diff options
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_scenes1.cpp')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index 919af14c28..b9906c860c 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -7910,7 +7910,6 @@ void Scene1550::signal() { // No break on purpose case 7: _field412 = 0; - R2_GLOBALS._v56AAB = 0; R2_GLOBALS._player.enableControl(CURSOR_WALK); break; case 20: @@ -10738,7 +10737,6 @@ void Scene1700::signal() { _stripManager.start(541, this); break; case 31: - R2_GLOBALS._v56AAB = 0; R2_GLOBALS._player.enableControl(CURSOR_TALK); break; case 40: @@ -14955,7 +14953,6 @@ void Scene1950::enterArea() { case 0: _sceneMode = 1950; if (R2_INVENTORY.getObjectScene(R2_SCRITH_KEY) == 0) { - R2_GLOBALS._v56AAB = 0; R2_GLOBALS._player.enableControl(CURSOR_WALK); } else { setAction(&_sequenceManager, this, 1950, &R2_GLOBALS._player, NULL); @@ -14988,7 +14985,6 @@ void Scene1950::enterArea() { _sceneMode = 18; _eastExit._enabled = false; _field418 = Common::Point(60, 152); - R2_GLOBALS._v56AAB = 0; R2_GLOBALS._player.enableControl(CURSOR_USE); R2_GLOBALS._player._canWalk = false; @@ -15041,7 +15037,6 @@ void Scene1950::enterArea() { _westExit._enabled = false; _field418 = Common::Point(259, 152); - R2_GLOBALS._v56AAB = 0; R2_GLOBALS._player.enableControl(CURSOR_USE); R2_GLOBALS._player._canWalk = false; @@ -15282,13 +15277,11 @@ void Scene1950::signal() { break; case 1958: SceneItem::display(1950, 24, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999); - R2_GLOBALS._v56AAB = 0; R2_GLOBALS._player.enableControl(CURSOR_WALK); _doorExit._enabled = true; break; case 1959: R2_INVENTORY.setObjectScene(R2_SOAKED_FACEMASK, 0); - R2_GLOBALS._v56AAB = 0; R2_GLOBALS._player.enableControl(CURSOR_WALK); _doorExit._enabled = true; break; @@ -15343,7 +15336,6 @@ void Scene1950::signal() { R2_GLOBALS._player.animate(ANIM_MODE_1, NULL); break; default: - R2_GLOBALS._v56AAB = 0; R2_GLOBALS._player.enableControl(CURSOR_WALK); break; } |