diff options
Diffstat (limited to 'engines/tsage/scenes.cpp')
-rw-r--r-- | engines/tsage/scenes.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/tsage/scenes.cpp b/engines/tsage/scenes.cpp index c091afe34c..0756d71d4c 100644 --- a/engines/tsage/scenes.cpp +++ b/engines/tsage/scenes.cpp @@ -240,7 +240,7 @@ void SceneManager::listenerSynchronize(Serializer &s) { if (s.isLoading()) { changeScene(_sceneNumber); - + if (_nextSceneNumber != -1) { sceneChange(); _nextSceneNumber = -1; @@ -317,7 +317,7 @@ void Scene::loadSceneData(int sceneNum) { _activeScreenNumber = sceneNum; if (g_vm->getGameID() == GType_Ringworld2) { - // Most scenes in Ringworld 2 don't have a scene size resource, but rather just have + // Most scenes in Ringworld 2 don't have a scene size resource, but rather just have // a standard 320x200 size. Only read the scene size data for the specific few scenes switch (sceneNum) { case 700: @@ -457,7 +457,7 @@ void Scene::refreshBackground(int xAmount, int yAmount) { Rect destBounds(xSectionDest * 160, ySectionDest * 100, (xSectionDest + 1) * 160, (ySectionDest + 1) * 100); if (g_vm->getGameID() != GType_Ringworld) { - // For Blue Force and Return to Ringworld, if the scene has an interface area, + // For Blue Force and Return to Ringworld, if the scene has an interface area, // exclude it from the copy srcBounds.bottom = MIN<int16>(srcBounds.bottom, BF_GLOBALS._interfaceY); destBounds.bottom = MIN<int16>(destBounds.bottom, BF_GLOBALS._interfaceY); |