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-rw-r--r--engines/titanic/game/room_item.cpp106
1 files changed, 106 insertions, 0 deletions
diff --git a/engines/titanic/game/room_item.cpp b/engines/titanic/game/room_item.cpp
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+++ b/engines/titanic/game/room_item.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/game/room_item.h"
+
+namespace Titanic {
+
+CRoomItem::CRoomItem() : CNamedItem(), _roomNumber(0),
+ _roomDimensionX(0.0), _roomDimensionY(0.0) {
+}
+
+void CRoomItem::save(SimpleFile *file, int indent) const {
+ file->writeNumberLine(3, indent);
+ file->writeQuotedLine("Exit Movies", indent);
+ _exitMovieKey.save(file, indent);
+
+ file->writeNumberLine(_roomDimensionX * 1000.0, indent + 1);
+ file->writeNumberLine(_roomDimensionY * 1000.0, indent + 1);
+
+ file->writeQuotedLine("Transition Movie", indent);
+ _transitionMovieKey.save(file, indent);
+
+ file->writeQuotedLine("Movie Clip list", indent);
+ _clipList.save(file, indent + 1);
+
+ file->writeQuotedLine("Room Rect", indent);
+ file->writeNumberLine(_roomRect.left, indent + 1);
+ file->writeNumberLine(_roomRect.top, indent + 1);
+ file->writeNumberLine(_roomRect.right, indent + 1);
+ file->writeNumberLine(_roomRect.bottom, indent + 1);
+
+ file->writeQuotedLine("Room Number", indent);
+ file->writeNumberLine(_roomNumber, indent);
+
+ CNamedItem::save(file, indent);
+}
+
+void CRoomItem::load(SimpleFile *file) {
+ int val = file->readNumber();
+
+ switch (val) {
+ case 3:
+ // Read exit movie
+ file->readBuffer();
+ _exitMovieKey.load(file);
+ // Deliberate fall-through
+
+ case 2:
+ // Read room dimensions
+ file->readBuffer();
+ _roomDimensionX = (double)file->readNumber() / 1000.0;
+ _roomDimensionY = (double)file->readNumber() / 1000.0;
+ // Deliberate fall-through
+
+ case 1:
+ // Read transition movie key and clip list
+ file->readBuffer();
+ _transitionMovieKey.load(file);
+
+ file->readBuffer();
+ _clipList.load(file);
+ loading();
+ // Deliberate fall-through
+
+ case 0:
+ // Read room rect
+ file->readBuffer();
+ _roomRect.left = file->readNumber();
+ _roomRect.top = file->readNumber();
+ _roomRect.right = file->readNumber();
+ _roomRect.bottom = file->readNumber();
+ file->readBuffer();
+ _roomNumber = file->readNumber();
+ break;
+
+ default:
+ break;
+ }
+
+ CNamedItem::load(file);
+}
+
+void CRoomItem::loading() {
+ // TODO
+}
+
+} // End of namespace Titanic