aboutsummaryrefslogtreecommitdiff
path: root/engines/tsage
diff options
context:
space:
mode:
Diffstat (limited to 'engines/tsage')
-rw-r--r--engines/tsage/converse.cpp38
-rw-r--r--engines/tsage/converse.h18
-rw-r--r--engines/tsage/core.cpp112
-rw-r--r--engines/tsage/core.h30
-rw-r--r--engines/tsage/debugger.cpp18
-rw-r--r--engines/tsage/events.cpp6
-rw-r--r--engines/tsage/events.h2
-rw-r--r--engines/tsage/globals.cpp16
-rw-r--r--engines/tsage/globals.h4
-rw-r--r--engines/tsage/graphics.cpp104
-rw-r--r--engines/tsage/graphics.h32
-rw-r--r--engines/tsage/ringworld_logic.cpp76
-rw-r--r--engines/tsage/ringworld_scenes1.cpp42
-rw-r--r--engines/tsage/ringworld_scenes1.h2
-rw-r--r--engines/tsage/ringworld_scenes10.cpp30
-rw-r--r--engines/tsage/ringworld_scenes2.cpp14
-rw-r--r--engines/tsage/ringworld_scenes3.cpp16
-rw-r--r--engines/tsage/ringworld_scenes8.cpp76
18 files changed, 318 insertions, 318 deletions
diff --git a/engines/tsage/converse.cpp b/engines/tsage/converse.cpp
index bcda6dbdcd..aea195a5ac 100644
--- a/engines/tsage/converse.cpp
+++ b/engines/tsage/converse.cpp
@@ -150,11 +150,11 @@ void SequenceManager::signal() {
case 10: {
int resNum= getNextValue();
int lineNum = getNextValue();
- int colour = getNextValue();
+ int color = getNextValue();
int xp = getNextValue();
int yp = getNextValue();
int width = getNextValue();
- setMessage(resNum, lineNum, colour, Common::Point(xp, yp), width);
+ setMessage(resNum, lineNum, color, Common::Point(xp, yp), width);
break;
}
case 11:
@@ -332,10 +332,10 @@ uint16 SequenceManager::getNextValue() {
return result;
}
-void SequenceManager::setMessage(int resNum, int lineNum, int colour, const Common::Point &pt, int width) {
- _sceneText._colour1 = colour;
- _sceneText._colour2 = 0;
- _sceneText._colour3 = 0;
+void SequenceManager::setMessage(int resNum, int lineNum, int color, const Common::Point &pt, int width) {
+ _sceneText._color1 = color;
+ _sceneText._color2 = 0;
+ _sceneText._color3 = 0;
_sceneText._fontNumber = 2;
_sceneText._width = width;
@@ -374,8 +374,8 @@ SequenceManager *SequenceManager::globalManager() {
/*--------------------------------------------------------------------------*/
ConversationChoiceDialog::ConversationChoiceDialog() {
- _stdColour = 23;
- _highlightColour = _globals->_scenePalette._colours.background;
+ _stdColor = 23;
+ _highlightColor = _globals->_scenePalette._colors.background;
_fontNumber = 1;
}
@@ -438,7 +438,7 @@ int ConversationChoiceDialog::execute(const Common::StringArray &choiceList) {
if (idx != _selectedIndex) {
if (_selectedIndex != _choiceList.size()) {
// De-highlight previously selected item
- _gfxManager._font._colours.foreground = _stdColour;
+ _gfxManager._font._colors.foreground = _stdColor;
_gfxManager._font.writeLines(_choiceList[_selectedIndex]._msg.c_str(),
_choiceList[_selectedIndex]._bounds, ALIGN_LEFT);
}
@@ -447,7 +447,7 @@ int ConversationChoiceDialog::execute(const Common::StringArray &choiceList) {
if (_selectedIndex != _choiceList.size()) {
// Highlight the new item
- _gfxManager._font._colours.foreground = _highlightColour;
+ _gfxManager._font._colors.foreground = _highlightColor;
_gfxManager._font.writeLines(_choiceList[idx]._msg.c_str(), _choiceList[idx]._bounds, ALIGN_LEFT);
}
@@ -472,7 +472,7 @@ void ConversationChoiceDialog::draw() {
drawFrame();
_gfxManager._bounds = tempRect;
- _gfxManager._font._colours.foreground = _stdColour;
+ _gfxManager._font._colors.foreground = _stdColor;
_gfxManager.activate();
// Loop through writing the conversation choices
@@ -790,7 +790,7 @@ Speaker::Speaker() : EventHandler() {
_textPos = Common::Point(10, 20);
_fontNumber = 2;
_textMode = ALIGN_LEFT;
- _colour1 = _colour2 = _colour3 = _globals->_scenePalette._colours.foreground;
+ _color1 = _color2 = _color3 = _globals->_scenePalette._colors.foreground;
_action = NULL;
_speakerName = "SPEAKER";
}
@@ -806,9 +806,9 @@ void Speaker::synchronise(Serialiser &s) {
s.syncAsSint16LE(_textPos.x); s.syncAsSint16LE(_textPos.y);
s.syncAsSint32LE(_fontNumber);
SYNC_ENUM(_textMode, TextAlign);
- s.syncAsSint16LE(_colour1);
- s.syncAsSint16LE(_colour2);
- s.syncAsSint16LE(_colour3);
+ s.syncAsSint16LE(_color1);
+ s.syncAsSint16LE(_color2);
+ s.syncAsSint16LE(_color3);
s.syncAsByte(_hideObjects);
}
@@ -839,9 +839,9 @@ void Speaker::proc12(Action *action) {
void Speaker::setText(const Common::String &msg) {
_globals->_sceneObjects->draw();
- _sceneText._colour1 = _colour1;
- _sceneText._colour2 = _colour2;
- _sceneText._colour3 = _colour3;
+ _sceneText._color1 = _color1;
+ _sceneText._color2 = _color2;
+ _sceneText._color3 = _color3;
_sceneText._width = _textWidth;
_sceneText._fontNumber = _fontNumber;
_sceneText._textMode = _textMode;
@@ -872,7 +872,7 @@ SpeakerGameText::SpeakerGameText() : Speaker() {
_speakerName = "GAMETEXT";
_textPos = Common::Point(40, 40);
_textMode = ALIGN_CENTRE;
- _colour1 = 7;
+ _color1 = 7;
_textWidth = 230;
_hideObjects = false;
}
diff --git a/engines/tsage/converse.h b/engines/tsage/converse.h
index 4d6e51a6b8..7b8d944647 100644
--- a/engines/tsage/converse.h
+++ b/engines/tsage/converse.h
@@ -40,7 +40,7 @@ class SequenceManager : public Action {
private:
void setup();
uint16 getNextValue();
- void setMessage(int resNum, int lineNum, int colour, const Common::Point &pt, int width);
+ void setMessage(int resNum, int lineNum, int color, const Common::Point &pt, int width);
SequenceManager *globalManager();
public:
SceneText _sceneText;
@@ -80,7 +80,7 @@ public:
Common::Point _textPos;
int _fontNumber;
TextAlign _textMode;
- int _colour1, _colour2, _colour3;
+ int _color1, _color2, _color3;
bool _hideObjects;
public:
Speaker();
@@ -143,19 +143,19 @@ public:
class ConversationChoiceDialog : public ModalDialog {
public:
- int _stdColour;
- int _highlightColour;
+ int _stdColor;
+ int _highlightColor;
int _fontNumber;
- int _savedFgColour;
+ int _savedFgColor;
int _savedFontNumber;
Common::Array<ChoiceEntry> _choiceList;
uint _selectedIndex;
public:
ConversationChoiceDialog();
- void setColours(int stdColour, int highlightColour) {
- _stdColour = stdColour;
- _highlightColour = highlightColour;
+ void setColors(int stdColor, int highlightColor) {
+ _stdColor = stdColor;
+ _highlightColor = highlightColor;
}
void setFontNumber(int fontNum) { _fontNumber = fontNum; }
int execute(const Common::StringArray &choiceList);
@@ -219,7 +219,7 @@ public:
void start(int stripNum, EventHandler *owner, StripCallback *callback = NULL);
void setCallback(StripCallback *callback) { _callbackObject = callback; }
- void setColours(int stdColour, int highlightColour) { _choiceDialog.setColours(stdColour, highlightColour); }
+ void setColors(int stdColor, int highlightColor) { _choiceDialog.setColors(stdColor, highlightColor); }
void setFontNumber(int fontNum) { _choiceDialog.setFontNumber(fontNum); }
void addSpeaker(Speaker *speaker);
};
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index 4043c42fed..818f8b7b5c 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -65,7 +65,7 @@ void InvObject::setCursor() {
GfxSurface s = surfaceFromRes(_iconResNum, _rlbNum, _cursorNum);
Graphics::Surface src = s.lockSurface();
- _globals->_events.setCursor(src, s._transColour, s._centroid, _cursorId);
+ _globals->_events.setCursor(src, s._transColor, s._centroid, _cursorId);
}
}
@@ -1263,15 +1263,15 @@ bool ScenePalette::loadPalette(int paletteNum) {
}
void ScenePalette::refresh() {
- // Set indexes for standard colours to closest colour in the palette
- _colours.background = indexOf(255, 255, 255); // White background
- _colours.foreground = indexOf(0, 0, 0); // Black foreground
- _redColour = indexOf(180, 0, 0); // Red-ish
- _greenColour = indexOf(0, 180, 0); // Green-ish
- _blueColour = indexOf(0, 0, 180); // Blue-ish
- _aquaColour = indexOf(0, 180, 180); // Aqua
- _purpleColour = indexOf(180, 0, 180); // Purple
- _limeColour = indexOf(180, 180, 0); // Lime
+ // Set indexes for standard colors to closest color in the palette
+ _colors.background = indexOf(255, 255, 255); // White background
+ _colors.foreground = indexOf(0, 0, 0); // Black foreground
+ _redColor = indexOf(180, 0, 0); // Red-ish
+ _greenColor = indexOf(0, 180, 0); // Green-ish
+ _blueColor = indexOf(0, 0, 180); // Blue-ish
+ _aquaColor = indexOf(0, 180, 180); // Aqua
+ _purpleColor = indexOf(180, 0, 180); // Purple
+ _limeColor = indexOf(180, 180, 0); // Lime
// Refresh the palette
g_system->getPaletteManager()->setPalette((const byte *)&_palette[0], 0, 256);
@@ -1285,12 +1285,12 @@ void ScenePalette::setPalette(int index, int count) {
}
/**
- * Returns the palette index with the closest matching colour to that specified
+ * Returns the palette index with the closest matching color to that specified
* @param r R component
* @param g G component
* @param b B component
* @param threshold Closeness threshold.
