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-rw-r--r--engines/wintermute/utils/convert_utf.cpp615
-rw-r--r--engines/wintermute/utils/convert_utf.h148
-rw-r--r--engines/wintermute/utils/crc.cpp237
-rw-r--r--engines/wintermute/utils/crc.h85
-rw-r--r--engines/wintermute/utils/path_util.cpp101
-rw-r--r--engines/wintermute/utils/path_util.h49
-rw-r--r--engines/wintermute/utils/string_util.cpp232
-rw-r--r--engines/wintermute/utils/string_util.h56
-rw-r--r--engines/wintermute/utils/utils.cpp261
-rw-r--r--engines/wintermute/utils/utils.h64
10 files changed, 1848 insertions, 0 deletions
diff --git a/engines/wintermute/utils/convert_utf.cpp b/engines/wintermute/utils/convert_utf.cpp
new file mode 100644
index 0000000000..7ebc011d01
--- /dev/null
+++ b/engines/wintermute/utils/convert_utf.cpp
@@ -0,0 +1,615 @@
+/*
+ * Copyright 2001-2004 Unicode, Inc.
+ *
+ * Disclaimer
+ *
+ * This source code is provided as is by Unicode, Inc. No claims are
+ * made as to fitness for any particular purpose. No warranties of any
+ * kind are expressed or implied. The recipient agrees to determine
+ * applicability of information provided. If this file has been
+ * purchased on magnetic or optical media from Unicode, Inc., the
+ * sole remedy for any claim will be exchange of defective media
+ * within 90 days of receipt.
+ *
+ * Limitations on Rights to Redistribute This Code
+ *
+ * Unicode, Inc. hereby grants the right to freely use the information
+ * supplied in this file in the creation of products supporting the
+ * Unicode Standard, and to make copies of this file in any form
+ * for internal or external distribution as long as this notice
+ * remains attached.
+ */
+
+/* ---------------------------------------------------------------------
+
+ Conversions between UTF32, UTF-16, and UTF-8. Source code file.
+ Author: Mark E. Davis, 1994.
+ Rev History: Rick McGowan, fixes & updates May 2001.
+ Sept 2001: fixed const & error conditions per
+ mods suggested by S. Parent & A. Lillich.
+ June 2002: Tim Dodd added detection and handling of incomplete
+ source sequences, enhanced error detection, added casts
+ to eliminate compiler warnings.
+ July 2003: slight mods to back out aggressive FFFE detection.
+ Jan 2004: updated switches in from-UTF8 conversions.
+ Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions.
+
+ See the header file "ConvertUTF.h" for complete documentation.
+
+------------------------------------------------------------------------ */
+
+
+#include "engines/wintermute/utils/convert_utf.h"
+#ifdef CVTUTF_DEBUG
+#include "common/textconsole.h"
+#endif
+
+namespace Wintermute {
+
+static const int halfShift = 10; /* used for shifting by 10 bits */
+
+static const UTF32 halfBase = 0x0010000UL;
+static const UTF32 halfMask = 0x3FFUL;
+
+#define UNI_SUR_HIGH_START (UTF32)0xD800
+#define UNI_SUR_HIGH_END (UTF32)0xDBFF
+#define UNI_SUR_LOW_START (UTF32)0xDC00
+#define UNI_SUR_LOW_END (UTF32)0xDFFF
+#define false 0
+#define true 1
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF32toUTF16(
+ const UTF32 **sourceStart, const UTF32 *sourceEnd,
+ UTF16 **targetStart, UTF16 *targetEnd, ConversionFlags flags) {
+ ConversionResult result = conversionOK;
+ const UTF32 *source = *sourceStart;
+ UTF16 *target = *targetStart;
+ while (source < sourceEnd) {
+ UTF32 ch;
+ if (target >= targetEnd) {
+ result = targetExhausted;
+ break;
+ }
+ ch = *source++;
+ if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
+ /* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */
+ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
+ if (flags == strictConversion) {
+ --source; /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ } else {
+ *target++ = UNI_REPLACEMENT_CHAR;
+ }
+ } else {
+ *target++ = (UTF16)ch; /* normal case */
+ }
+ } else if (ch > UNI_MAX_LEGAL_UTF32) {
+ if (flags == strictConversion) {
+ result = sourceIllegal;
+ } else {
