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-rw-r--r--engines/titanic/game/sgt/basin.cpp41
-rw-r--r--engines/titanic/game/sgt/basin.h4
-rw-r--r--engines/titanic/game/sgt/bedfoot.cpp92
-rw-r--r--engines/titanic/game/sgt/bedfoot.h3
-rw-r--r--engines/titanic/game/sgt/bedhead.cpp15
-rw-r--r--engines/titanic/game/sgt/bedhead.h3
6 files changed, 158 insertions, 0 deletions
diff --git a/engines/titanic/game/sgt/basin.cpp b/engines/titanic/game/sgt/basin.cpp
index 1eb1d161c9..3f85edc4ca 100644
--- a/engines/titanic/game/sgt/basin.cpp
+++ b/engines/titanic/game/sgt/basin.cpp
@@ -24,6 +24,12 @@
namespace Titanic {
+BEGIN_MESSAGE_MAP(CBasin, CSGTStateRoom)
+ ON_MESSAGE(TurnOn)
+ ON_MESSAGE(TurnOff)
+ ON_MESSAGE(MovieEndMsg)
+END_MESSAGE_MAP()
+
void CBasin::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
@@ -34,4 +40,39 @@ void CBasin::load(SimpleFile *file) {
CSGTStateRoom::load(file);
}
+bool CBasin::TurnOn(CTurnOn *msg) {
+ if (_statics->_v10 == "Open" && _statics->_v11 == "Closed"
+ || _statics->_v2 == "Closed") {
+ setVisible(true);
+ _statics->_v11 = "Open";
+ _fieldE0 = 0;
+ _startFrame = 0;
+ _endFrame = 6;
+ playMovie(0, 6, MOVIE_GAMESTATE);
+ playSound("b#13.wav");
+ }
+
+ return true;
+}
+
+bool CBasin::TurnOff(CTurnOff *msg) {
+ if (_statics->_v11 == "Open") {
+ _statics->_v11 = "Closed";
+ _fieldE0 = 1;
+ _startFrame = 8;
+ _endFrame = 14;
+ playMovie(8, 14, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
+ playSound("b#13.wav");
+ }
+
+ return true;
+}
+
+bool CBasin::MovieEndMsg(CMovieEndMsg *msg) {
+ if (_statics->_v11 == "Closed")
+ setVisible(false);
+
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/sgt/basin.h b/engines/titanic/game/sgt/basin.h
index e4a36eb841..1fcb469824 100644
--- a/engines/titanic/game/sgt/basin.h
+++ b/engines/titanic/game/sgt/basin.h
@@ -28,6 +28,10 @@
namespace Titanic {
class CBasin : public CSGTStateRoom {
+ DECLARE_MESSAGE_MAP;
+ bool TurnOn(CTurnOn *msg);
+ bool TurnOff(CTurnOff *msg);
+ bool MovieEndMsg(CMovieEndMsg *msg);
public:
CLASSDEF;
diff --git a/engines/titanic/game/sgt/bedfoot.cpp b/engines/titanic/game/sgt/bedfoot.cpp
index 18ea07aca0..b1837b15f6 100644
--- a/engines/titanic/game/sgt/bedfoot.cpp
+++ b/engines/titanic/game/sgt/bedfoot.cpp
@@ -24,6 +24,11 @@
namespace Titanic {
+BEGIN_MESSAGE_MAP(CBedfoot, CSGTStateRoom)
+ ON_MESSAGE(TurnOn)
+ ON_MESSAGE(TurnOff)
+END_MESSAGE_MAP()
+
void CBedfoot::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
@@ -34,4 +39,91 @@ void CBedfoot::load(SimpleFile *file) {
CSGTStateRoom::load(file);
}
+bool CBedfoot::TurnOn(CTurnOn *msg) {
+ if (_statics->_v2 == "Closed" && _statics->_v11 == "Closed") {
+ _fieldE0 = 0;
+ _startFrame = 0;
+ if (_statics->_v10 == "Open") {
+ _endFrame = 13;
+ _statics->_v2 = "Open";
+ playSound("b#7.wav");
+ } else {
+ _endFrame = 17;
+ _statics->_v2 = "NotOnWashstand";
+ playSound("b#4.wav");
+ }
+
+ playMovie(_startFrame, _endFrame, MOVIE_GAMESTATE);
+ } else if (_statics->_v2 == "RestingUnderTV") {
+ _fieldE0;
+ _startFrame = 8;