- * @remarks A threshold may be provided to specify how close the matching colour must be
+ * @remarks A threshold may be provided to specify how close the matching color must be
*/
uint8 ScenePalette::indexOf(uint r, uint g, uint b, int threshold) {
int palIndex = -1;
@@ -1419,16 +1419,16 @@ void ScenePalette::synchronise(Serialiser &s) {
s.syncAsByte(_palette[i].g);
s.syncAsByte(_palette[i].b);
}
- s.syncAsSint32LE(_colours.foreground);
- s.syncAsSint32LE(_colours.background);
+ s.syncAsSint32LE(_colors.foreground);
+ s.syncAsSint32LE(_colors.background);
s.syncAsSint32LE(_field412);
- s.syncAsByte(_redColour);
- s.syncAsByte(_greenColour);
- s.syncAsByte(_blueColour);
- s.syncAsByte(_aquaColour);
- s.syncAsByte(_purpleColour);
- s.syncAsByte(_limeColour);
+ s.syncAsByte(_redColor);
+ s.syncAsByte(_greenColor);
+ s.syncAsByte(_blueColor);
+ s.syncAsByte(_aquaColor);
+ s.syncAsByte(_purpleColor);
+ s.syncAsByte(_limeColor);
}
/*--------------------------------------------------------------------------*/
@@ -1526,35 +1526,35 @@ void SceneItem::display(int resNum, int lineNum, ...) {
_globals->_sceneText._fontNumber = va_arg(va, int);
_globals->gfxManager()._font.setFontNumber(_globals->_sceneText._fontNumber);
break;
- case SET_BG_COLOUR: {
- // Set the background colour
- int bgColour = va_arg(va, int);
- _globals->gfxManager()._font._colours.background = bgColour;
- if (!bgColour)
+ case SET_BG_COLOR: {
+ // Set the background color
+ int bgColor = va_arg(va, int);
+ _globals->gfxManager()._font._colors.background = bgColor;
+ if (!bgColor)
_globals->gfxManager().setFillFlag(false);
break;
}
- case SET_FG_COLOUR:
- // Set the foreground colour
- _globals->_sceneText._colour1 = va_arg(va, int);
- _globals->gfxManager()._font._colours.foreground = _globals->_sceneText._colour1;
+ case SET_FG_COLOR:
+ // Set the foreground color
+ _globals->_sceneText._color1 = va_arg(va, int);
+ _globals->gfxManager()._font._colors.foreground = _globals->_sceneText._color1;
break;
case SET_KEEP_ONSCREEN:
// Suppresses immediate display
keepOnscreen = va_arg(va, int) != 0;
break;
- case SET_EXT_BGCOLOUR: {
- // Set secondary bg colour
+ case SET_EXT_BGCOLOR: {
+ // Set secondary bg color
int v = va_arg(va, int);
- _globals->_sceneText._colour2 = v;
- _globals->gfxManager()._font._colours2.background = v;
+ _globals->_sceneText._color2 = v;
+ _globals->gfxManager()._font._colors2.background = v;
break;
}
- case SET_EXT_FGCOLOUR: {
- // Set secondary fg colour
+ case SET_EXT_FGCOLOR: {
+ // Set secondary fg color
int v = va_arg(va, int);
- _globals->_sceneText._colour3 = v;
- _globals->gfxManager()._font._colours.foreground = v;
+ _globals->_sceneText._color3 = v;
+ _globals->gfxManager()._font._colors.foreground = v;
break;
}
case SET_POS_MODE:
@@ -1580,9 +1580,9 @@ void SceneItem::display(int resNum, int lineNum, ...) {
textRect.contain(_globals->gfxManager()._bounds);
if (centreText) {
- _globals->_sceneText._colour1 = _globals->_sceneText._colour2;
- _globals->_sceneText._colour2 = 0;
- _globals->_sceneText._colour3 = 0;
+ _globals->_sceneText._color1 = _globals->_sceneText._color2;
+ _globals->_sceneText._color2 = 0;
+ _globals->_sceneText._color3 = 0;
}
_globals->_sceneText.setup(msg);
@@ -1618,18 +1618,18 @@ void SceneItem::display(int resNum, int lineNum, ...) {
void SceneHotspot::doAction(int action) {
switch ((int)action) {
case CURSOR_LOOK:
- display(1, 0, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ display(1, 0, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_USE:
- display(1, 5, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ display(1, 5, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_TALK:
- display(1, 15, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ display(1, 15, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_WALK:
break;
default:
- display(2, action, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ display(2, action, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
}
}
@@ -1645,13 +1645,13 @@ void NamedHotspot::doAction(int action) {
if (_lookLineNum == -1)
SceneHotspot::doAction(action);
else
- SceneItem::display(_resnum, _lookLineNum, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(_resnum, _lookLineNum, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_USE:
if (_useLineNum == -1)
SceneHotspot::doAction(action);
else
- SceneItem::display(_resnum, _useLineNum, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(_resnum, _useLineNum, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
default:
SceneHotspot::doAction(action);
@@ -2574,8 +2574,8 @@ SceneText::SceneText() : SceneObject() {
_fontNumber = 2;
_width = 160;
_textMode = ALIGN_LEFT;
- _colour2 = 0;
- _colour3 = 0;
+ _color2 = 0;
+ _color3 = 0;
}
SceneText::~SceneText() {
@@ -2587,16 +2587,16 @@ void SceneText::setup(const Common::String &msg) {
Rect textRect;
gfxMan._font.setFontNumber(_fontNumber);
- gfxMan._font._colours.foreground = _colour1;
- gfxMan._font._colours2.background = _colour2;
- gfxMan._font._colours2.foreground = _colour3;
+ gfxMan._font._colors.foreground = _color1;
+ gfxMan._font._colors2.background = _color2;
+ gfxMan._font._colors2.foreground = _color3;
gfxMan.getStringBounds(msg.c_str(), textRect, _width);
// Set up a new blank surface to hold the text
_textSurface.create(textRect.width(), textRect.height());
- _textSurface._transColour = 0xff;
- _textSurface.fillRect(textRect, _textSurface._transColour);
+ _textSurface._transColor = 0xff;
+ _textSurface.fillRect(textRect, _textSurface._transColor);
// Write the text to the surface
gfxMan._bounds = textRect;
@@ -2612,9 +2612,9 @@ void SceneText::synchronise(Serialiser &s) {
s.syncAsSint16LE(_fontNumber);
s.syncAsSint16LE(_width);
- s.syncAsSint16LE(_colour1);
- s.syncAsSint16LE(_colour2);
- s.syncAsSint16LE(_colour3);
+ s.syncAsSint16LE(_color1);
+ s.syncAsSint16LE(_color2);
+ s.syncAsSint16LE(_color3);
SYNC_ENUM(_textMode, TextAlign);
}
diff --git a/engines/tsage/core.h b/engines/tsage/core.h
index 2e3e5365a9..13ab361ed1 100644
--- a/engines/tsage/core.h
+++ b/engines/tsage/core.h
@@ -370,16 +370,16 @@ enum FadeMode {FADEMODE_NONE = 0, FADEMODE_GRADUAL = 1, FADEMODE_IMMEDIATE = 2};
class ScenePalette : public SavedObject {
public:
RGB8 _palette[256];
- GfxColours _colours;
+ GfxColors _colors;
SynchronisedList<PaletteModifier *> _listeners;
int _field412;
- uint8 _redColour;
- uint8 _greenColour;
- uint8 _blueColour;
- uint8 _aquaColour;
- uint8 _purpleColour;
- uint8 _limeColour;
+ uint8 _redColor;
+ uint8 _greenColor;
+ uint8 _blueColor;
+ uint8 _aquaColor;
+ uint8 _purpleColor;
+ uint8 _limeColor;
public:
ScenePalette();
ScenePalette(int paletteNum);
@@ -406,11 +406,11 @@ const int SET_WIDTH = 0;
const int SET_X = 1;
const int SET_Y = 2;
const int SET_FONT = 3;
-const int SET_BG_COLOUR = 4;
-const int SET_FG_COLOUR = 5;
+const int SET_BG_COLOR = 4;
+const int SET_FG_COLOR = 5;
const int SET_KEEP_ONSCREEN = 6;
-const int SET_EXT_BGCOLOUR = 7;
-const int SET_EXT_FGCOLOUR = 8;
+const int SET_EXT_BGCOLOR = 7;
+const int SET_EXT_FGCOLOR = 8;
const int SET_POS_MODE = 9;
const int SET_TEXT_MODE = 10;
const int LIST_END = -999;
@@ -438,7 +438,7 @@ public:
void setBounds(const int ys, const int xe, const int ye, const int xs) { _bounds = Rect(MIN(xs, xe), MIN(ys, ye), MAX(xs, xe), MAX(ys, ye)); }
static void display(int resNum, int lineNum, ...);
static void display2(int resNum, int lineNum) {
- display(resNum, lineNum, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ display(resNum, lineNum, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
}
};
@@ -610,9 +610,9 @@ public:
int _fontNumber;
int _width;
TextAlign _textMode;
- int _colour1;
- int _colour2;
- int _colour3;
+ int _color1;
+ int _color2;
+ int _color3;
GfxSurface _textSurface;
public:
SceneText();
diff --git a/engines/tsage/debugger.cpp b/engines/tsage/debugger.cpp
index d04fd71461..9f4d197377 100644
--- a/engines/tsage/debugger.cpp
+++ b/engines/tsage/debugger.cpp
@@ -81,14 +81,14 @@ bool Debugger::Cmd_WalkRegions(int argc, const char **argv) {
return true;
}
- // Colour index to use for the first walk region
- int colour = 16;
+ // Color index to use for the first walk region
+ int color = 16;
// Lock the background surface for access
Graphics::Surface destSurface = _globals->_sceneManager._scene->_backSurface.lockSurface();
- // Loop through drawing each walk region in a different colour to the background surface
- for (uint regionIndex = 0; regionIndex < _globals->_walkRegions._regionList.size(); ++regionIndex, ++colour) {
+ // Loop through drawing each walk region in a different color to the background surface
+ for (uint regionIndex = 0; regionIndex < _globals->_walkRegions._regionList.size(); ++regionIndex, ++color) {
WalkRegion &wr = _globals->_walkRegions._regionList[regionIndex];
for (int yp = wr._bounds.top; yp < wr._bounds.bottom; ++yp) {
@@ -96,7 +96,7 @@ bool Debugger::Cmd_WalkRegions(int argc, const char **argv) {
for (uint idx = 0; idx < sliceSet.items.size(); ++idx)
destSurface.hLine(sliceSet.items[idx].xs - _globals->_sceneOffset.x, yp,
- sliceSet.items[idx].xe - _globals->_sceneOffset.x, colour);
+ sliceSet.items[idx].xe - _globals->_sceneOffset.x, color);
}
}