+ *target++ = UNI_REPLACEMENT_CHAR;
+ }
+ } else {
+ /* target is a character in range 0xFFFF - 0x10FFFF. */
+ if (target + 1 >= targetEnd) {
+ --source; /* Back up source pointer! */
+ result = targetExhausted;
+ break;
+ }
+ ch -= halfBase;
+ *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
+ *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
+ }
+ }
+ *sourceStart = source;
+ *targetStart = target;
+ return result;
+}
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF16toUTF32(
+ const UTF16 **sourceStart, const UTF16 *sourceEnd,
+ UTF32 **targetStart, UTF32 *targetEnd, ConversionFlags flags) {
+ ConversionResult result = conversionOK;
+ const UTF16 *source = *sourceStart;
+ UTF32 *target = *targetStart;
+ UTF32 ch, ch2;
+ while (source < sourceEnd) {
+ const UTF16 *oldSource = source; /* In case we have to back up because of target overflow. */
+ ch = *source++;
+ /* If we have a surrogate pair, convert to UTF32 first. */
+ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
+ /* If the 16 bits following the high surrogate are in the source buffer... */
+ if (source < sourceEnd) {
+ ch2 = *source;
+ /* If it's a low surrogate, convert to UTF32. */
+ if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
+ ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
+ + (ch2 - UNI_SUR_LOW_START) + halfBase;
+ ++source;
+ } else if (flags == strictConversion) { /* it's an unpaired high surrogate */
+ --source; /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ }
+ } else { /* We don't have the 16 bits following the high surrogate. */
+ --source; /* return to the high surrogate */
+ result = sourceExhausted;
+ break;
+ }
+ } else if (flags == strictConversion) {
+ /* UTF-16 surrogate values are illegal in UTF-32 */
+ if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
+ --source; /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ }
+ }
+ if (target >= targetEnd) {
+ source = oldSource; /* Back up source pointer! */
+ result = targetExhausted;
+ break;
+ }
+ *target++ = ch;
+ }
+ *sourceStart = source;
+ *targetStart = target;
+#ifdef CVTUTF_DEBUG
+ if (result == sourceIllegal) {
+ warning("ConvertUTF16toUTF32 illegal seq 0x%04x,%04x\n", ch, ch2);
+ }
+#endif
+ return result;
+}
+
+/* --------------------------------------------------------------------- */
+
+/*
+ * Index into the table below with the first byte of a UTF-8 sequence to
+ * get the number of trailing bytes that are supposed to follow it.
+ * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
+ * left as-is for anyone who may want to do such conversion, which was
+ * allowed in earlier algorithms.
+ */
+static const char trailingBytesForUTF8[256] = {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5
+};
+
+/*
+ * Magic values subtracted from a buffer value during UTF8 conversion.
+ * This table contains as many values as there might be trailing bytes
+ * in a UTF-8 sequence.
+ */
+static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,
+ 0x03C82080UL, 0xFA082080UL, 0x82082080UL
+ };
+
+/*
+ * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
+ * into the first byte, depending on how many bytes follow. There are
+ * as many entries in this table as there are UTF-8 sequence types.
+ * (I.e., one byte sequence, two byte... etc.). Remember that sequencs
+ * for *legal* UTF-8 will be 4 or fewer bytes total.
+ */
+static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
+
+/* --------------------------------------------------------------------- */
+
+/* The interface converts a whole buffer to avoid function-call overhead.
+ * Constants have been gathered. Loops & conditionals have been removed as
+ * much as possible for efficiency, in favor of drop-through switches.
+ * (See "Note A" at the bottom of the file for equivalent code.)
+ * If your compiler supports it, the "isLegalUTF8" call can be turned
+ * into an inline function.
