format, so i
- // disable it here.
- // TODO: Maybe this should be moved to a better place...
- if (TinselV1PSX) return false;
+ bool mute = false;
+ if (ConfMan.hasKey("mute"))
+ mute = ConfMan.getBool("mute");
- if (_vm->_config->_musicVolume != 0) {
- bool mute = false;
- if (ConfMan.hasKey("mute"))
- mute = ConfMan.getBool("mute");
-
- SetMidiVolume(mute ? 0 : _vm->_config->_musicVolume);
- }
+ SetMidiVolume(mute ? 0 : _vm->_config->_musicVolume);
// the index and length of the last tune loaded
- static uint32 dwLastMidiIndex = 0; // FIXME: Avoid non-const global vars
uint32 dwSeqLen = 0; // length of the sequence
// Support for external music from the music enhancement project
@@ -186,61 +178,53 @@ bool PlayMidiSequence(uint32 dwFileOffset, bool bLoop) {
if (dwFileOffset == 0)
return true;
- if (dwFileOffset != dwLastMidiIndex) {
- Common::File midiStream;
-
- // open MIDI sequence file in binary mode
- if (!midiStream.open(MIDI_FILE))
- error(CANNOT_FIND_FILE, MIDI_FILE);
-
- // update index of last tune loaded
- dwLastMidiIndex = dwFileOffset;
-
- // move to correct position in the file
- midiStream.seek(dwFileOffset, SEEK_SET);
-
- // read the length of the sequence
- dwSeqLen = midiStream.readUint32LE();
-
- // make sure buffer is large enough for this sequence
- assert(dwSeqLen > 0 && dwSeqLen <= g_midiBuffer.size);
-
- // stop any currently playing tune
- _vm->_midiMusic->stop();
-
- // read the sequence
- if (midiStream.read(g_midiBuffer.pDat, dwSeqLen) != dwSeqLen)
- error(FILE_IS_CORRUPT, MIDI_FILE);
-
- midiStream.close();
-
- // WORKAROUND for bug #2820054 "DW1: No intro music at first start on Wii",
- // which actually affects all ports, since it's specific to the GRA version.
- //
- // The GRA version does not seem to set the channel volume at all for the first
- // intro track, thus we need to do that here. We only initialize the channels
- // used in that sequence. And we are using 127 as default channel volume.
- //
- // Only in the GRA version dwFileOffset can be "38888", just to be sure, we
- // check for the SCN files feature flag not being set though.
- if (_vm->getGameID() == GID_DW1 && dwFileOffset == 38888 && !(_vm->getFeatures() & GF_SCNFILES)) {
- _vm->_midiMusic->send(0x7F07B0 | 3);
- _vm->_midiMusic->send(0x7F07B0 | 5);
- _vm->_midiMusic->send(0x7F07B0 | 8);
- _vm->_midiMusic->send(0x7F07B0 | 10);
- _vm->_midiMusic->send(0x7F07B0 | 13);
- }
+ Common::File midiStream;
- _vm->_midiMusic->playXMIDI(g_midiBuffer.pDat, dwSeqLen, bLoop);
+ // open MIDI sequence file in binary mode
+ if (!midiStream.open(MIDI_FILE))
+ error(CANNOT_FIND_FILE, MIDI_FILE);
- // Store the length
- //dwLastSeqLen = dwSeqLen;
- } else {
- // dwFileOffset == dwLastMidiIndex
- _vm->_midiMusic->stop();
- _vm->_midiMusic->playXMIDI(g_midiBuffer.pDat, dwSeqLen, bLoop);
+ // move to correct position in the file
+ midiStream.seek(dwFileOffset, SEEK_SET);
+
+ // read the length of the sequence
+ dwSeqLen = midiStream.readUint32LE();
+
+ // make sure buffer is large enough for this sequence
+ assert(dwSeqLen > 0 && dwSeqLen <= g_midiBuffer.size);
+
+ // stop any currently playing tune
+ _vm->_midiMusic->stop();
+
+ // read the sequence. This needs to be read again before playSEQ() is
+ // called even if the music is restarting, as playSEQ() reads the file
+ // name off the buffer itself. However, that function adds SMF headers
+ // to the buffer, thus if it's read again, the SMF headers will be read
+ // and the filename will always be 'MThd'.
