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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#include "common/file.h"
+#include "engines/wintermute/utils/path_util.h"
+
+namespace Wintermute {
+
+//////////////////////////////////////////////////////////////////////////
+AnsiString PathUtil::unifySeparators(const AnsiString &path) {
+ AnsiString newPath = path;
+
+ for (uint32 i = 0; i < newPath.size(); i++) {
+ if (newPath[i] == '\\') {
+ newPath.setChar('/', i);
+ }
+ }
+
+ return newPath;
+}
+
+//////////////////////////////////////////////////////////////////////////
+AnsiString PathUtil::normalizeFileName(const AnsiString &path) {
+ AnsiString newPath = unifySeparators(path);
+ newPath.toLowercase();
+ return newPath;
+}
+
+//////////////////////////////////////////////////////////////////////////
+AnsiString PathUtil::combine(const AnsiString &path1, const AnsiString &path2) {
+ AnsiString newPath1 = unifySeparators(path1);
+ AnsiString newPath2 = unifySeparators(path2);
+
+ if (!newPath1.hasSuffix("/") && !newPath2.hasPrefix("/")) {
+ newPath1 += "/";
+ }
+
+ return newPath1 + newPath2;
+}
+
+//////////////////////////////////////////////////////////////////////////
+AnsiString PathUtil::getDirectoryName(const AnsiString &path) {
+ AnsiString newPath = unifySeparators(path);
+ Common::String filename = getFileName(path);
+ return Common::String(path.c_str(), path.size() - filename.size());
+}
+
+//////////////////////////////////////////////////////////////////////////
+AnsiString PathUtil::getFileName(const AnsiString &path) {
+ AnsiString newPath = unifySeparators(path);
+ Common::String lastPart = Common::lastPathComponent(newPath, '/');
+ if (lastPart[lastPart.size() - 1 ] != '/') {
+ return lastPart;
+ } else {
+ return path;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+AnsiString PathUtil::getFileNameWithoutExtension(const AnsiString &path) {
+ AnsiString fileName = getFileName(path);
+ // TODO: Prettify this.
+ AnsiString extension = Common::lastPathComponent(fileName, '.');
+ for (uint32 i = 0; i < extension.size() + 1; i++) {
+ fileName.deleteLastChar();
+ }
+ return fileName;
+}
+
+//////////////////////////////////////////////////////////////////////////
+AnsiString PathUtil::getExtension(const AnsiString &path) {
+ AnsiString fileName = getFileName(path);
+ return Common::lastPathComponent(path, '.');
+}
+
+} // end of namespace Wintermute