@@ -119,8 +119,8 @@ bool Debugger::Cmd_PriorityRegions(int argc, const char **argv) {
if (argc == 2)
regionNum = strToInt(argv[1]);
- // Colour index to use for the first priority region
- int colour = 16;
+ // Color index to use for the first priority region
+ int color = 16;
int count = 0;
// Lock the background surface for access
@@ -129,7 +129,7 @@ bool Debugger::Cmd_PriorityRegions(int argc, const char **argv) {
Common::List<Region>::iterator i = _globals->_sceneManager._scene->_priorities.begin();
Common::String regionsDesc;
- for (; i != _globals->_sceneManager._scene->_priorities.end(); ++i, ++colour, ++count) {
+ for (; i != _globals->_sceneManager._scene->_priorities.end(); ++i, ++color, ++count) {
Region &r = *i;
if ((regionNum == 0) || (regionNum == (count + 1))) {
@@ -139,7 +139,7 @@ bool Debugger::Cmd_PriorityRegions(int argc, const char **argv) {
for (int x = 0; x < destSurface.w; ++x) {
if (r.contains(Common::Point(_globals->_sceneManager._scene->_sceneBounds.left + x,
_globals->_sceneManager._scene->_sceneBounds.top + y)))
- *destP = colour;
+ *destP = color;
++destP;
}
}
diff --git a/engines/tsage/events.cpp b/engines/tsage/events.cpp
index fa5ecdcde6..83cafcaac5 100644
--- a/engines/tsage/events.cpp
+++ b/engines/tsage/events.cpp
@@ -201,16 +201,16 @@ void EventsClass::setCursor(CursorType cursorType) {
Graphics::Surface surface = s.lockSurface();
const byte *cursorData = (const byte *)surface.getBasePtr(0, 0);
- CursorMan.replaceCursor(cursorData, surface.w, surface.h, s._centroid.x, s._centroid.y, s._transColour);
+ CursorMan.replaceCursor(cursorData, surface.w, surface.h, s._centroid.x, s._centroid.y, s._transColor);
s.unlockSurface();
if (delFlag)
DEALLOCATE(cursor);
}
-void EventsClass::setCursor(Graphics::Surface &cursor, int transColour, const Common::Point &hotspot, CursorType cursorId) {
+void EventsClass::setCursor(Graphics::Surface &cursor, int transColor, const Common::Point &hotspot, CursorType cursorId) {
const byte *cursorData = (const byte *)cursor.getBasePtr(0, 0);
- CursorMan.replaceCursor(cursorData, cursor.w, cursor.h, hotspot.x, hotspot.y, transColour);
+ CursorMan.replaceCursor(cursorData, cursor.w, cursor.h, hotspot.x, hotspot.y, transColor);
_currentCursor = cursorId;
}
diff --git a/engines/tsage/events.h b/engines/tsage/events.h
index 202ac9ccd2..ef0256e81f 100644
--- a/engines/tsage/events.h
+++ b/engines/tsage/events.h
@@ -82,7 +82,7 @@ public:
CursorType _currentCursor;
void setCursor(CursorType cursorType);
- void setCursor(Graphics::Surface &cursor, int transColour, const Common::Point &hotspot, CursorType cursorId);
+ void setCursor(Graphics::Surface &cursor, int transColor, const Common::Point &hotspot, CursorType cursorId);
void setCursorFromFlag();
CursorType getCursor() const { return _currentCursor; }
void showCursor();
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp
index b9abb9d751..fc764172f5 100644
--- a/engines/tsage/globals.cpp
+++ b/engines/tsage/globals.cpp
@@ -52,10 +52,10 @@ Globals::Globals() :
reset();
_stripNum = 0;
_gfxFontNumber = 50;
- _gfxColours.background = 53;
- _gfxColours.foreground = 18;
- _fontColours.background = 51;
- _fontColours.foreground = 54;
+ _gfxColors.background = 53;
+ _gfxColors.foreground = 18;
+ _fontColors.background = 51;
+ _fontColors.foreground = 54;
_screenSurface.setScreenSurface();
_gfxManagers.push_back(&_gfxManagerInstance);
@@ -84,10 +84,10 @@ void Globals::synchronise(Serialiser &s) {
SYNC_POINTER(_sceneObjects);
_sceneObjects_queue.synchronise(s);
s.syncAsSint32LE(_gfxFontNumber);
- s.syncAsSint32LE(_gfxColours.background);
- s.syncAsSint32LE(_gfxColours.foreground);
- s.syncAsSint32LE(_fontColours.background);
- s.syncAsSint32LE(_fontColours.foreground);
+ s.syncAsSint32LE(_gfxColors.background);
+ s.syncAsSint32LE(_gfxColors.foreground);
+ s.syncAsSint32LE(_fontColors.background);
+ s.syncAsSint32LE(_fontColors.foreground);
s.syncAsSint16LE(_dialogCentre.x); s.syncAsSint16LE(_dialogCentre.y);
_sceneListeners.synchronise(s);
diff --git a/engines/tsage/globals.h b/engines/tsage/globals.h
index 59afe140a0..bd60d25bf8 100644
--- a/engines/tsage/globals.h
+++ b/engines/tsage/globals.h
@@ -52,8 +52,8 @@ public:
SynchronisedList<SceneObjectList *> _sceneObjects_queue;
SceneText _sceneText;
int _gfxFontNumber;
- GfxColours _gfxColours;
- GfxColours _fontColours;
+ GfxColors _gfxColors;
+ GfxColors _fontColors;
SoundManager _soundManager;
Common::Point _dialogCentre;
WalkRegions _walkRegions;
diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp
index 641e10b3e9..0dbb48eb63 100644
--- a/engines/tsage/graphics.cpp
+++ b/engines/tsage/graphics.cpp
@@ -72,7 +72,7 @@ GfxSurface surfaceFromRes(const byte *imgData) {
s.create(r.width(), r.height());
s._centroid.x = READ_LE_UINT16(imgData + 4);
s._centroid.y = READ_LE_UINT16(imgData + 6);
- s._transColour = *(imgData + 8);
+ s._transColor = *(imgData + 8);
bool rleEncoded = (imgData[9] & 2) != 0;
@@ -83,7 +83,7 @@ GfxSurface surfaceFromRes(const byte *imgData) {
if (!rleEncoded) {
Common::copy(srcP, srcP + (r.width() * r.height()), destP);
} else {
- Common::set_to(destP, destP + (r.width() * r.height()), s._transColour);
+ Common::set_to(destP, destP + (r.width() * r.height()), s._transColor);
for (int yp = 0; yp < r.height(); ++yp) {
int width = r.width();
@@ -301,14 +301,14 @@ void GfxSurface::unlockSurface() {
}
/**
- * Fills a specified rectangle on the surface with the specified colour
+ * Fills a specified rectangle on the surface with the specified color
*
* @bounds Area to fill
- * @colour Colour to use
+ * @color Color to use
*/
-void GfxSurface::fillRect(const Rect &bounds, int colour) {
+void GfxSurface::fillRect(const Rect &bounds, int color) {
Graphics::Surface surface = lockSurface();
- surface.fillRect(bounds, colour);
+ surface.fillRect(bounds, color);
unlockSurface();
}
@@ -326,7 +326,7 @@ GfxSurface &GfxSurface::operator=(const GfxSurface &s) {
_disableUpdates = s._disableUpdates;
_bounds = s._bounds;
_centroid = s._centroid;
- _transColour = s._transColour;
+ _transColor = s._transColor;
if (_customSurface) {
// Surface owns the internal data, so replicate it so new surface owns it's own
@@ -348,8 +348,8 @@ bool GfxSurface::displayText(const Common::String &msg, const Common::Point &pt)
// Set up a new graphics manager
GfxManager gfxManager;
gfxManager.activate();
- gfxManager._font._colours.background = 0;
- gfxManager._font._colours.foreground = 7;
+ gfxManager._font._colors.background = 0;
+ gfxManager._font._colors.foreground = 7;
gfxManager._font.setFontNumber(2);
// Get the area for text display
@@ -519,7 +519,7 @@ void GfxSurface::copyFrom(GfxSurface &src, Rect srcBounds, Rect destBounds, Regi
for (int y = 0; y < destBounds.height(); ++y, pSrc += srcSurface.pitch, pDest += destSurface.pitch) {
- if (!priorityRegion && (src._transColour == -1))
+ if (!priorityRegion && (src._transColor == -1))
Common::copy(pSrc, pSrc + destBounds.width(), pDest);
else {
const byte *tempSrc = pSrc;
@@ -530,7 +530,7 @@ void GfxSurface::copyFrom(GfxSurface &src, Rect srcBounds, Rect destBounds, Regi
if (!priorityRegion || !priorityRegion->contains(Common::Point(
xp + _globals->_sceneManager._scene->_sceneBounds.left,
destBounds.top + y + _globals->_sceneManager._scene->_sceneBounds.top))) {
- if (*tempSrc != src._transColour)
+ if (*tempSrc != src._transColor)
*tempDest = *tempSrc;
}
++tempSrc;
@@ -570,8 +570,8 @@ GfxElement::GfxElement() {
void GfxElement::setDefaults() {
_flags = 0;
_fontNumber = _globals->_gfxFontNumber;
- _colours = _globals->_gfxColours;
- _fontColours = _globals->_fontColours;
+ _colors = _globals->_gfxColors;
+ _fontColors = _globals->_fontColors;
}
/**
@@ -583,15 +583,15 @@ void GfxElement::highlight() {
Graphics::Surface surface = gfxManager.lockSurface();
// Scan through the contents of the element, switching any occurances of the foreground
- // colour with the background colour and vice versa
+ // color with the background color and vice versa
Rect tempRect(_bounds);
tempRect.collapse(2, 2);
for (int yp = tempRect.top; yp < tempRect.bottom; ++yp) {
byte *lineP = (byte *)surface.getBasePtr(tempRect.left, yp);
for (int xp = tempRect.left; xp < tempRect.right; ++xp, ++lineP) {
- if (*lineP == _colours.background) *lineP = _colours.foreground;
- else if (*lineP == _colours.foreground) *lineP = _colours.background;
+ if (*lineP == _colors.background) *lineP = _colors.foreground;
+ else if (*lineP == _colors.foreground) *lineP = _colors.background;
}
}
@@ -607,31 +607,31 @@ void GfxElement::drawFrame() {
GfxManager &gfxManager = _globals->gfxManager();
gfxManager.lockSurface();
- uint8 bgColour, fgColour;
+ uint8 bgColor, fgColor;
if (_flags & GFXFLAG_THICK_FRAME) {
- bgColour = 0;
- fgColour = 0;
+ bgColor = 0;
+ fgColor = 0;
} else {
- bgColour = _fontColours.background;
- fgColour = _fontColours.foreground;
+ bgColor = _fontColors.background;
+ fgColor = _fontColors.foreground;
}
Rect tempRect = _bounds;
tempRect.collapse(3, 3);
tempRect.collapse(-1, -1);
- gfxManager.fillRect(tempRect, _colours.background);
+ gfxManager.fillRect(tempRect, _colors.background);
--tempRect.bottom; --tempRect.right;
- gfxManager.fillArea(tempRect.left, tempRect.top, bgColour);