+ if (midiStream.read(g_midiBuffer.pDat, dwSeqLen) != dwSeqLen)
+ error(FILE_IS_CORRUPT, MIDI_FILE);
+
+ midiStream.close();
+
+ // WORKAROUND for bug #2820054 "DW1: No intro music at first start on Wii",
+ // which actually affects all ports, since it's specific to the GRA version.
+ //
+ // The GRA version does not seem to set the channel volume at all for the first
+ // intro track, thus we need to do that here. We only initialize the channels
+ // used in that sequence. And we are using 127 as default channel volume.
+ //
+ // Only in the GRA version dwFileOffset can be "38888", just to be sure, we
+ // check for the SCN files feature flag not being set though.
+ if (_vm->getGameID() == GID_DW1 && dwFileOffset == 38888 && !(_vm->getFeatures() & GF_SCNFILES)) {
+ _vm->_midiMusic->send(0x7F07B0 | 3);
+ _vm->_midiMusic->send(0x7F07B0 | 5);
+ _vm->_midiMusic->send(0x7F07B0 | 8);
+ _vm->_midiMusic->send(0x7F07B0 | 10);
+ _vm->_midiMusic->send(0x7F07B0 | 13);
}
+ _vm->_midiMusic->playMIDI(dwSeqLen, bLoop);
+
return true;
}
@@ -284,27 +268,7 @@ int GetMidiVolume() {
*/
void SetMidiVolume(int vol) {
assert(vol >= 0 && vol <= Audio::Mixer::kMaxChannelVolume);
-
- static int priorVolMusic = 0; // FIXME: Avoid non-const global vars
-
- if (vol == 0 && priorVolMusic == 0) {
- // Nothing to do
- } else if (vol == 0 && priorVolMusic != 0) {
- // Stop current midi sequence
- StopMidi();
- _vm->_midiMusic->setVolume(vol);
- } else if (vol != 0 && priorVolMusic == 0) {
- // Perhaps restart last midi sequence
- if (g_currentLoop)
- PlayMidiSequence(g_currentMidi, true);
-
- _vm->_midiMusic->setVolume(vol);
- } else if (vol != 0 && priorVolMusic != 0) {
- // Alter current volume
- _vm->_midiMusic->setVolume(vol);
- }
-
- priorVolMusic = vol;
+ _vm->_midiMusic->setVolume(vol);
}
/**
@@ -314,8 +278,7 @@ void OpenMidiFiles() {
Common::File midiStream;
// Demo version has no midi file
- // Also, Discworld PSX uses still unsupported psx SEQ format for music...
- if ((_vm->getFeatures() & GF_DEMO) || (TinselVersion == TINSEL_V2) || TinselV1PSX)
+ if (TinselV0 || TinselV2)
return;
if (g_midiBuffer.pDat)
@@ -412,7 +375,7 @@ void MidiMusicPlayer::send(uint32 b) {
}
}
-void MidiMusicPlayer::playXMIDI(byte *midiData, uint32 size, bool loop) {
+void MidiMusicPlayer::playMIDI(uint32 size, bool loop) {
Common::StackLock lock(_mutex);
if (_isPlaying)
@@ -420,6 +383,13 @@ void MidiMusicPlayer::playXMIDI(byte *midiData, uint32 size, bool loop) {
stop();
+ if (TinselV1PSX)
+ playSEQ(size, loop);
+ else
+ playXMIDI(size, loop);
+}
+
+void MidiMusicPlayer::playXMIDI(uint32 size, bool loop) {
// It seems like not all music (the main menu music, for instance) set
// all the instruments explicitly. That means the music will sound
// different, depending on which music played before it. This appears
@@ -433,7 +403,78 @@ void MidiMusicPlayer::playXMIDI(byte *midiData, uint32 size, bool loop) {
// Load XMID resource data
MidiParser *parser = MidiParser::createParser_XMIDI();
- if (parser->loadMusic(midiData, size)) {
+ if (parser->loadMusic(g_midiBuffer.pDat, size)) {
+ parser->setTrack(0);
