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path: root/engines/tsage/ringworld2/ringworld2_scenes1.cpp
AgeCommit message (Expand)Author
2019-11-28TSAGE: Fix Missing Default Switch CasesD G Turner
2018-08-17JANITORIAL: Removing trailing spaces after int castsPaul Gilbert
2017-08-06JANITORIAL: Silence more GCC 7 warningsTorbjörn Andersson
2016-04-13TSAGE: Reduce GUI header dependenciesOri Avtalion
2014-10-16TSAGE: Move Air Duct and Vampire lair mazes in separate source filesStrangerke
2014-10-13TSAGE: R2R - move Scene1337 to its own source file to reduce the size of ring...Strangerke
2014-10-13TSAGE: R2R - Some refactoring in Scene1337::Action12Strangerke
2014-10-13TSAGE: R2R - Fix bug in getRandomCardFromHand()Strangerke
2014-10-13TSAGE: R2R - Some more renaming in scene 1337Strangerke
2014-10-13TSAGE: R2R - Remove a hack in Scene1337::Action12Strangerke
2014-10-12TSAGE: R2R - Fix bug with short delay card discard for player 0Strangerke
2014-10-12TSAGE: R2R - Fix discard of own selected station when handling the meteor car...Strangerke
2014-10-12TSAGE: R2R - Fix a bug in scene 1337, when playing a meteor card on a player ...Strangerke
2014-10-12TSAGE: R2R - Remove a hack in playCentralOutpostCard()Strangerke
2014-10-12TSAGE: R2R - More renaming in scene 1337, add some commentsStrangerke
2014-10-12TSAGE: R2R - Add comments in scene 1337, some renamingStrangerke
2014-10-09TSAGE: R2R - Fix a bug in scene 1337Strangerke
2014-10-09TSAGE: R2R - Remove TODO as the implementation isn't required in ScummVMStrangerke
2014-10-08TSAGE: R2R - Remove some obsolete commentsStrangerke
2014-10-07TSAGE: R2R - some renaming in scene 1337Strangerke
2014-10-06TSAGE: R2R - Fix card drawing choice when player #2 plays a special card #25Strangerke
2014-10-06TSAGE: R2R - Some renaming in scene 1337Strangerke
2014-10-06TSAGE: R2R - Fix position of stock pile after the first shuffleStrangerke
2014-10-05TSAGE: R2R - Fix a bug while dealing card #2 during the gameStrangerke
2014-10-04TSAGE: R2R - Fix a crash when playing a counter cardStrangerke
2014-10-03TSAGE: R2R - Fix variable check in scene 1337Strangerke
2014-10-03TSAGE: Silece GCC warningsTorbjörn Andersson
2014-10-03TSAGE: R2R - Remove obsolete commentStrangerke
2014-10-02TSAGE: R2R - Fix Card::synchronize() in scene 1337Strangerke
2014-10-02TSAGE: R2R - Implement synchronize in Scene 1337Strangerke
2014-10-01TSAGE: R2R - Fix a bug in handlePlayer1, some renamingStrangerke
2014-09-29TSAGE: R2R - Reduce the scope of a variable, some renamingStrangerke
2014-09-29TSAGE: R2R - fix a crash in scene 1337. Remove useless checksStrangerke
2014-06-29MADS: Fix using arrow keys in Miranda's mazePaul Gilbert
2014-06-08TSAGE: R2R - Correct possible out of range accesses checks.D G Turner
2014-06-08TSAGE: R2R - Error out on possible out of range accesses.D G Turner
2014-02-18TSAGE: Make GPL headers consistent with themselves.Johannes Schickel
2014-02-16TSAGE: Janitorial - Remove trailing spacesStrangerke
2014-02-09TSAGE: R2R - Fix previous commit, check was invertedStrangerke
2014-02-09TSAGE: R2R - Fix sprite used when exiting scene 1800 using the South exit (Ri...Strangerke
2014-02-09TSAGE: R2R - Reduce the scope of some variablesStrangerke
2014-01-29TSAGE: R2R - Fix level animation in dish control panelStrangerke
2014-01-29TSAGE: R2R - Fix bug #6508 - Dish status not set properlyStrangerke
2014-01-04TSAGE: R2R - Remove dead code in scene 1800Strangerke
2013-12-24TSAGE: R2R - change a use of checkAntiDelayCard() for consistencyStrangerke
2013-12-22TSAGE: R2R - more refactoring in scene group 1Strangerke
2013-12-22TSAGE: R2R - Fix a bug after check on _gameBoardSide[0]._delayCard._cardId, s...Strangerke
2013-12-22TSAGE: R2R - Remove dead code in scene 1100 and 1850Strangerke
2013-12-22TSAGE: R2R - Scene 1337 - optimize game logic based on board behaviorStrangerke
2013-12-22TSAGE: R2R - Some refactoring in scene 1337Strangerke