+ */
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF16toUTF8(
+ const UTF16 **sourceStart, const UTF16 *sourceEnd,
+ UTF8 **targetStart, UTF8 *targetEnd, ConversionFlags flags) {
+ ConversionResult result = conversionOK;
+ const UTF16 *source = *sourceStart;
+ UTF8 *target = *targetStart;
+ while (source < sourceEnd) {
+ UTF32 ch;
+ unsigned short bytesToWrite = 0;
+ const UTF32 byteMask = 0xBF;
+ const UTF32 byteMark = 0x80;
+ const UTF16 *oldSource = source; /* In case we have to back up because of target overflow. */
+ ch = *source++;
+ /* If we have a surrogate pair, convert to UTF32 first. */
+ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
+ /* If the 16 bits following the high surrogate are in the source buffer... */
+ if (source < sourceEnd) {
+ UTF32 ch2 = *source;
+ /* If it's a low surrogate, convert to UTF32. */
+ if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
+ ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
+ + (ch2 - UNI_SUR_LOW_START) + halfBase;
+ ++source;
+ } else if (flags == strictConversion) { /* it's an unpaired high surrogate */
+ --source; /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ }
+ } else { /* We don't have the 16 bits following the high surrogate. */
+ --source; /* return to the high surrogate */
+ result = sourceExhausted;
+ break;
+ }
+ } else if (flags == strictConversion) {
+ /* UTF-16 surrogate values are illegal in UTF-32 */
+ if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
+ --source; /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ }
+ }
+ /* Figure out how many bytes the result will require */
+ if (ch < (UTF32)0x80) {
+ bytesToWrite = 1;
+ } else if (ch < (UTF32)0x800) {
+ bytesToWrite = 2;
+ } else if (ch < (UTF32)0x10000) {
+ bytesToWrite = 3;
+ } else if (ch < (UTF32)0x110000) {
+ bytesToWrite = 4;
+ } else {
+ bytesToWrite = 3;
+ ch = UNI_REPLACEMENT_CHAR;
+ }
+
+ target += bytesToWrite;
+ if (target > targetEnd) {
+ source = oldSource; /* Back up source pointer! */
+ target -= bytesToWrite;
+ result = targetExhausted;
+ break;
+ }
+ switch (bytesToWrite) { /* note: everything falls through. */
+ case 4:
+ *--target = (UTF8)((ch | byteMark) & byteMask);
+ ch >>= 6;
+ case 3:
+ *--target = (UTF8)((ch | byteMark) & byteMask);
+ ch >>= 6;
+ case 2:
+ *--target = (UTF8)((ch | byteMark) & byteMask);
+ ch >>= 6;
+ case 1:
+ *--target = (UTF8)(ch | firstByteMark[bytesToWrite]);
+ }
+ target += bytesToWrite;
+ }
+ *sourceStart = source;
+ *targetStart = target;
+ return result;
+}
+
+/* --------------------------------------------------------------------- */
+
+/*
+ * Utility routine to tell whether a sequence of bytes is legal UTF-8.
+ * This must be called with the length pre-determined by the first byte.
+ * If not calling this from ConvertUTF8to*, then the length can be set by:
+ * length = trailingBytesForUTF8[*source]+1;
+ * and the sequence is illegal right away if there aren't that many bytes
+ * available.
+ * If presented with a length > 4, this returns false. The Unicode
+ * definition of UTF-8 goes up to 4-byte sequences.
+ */
+
+static Boolean isLegalUTF8(const UTF8 *source, int length) {
+ UTF8 a;
+ const UTF8 *srcptr = source + length;
+ switch (length) {
+ default:
+ return false;
+ /* Everything else falls through when "true"... */
+ case 4:
+ if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
+ case 3:
+ if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
+ case 2:
+ if ((a = (*--srcptr)) > 0xBF) return false;
+
+ switch (*source) {
+ /* no fall-through in this inner switch */
+ case 0xE0:
+ if (a < 0xA0) return false;
+ break;
+ case 0xED:
+ if (a > 0x9F) return false;
+ break;
+ case 0xF0:
+ if (a < 0x90) return false;
+ break;
+ case 0xF4:
+ if (a > 0x8F) return false;
+ break;
+ default:
+ if (a < 0x80) return false;
+ }
+
+ case 1:
+ if (*source >= 0x80 && *source < 0xC2) return false;
+ }
+ if (*source > 0xF4) return false;
+ return true;
+}
+
+/* --------------------------------------------------------------------- */
+
+/*
+ * Exported function to return whether a UTF-8 sequence is legal or not.
