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-rw-r--r--engines/tinsel/object.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/tinsel/object.cpp b/engines/tinsel/object.cpp
index b1090058d1..cbe5b0a88f 100644
--- a/engines/tinsel/object.cpp
+++ b/engines/tinsel/object.cpp
@@ -345,7 +345,7 @@ void GetAniPosition(OBJECT *pObj, int *pPosX, int *pPosY) {
}
/**
- * Initialise a object using a OBJ_INIT structure to supply parameters.
+ * Initialize a object using a OBJ_INIT structure to supply parameters.
* @param pInitTbl Pointer to object initialisation table
*/
OBJECT *InitObject(const OBJ_INIT *pInitTbl) {
@@ -486,7 +486,7 @@ void AnimateObject(OBJECT *pAniObj, SCNHANDLE hNewImg) {
* @param height Height of rectangle
*/
OBJECT *RectangleObject(SCNHANDLE hPal, int color, int width, int height) {
- // template for initialising the rectangle object
+ // template for initializing the rectangle object
static const OBJ_INIT rectObj = {0, DMA_CONST, OID_EFFECTS, 0, 0, 0};
PALQ *pPalQ; // palette queue pointer
@@ -522,7 +522,7 @@ OBJECT *RectangleObject(SCNHANDLE hPal, int color, int width, int height) {
* @param height Height of rectangle
*/
OBJECT *TranslucentObject(int width, int height) {
- // template for initialising the rectangle object
+ // template for initializing the rectangle object
static const OBJ_INIT rectObj = {0, DMA_TRANS, OID_EFFECTS, 0, 0, 0};
// allocate and init a new object