- gfxManager.fillArea(tempRect.left, tempRect.bottom, fgColour);
- gfxManager.fillArea(tempRect.right, tempRect.top, fgColour);
- gfxManager.fillArea(tempRect.right, tempRect.bottom, fgColour);
+ gfxManager.fillArea(tempRect.left, tempRect.top, bgColor);
+ gfxManager.fillArea(tempRect.left, tempRect.bottom, fgColor);
+ gfxManager.fillArea(tempRect.right, tempRect.top, fgColor);
+ gfxManager.fillArea(tempRect.right, tempRect.bottom, fgColor);
tempRect.collapse(-1, -1);
- gfxManager.fillRect2(tempRect.left + 1, tempRect.top, tempRect.width() - 1, 1, bgColour);
- gfxManager.fillRect2(tempRect.left, tempRect.top + 1, 1, tempRect.height() - 1, bgColour);
- gfxManager.fillRect2(tempRect.left + 1, tempRect.bottom, tempRect.width() - 1, 1, fgColour);
- gfxManager.fillRect2(tempRect.right, tempRect.top + 1, 1, tempRect.height() - 1, fgColour);
+ gfxManager.fillRect2(tempRect.left + 1, tempRect.top, tempRect.width() - 1, 1, bgColor);
+ gfxManager.fillRect2(tempRect.left, tempRect.top + 1, 1, tempRect.height() - 1, bgColor);
+ gfxManager.fillRect2(tempRect.left + 1, tempRect.bottom, tempRect.width() - 1, 1, fgColor);
+ gfxManager.fillRect2(tempRect.right, tempRect.top + 1, 1, tempRect.height() - 1, fgColor);
gfxManager.fillArea(tempRect.left, tempRect.top, 0);
gfxManager.fillArea(tempRect.left, tempRect.bottom, 0);
@@ -753,10 +753,10 @@ void GfxMessage::draw() {
GfxFontBackup font;
GfxManager &gfxManager = _globals->gfxManager();
- // Set the font and colour
+ // Set the font and color
gfxManager.setFillFlag(false);
gfxManager._font.setFontNumber(_fontNumber);
- gfxManager._font._colours.foreground = this->_colours.foreground;
+ gfxManager._font._colors.foreground = this->_colors.foreground;
// Display the text
gfxManager._font.writeLines(_message.c_str(), _bounds, _textAlign);
@@ -791,9 +791,9 @@ void GfxButton::draw() {
// Draw a basic frame for the button
drawFrame();
- // Set the font and colour
+ // Set the font and color
gfxManager._font.setFontNumber(_fontNumber);
- gfxManager._font._colours.foreground = this->_colours.foreground;
+ gfxManager._font._colors.foreground = this->_colors.foreground;
// Display the button's text
Rect tempRect(_bounds);
@@ -986,9 +986,9 @@ GfxButton *GfxDialog::execute(GfxButton *defaultButton) {
void GfxDialog::setPalette() {
_globals->_scenePalette.loadPalette(0);
_globals->_scenePalette.setPalette(0, 1);
- _globals->_scenePalette.setPalette(_globals->_scenePalette._colours.foreground, 1);
- _globals->_scenePalette.setPalette(_globals->_fontColours.background, 1);
- _globals->_scenePalette.setPalette(_globals->_fontColours.foreground, 1);
+ _globals->_scenePalette.setPalette(_globals->_scenePalette._colors.foreground, 1);
+ _globals->_scenePalette.setPalette(_globals->_fontColors.background, 1);
+ _globals->_scenePalette.setPalette(_globals->_fontColors.foreground, 1);
_globals->_scenePalette.setPalette(255, 1);
}
@@ -1013,7 +1013,7 @@ void GfxManager::setDefaults() {
_pane0Rect4 = screenBounds;
_font._edgeSize = Common::Point(1, 1);
- _font._colours = _globals->_fontColours;
+ _font._colors = _globals->_fontColors;
_font.setFontNumber(_globals->_gfxFontNumber);
}
@@ -1040,20 +1040,20 @@ void GfxManager::getStringBounds(const char *s, Rect &bounds, int maxWidth) {
_font.getStringBounds(s, bounds, maxWidth);
}
-void GfxManager::fillArea(int xp, int yp, int colour) {
+void GfxManager::fillArea(int xp, int yp, int color) {
_surface.setBounds(_bounds);
Rect tempRect(xp, yp, xp + _font._edgeSize.x, yp + _font._edgeSize.y);
- _surface.fillRect(tempRect, colour);
+ _surface.fillRect(tempRect, color);
}
-void GfxManager::fillRect(const Rect &bounds, int colour) {
+void GfxManager::fillRect(const Rect &bounds, int color) {
_surface.setBounds(_bounds);
- _surface.fillRect(bounds, colour);
+ _surface.fillRect(bounds, color);
}
-void GfxManager::fillRect2(int xs, int ys, int width, int height, int colour) {
+void GfxManager::fillRect2(int xs, int ys, int width, int height, int color) {
_surface.setBounds(_bounds);
- _surface.fillRect(Rect(xs, ys, xs + width, ys + height), colour);
+ _surface.fillRect(Rect(xs, ys, xs + width, ys + height), color);
}
/**
@@ -1268,7 +1268,7 @@ int GfxFont::writeChar(const char ch) {
charRect.translate(_topLeft.x + _position.x, _topLeft.y + _position.y + yOffset);
if (_fillFlag)
- surfacePtr.fillRect(charRect, _colours.background);
+ surfacePtr.fillRect(charRect, _colors.background);
charRect.bottom = charRect.top + charHeight;
@@ -1279,7 +1279,7 @@ int GfxFont::writeChar(const char ch) {
byte *destP = (byte *)surfacePtr.getBasePtr(charRect.left, yp);
for (int xs = 0; xs < charRect.width(); ++xs, ++destP) {
- // Get the next colour index to use
+ // Get the next color index to use
if ((bitCtr % 8) == 0) v = *dataP++;
int colIndex = 0;
for (int subCtr = 0; subCtr < _bpp; ++subCtr, ++bitCtr) {
@@ -1288,10 +1288,10 @@ int GfxFont::writeChar(const char ch) {
}
switch (colIndex) {
- //case 0: *destP = _colours.background; break;
- case 1: *destP = _colours.foreground; break;
- case 2: *destP = _colours2.background; break;
- case 3: *destP = _colours2.foreground; break;
+ //case 0: *destP = _colors.background; break;
+ case 1: *destP = _colors.foreground; break;
+ case 2: *destP = _colors2.background; break;
+ case 3: *destP = _colors2.foreground; break;
}
}
}
@@ -1415,7 +1415,7 @@ void GfxFont::writeLines(const char *s, const Rect &bounds, TextAlign align) {
GfxFontBackup::GfxFontBackup() {
_edgeSize = _globals->gfxManager()._font._edgeSize;
_position = _globals->gfxManager()._font._position;
- _colours = _globals->gfxManager()._font._colours;
+ _colors = _globals->gfxManager()._font._colors;
_fontNumber = _globals->gfxManager()._font._fontNumber;
}
@@ -1423,7 +1423,7 @@ GfxFontBackup::~GfxFontBackup() {
_globals->gfxManager()._font.setFontNumber(_fontNumber);
_globals->gfxManager()._font._edgeSize = _edgeSize;
_globals->gfxManager()._font._position = _position;
- _globals->gfxManager()._font._colours = _colours;
+ _globals->gfxManager()._font._colors = _colors;
}
diff --git a/engines/tsage/graphics.h b/engines/tsage/graphics.h
index 0ad76772b3..b4ae20227e 100644
--- a/engines/tsage/graphics.h
+++ b/engines/tsage/graphics.h
@@ -58,12 +58,12 @@ public:
virtual void synchronise(Serialiser &s);
};
-class GfxColours {
+class GfxColors {
public:
uint8 foreground;
uint8 background;
- GfxColours() : foreground(0), background(0) {};
+ GfxColors() : foreground(0), background(0) {};
};
class LineSlice {
@@ -85,7 +85,7 @@ private:
Rect _bounds;
public:
Common::Point _centroid;
- int _transColour;
+ int _transColor;
public:
GfxSurface();
GfxSurface(const GfxSurface &s);
@@ -108,7 +108,7 @@ public:
copyFrom(src, tempRect, priorityRegion);
}
void draw(const Common::Point &pt, Rect *rect = NULL);
- void fillRect(const Rect &bounds, int colour);
+ void fillRect(const Rect &bounds, int color);
GfxSurface &operator=(const GfxSurface &s);
static void loadScreenSection(Graphics::Surface &dest, int xHalf, int yHalf, int xSection, int ySection);
@@ -131,8 +131,8 @@ public:
Common::Point _edgeSize;
Common::Point _position;
bool _fillFlag;
- GfxColours _colours;
- GfxColours _colours2;
+ GfxColors _colors;
+ GfxColors _colors2;
uint32 _fontNumber;
Common::Point _topLeft;
public:
@@ -160,7 +160,7 @@ private:
GfxSurface *_surface;
Common::Point _edgeSize;
Common::Point _position;
- GfxColours _colours;
+ GfxColors _colors;
uint32 _fontNumber;
public:
GfxFontBackup();
@@ -177,8 +177,8 @@ public:
Rect _bounds;
uint16 _flags;
uint16 _fontNumber;
- GfxColours _colours;
- GfxColours _fontColours;
+ GfxColors _colors;
+ GfxColors _fontColors;
uint16 _keycode;
public:
GfxElement();
@@ -275,19 +275,19 @@ public:
return _surface.lockSurface();
}
void unlockSurface() { _surface.unlockSurface(); };
- void fillArea(int xp, int yp, int colour);
- void fillRect(const Rect &bounds, int colour);
- void fillRect2(int xs, int ys, int width, int height, int colour);
+ void fillArea(int xp, int yp, int color);
+ void fillRect(const Rect &bounds, int color);
+ void fillRect2(int xs, int ys, int width, int height, int color);
void setFillFlag(bool v) { _font._fillFlag = v; }
static int getAngle(const Common::Point &p1, const Common::Point &p2);
// Virtual method table
- virtual void xorArea(const Common::Rect &r, int colour, int fillMode) {
- //_surface->xorArea(r, colour, fillMode);
+ virtual void xorArea(const Common::Rect &r, int color, int fillMode) {
+ //_surface->xorArea(r, color, fillMode);
}
- virtual void draw(const Common::Rect &r, void *gfxData, int v1, GfxColours *colours) {
- //_surface->draw(r, gfxData, v1, colours);
+ virtual void draw(const Common::Rect &r, void *gfxData, int v1, GfxColors *colors) {
+ //_surface->draw(r, gfxData, v1, colors);
}
virtual void copy(const byte *src, byte *dest, int size) {
Common::copy(src, src + size, dest);
diff --git a/engines/tsage/ringworld_logic.cpp b/engines/tsage/ringworld_logic.cpp
index 32f62bea76..ac92134393 100644
--- a/engines/tsage/ringworld_logic.cpp
+++ b/engines/tsage/ringworld_logic.cpp
@@ -196,7 +196,7 @@ DisplayHotspot::DisplayHotspot(int regionId, ...) {
bool DisplayHotspot::performAction(int action) {
for (uint i = 0; i < _actions.size(); i += 3) {
if (_actions[i] == action) {