+ * This is not used here; it's just exported.
+ */
+Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) {
+ int length = trailingBytesForUTF8[*source] + 1;
+ if (source + length > sourceEnd) {
+ return false;
+ }
+ return isLegalUTF8(source, length);
+}
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF8toUTF16(
+ const UTF8 **sourceStart, const UTF8 *sourceEnd,
+ UTF16 **targetStart, UTF16 *targetEnd, ConversionFlags flags) {
+ ConversionResult result = conversionOK;
+ const UTF8 *source = *sourceStart;
+ UTF16 *target = *targetStart;
+ while (source < sourceEnd) {
+ UTF32 ch = 0;
+ unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
+ if (source + extraBytesToRead >= sourceEnd) {
+ result = sourceExhausted;
+ break;
+ }
+ /* Do this check whether lenient or strict */
+ if (! isLegalUTF8(source, extraBytesToRead + 1)) {
+ result = sourceIllegal;
+ break;
+ }
+ /*
+ * The cases all fall through. See "Note A" below.
+ */
+ switch (extraBytesToRead) {
+ case 5:
+ ch += *source++;
+ ch <<= 6; /* remember, illegal UTF-8 */
+ case 4:
+ ch += *source++;
+ ch <<= 6; /* remember, illegal UTF-8 */
+ case 3:
+ ch += *source++;
+ ch <<= 6;
+ case 2:
+ ch += *source++;
+ ch <<= 6;
+ case 1:
+ ch += *source++;
+ ch <<= 6;
+ case 0:
+ ch += *source++;
+ }
+ ch -= offsetsFromUTF8[extraBytesToRead];
+
+ if (target >= targetEnd) {
+ source -= (extraBytesToRead + 1); /* Back up source pointer! */
+ result = targetExhausted;
+ break;
+ }
+ if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
+ /* UTF-16 surrogate values are illegal in UTF-32 */
+ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
+ if (flags == strictConversion) {
+ source -= (extraBytesToRead + 1); /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ } else {
+ *target++ = UNI_REPLACEMENT_CHAR;
+ }
+ } else {
+ *target++ = (UTF16)ch; /* normal case */
+ }
+ } else if (ch > UNI_MAX_UTF16) {
+ if (flags == strictConversion) {
+ result = sourceIllegal;
+ source -= (extraBytesToRead + 1); /* return to the start */
+ break; /* Bail out; shouldn't continue */
+ } else {
+ *target++ = UNI_REPLACEMENT_CHAR;
+ }
+ } else {
+ /* target is a character in range 0xFFFF - 0x10FFFF. */
+ if (target + 1 >= targetEnd) {
+ source -= (extraBytesToRead + 1); /* Back up source pointer! */
+ result = targetExhausted;
+ break;
+ }
+ ch -= halfBase;
+ *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
+ *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
+ }
+ }
+ *sourceStart = source;
+ *targetStart = target;
+ return result;
+}
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF32toUTF8(
+ const UTF32 **sourceStart, const UTF32 *sourceEnd,
+ UTF8 **targetStart, UTF8 *targetEnd, ConversionFlags flags) {
+ ConversionResult result = conversionOK;
+ const UTF32 *source = *sourceStart;
+ UTF8 *target = *targetStart;
+ while (source < sourceEnd) {
+ UTF32 ch;
+ unsigned short bytesToWrite = 0;
+ const UTF32 byteMask = 0xBF;
+ const UTF32 byteMark = 0x80;
+ ch = *source++;
+ if (flags == strictConversion) {
+ /* UTF-16 surrogate values are illegal in UTF-32 */
+ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
+ --source; /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ }
+ }
+ /*
+ * Figure out how many bytes the result will require. Turn any
+ * illegally large UTF32 things (> Plane 17) into replacement chars.
