diff options
Diffstat (limited to 'engines/wintermute/base/base_script_holder.cpp')
-rw-r--r-- | engines/wintermute/base/base_script_holder.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/engines/wintermute/base/base_script_holder.cpp b/engines/wintermute/base/base_script_holder.cpp index abe5501b8d..d1a9d4aa46 100644 --- a/engines/wintermute/base/base_script_holder.cpp +++ b/engines/wintermute/base/base_script_holder.cpp @@ -43,7 +43,7 @@ BaseScriptHolder::BaseScriptHolder(BaseGame *inGame) : BaseScriptable(inGame) { setName("<unnamed>"); _freezable = true; - _filename = NULL; + _filename = nullptr; } @@ -56,11 +56,11 @@ BaseScriptHolder::~BaseScriptHolder() { ////////////////////////////////////////////////////////////////////////// bool BaseScriptHolder::cleanup() { delete[] _filename; - _filename = NULL; + _filename = nullptr; for (uint32 i = 0; i < _scripts.size(); i++) { _scripts[i]->finish(true); - _scripts[i]->_owner = NULL; + _scripts[i]->_owner = nullptr; } _scripts.clear(); @@ -69,15 +69,15 @@ bool BaseScriptHolder::cleanup() { ////////////////////////////////////////////////////////////////////// void BaseScriptHolder::setFilename(const char *filename) { - if (_filename != NULL) { + if (_filename != nullptr) { delete[] _filename; - _filename = NULL; + _filename = nullptr; } - if (filename == NULL) { + if (filename == nullptr) { return; } _filename = new char [strlen(filename) + 1]; - if (_filename != NULL) { + if (_filename != nullptr) { strcpy(_filename, filename); } } @@ -388,8 +388,8 @@ bool BaseScriptHolder::parseProperty(byte *buffer, bool complete) { buffer = params; } - char *propName = NULL; - char *propValue = NULL; + char *propName = nullptr; + char *propValue = nullptr; while ((cmd = parser.getCommand((char **)&buffer, commands, (char **)¶ms)) > 0) { switch (cmd) { @@ -418,16 +418,16 @@ bool BaseScriptHolder::parseProperty(byte *buffer, bool complete) { if (cmd == PARSERR_TOKENNOTFOUND) { delete[] propName; delete[] propValue; - propName = NULL; - propValue = NULL; + propName = nullptr; + propValue = nullptr; _gameRef->LOG(0, "Syntax error in PROPERTY definition"); return STATUS_FAILED; } - if (cmd == PARSERR_GENERIC || propName == NULL || propValue == NULL) { + if (cmd == PARSERR_GENERIC || propName == nullptr || propValue == nullptr) { delete[] propName; delete[] propValue; - propName = NULL; - propValue = NULL; + propName = nullptr; + propValue = nullptr; _gameRef->LOG(0, "Error loading PROPERTY definition"); return STATUS_FAILED; } @@ -440,8 +440,8 @@ bool BaseScriptHolder::parseProperty(byte *buffer, bool complete) { delete val; delete[] propName; delete[] propValue; - propName = NULL; - propValue = NULL; + propName = nullptr; + propValue = nullptr; return STATUS_OK; } @@ -474,7 +474,7 @@ ScScript *BaseScriptHolder::invokeMethodThread(const char *methodName) { } } } - return NULL; + return nullptr; } |