- display(_actions[i + 1], _actions[i + 2], SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ display(_actions[i + 1], _actions[i + 2], SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
return true;
}
}
@@ -223,7 +223,7 @@ DisplayObject::DisplayObject(int firstAction, ...) {
bool DisplayObject::performAction(int action) {
for (uint i = 0; i < _actions.size(); i += 3) {
if (_actions[i] == action) {
- display(_actions[i + 1], _actions[i + 2], SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ display(_actions[i + 1], _actions[i + 2], SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
return true;
}
}
@@ -313,7 +313,7 @@ SpeakerGText::SpeakerGText() {
_speakerName = "GTEXT";
_textWidth = 160;
_textPos = Common::Point(130, 10);
- _colour1 = 42;
+ _color1 = 42;
_hideObjects = false;
}
@@ -347,7 +347,7 @@ SpeakerPOR::SpeakerPOR() {
_speakerName = "POR";
_newSceneNumber = 7221;
_textPos = Common::Point(10, 30);
- _colour1 = 41;
+ _color1 = 41;
}
void SpeakerPOR::SpeakerAction1::signal(){
@@ -395,7 +395,7 @@ SpeakerOR::SpeakerOR() {
_speakerName = "OR";
_newSceneNumber = 9430;
_textPos = Common::Point(8, 36);
- _colour1 = 42;
+ _color1 = 42;
_textWidth = 136;
}
@@ -427,7 +427,7 @@ SpeakerOText::SpeakerOText() : SpeakerGText() {
_speakerName = "OTEXT";
_textWidth = 240;
_textPos = Common::Point(130, 10);
- _colour1 = 42;
+ _color1 = 42;
_hideObjects = false;
}
@@ -436,7 +436,7 @@ SpeakerOText::SpeakerOText() : SpeakerGText() {
SpeakerQText::SpeakerQText() : ScreenSpeaker() {
_speakerName = "QTEXT";
_textPos = Common::Point(160, 40);
- _colour1 = 35;
+ _color1 = 35;
_textWidth = 240;
_textMode = ALIGN_CENTRE;
_hideObjects = false;
@@ -446,7 +446,7 @@ SpeakerQText::SpeakerQText() : ScreenSpeaker() {
SpeakerSText::SpeakerSText() : ScreenSpeaker() {
_speakerName = "STEXT";
- _colour1 = 13;
+ _color1 = 13;
_textWidth = 240;
_textMode = ALIGN_CENTRE;
_hideObjects = false;
@@ -458,7 +458,7 @@ SpeakerPOText::SpeakerPOText() : ScreenSpeaker() {
_speakerName = "POTEXT";
_textWidth = 240;
_textMode = ALIGN_CENTRE;
- _colour1 = 41;
+ _color1 = 41;
_hideObjects = false;
}
@@ -466,7 +466,7 @@ SpeakerPOText::SpeakerPOText() : ScreenSpeaker() {
SpeakerMText::SpeakerMText() {
_speakerName = "MTEXT";
- _colour1 = 11;
+ _color1 = 11;
_textWidth = 160;
_textMode = ALIGN_CENTRE;
_hideObjects = false;
@@ -476,7 +476,7 @@ SpeakerMText::SpeakerMText() {
SpeakerCText::SpeakerCText() {
_speakerName = "CTEXT";
- _colour1 = 4;
+ _color1 = 4;
_textWidth = 240;
_textMode = ALIGN_CENTRE;
_hideObjects = false;
@@ -487,7 +487,7 @@ SpeakerCText::SpeakerCText() {
SpeakerEText::SpeakerEText() {
_speakerName = "ETEXT";
_textPos = Common::Point(20, 20);
- _colour1 = 22;
+ _color1 = 22;
_hideObjects = false;
}
@@ -498,7 +498,7 @@ SpeakerGR::SpeakerGR() {
_newSceneNumber = 9220;
_textWidth = 136;
_textPos = Common::Point(168, 36);
- _colour1 = 14;
+ _color1 = 14;
}
/*--------------------------------------------------------------------------*/
@@ -506,7 +506,7 @@ SpeakerGR::SpeakerGR() {
SpeakerHText::SpeakerHText() {
_speakerName = "HTEXT";
_textPos = Common::Point(160, 40);
- _colour1 = 52;
+ _color1 = 52;
_hideObjects = false;
}
@@ -516,7 +516,7 @@ SpeakerSKText::SpeakerSKText() : ScreenSpeaker() {
_speakerName = "SKTEXT";
_textWidth = 240;
_textMode = ALIGN_CENTRE;
- _colour1 = 5;
+ _color1 = 5;
_hideObjects = false;
}
@@ -526,7 +526,7 @@ SpeakerPText::SpeakerPText() {
_speakerName = "PTEXT";
_textWidth = 240;
_textMode = ALIGN_CENTRE;
- _colour1 = 5;
+ _color1 = 5;
_hideObjects = false;
}
@@ -536,7 +536,7 @@ SpeakerCHFText::SpeakerCHFText() {
_speakerName = "CHFTEXT";
_textWidth = 240;
_textMode = ALIGN_CENTRE;
- _colour1 = 56;
+ _color1 = 56;
_hideObjects = false;
}
@@ -546,7 +546,7 @@ SpeakerCDRText::SpeakerCDRText() {
_speakerName = "CDRTEXT";
_textWidth = 240;
_textMode = ALIGN_CENTRE;
- _colour1 = 52;
+ _color1 = 52;
_hideObjects = false;
}
@@ -555,7 +555,7 @@ SpeakerCDRText::SpeakerCDRText() {
SpeakerFLText::SpeakerFLText() {
_speakerName = "FLTEXT";
_textPos = Common::Point(10, 40);
- _colour1 = 17;
+ _color1 = 17;
_hideObjects = false;
}
@@ -565,7 +565,7 @@ SpeakerBatText::SpeakerBatText() {
_speakerName = "BATTEXT";
_textWidth = 240;
_textMode = ALIGN_CENTRE;
- _colour1 = 3;
+ _color1 = 3;
_hideObjects = false;
}
@@ -575,7 +575,7 @@ SpeakerSKL::SpeakerSKL() : AnimatedSpeaker() {
_speakerName = "SKL";
_newSceneNumber = 7011;
_textPos = Common::Point(10, 30);
- _colour1 = 10;
+ _color1 = 10;
}
void SpeakerSKL::setText(const Common::String &msg) {
@@ -606,7 +606,7 @@ SpeakerQL::SpeakerQL() : AnimatedSpeaker() {
_speakerName = "QL";
_newSceneNumber = 2610;
_textPos = Common::Point(160, 30);
- _colour1 = 35;
+ _color1 = 35;
_textMode = ALIGN_CENTRE;
}
@@ -638,7 +638,7 @@ SpeakerSR::SpeakerSR() {
_speakerName = "SR";
_newSceneNumber = 2811;
_textPos = Common::Point(10, 30);
- _colour1 = 13;
+ _color1 = 13;
_textMode = ALIGN_CENTRE;
}
@@ -679,7 +679,7 @@ SpeakerSL::SpeakerSL() {
_newSceneNumber = 2810;
_textPos = Common::Point(140, 30);
_textWidth = 160;
- _colour1 = 13;
+ _color1 = 13;
_textMode = ALIGN_CENTRE;
}
@@ -711,7 +711,7 @@ SpeakerQR::SpeakerQR() {
_speakerName = "QR";
_newSceneNumber = 2611;
_textPos = Common::Point(10, 30);
- _colour1 = 13;
+ _color1 = 13;
_textMode = ALIGN_CENTRE;
}
@@ -743,7 +743,7 @@ SpeakerQU::SpeakerQU() {
_speakerName = "QU";
_newSceneNumber = 7020;
_textPos = Common::Point(160, 30);
- _colour1 = 35;
+ _color1 = 35;
_textMode = ALIGN_CENTRE;
}
@@ -775,7 +775,7 @@ SpeakerCR::SpeakerCR() {
_speakerName = "CR";
_newSceneNumber = 9010;
_textPos = Common::Point(20, 40);
- _colour1 = 4;
+ _color1 = 4;
}
void SpeakerCR::setText(const Common::String &msg) {
@@ -802,7 +802,7 @@ SpeakerMR::SpeakerMR() {
_speakerName = "MR";
_newSceneNumber = 2711;
_textPos = Common::Point(40, 10);
- _colour1 = 22;
+ _color1 = 22;
}
void SpeakerMR::setText(const Common::String &msg) {
@@ -832,7 +832,7 @@ SpeakerSAL::SpeakerSAL() {
_speakerName = "SAL";
_newSceneNumber = 2851;
_textPos = Common::Point(10, 30);
- _colour1 = 13;
+ _color1 = 13;
_textMode = ALIGN_CENTRE;
}
@@ -863,7 +863,7 @@ SpeakerML::SpeakerML() {
_speakerName = "ML";
_newSceneNumber = 2710;
_textPos = Common::Point(160, 40);
- _colour1 = 22;
+ _color1 = 22;
}
void SpeakerML::setText(const Common::String &msg) {
@@ -893,7 +893,7 @@ SpeakerCHFL::SpeakerCHFL() {
_speakerName = "CHFL";
_newSceneNumber = 4111;
_textPos = Common::Point(10, 40);
- _colour1 = 56;
+ _color1 = 56;
}
void SpeakerCHFL::setText(const Common::String &msg) {
@@ -923,7 +923,7 @@ SpeakerCHFR::SpeakerCHFR() {
_speakerName = "CHFR";
_newSceneNumber = 4110;
_textPos = Common::Point(160, 40);
- _colour1 = 56;
+ _color1 = 56;
}
void SpeakerCHFR::setText(const Common::String &msg) {
@@ -953,7 +953,7 @@ SpeakerPL::SpeakerPL() {
_speakerName = "PL";
_newSceneNumber = 4060;
_textPos = Common::Point(160, 40);
- _colour1 = 5;
+ _color1 = 5;
}
void SpeakerPL::setText(const Common::String &msg) {
@@ -996,7 +996,7 @@ SpeakerPR::SpeakerPR() {
_speakerName = "PR";
_newSceneNumber = 4061;
_textPos = Common::Point(10, 40);
- _colour1 = 5;
+ _color1 = 5;
}
void SpeakerPR::setText(const Common::String &msg) {
@@ -1041,7 +1041,7 @@ SpeakerCDR::SpeakerCDR() {
_speakerName = "CDR";
_newSceneNumber = 4161;
_textPos = Common::Point(10, 40);
- _colour1 = 52;
+ _color1 = 52;
}
void SpeakerCDR::setText(const Common::String &msg) {
@@ -1072,7 +1072,7 @@ SpeakerCDL::SpeakerCDL() {
_speakerName = "CDL";
_newSceneNumber = 4160;
_textPos = Common::Point(160, 40);
- _colour1 = 52;
+ _color1 = 52;
}
void SpeakerCDL::setText(const Common::String &msg) {
@@ -1103,7 +1103,7 @@ SpeakerFLL::SpeakerFLL() {
_speakerName = "FLL";
_newSceneNumber = 5221;
_textPos = Common::Point(10, 40);
- _colour1 = 17;
+ _color1 = 17;
}
void SpeakerFLL::setText(const Common::String &msg) {
@@ -1134,7 +1134,7 @@ SpeakerBatR::SpeakerBatR() {
_speakerName = "BATR";
_newSceneNumber = 5360;
_textPos = Common::Point(140, 40);
- _colour1 = 3;
+ _color1 = 3;
}
void SpeakerBatR::setText(const Common::String &msg) {
diff --git a/engines/tsage/ringworld_scenes1.cpp b/engines/tsage/ringworld_scenes1.cpp
index c78bc12d94..7b9c315721 100644
--- a/engines/tsage/ringworld_scenes1.cpp
+++ b/engines/tsage/ringworld_scenes1.cpp
@@ -48,7 +48,7 @@ void Scene10::Action1::signal() {
break;
case 2:
scene->_speakerSText.setTextPos(Common::Point(20, 20));
- scene->_speakerSText._colour1 = 10;
+ scene->_speakerSText._color1 = 10;
scene->_speakerSText._textWidth = 160;
scene->_stripManager.start(11, this, scene);
break;
@@ -138,10 +138,10 @@ void Scene10::postInit(SceneObjectList *OwnerList) {
_speakerSText._hideObjects = false;
_speakerQText._hideObjects = false;
_speakerQText.setTextPos(Common::Point(140, 120));
- _speakerQText._colour1 = 4;
+ _speakerQText._color1 = 4;
_speakerQText._textWidth = 160;
_speakerSText.setTextPos(Common::Point(20, 20));
- _speakerSText._colour1 = 7;
+ _speakerSText._color1 = 7;
_speakerSText._textWidth = 320;
_stripManager.setCallback(this);
@@ -221,12 +221,12 @@ void Scene15::Action1::signal() {
setDelay(60);
break;
case 1:
- SceneItem::display(15, 0, SET_Y, 20, SET_FONT, 2, SET_BG_COLOUR, -1, SET_EXT_BGCOLOUR, 7,
+ SceneItem::display(15, 0, SET_Y, 20, SET_FONT, 2, SET_BG_COLOR, -1, SET_EXT_BGCOLOR, 7,