+ */
+ if (ch < (UTF32)0x80) {
+ bytesToWrite = 1;
+ } else if (ch < (UTF32)0x800) {
+ bytesToWrite = 2;
+ } else if (ch < (UTF32)0x10000) {
+ bytesToWrite = 3;
+ } else if (ch <= UNI_MAX_LEGAL_UTF32) {
+ bytesToWrite = 4;
+ } else {
+ bytesToWrite = 3;
+ ch = UNI_REPLACEMENT_CHAR;
+ result = sourceIllegal;
+ }
+
+ target += bytesToWrite;
+ if (target > targetEnd) {
+ --source; /* Back up source pointer! */
+ target -= bytesToWrite;
+ result = targetExhausted;
+ break;
+ }
+ switch (bytesToWrite) { /* note: everything falls through. */
+ case 4:
+ *--target = (UTF8)((ch | byteMark) & byteMask);
+ ch >>= 6;
+ case 3:
+ *--target = (UTF8)((ch | byteMark) & byteMask);
+ ch >>= 6;
+ case 2:
+ *--target = (UTF8)((ch | byteMark) & byteMask);
+ ch >>= 6;
+ case 1:
+ *--target = (UTF8)(ch | firstByteMark[bytesToWrite]);
+ }
+ target += bytesToWrite;
+ }
+ *sourceStart = source;
+ *targetStart = target;
+ return result;
+}
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF8toUTF32(
+ const UTF8 **sourceStart, const UTF8 *sourceEnd,
+ UTF32 **targetStart, UTF32 *targetEnd, ConversionFlags flags) {
+ ConversionResult result = conversionOK;
+ const UTF8 *source = *sourceStart;
+ UTF32 *target = *targetStart;
+ while (source < sourceEnd) {
+ UTF32 ch = 0;
+ unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
+ if (source + extraBytesToRead >= sourceEnd) {
+ result = sourceExhausted;
+ break;
+ }
+ /* Do this check whether lenient or strict */
+ if (! isLegalUTF8(source, extraBytesToRead + 1)) {
+ result = sourceIllegal;
+ break;
+ }
+ /*
+ * The cases all fall through. See "Note A" below.
+ */
+ switch (extraBytesToRead) {
+ case 5:
+ ch += *source++;
+ ch <<= 6;
+ case 4:
+ ch += *source++;
+ ch <<= 6;
+ case 3:
+ ch += *source++;
+ ch <<= 6;
+ case 2:
+ ch += *source++;
+ ch <<= 6;
+ case 1:
+ ch += *source++;
+ ch <<= 6;
+ case 0:
+ ch += *source++;
+ }
+ ch -= offsetsFromUTF8[extraBytesToRead];
+
+ if (target >= targetEnd) {
+ source -= (extraBytesToRead + 1); /* Back up the source pointer! */
+ result = targetExhausted;
+ break;
+ }
+ if (ch <= UNI_MAX_LEGAL_UTF32) {
+ /*
+ * UTF-16 surrogate values are illegal in UTF-32, and anything
+ * over Plane 17 (> 0x10FFFF) is illegal.
+ */
+ if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
+ if (flags == strictConversion) {
+ source -= (extraBytesToRead + 1); /* return to the illegal value itself */
+ result = sourceIllegal;
+ break;
+ } else {
+ *target++ = UNI_REPLACEMENT_CHAR;
+ }
+ } else {
+ *target++ = ch;
+ }
+ } else { /* i.e., ch > UNI_MAX_LEGAL_UTF32 */
+ result = sourceIllegal;
+ *target++ = UNI_REPLACEMENT_CHAR;
+ }
+ }
+ *sourceStart = source;
+ *targetStart = target;
+ return result;
+}
+
+/* ---------------------------------------------------------------------
+
+ Note A.