+ parser->setMidiDriver(this);
+ parser->setTimerRate(getBaseTempo());
+ parser->property(MidiParser::mpCenterPitchWheelOnUnload, 1);
+ parser->property(MidiParser::mpSendSustainOffOnNotesOff, 1);
+
+ _parser = parser;
+
+ _isLooping = loop;
+ _isPlaying = true;
+ } else {
+ delete parser;
+ }
+}
+
+void MidiMusicPlayer::playSEQ(uint32 size, bool loop) {
+ // MIDI.DAT holds the file names in DW1 PSX
+ Common::String baseName((char *)g_midiBuffer.pDat, size);
+ Common::String seqName = baseName + ".SEQ";
+
+ // TODO: Load the instrument bank (<baseName>.VB and <baseName>.VH)
+
+ Common::File seqFile;
+ if (!seqFile.open(seqName))
+ error("Failed to open SEQ file '%s'", seqName.c_str());
+
+ if (seqFile.readUint32LE() != MKTAG('S', 'E', 'Q', 'p'))
+ error("Failed to find SEQp tag");
+
+ // Make sure we don't have a SEP file (with multiple SEQ's inside)
+ if (seqFile.readUint32BE() != 1)
+ error("Can only play SEQ files, not SEP");
+
+ uint16 ppqn = seqFile.readUint16BE();
+ uint32 tempo = seqFile.readUint16BE() << 8;
+ tempo |= seqFile.readByte();
+ /* uint16 beat = */ seqFile.readUint16BE();
+
+ // SEQ is directly based on SMF and we'll use that to our advantage here
+ // and convert to SMF and then use the SMF MidiParser.
+
+ // Calculate the SMF size we'll need
+ uint32 dataSize = seqFile.size() - 15;
+ uint32 actualSize = dataSize + 7 + 22;
+
+ // Resize the buffer if necessary
+ if (g_midiBuffer.size < actualSize) {
+ g_midiBuffer.pDat = (byte *)realloc(g_midiBuffer.pDat, actualSize);
+ assert(g_midiBuffer.pDat);
+ }
+
+ // Now construct the header
+ WRITE_BE_UINT32(g_midiBuffer.pDat, MKTAG('M', 'T', 'h', 'd'));
+ WRITE_BE_UINT32(g_midiBuffer.pDat + 4, 6); // header size
+ WRITE_BE_UINT16(g_midiBuffer.pDat + 8, 0); // type 0
+ WRITE_BE_UINT16(g_midiBuffer.pDat + 10, 1); // one track
+ WRITE_BE_UINT16(g_midiBuffer.pDat + 12, ppqn);
+ WRITE_BE_UINT32(g_midiBuffer.pDat + 14, MKTAG('M', 'T', 'r', 'k'));
+ WRITE_BE_UINT32(g_midiBuffer.pDat + 18, dataSize + 7); // SEQ data size + tempo change event size
+
+ // Add in a fake tempo change event
+ WRITE_BE_UINT32(g_midiBuffer.pDat + 22, 0x00FF5103); // no delta, meta event, tempo change, param size = 3
+ WRITE_BE_UINT16(g_midiBuffer.pDat + 26, tempo >> 8);
+ g_midiBuffer.pDat[28] = tempo & 0xFF;
+
+ // Now copy in the rest of the events
+ seqFile.read(g_midiBuffer.pDat + 29, dataSize);
+ seqFile.close();
+
+ MidiParser *parser = MidiParser::createParser_SMF();
+ if (parser->loadMusic(g_midiBuffer.pDat, actualSize)) {
parser->setTrack(0);
parser->setMidiDriver(this);
parser->setTimerRate(getBaseTempo());
@@ -870,14 +911,12 @@ void RestoreMidiFacts(SCNHANDLE Midi, bool Loop) {
g_currentMidi = Midi;
g_currentLoop = Loop;
- if (_vm->_config->_musicVolume != 0 && Loop) {
- bool mute = false;
- if (ConfMan.hasKey("mute"))
- mute = ConfMan.getBool("mute");
+ bool mute = false;
+ if (ConfMan.hasKey("mute"))
+ mute = ConfMan.getBool("mute");
- PlayMidiSequence(g_currentMidi, true);
- SetMidiVolume(mute ? 0 : _vm->_config->_musicVolume);
- }
+ PlayMidiSequence(g_currentMidi, true);
+ SetMidiVolume(mute ? 0 : _vm->_config->_musicVolume);
}
#if 0