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-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index 4ecb33e307..f5621ea656 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -9910,7 +9910,7 @@ void Scene1580::postInit(SceneObjectList *OwnerList) {
_actor5.setPosition(Common::Point(291, 147));
_actor5.fixPriority(100);
_actor5.setDetails(1550, 81, -1, -1, 1, (SceneItem *) NULL);
-
+
if (R2_INVENTORY.getObjectScene(R2_THRUSTER_VALVE) == 1580) {
_actor6.postInit();
_actor6.setup(1580, 6, 2);
@@ -9928,11 +9928,9 @@ void Scene1580::postInit(SceneObjectList *OwnerList) {
}
R2_GLOBALS._player.postInit();
- R2_GLOBALS._player._oldCharacterScene[R2_GLOBALS._player._characterIndex] = 1580;
R2_GLOBALS._player.hide();
setAction(&_sequenceManager, this, 1, &R2_GLOBALS._player, NULL);
_item3.setDetails(Rect(0, 0, 320, 200), 1550, 50, -1, -1, 1, NULL);
-
}
void Scene1580::signal() {