+ The fall-through switches in UTF-8 reading code save a
+ temp variable, some decrements & conditionals. The switches
+ are equivalent to the following loop:
+ {
+ int tmpBytesToRead = extraBytesToRead+1;
+ do {
+ ch += *source++;
+ --tmpBytesToRead;
+ if (tmpBytesToRead) ch <<= 6;
+ } while (tmpBytesToRead > 0);
+ }
+ In UTF-8 writing code, the switches on "bytesToWrite" are
+ similarly unrolled loops.
+
+ --------------------------------------------------------------------- */
+
+} // End of namespace Wintermute
diff --git a/engines/wintermute/utils/convert_utf.h b/engines/wintermute/utils/convert_utf.h
new file mode 100644
index 0000000000..a5f34456f5
--- /dev/null
+++ b/engines/wintermute/utils/convert_utf.h
@@ -0,0 +1,148 @@
+/*
+ * Copyright 2001-2004 Unicode, Inc.
+ *
+ * Disclaimer
+ *
+ * This source code is provided as is by Unicode, Inc. No claims are
+ * made as to fitness for any particular purpose. No warranties of any
+ * kind are expressed or implied. The recipient agrees to determine
+ * applicability of information provided. If this file has been
+ * purchased on magnetic or optical media from Unicode, Inc., the
+ * sole remedy for any claim will be exchange of defective media
+ * within 90 days of receipt.
+ *
+ * Limitations on Rights to Redistribute This Code
+ *
+ * Unicode, Inc. hereby grants the right to freely use the information
+ * supplied in this file in the creation of products supporting the
+ * Unicode Standard, and to make copies of this file in any form
+ * for internal or external distribution as long as this notice
+ * remains attached.
+ */
+
+// NOTE: Modifications have been made to the code for inclusion
+// into ScummVM.
+
+/* ---------------------------------------------------------------------
+
+ Conversions between UTF32, UTF-16, and UTF-8. Header file.
+
+ Several funtions are included here, forming a complete set of
+ conversions between the three formats. UTF-7 is not included
+ here, but is handled in a separate source file.
+
+ Each of these routines takes pointers to input buffers and output
+ buffers. The input buffers are const.
+
+ Each routine converts the text between *sourceStart and sourceEnd,
+ putting the result into the buffer between *targetStart and
+ targetEnd. Note: the end pointers are *after* the last item: e.g.
+ *(sourceEnd - 1) is the last item.
+
+ The return result indicates whether the conversion was successful,
+ and if not, whether the problem was in the source or target buffers.
+ (Only the first encountered problem is indicated.)
+
+ After the conversion, *sourceStart and *targetStart are both
+ updated to point to the end of last text successfully converted in
+ the respective buffers.
+
+ Input parameters:
+ sourceStart - pointer to a pointer to the source buffer.
+ The contents of this are modified on return so that
+ it points at the next thing to be converted.
+ targetStart - similarly, pointer to pointer to the target buffer.
+ sourceEnd, targetEnd - respectively pointers to the ends of the
+ two buffers, for overflow checking only.
+
+ These conversion functions take a ConversionFlags argument. When this
+ flag is set to strict, both irregular sequences and isolated surrogates
+ will cause an error. When the flag is set to lenient, both irregular
+ sequences and isolated surrogates are converted.
+
+ Whether the flag is strict or lenient, all illegal sequences will cause
+ an error return. This includes sequences such as: <F4 90 80 80>, <C0 80>,
+ or <A0> in UTF-8, and values above 0x10FFFF in UTF-32. Conformant code
+ must check for illegal sequences.
+
+ When the flag is set to lenient, characters over 0x10FFFF are converted
+ to the replacement character; otherwise (when the flag is set to strict)
+ they constitute an error.
+
+ Output parameters:
+ The value "sourceIllegal" is returned from some routines if the input
+ sequence is malformed. When "sourceIllegal" is returned, the source
+ value will point to the illegal value that caused the problem. E.g.,
+ in UTF-8 when a sequence is malformed, it points to the start of the
+ malformed sequence.
+
+ Author: Mark E. Davis, 1994.
+ Rev History: Rick McGowan, fixes & updates May 2001.
+ Fixes & updates, Sept 2001.