SET_WIDTH, 320, SET_KEEP_ONSCREEN, 1, LIST_END);
setDelay(300);
break;
case 2: {
- SceneItem::display(15, 1, SET_Y, 20, SET_FONT, 2, SET_BG_COLOUR, -1, SET_EXT_BGCOLOUR, 7,
+ SceneItem::display(15, 1, SET_Y, 20, SET_FONT, 2, SET_BG_COLOR, -1, SET_EXT_BGCOLOR, 7,
SET_WIDTH, 320, SET_KEEP_ONSCREEN, 1, LIST_END);
scene->_object1.postInit();
scene->_object1.setVisage(15);
@@ -300,7 +300,7 @@ void Scene20::Action2::signal() {
break;
case 1:
SceneItem::display(20, 1, SET_WIDTH, 200, SET_Y, 20, SET_X, 160, SET_KEEP_ONSCREEN, true,
- SET_EXT_BGCOLOUR, 4, LIST_END);
+ SET_EXT_BGCOLOR, 4, LIST_END);
setDelay(120);
break;
case 2: {
@@ -624,9 +624,9 @@ void Scene20::signal() {
void Scene30::BeamObject::doAction(int action) {
if (action == OBJECT_SCANNER)
- display(30, 14, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ display(30, 14, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
else if (action == CURSOR_LOOK)
- display(30, 2, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ display(30, 2, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
else if (action == CURSOR_USE) {
Scene30 *parent = (Scene30 *)_globals->_sceneManager._scene;
parent->setAction(&parent->_beamAction);
@@ -636,11 +636,11 @@ void Scene30::BeamObject::doAction(int action) {
void Scene30::DoorObject::doAction(int action) {
if (action == OBJECT_SCANNER)
- display(30, 13, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ display(30, 13, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
else if (action == CURSOR_LOOK)
- display(30, 1, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ display(30, 1, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
else if (action == CURSOR_USE)
- display(30, 7, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ display(30, 7, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
else
SceneObject::doAction(action);
}
@@ -1460,7 +1460,7 @@ void Scene40::postInit(SceneObjectList *OwnerList) {
_stripManager.addSpeaker(&_speakerSText);
_stripManager.addSpeaker(&_speakerGameText);
- _speakerGameText._colour1 = 9;
+ _speakerGameText._color1 = 9;
_speakerGameText.setTextPos(Common::Point(160, 30));
_speakerQText._npc = &_globals->_player;
_speakerSText._npc = &_object1;
@@ -1936,7 +1936,7 @@ void Scene60::Action1::signal() {
case 6:
case 7:
SceneItem::display(60, _actionIndex - 4, SET_Y, 40, SET_X, 25, SET_FONT, 75,
- SET_EXT_BGCOLOUR, -1, SET_FG_COLOUR, 34, SET_POS_MODE, 0,
+ SET_EXT_BGCOLOR, -1, SET_FG_COLOR, 34, SET_POS_MODE, 0,
SET_WIDTH, 280, SET_KEEP_ONSCREEN, 1, LIST_END);
_globals->_events.setCursor(CURSOR_USE);
break;
@@ -2497,7 +2497,7 @@ void Scene90::Action1::signal() {
scene->_object3.animate(ANIM_MODE_6, NULL);
SceneItem::display(90, _globals->getFlag(104) ? 15 : 14,
- SET_EXT_BGCOLOUR, 13, SET_KEEP_ONSCREEN, -1, SET_X, 120, SET_Y, 20, LIST_END);
+ SET_EXT_BGCOLOR, 13, SET_KEEP_ONSCREEN, -1, SET_X, 120, SET_Y, 20, LIST_END);
break;
case 12:
SceneItem::display(0, 0);
@@ -2690,7 +2690,7 @@ void Scene95::Action1::signal() {
case 1:
if (_state) {
SceneItem::display(95, _state % 2, SET_FONT, 2,
- SET_EXT_BGCOLOUR, -1, SET_EXT_BGCOLOUR, 20,
+ SET_EXT_BGCOLOR, -1, SET_EXT_BGCOLOR, 20,
SET_WIDTH, 200, SET_KEEP_ONSCREEN, 1, SET_TEXT_MODE, 1, LIST_END);
--_state;
_actionIndex = 1;
@@ -2724,7 +2724,7 @@ void Scene95::Action1::signal() {
scene->_object1.addMover(mover2, &pt2, NULL);
SceneItem::display(95, 2, SET_Y, 45, SET_FONT, 2,
- SET_BG_COLOUR, -1, SET_EXT_BGCOLOUR, 13, SET_WIDTH, 200,
+ SET_BG_COLOR, -1, SET_EXT_BGCOLOR, 13, SET_WIDTH, 200,
SET_KEEP_ONSCREEN, 1, LIST_END);
setDelay(240);
break;
@@ -2733,13 +2733,13 @@ void Scene95::Action1::signal() {
scene->_object3.remove();
SceneItem::display(95, 3, SET_Y, 45, SET_FONT, 2,
- SET_BG_COLOUR, -1, SET_EXT_BGCOLOUR, 35, SET_WIDTH, 200,
+ SET_BG_COLOR, -1, SET_EXT_BGCOLOR, 35, SET_WIDTH, 200,
SET_KEEP_ONSCREEN, 1, LIST_END);
setDelay(240);
break;
case 5:
SceneItem::display(95, 4, SET_Y, 45, SET_FONT, 2,
- SET_BG_COLOUR, -1, SET_EXT_BGCOLOUR, 35, SET_WIDTH, 200,
+ SET_BG_COLOR, -1, SET_EXT_BGCOLOR, 35, SET_WIDTH, 200,
SET_KEEP_ONSCREEN, 1, LIST_END);
setDelay(240);
break;
@@ -3254,7 +3254,7 @@ void Scene6100::dispatch() {
_sceneText.setPosition(Common::Point(24, 160));
_sceneText._fontNumber = 0;
- _sceneText._colour1 = 35;
+ _sceneText._color1 = 35;
_sceneText.setup(s);
}
@@ -3267,7 +3267,7 @@ void Scene6100::dispatch() {
}
}
-void Scene6100::showMessage(const Common::String &msg, int colour, Action *action) {
+void Scene6100::showMessage(const Common::String &msg, int color, Action *action) {
if (_msgActive) {
_msgActive = false;
_speaker1.removeText();
@@ -3277,7 +3277,7 @@ void Scene6100::showMessage(const Common::String &msg, int colour, Action *actio
_msgActive = true;
_speaker1._textPos.x = 20;
_speaker1._textWidth = 280;
- _speaker1._colour1 = colour;
+ _speaker1._color1 = color;
_speaker1._action = action;
_speaker1.setText(msg);
}
diff --git a/engines/tsage/ringworld_scenes1.h b/engines/tsage/ringworld_scenes1.h
index 66f7282684..4e95edcbbb 100644
--- a/engines/tsage/ringworld_scenes1.h
+++ b/engines/tsage/ringworld_scenes1.h
@@ -527,7 +527,7 @@ public:
virtual void remove();
virtual void process(Event &event);
virtual void dispatch();
- void showMessage(const Common::String &msg, int colour, Action *action);
+ void showMessage(const Common::String &msg, int color, Action *action);
};
diff --git a/engines/tsage/ringworld_scenes10.cpp b/engines/tsage/ringworld_scenes10.cpp
index 9930f047dc..56d6bd9101 100644
--- a/engines/tsage/ringworld_scenes10.cpp
+++ b/engines/tsage/ringworld_scenes10.cpp
@@ -859,13 +859,13 @@ void Scene9450::Hotspot3::doAction(int action) {
setAction(&scene->_sequenceManager1, scene, 9460, &_globals->_player, &scene->_object2, &scene->_object1, 0);
break;
case OBJECT_TUNIC:
- SceneItem::display(9450, 49, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(9450, 49, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_WALK:
// nothing
break;
case CURSOR_LOOK:
- SceneItem::display(9450, 41, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(9450, 41, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_USE:
case CURSOR_TALK:
@@ -876,7 +876,7 @@ void Scene9450::Hotspot3::doAction(int action) {
_globals->_player.disableControl();
setAction(&scene->_sequenceManager1, scene, 9459, &scene->_object2, &scene->_object1, &scene->_object3, &_globals->_player, 0);
} else if ((_globals->_inventory._cloak._sceneNumber != 1) && (_globals->_inventory._jacket._sceneNumber != 1) && (_globals->_inventory._tunic2._sceneNumber != 1)) {
- SceneItem::display(9450, 38, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(9450, 38, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
} else {
scene->_sceneMode = 9460;
_globals->_player.disableControl();
@@ -884,7 +884,7 @@ void Scene9450::Hotspot3::doAction(int action) {
}
break;
default:
- SceneItem::display(9450, 45, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(9450, 45, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
}
}
@@ -1330,7 +1330,7 @@ void Scene9750::postInit(SceneObjectList *OwnerList) {
void Scene9850::Object6::doAction(int action) {
if ((_flags & OBJFLAG_HIDE) == 0) {
if (action == CURSOR_LOOK) {
- SceneItem::display(9850, 27, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(9850, 27, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
} else if (action == CURSOR_USE) {
_globals->_inventory._scimitar._sceneNumber = 1;
hide();
@@ -1342,7 +1342,7 @@ void Scene9850::Object6::doAction(int action) {
void Scene9850::Object7::doAction(int action) {
if ((_flags & OBJFLAG_HIDE) == 0) {
if (action == CURSOR_LOOK) {
- SceneItem::display(9850, 28, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(9850, 28, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
} else if (action == CURSOR_USE) {
_globals->_inventory._sword._sceneNumber = 1;
hide();
@@ -1371,7 +1371,7 @@ void Scene9850::Hotspot12::doAction(int action) {
} else if ((action != CURSOR_LOOK) || (_globals->_inventory._tunic2._sceneNumber != 1)) {
NamedHotspot::doAction(action);
} else {
- SceneItem::display(9850, 30, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(9850, 30, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
}
}
@@ -1393,7 +1393,7 @@ void Scene9850::Hotspot14::doAction(int action) {
} else if ((action != CURSOR_LOOK) || (_globals->_inventory._jacket._sceneNumber != 1)) {
NamedHotspot::doAction(action);
} else {
- SceneItem::display(9850, 30, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(9850, 30, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
}
}
@@ -1415,7 +1415,7 @@ void Scene9850::Hotspot16::doAction(int action) {
} else if ((action != CURSOR_LOOK) || (_globals->_inventory._cloak._sceneNumber != 1)) {
NamedHotspot::doAction(action);
} else {
- SceneItem::display(9850, 30, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(9850, 30, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
}
}
@@ -1423,7 +1423,7 @@ void Scene9850::Hotspot17::doAction(int action) {
Scene9850 *scene = (Scene9850 *)_globals->_sceneManager._scene;
if (action == OBJECT_SCANNER) {
- SceneItem::display(9850, 32, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(9850, 32, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