+ if (_statics->_v10 == "Open") {
+ _statics->_v2 = "Open";
+ playSound("189_436_bed down 1.wav");
+ } else {
+ _statics->_v2 = "NotOnWashstand";
+ playSound("192_436_bed hits floor.wav");
+ }
+
+ playMovie(_startFrame, _endFrame, MOVIE_GAMESTATE);
+ }
+
+ if (_statics->_v2 == "Open")
+ _statics->_v1 = "Closed";
+ else if (_statics->_v2 == "NotOnWashstand")
+ _statics->_v1 = "ClosedWrong";
+
+ return true;
+}
+
+bool CBedfoot::TurnOff(CTurnOff *msg) {
+ if (_statics->_v1 == "Closed" || _statics->_v1 == "ClosedWrong") {
+ setVisible(true);
+ CVisibleMsg visibleMsg(false);
+ visibleMsg.execute("Bedhead");
+ }
+
+ if (_statics->_v2 == "Open" && _statics->_v1 == "Closed") {
+ _fieldE0 = 0;
+ _startFrame = 20;
+ if (_statics->_v4 == "Closed") {
+ _statics->_v2 = "Closed";
+ _endFrame = 30;
+ } else {
+ _statics->_v2 = "RestingUnderTV";
+ _endFrame = 25;
+ }
+
+ playMovie(_startFrame, _endFrame, MOVIE_GAMESTATE);
+ playSound("b#7.wav");
+
+ } else if (_statics->_v2 == "NotOnWashstand" && _statics->_v1 == "ClosedWrong") {
+ _fieldE0 = 0;
+ _startFrame = 17;
+
+ if (_statics->_v4 == "Closed") {
+ _statics->_v2 = "Closed";
+ _endFrame = 30;
+ } else {
+ _statics->_v2 = "RestingUnderTV";
+ _endFrame = 25;
+ }
+
+ playMovie(_startFrame, _endFrame, MOVIE_GAMESTATE);
+ playSound("b#7.wav");
+
+ } else if (_statics->_v2 == "RestingUTV" && _statics->_v4 == "Closed") {
+ _statics->_v2 = "Closed";
+ _startFrame = 25;
+ _endFrame = 30;
+ playMovie(25, 30, MOVIE_GAMESTATE);
+ playSound("b#7.wav");
+ }
+
+ if (_statics->_v2 == "Closed")
+ _statics->_v1 = "Closed";
+
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/sgt/bedfoot.h b/engines/titanic/game/sgt/bedfoot.h
index df3db42d6d..cc7b82b075 100644
--- a/engines/titanic/game/sgt/bedfoot.h
+++ b/engines/titanic/game/sgt/bedfoot.h
@@ -28,6 +28,9 @@
namespace Titanic {
class CBedfoot : public CSGTStateRoom {
+ DECLARE_MESSAGE_MAP;
+ bool TurnOn(CTurnOn *msg);
+ bool TurnOff(CTurnOff *msg);
public:
CLASSDEF;
diff --git a/engines/titanic/game/sgt/bedhead.cpp b/engines/titanic/game/sgt/bedhead.cpp
index fad7272f3a..6f427ab625 100644
--- a/engines/titanic/game/sgt/bedhead.cpp
+++ b/engines/titanic/game/sgt/bedhead.cpp
@@ -24,6 +24,11 @@
namespace Titanic {
+BEGIN_MESSAGE_MAP(CBedhead, CSGTStateRoom)
+ ON_MESSAGE(TurnOn)
+ ON_MESSAGE(TurnOff)
+END_MESSAGE_MAP()
+
void CBedhead::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CSGTStateRoom::save(file, indent);
@@ -34,4 +39,14 @@ void CBedhead::load(SimpleFile *file) {
CSGTStateRoom::load(file);
}
+bool CBedhead::TurnOn(CTurnOn *msg) {
+ // TODO
+ return true;
+}
+
+bool CBedhead::TurnOff(CTurnOff *msg) {
+ // TODO
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/sgt/bedhead.h b/engines/titanic/game/sgt/bedhead.h
index f1ba31786c..665dec021c 100644
--- a/engines/titanic/game/sgt/bedhead.h
+++ b/engines/titanic/game/sgt/bedhead.h
@@ -28,6 +28,9 @@
namespace Titanic {
class CBedhead : public CSGTStateRoom {
+ DECLARE_MESSAGE_MAP;
+ bool TurnOn(CTurnOn *msg);
+ bool TurnOff(CTurnOff *msg);
public:
CLASSDEF;