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-rw-r--r--engines/titanic/star_control/star_ref.cpp62
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diff --git a/engines/titanic/star_control/star_ref.cpp b/engines/titanic/star_control/star_ref.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "titanic/star_control/star_ref.h"
+
+namespace Titanic {
+
+void CBaseStarRef::process(CSurfaceArea *surface, CStarControlSub12 *sub12) {
+ // TODO
+}
+
+/*------------------------------------------------------------------------*/
+
+bool CStarRef1::check(const Common::Point &pt, int index) {
+ Common::Rect r(pt.x - 2, pt.y - 2, pt.x + 2, pt.y + 2);
+ if (r.contains(_position)) {
+ _index = index;
+ return false;
+ } else {
+ return true;
+ }
+}
+
+/*------------------------------------------------------------------------*/
+
+bool CStarRef2::check(const Common::Point &pt, int index) {
+ if (_index >= (int)_positions->size())
+ return false;
+
+ CStarPosition &sp = (*_positions)[index];
+ sp._position = pt;
+ sp._index1 = sp._index2 = index;
+ return true;
+}
+
+/*------------------------------------------------------------------------*/
+
+bool CStarRef3::check(const Common::Point &pt, int index) {
+ ++_counter;
+ return true;
+}
+
+} // End of namespace Titanic