} else {
if (action == CURSOR_USE)
scene->_soundHandler.startSound(306, 0, 127);
@@ -1435,7 +1435,7 @@ void Scene9850::Hotspot18::doAction(int action) {
Scene9850 *scene = (Scene9850 *)_globals->_sceneManager._scene;
if (action == OBJECT_SCANNER) {
- SceneItem::display(9850, 32, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(9850, 32, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
} else {
if (action == CURSOR_USE)
scene->_soundHandler.startSound(306, 0, 127);
@@ -1447,7 +1447,7 @@ void Scene9850::Hotspot19::doAction(int action) {
Scene9850 *scene = (Scene9850 *)_globals->_sceneManager._scene;
if (action == OBJECT_SCANNER) {
- SceneItem::display(9850, 31, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(9850, 31, SET_Y, 20, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
} else {
if (action == CURSOR_USE)
scene->_soundHandler.startSound(313, 0, 127);
@@ -1705,7 +1705,7 @@ void Scene9900::strAction2::signal() {
_txtArray1[_txtArray1Index]._textMode = ALIGN_CENTRE;
_txtArray1[_txtArray1Index]._width = 240;
_txtArray1[_txtArray1Index]._fontNumber = 2;
- _txtArray1[_txtArray1Index]._colour1 = 7;
+ _txtArray1[_txtArray1Index]._color1 = 7;
_txtArray1[_txtArray1Index].setup(msg);
_txtArray1[_txtArray1Index]._field7A = 20;
_txtArray1[_txtArray1Index]._moveDiff.y = 2;
@@ -1720,7 +1720,7 @@ void Scene9900::strAction2::signal() {
_txtArray2[_txtArray1Index]._textMode = ALIGN_CENTRE;
_txtArray2[_txtArray1Index]._width = 240;
_txtArray2[_txtArray1Index]._fontNumber = 2;
- _txtArray2[_txtArray1Index]._colour1 = 23;
+ _txtArray2[_txtArray1Index]._color1 = 23;
msg = _vm->_dataManager->getMessage(8030, _lineNum++);
_txtArray2[_txtArray1Index].setup(msg);
@@ -1999,7 +1999,7 @@ void Scene9999::Action2::signal() {
setDelay(10);
break;
case 1:
- SceneItem::display(9999, 0, SET_Y, 10, SET_X, 30, SET_FONT, 2, SET_BG_COLOUR, -1, SET_EXT_BGCOLOUR, 23, SET_WIDTH, 260, SET_KEEP_ONSCREEN, 1, LIST_END);
+ SceneItem::display(9999, 0, SET_Y, 10, SET_X, 30, SET_FONT, 2, SET_BG_COLOR, -1, SET_EXT_BGCOLOR, 23, SET_WIDTH, 260, SET_KEEP_ONSCREEN, 1, LIST_END);
setDelay(300);
break;
case 2:
diff --git a/engines/tsage/ringworld_scenes2.cpp b/engines/tsage/ringworld_scenes2.cpp
index 8d95460615..c0b2fbb966 100644
--- a/engines/tsage/ringworld_scenes2.cpp
+++ b/engines/tsage/ringworld_scenes2.cpp
@@ -76,8 +76,8 @@ void Scene1000::Action2::signal() {
setDelay(10);
break;
case 1:
- SceneItem::display(1000, 0, SET_Y, 20, SET_FONT, 2, SET_BG_COLOUR, -1,
- SET_EXT_BGCOLOUR, 35, SET_WIDTH, 200, SET_KEEP_ONSCREEN, 1, LIST_END);
+ SceneItem::display(1000, 0, SET_Y, 20, SET_FONT, 2, SET_BG_COLOR, -1,
+ SET_EXT_BGCOLOR, 35, SET_WIDTH, 200, SET_KEEP_ONSCREEN, 1, LIST_END);
setDelay(180);
break;
case 2:
@@ -521,7 +521,7 @@ void Scene1001::postInit(SceneObjectList *OwnerList) {
_stripManager.addSpeaker(&_speakerCText);
_stripManager.addSpeaker(&_speakerCR);
_stripManager.addSpeaker(&_speakerSL);
- _speakerQText._colour1 = 11;
+ _speakerQText._color1 = 11;
_object3.postInit();
_object3.setVisage(16);
@@ -666,7 +666,7 @@ void Scene1400::Action1::signal() {
setDelay(5);
break;
case 1: {
- SceneItem::display(1400, 0, SET_X, 120, SET_Y, 610, SET_FONT, 2, SET_EXT_BGCOLOUR, 23, SET_KEEP_ONSCREEN, -1, LIST_END);
+ SceneItem::display(1400, 0, SET_X, 120, SET_Y, 610, SET_FONT, 2, SET_EXT_BGCOLOR, 23, SET_KEEP_ONSCREEN, -1, LIST_END);
Common::Point pt(160, 700);
NpcMover *mover = new NpcMover();
@@ -687,7 +687,7 @@ void Scene1400::Action1::signal() {
}
case 3:
SceneItem::display(1400, 2, SET_X, 60, SET_Y, _globals->_sceneManager._scene->_sceneBounds.bottom - 80,
- SET_FONT, 2, SET_FG_COLOUR, 13, SET_POS_MODE, 0, SET_KEEP_ONSCREEN, -1, LIST_END);
+ SET_FONT, 2, SET_FG_COLOR, 13, SET_POS_MODE, 0, SET_KEEP_ONSCREEN, -1, LIST_END);
setDelay(420);
break;
case 4:
@@ -696,7 +696,7 @@ void Scene1400::Action1::signal() {
break;
case 5:
SceneItem::display(1400, 3, SET_X, 60, SET_Y, _globals->_sceneManager._scene->_sceneBounds.bottom - 80,
- SET_FONT, 2, SET_FG_COLOUR, 23, SET_POS_MODE, 0, SET_KEEP_ONSCREEN, -1, LIST_END);
+ SET_FONT, 2, SET_FG_COLOR, 23, SET_POS_MODE, 0, SET_KEEP_ONSCREEN, -1, LIST_END);
setDelay(360);
break;
case 6:
@@ -722,7 +722,7 @@ void Scene1400::Action1::signal() {
_globals->_player.animate(ANIM_MODE_2, NULL);
SceneItem::display(1400, 4, SET_X, 30, SET_Y, _globals->_player._position.y + 10, SET_FONT, 2,
- SET_FG_COLOUR, 13, SET_POS_MODE, 0, SET_KEEP_ONSCREEN, -1, LIST_END);
+ SET_FG_COLOR, 13, SET_POS_MODE, 0, SET_KEEP_ONSCREEN, -1, LIST_END);
setDelay(300);
break;
case 9: {
diff --git a/engines/tsage/ringworld_scenes3.cpp b/engines/tsage/ringworld_scenes3.cpp
index b37b156907..6895c3b669 100644
--- a/engines/tsage/ringworld_scenes3.cpp
+++ b/engines/tsage/ringworld_scenes3.cpp
@@ -226,8 +226,8 @@ void Scene2000::Action10::signal() {
error("Old stuff");
break;
case 2:
- SceneItem::display(2000, 17, SET_Y, 20, SET_X, 110, SET_FONT, 2, SET_BG_COLOUR, -1,
- SET_FG_COLOUR, 17, SET_WIDTH, 200, SET_POS_MODE, 0, SET_KEEP_ONSCREEN, 1, LIST_END);
+ SceneItem::display(2000, 17, SET_Y, 20, SET_X, 110, SET_FONT, 2, SET_BG_COLOR, -1,
+ SET_FG_COLOR, 17, SET_WIDTH, 200, SET_POS_MODE, 0, SET_KEEP_ONSCREEN, 1, LIST_END);
break;
case 3:
SceneItem::display(0, 0);
@@ -1995,12 +1995,12 @@ void Scene2120::Action1::signal() {
break;
case 1:
// First page of index
- SceneItem::display(2120, 0, SET_X, 120, SET_FONT, 1, SET_EXT_BGCOLOUR, 7, SET_BG_COLOUR, -1,
+ SceneItem::display(2120, 0, SET_X, 120, SET_FONT, 1, SET_EXT_BGCOLOR, 7, SET_BG_COLOR, -1,
SET_WIDTH, 200, SET_KEEP_ONSCREEN, -1, SET_TEXT_MODE, 0, LIST_END);
break;
case 2:
// Second page of index
- SceneItem::display(2120, 1, SET_X, 120, SET_FONT, 1, SET_EXT_BGCOLOUR, 7, SET_BG_COLOUR, -1,
+ SceneItem::display(2120, 1, SET_X, 120, SET_FONT, 1, SET_EXT_BGCOLOR, 7, SET_BG_COLOR, -1,
SET_WIDTH, 200, SET_KEEP_ONSCREEN, -1, SET_TEXT_MODE, 0, LIST_END);
break;
case 3:
@@ -2016,7 +2016,7 @@ void Scene2120::Action1::signal() {
case 4:
// Display page of text
SceneItem::display(2121, _entries[scene->_subjectIndex]._lineNum + scene->_lineOffset,
- SET_X, 130, SET_FONT, 1, SET_EXT_BGCOLOUR, 7, SET_BG_COLOUR, -1, SET_WIDTH, 200,
+ SET_X, 130, SET_FONT, 1, SET_EXT_BGCOLOR, 7, SET_BG_COLOR, -1, SET_WIDTH, 200,
SET_KEEP_ONSCREEN, -1, SET_TEXT_MODE, 0, LIST_END);
_actionIndex = 4;
break;
@@ -2731,7 +2731,7 @@ void Scene2200::Action3::signal() {
scene->_hotspot7.setFrame(1);
scene->_hotspot7.setPosition(Common::Point(145, 165));
- SceneItem::display(60, 1, SET_Y, 40, SET_X, 25, SET_FONT, 75, SET_BG_COLOUR, -1, SET_FG_COLOUR, 34,
+ SceneItem::display(60, 1, SET_Y, 40, SET_X, 25, SET_FONT, 75, SET_BG_COLOR, -1, SET_FG_COLOR, 34,
SET_POS_MODE, 0, SET_WIDTH, 280, SET_KEEP_ONSCREEN, 1, LIST_END);
_state = 1;
setDelay(1800);
@@ -2740,7 +2740,7 @@ void Scene2200::Action3::signal() {
case 3:
case 4:
case 5:
- SceneItem::display(60, _actionIndex - 2, SET_Y, 40, SET_X, 25, SET_FONT, 75, SET_BG_COLOUR, -1, SET_FG_COLOUR, 34,
+ SceneItem::display(60, _actionIndex - 2, SET_Y, 40, SET_X, 25, SET_FONT, 75, SET_BG_COLOR, -1, SET_FG_COLOR, 34,
SET_POS_MODE, 0, SET_WIDTH, 280, SET_KEEP_ONSCREEN, 1, LIST_END);
setDelay(1800);
break;
@@ -4876,7 +4876,7 @@ void Scene2310::signal() {
_sceneText._width = 280;
_sceneText._textMode = ALIGN_CENTRE;
- _sceneText._colour1 = 35;
+ _sceneText._color1 = 35;
_sceneText._fontNumber = 2;
_sceneText.setup(msg);
_sceneText.setPriority2(255);
diff --git a/engines/tsage/ringworld_scenes8.cpp b/engines/tsage/ringworld_scenes8.cpp
index 416b7fe0fd..e437662774 100644
--- a/engines/tsage/ringworld_scenes8.cpp
+++ b/engines/tsage/ringworld_scenes8.cpp
@@ -340,7 +340,7 @@ void Scene7000::Action7::signal() {
void Scene7000::SceneItem1::doAction(int action) {
if (action == CURSOR_LOOK)
- SceneItem::display(7000, 2, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7000, 2, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
SceneItem::doAction(action);
}
@@ -406,9 +406,9 @@ void Scene7000::Object1::doAction(int action) {
break;
case CURSOR_LOOK:
if (_globals->getFlag(81))
- SceneItem::display(7000, 1, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7000, 1, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
else
- SceneItem::display(7000, 0, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7000, 0, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_USE:
if (_globals->getFlag(81)) {
@@ -416,7 +416,7 @@ void Scene7000::Object1::doAction(int action) {
_globals->_player.disableControl();
scene->setAction(&scene->_action5);
} else {
- SceneItem::display(7000, 5, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7000, 5, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
}
break;
case CURSOR_TALK:
@@ -451,7 +451,7 @@ void Scene7000::dispatch() {
if (!_globals->getFlag(13)) {
_globals->_player.disableControl();
_globals->_player.addMover(0);
- SceneItem::display(7000, 3, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7000, 3, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
_sceneMode = 7001;
setAction(&scene->_sequenceManager, this, 7001, &_globals->_player, NULL);
} else if (!_globals->getFlag(52)) {
@@ -1677,7 +1677,7 @@ void Scene7700::Action4::signal() {
break;
case 3:
CursorMan.showMouse(true);
