diff options
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_scenes1.cpp')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 185 |
1 files changed, 184 insertions, 1 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index d77a8bd885..fc794873d4 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -1393,7 +1393,7 @@ void Scene1200::process(Event &event) { return; if (event.eventType == EVENT_BUTTON_DOWN) { - _object1.sub9EE22(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4); + _object1.pixelToCellXY(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4); int unk = _object1.getCellFromPixelXY(event.mousePos); switch (R2_GLOBALS._events.getCursor()) { case CURSOR_ARROW: @@ -1605,6 +1605,189 @@ void Scene1200::saveCharacter(int characterIndex) { SceneExt::saveCharacter(characterIndex); } +void Scene1200::sub9DAD6(int indx) { + _object1.pixelToCellXY(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4); + + switch (indx) { + case 0: + if ( ((_object1.getCellFromPixelXY(Common::Point(200, 50)) > 36) || (_object1.getCellFromPixelXY(Common::Point(200, 88)) > 36)) + && ( ((R2_GLOBALS._v56AA2 == 3) && (R2_GLOBALS._v56AA4 == 33) && (_field418 != 4)) + || ((R2_GLOBALS._v56AA2 == 13) && (R2_GLOBALS._v56AA4 == 21) && (_field418 != 2)) + || ((R2_GLOBALS._v56AA2 == 29) && (R2_GLOBALS._v56AA4 == 17) && (_field418 != 1)) + || ((R2_GLOBALS._v56AA2 == 33) && (R2_GLOBALS._v56AA4 == 41)) ) + ) { + R2_GLOBALS._player.disableControl(); + _sceneMode = 1200; + setAction(&_sequenceManager, this, 1200, &_actor1, NULL); + } else if (_object1.getCellFromPixelXY(Common::Point(200, 69)) == 36) { + switch (_field412 - 1) { + case 0: + if (R2_GLOBALS._player._visage == 3155) + _sceneMode = 15; + else + _sceneMode = 10; + break; + case 1: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 76; + else + _sceneMode = 75; + break; + case 2: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 101; + else + _sceneMode = 100; + break; + case 3: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 111; + else + _sceneMode = 110; + break; + default: + break; + } + R2_GLOBALS._player.disableControl(); + _field412 = 1; + signal(); + } + break; + case 1: + if ( ((_object1.getCellFromPixelXY(Common::Point(120, 50)) > 36) || (_object1.getCellFromPixelXY(Common::Point(120, 88)) > 36)) + && ( ((R2_GLOBALS._v56AA2 == 7) && (R2_GLOBALS._v56AA4 == 33) && (_field418 != 4)) + || ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 21) && (_field418 != 2)) + || ((R2_GLOBALS._v56AA2 == 33) && (R2_GLOBALS._v56AA4 == 17) && (_field418 != 1)) + || ((R2_GLOBALS._v56AA2 == 5) && (R2_GLOBALS._v56AA4 == 5)) ) + ) { + R2_GLOBALS._player.disableControl(); + _sceneMode = 1201; + setAction(&_sequenceManager, this, 1201, &_actor1, NULL); + } else if (_object1.getCellFromPixelXY(Common::Point(120, 69)) == 36) { + switch (_field412 - 1) { + case 0: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 56; + else + _sceneMode = 55; + break; + case 1: + if (R2_GLOBALS._player._visage == 3155) + _sceneMode = 25; + else + _sceneMode = 20; + break; + case 2: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 91; + else + _sceneMode = 90; + break; + case 3: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 121; + else + _sceneMode = 120; + break; + default: + break; + } + R2_GLOBALS._player.disableControl(); + _field412 = 2; + signal(); + } + break; + case 2: + if ( ((_object1.getCellFromPixelXY(Common::Point(140, 110)) > 36) || (_object1.getCellFromPixelXY(Common::Point(178, 110)) > 36)) + && ( ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 5) && (_field418 != 3)) + || ((R2_GLOBALS._v56AA2 == 41) && (R2_GLOBALS._v56AA4 == 21)) ) + ) { + R2_GLOBALS._player.disableControl(); + _sceneMode = 1203; + setAction(&_sequenceManager, this, 1203, &_actor1, NULL); + } else if (_object1.getCellFromPixelXY(Common::Point(160, 110)) == 36) { + switch (_field412 - 1) { + case 0: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 51; + else + _sceneMode = 50; + break; + case 1: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 81; + else + _sceneMode = 80; + break; + case 2: + if (R2_GLOBALS._player._visage == 3155) + _sceneMode = 35; + else + _sceneMode = 30; + break; + case 3: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 116; + else + _sceneMode = 115; + break; + default: + break; + } + R2_GLOBALS._player.disableControl(); + _field412 = 3; + signal(); + } + break; + case 3: + if ( ((_object1.getCellFromPixelXY(Common::Point(140, 30)) > 36) || (_object1.getCellFromPixelXY(Common::Point(178, 30)) > 36)) + && ( ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 9) && (_field418 != 3)) + || ((R2_GLOBALS._v56AA2 == 35) && (R2_GLOBALS._v56AA4 == 17)) ) + ) { + R2_GLOBALS._player.disableControl(); + _sceneMode = 1202; + setAction(&_sequenceManager, this, 1202, &_actor1, NULL); + } else if (_object1.getCellFromPixelXY(Common::Point(160, 30)) == 36) { + switch (_field412 - 1) { + case 0: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 61; + else + _sceneMode = 60; + break; + case 1: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 71; + else + _sceneMode = 70; + break; + case 2: + if (R2_GLOBALS._player._visage == 3156) + _sceneMode = 96; + else + _sceneMode = 95; + break; + case 3: + if (R2_GLOBALS._player._visage == 3155) + _sceneMode = 45; + else + _sceneMode = 40; + break; + default: + _sceneMode = 1; + R2_GLOBALS._player.setup(3156, 4, 6); + break; + } + R2_GLOBALS._player.disableControl(); + _field412 = 4; + signal(); + } + break; + default: + break; + } +} + /*-------------------------------------------------------------------------- * Scene 1337 - Card game * |