+
+------------------------------------------------------------------------ */
+
+/* ---------------------------------------------------------------------
+ The following 4 definitions are compiler-specific.
+ The C standard does not guarantee that wchar_t has at least
+ 16 bits, so wchar_t is no less portable than unsigned short!
+ All should be unsigned values to avoid sign extension during
+ bit mask & shift operations.
+------------------------------------------------------------------------ */
+#include "common/system.h"
+
+namespace Wintermute {
+
+typedef uint32 UTF32; /* at least 32 bits */
+typedef uint16 UTF16; /* at least 16 bits */
+typedef uint8 UTF8; /* typically 8 bits */
+typedef uint8 Boolean; /* 0 or 1 */
+
+/* Some fundamental constants */
+#define UNI_REPLACEMENT_CHAR (UTF32)0x0000FFFD
+#define UNI_MAX_BMP (UTF32)0x0000FFFF
+#define UNI_MAX_UTF16 (UTF32)0x0010FFFF
+#define UNI_MAX_UTF32 (UTF32)0x7FFFFFFF
+#define UNI_MAX_LEGAL_UTF32 (UTF32)0x0010FFFF
+
+typedef enum {
+ conversionOK, /* conversion successful */
+ sourceExhausted, /* partial character in source, but hit end */
+ targetExhausted, /* insuff. room in target for conversion */
+ sourceIllegal /* source sequence is illegal/malformed */
+} ConversionResult;
+
+typedef enum {
+ strictConversion = 0,
+ lenientConversion
+} ConversionFlags;
+
+ConversionResult ConvertUTF8toUTF16(
+ const UTF8 **sourceStart, const UTF8 *sourceEnd,
+ UTF16 **targetStart, UTF16 *targetEnd, ConversionFlags flags);
+
+ConversionResult ConvertUTF16toUTF8(
+ const UTF16 **sourceStart, const UTF16 *sourceEnd,
+ UTF8 **targetStart, UTF8 *targetEnd, ConversionFlags flags);
+
+ConversionResult ConvertUTF8toUTF32(
+ const UTF8 **sourceStart, const UTF8 *sourceEnd,
+ UTF32 **targetStart, UTF32 *targetEnd, ConversionFlags flags);
+
+ConversionResult ConvertUTF32toUTF8(
+ const UTF32 **sourceStart, const UTF32 *sourceEnd,
+ UTF8 **targetStart, UTF8 *targetEnd, ConversionFlags flags);
+
+ConversionResult ConvertUTF16toUTF32(
+ const UTF16 **sourceStart, const UTF16 *sourceEnd,
+ UTF32 **targetStart, UTF32 *targetEnd, ConversionFlags flags);
+
+ConversionResult ConvertUTF32toUTF16(
+ const UTF32 **sourceStart, const UTF32 *sourceEnd,
+ UTF16 **targetStart, UTF16 *targetEnd, ConversionFlags flags);
+
+Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd);
+
+} // End of namespace Wintermute
+
+/* --------------------------------------------------------------------- */
diff --git a/engines/wintermute/utils/crc.cpp b/engines/wintermute/utils/crc.cpp
new file mode 100644
index 0000000000..e7ec45511b
--- /dev/null
+++ b/engines/wintermute/utils/crc.cpp
@@ -0,0 +1,237 @@
+/**********************************************************************
+ *
+ * Filename: crc.c
+ *
+ * Description: Slow and fast implementations of the CRC standards.
+ *
+ * Notes: The parameters for each supported CRC standard are
+ * defined in the header file crc.h. The implementations
+ * here should stand up to further additions to that list.
+ *
+ *
+ * Copyright (c) 2000 by Michael Barr. This software is placed into
+ * the public domain and may be used for any purpose. However, this
+ * notice must not be changed or removed and no warranty is either
+ * expressed or implied by its publication or distribution.
+ **********************************************************************/
+
+#include "engines/wintermute/utils/crc.h"
+
+namespace Wintermute {
+
+/*
+ * Derive parameters from the standard-specific parameters in crc.h.