- SceneItem::display(7700, 11, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 11, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
_globals->_player.enableControl();
remove();
break;
@@ -1737,14 +1737,14 @@ void Scene7700::Action6::signal() {
void Scene7700::SceneHotspot1::doAction(int action) {
if (action == CURSOR_LOOK)
- SceneItem::display(7700, 4, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 4, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
else
SceneHotspot::doAction(action);
}
void Scene7700::SceneHotspot2::doAction(int action) {
if (action == CURSOR_LOOK)
- SceneItem::display(7700, 6, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 6, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
else
SceneHotspot::doAction(action);
}
@@ -1754,14 +1754,14 @@ void Scene7700::SceneHotspot3::doAction(int action) {
switch (action) {
case OBJECT_KEY:
- SceneItem::display(7702, 3, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7702, 3, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
_globals->_inventory._key._sceneNumber = 7700;
break;
case CURSOR_LOOK:
if (_globals->_inventory._key._sceneNumber == 7700)
scene->setAction(&scene->_action4, 0);
else
- SceneItem::display(7700, 53, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 53, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_USE:
if (!_globals->getFlag(78)) {
@@ -1784,14 +1784,14 @@ void Scene7700::SceneHotspot4::doAction(int action) {
switch (action) {
case CURSOR_LOOK:
- SceneItem::display(7700, 12, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 12, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_USE:
if (!_globals->getFlag(78)) {
scene->_sceneMode = 7712;
scene->setAction(&scene->_sequenceManager, scene, 7715, 0);
} else {
- SceneItem::display(7700, 12, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 12, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
}
break;
default:
@@ -1805,7 +1805,7 @@ void Scene7700::SceneHotspot5::doAction(int action) {
switch (action) {
case CURSOR_LOOK:
- SceneItem::display(7700, 28, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 28, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_USE:
if (_globals->getFlag(78)) {
@@ -1828,10 +1828,10 @@ void Scene7700::SceneHotspot5::doAction(int action) {
void Scene7700::SceneHotspot6::doAction(int action) {
switch (action) {
case CURSOR_LOOK:
- SceneItem::display(7700, 43, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 43, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_USE:
- SceneItem::display(7700, 56, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 56, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
default:
SceneHotspot::doAction(action);
@@ -1841,7 +1841,7 @@ void Scene7700::SceneHotspot6::doAction(int action) {
void Scene7700::SceneItem7::doAction(int action) {
if (action == CURSOR_LOOK)
- SceneItem::display(7700, 51, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 51, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
}
void Scene7700::SceneHotspot8::doAction(int action) {
@@ -1849,7 +1849,7 @@ void Scene7700::SceneHotspot8::doAction(int action) {
switch (action) {
case CURSOR_LOOK:
- SceneItem::display(7700, 48, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 48, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_USE:
scene->_sceneMode = 7709;
@@ -1875,7 +1875,7 @@ void Scene7700::SceneHotspot9::doAction(int action) {
switch (action) {
case CURSOR_LOOK:
- SceneItem::display(7700, 48, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 48, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_USE:
scene->_sceneMode = 7709;
@@ -1917,7 +1917,7 @@ void Scene7700::Object1::doAction(int action) {
Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene;
if (action == CURSOR_LOOK) {
- SceneItem::display(7700, _lookLineNum, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, _lookLineNum, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
} else if (action == CURSOR_USE) {
if (_globals->getFlag(78)) {
_globals->_player.disableControl();
@@ -1934,10 +1934,10 @@ void Scene7700::Object1::doAction(int action) {
void Scene7700::SceneHotspot11::doAction(int action) {
switch (action) {
case CURSOR_LOOK:
- SceneItem::display(7700, _lookLineNum, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, _lookLineNum, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_USE:
- SceneItem::display(7701, _useLineNum, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7701, _useLineNum, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
default:
SceneHotspot::doAction(action);
@@ -1948,7 +1948,7 @@ void Scene7700::SceneHotspot11::doAction(int action) {
void Scene7700::Object1::signal() {
if (_state == 0) {
_state = 1;
- SceneItem::display(7701, _defltLineNum, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7701, _defltLineNum, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
} else {
_state = 0;
}
@@ -1959,7 +1959,7 @@ void Scene7700::Object3::doAction(int action) {
Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene;
if (action == CURSOR_LOOK) {
- SceneItem::display(7700, 34, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 34, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
} else if (action == CURSOR_USE) {
if (_globals->getFlag(78)) {
if (scene->_object3._frame == 1) {
@@ -1967,7 +1967,7 @@ void Scene7700::Object3::doAction(int action) {
scene->_sceneMode = 7707;
scene->setAction(&scene->_sequenceManager, scene, 7707, &_globals->_player, this, 0);
} else {
- SceneItem::display(7700, 60, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 60, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
}
} else {
scene->_sceneMode = 7712;
@@ -1984,13 +1984,13 @@ void Scene7700::Object7::doAction(int action) {
switch (action) {
case CURSOR_LOOK:
if (_globals->getFlag(78))
- SceneItem::display(7700, 45, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 45, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
else
- SceneItem::display(7700, 44, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 44, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_USE:
if (_globals->getFlag(78)) {
- SceneItem::display(7701, 41, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7701, 41, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
} else {
scene->_sceneMode = 7712;
scene->setAction(&scene->_sequenceManager, scene, 7714, 0);
@@ -1998,7 +1998,7 @@ void Scene7700::Object7::doAction(int action) {
break;
case CURSOR_TALK:
if (_globals->getFlag(78)) {
- SceneItem::display(7702, 1, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7702, 1, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
} else {
_globals->_player.disableControl();
if (_state == 0) {
@@ -2084,13 +2084,13 @@ void Scene7700::Object9::doAction(int action) {
switch (action) {
case CURSOR_LOOK:
- SceneItem::display(7700, 49, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 49, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_USE:
- SceneItem::display(7701, 42, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7701, 42, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_TALK:
- SceneItem::display(7702, 4, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7702, 4, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case OBJECT_KEY:
if (_frame == 1) {
@@ -2116,7 +2116,7 @@ void Scene7700::Object10::doAction(int action) {
Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene;
if (action == CURSOR_LOOK) {
- SceneItem::display(7700, 50, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 50, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
} else if (action == CURSOR_USE) {
_globals->setFlag(80);
scene->_sceneItem10.remove();
@@ -2135,19 +2135,19 @@ void Scene7700::Object11::doAction(int action) {
switch (action) {
case OBJECT_SCANNER:
if (_frame != 1)
- SceneItem::display(7701, 44, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7701, 44, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
else
SceneItem::doAction(action);
break;
case CURSOR_LOOK:
if (_frame != 1)
- SceneItem::display(7700, 9, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 9, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
else
- SceneItem::display(7700, 52, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 52, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case CURSOR_USE:
if (_frame != 1) {
- SceneItem::display(7701, 8, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7701, 8, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
} else {
_globals->setFlag(49);
_globals->_player.disableControl();
@@ -2171,7 +2171,7 @@ void Scene7700::Object12::doAction(int action) {
Scene7700 *scene = (Scene7700 *)_globals->_sceneManager._scene;
if (action == CURSOR_LOOK) {
- SceneItem::display(7700, 15, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 15, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
} else if (action == CURSOR_USE) {
if (_globals->getFlag(78)) {
scene->_sceneMode = 7713;
@@ -2225,7 +2225,7 @@ void Scene7700::signal() {
break;
case 7710:
_globals->_player.enableControl();
- SceneItem::display(7700, 62, SET_WIDTH, 200, SET_EXT_BGCOLOUR, 7, LIST_END);
+ SceneItem::display(7700, 62, SET_WIDTH, 200, SET_EXT_BGCOLOR, 7, LIST_END);
break;
case 7713:
_emptyJar.remove();