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path: root/engines/tsage/ringworld2/ringworld2_scenes1.cpp
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Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_scenes1.cpp')
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp185
1 files changed, 184 insertions, 1 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index d77a8bd885..fc794873d4 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -1393,7 +1393,7 @@ void Scene1200::process(Event &event) {
return;
if (event.eventType == EVENT_BUTTON_DOWN) {
- _object1.sub9EE22(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4);
+ _object1.pixelToCellXY(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4);
int unk = _object1.getCellFromPixelXY(event.mousePos);
switch (R2_GLOBALS._events.getCursor()) {
case CURSOR_ARROW:
@@ -1605,6 +1605,189 @@ void Scene1200::saveCharacter(int characterIndex) {
SceneExt::saveCharacter(characterIndex);
}
+void Scene1200::sub9DAD6(int indx) {
+ _object1.pixelToCellXY(R2_GLOBALS._v56AA2, R2_GLOBALS._v56AA4);
+
+ switch (indx) {
+ case 0:
+ if ( ((_object1.getCellFromPixelXY(Common::Point(200, 50)) > 36) || (_object1.getCellFromPixelXY(Common::Point(200, 88)) > 36))
+ && ( ((R2_GLOBALS._v56AA2 == 3) && (R2_GLOBALS._v56AA4 == 33) && (_field418 != 4))
+ || ((R2_GLOBALS._v56AA2 == 13) && (R2_GLOBALS._v56AA4 == 21) && (_field418 != 2))
+ || ((R2_GLOBALS._v56AA2 == 29) && (R2_GLOBALS._v56AA4 == 17) && (_field418 != 1))
+ || ((R2_GLOBALS._v56AA2 == 33) && (R2_GLOBALS._v56AA4 == 41)) )
+ ) {
+ R2_GLOBALS._player.disableControl();
+ _sceneMode = 1200;
+ setAction(&_sequenceManager, this, 1200, &_actor1, NULL);
+ } else if (_object1.getCellFromPixelXY(Common::Point(200, 69)) == 36) {
+ switch (_field412 - 1) {
+ case 0:
+ if (R2_GLOBALS._player._visage == 3155)
+ _sceneMode = 15;
+ else
+ _sceneMode = 10;
+ break;
+ case 1:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 76;
+ else
+ _sceneMode = 75;
+ break;
+ case 2:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 101;
+ else
+ _sceneMode = 100;
+ break;
+ case 3:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 111;
+ else
+ _sceneMode = 110;
+ break;
+ default:
+ break;
+ }
+ R2_GLOBALS._player.disableControl();
+ _field412 = 1;
+ signal();
+ }
+ break;
+ case 1:
+ if ( ((_object1.getCellFromPixelXY(Common::Point(120, 50)) > 36) || (_object1.getCellFromPixelXY(Common::Point(120, 88)) > 36))
+ && ( ((R2_GLOBALS._v56AA2 == 7) && (R2_GLOBALS._v56AA4 == 33) && (_field418 != 4))
+ || ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 21) && (_field418 != 2))
+ || ((R2_GLOBALS._v56AA2 == 33) && (R2_GLOBALS._v56AA4 == 17) && (_field418 != 1))
+ || ((R2_GLOBALS._v56AA2 == 5) && (R2_GLOBALS._v56AA4 == 5)) )
+ ) {
+ R2_GLOBALS._player.disableControl();
+ _sceneMode = 1201;
+ setAction(&_sequenceManager, this, 1201, &_actor1, NULL);
+ } else if (_object1.getCellFromPixelXY(Common::Point(120, 69)) == 36) {
+ switch (_field412 - 1) {
+ case 0:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 56;
+ else
+ _sceneMode = 55;
+ break;
+ case 1:
+ if (R2_GLOBALS._player._visage == 3155)
+ _sceneMode = 25;
+ else
+ _sceneMode = 20;
+ break;
+ case 2:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 91;
+ else
+ _sceneMode = 90;
+ break;
+ case 3:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 121;
+ else
+ _sceneMode = 120;
+ break;
+ default:
+ break;
+ }
+ R2_GLOBALS._player.disableControl();
+ _field412 = 2;
+ signal();
+ }
+ break;
+ case 2:
+ if ( ((_object1.getCellFromPixelXY(Common::Point(140, 110)) > 36) || (_object1.getCellFromPixelXY(Common::Point(178, 110)) > 36))
+ && ( ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 5) && (_field418 != 3))
+ || ((R2_GLOBALS._v56AA2 == 41) && (R2_GLOBALS._v56AA4 == 21)) )
+ ) {
+ R2_GLOBALS._player.disableControl();
+ _sceneMode = 1203;
+ setAction(&_sequenceManager, this, 1203, &_actor1, NULL);
+ } else if (_object1.getCellFromPixelXY(Common::Point(160, 110)) == 36) {
+ switch (_field412 - 1) {
+ case 0:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 51;
+ else
+ _sceneMode = 50;
+ break;
+ case 1:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 81;
+ else
+ _sceneMode = 80;
+ break;
+ case 2:
+ if (R2_GLOBALS._player._visage == 3155)
+ _sceneMode = 35;
+ else
+ _sceneMode = 30;
+ break;
+ case 3:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 116;
+ else
+ _sceneMode = 115;
+ break;
+ default:
+ break;
+ }
+ R2_GLOBALS._player.disableControl();
+ _field412 = 3;
+ signal();
+ }
+ break;
+ case 3:
+ if ( ((_object1.getCellFromPixelXY(Common::Point(140, 30)) > 36) || (_object1.getCellFromPixelXY(Common::Point(178, 30)) > 36))
+ && ( ((R2_GLOBALS._v56AA2 == 17) && (R2_GLOBALS._v56AA4 == 9) && (_field418 != 3))
+ || ((R2_GLOBALS._v56AA2 == 35) && (R2_GLOBALS._v56AA4 == 17)) )
+ ) {
+ R2_GLOBALS._player.disableControl();
+ _sceneMode = 1202;
+ setAction(&_sequenceManager, this, 1202, &_actor1, NULL);
+ } else if (_object1.getCellFromPixelXY(Common::Point(160, 30)) == 36) {
+ switch (_field412 - 1) {
+ case 0:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 61;
+ else
+ _sceneMode = 60;
+ break;
+ case 1:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 71;
+ else
+ _sceneMode = 70;
+ break;
+ case 2:
+ if (R2_GLOBALS._player._visage == 3156)
+ _sceneMode = 96;
+ else
+ _sceneMode = 95;
+ break;
+ case 3:
+ if (R2_GLOBALS._player._visage == 3155)
+ _sceneMode = 45;
+ else
+ _sceneMode = 40;
+ break;
+ default:
+ _sceneMode = 1;
+ R2_GLOBALS._player.setup(3156, 4, 6);
+ break;
+ }
+ R2_GLOBALS._player.disableControl();
+ _field412 = 4;
+ signal();
+ }
+ break;
+ default:
+ break;
+ }
+}
+
/*--------------------------------------------------------------------------
* Scene 1337 - Card game
*