diff options
Diffstat (limited to 'engines/tsage/blue_force')
-rw-r--r-- | engines/tsage/blue_force/blueforce_logic.cpp | 14 | ||||
-rw-r--r-- | engines/tsage/blue_force/blueforce_logic.h | 2 |
2 files changed, 16 insertions, 0 deletions
diff --git a/engines/tsage/blue_force/blueforce_logic.cpp b/engines/tsage/blue_force/blueforce_logic.cpp index 156062d0d6..d413c2e035 100644 --- a/engines/tsage/blue_force/blueforce_logic.cpp +++ b/engines/tsage/blue_force/blueforce_logic.cpp @@ -240,6 +240,20 @@ Scene *BlueForceGame::createScene(int sceneNumber) { } } +/** + * Returns true if it is currently okay to restore a game + */ +bool BlueForceGame::canLoadGameStateCurrently() { + return true; +} + +/** + * Returns true if it is currently okay to save the game + */ +bool BlueForceGame::canSaveGameStateCurrently() { + return true; +} + void BlueForceGame::rightClick() { RightClickDialog *dlg = new RightClickDialog(); dlg->execute(); diff --git a/engines/tsage/blue_force/blueforce_logic.h b/engines/tsage/blue_force/blueforce_logic.h index 8764d0b856..2ebfc19c26 100644 --- a/engines/tsage/blue_force/blueforce_logic.h +++ b/engines/tsage/blue_force/blueforce_logic.h @@ -43,6 +43,8 @@ public: virtual Scene *createScene(int sceneNumber); virtual void rightClick(); virtual void processEvent(Event &event); + virtual bool canSaveGameStateCurrently(); + virtual bool canLoadGameStateCurrently(); }; #define OBJ_ARRAY_SIZE 10 |