+ */
+#define WIDTH (8 * sizeof(crc))
+#define TOPBIT (1 << (WIDTH - 1))
+
+#if (REFLECT_DATA == TRUE)
+#undef REFLECT_DATA
+#define REFLECT_DATA(X) ((unsigned char) reflect((X), 8))
+#else
+#undef REFLECT_DATA
+#define REFLECT_DATA(X) (X)
+#endif
+
+#if (REFLECT_REMAINDER == TRUE)
+#undef REFLECT_REMAINDER
+#define REFLECT_REMAINDER(X) ((crc) reflect((X), WIDTH))
+#else
+#undef REFLECT_REMAINDER
+#define REFLECT_REMAINDER(X) (X)
+#endif
+
+
+/*********************************************************************
+ *
+ * Function: reflect()
+ *
+ * Description: Reorder the bits of a binary sequence, by reflecting
+ * them about the middle position.
+ *
+ * Notes: No checking is done that nBits <= 32.
+ *
+ * Returns: The reflection of the original data.
+ *
+ *********************************************************************/
+static unsigned long
+reflect(unsigned long data, unsigned char nBits) {
+ unsigned long reflection = 0x00000000;
+ unsigned char bit;
+
+ /*
+ * Reflect the data about the center bit.
+ */
+ for (bit = 0; bit < nBits; ++bit) {
+ /*
+ * If the LSB bit is set, set the reflection of it.
+ */
+ if (data & 0x01) {
+ reflection |= (1 << ((nBits - 1) - bit));
+ }
+
+ data = (data >> 1);
+ }
+
+ return (reflection);
+
+} /* reflect() */
+
+
+/*********************************************************************
+ *
+ * Function: crcSlow()
+ *
+ * Description: Compute the CRC of a given message.
+ *
+ * Notes:
+ *
+ * Returns: The CRC of the message.
+ *
+ *********************************************************************/
+crc
+crcSlow(unsigned char const message[], int nBytes) {
+ crc remainder = INITIAL_REMAINDER;
+ int byte;
+ unsigned char bit;
+
+
+ /*
+ * Perform modulo-2 division, a byte at a time.
+ */
+ for (byte = 0; byte < nBytes; ++byte) {
+ /*
+ * Bring the next byte into the remainder.
+ */
+ remainder ^= (REFLECT_DATA(message[byte]) << (WIDTH - 8));
+
+ /*
+ * Perform modulo-2 division, a bit at a time.
+ */
+ for (bit = 8; bit > 0; --bit) {
+ /*
+ * Try to divide the current data bit.
+ */
+ if (remainder & TOPBIT) {
+ remainder = (remainder << 1) ^ POLYNOMIAL;
+ } else {
+ remainder = (remainder << 1);
+ }
+ }
+ }
+
+ /*
+ * The final remainder is the CRC result.
+ */
+ return (REFLECT_REMAINDER(remainder) ^ FINAL_XOR_VALUE);
+
+} /* crcSlow() */
+
+
+crc crcTable[256];
+
+
+/*********************************************************************
+ *
+ * Function: crcInit()
+ *
+ * Description: Populate the partial CRC lookup table.
+ *
+ * Notes: This function must be rerun any time the CRC standard
+ * is changed. If desired, it can be run "offline" and
+ * the table results stored in an embedded system's ROM.
+ *
+ * Returns: None defined.
+ *
+ *********************************************************************/
+void
+crcInit(void) {
+ crc remainder;
+ int dividend;
+ unsigned char bit;
+
+
+ /*
+ * Compute the remainder of each possible dividend.
+ */
+ for (dividend = 0; dividend < 256; ++dividend) {
+ /*
+ * Start with the dividend followed by zeros.
+ */
+ remainder = dividend << (WIDTH - 8);
+
+ /*
+ * Perform modulo-2 division, a bit at a time.
+ */
+ for (bit = 8; bit > 0; --bit) {
+ /*
+ * Try to divide the current data bit.
+ */
+ if (remainder & TOPBIT) {
+ remainder = (remainder << 1) ^ POLYNOMIAL;
+ } else {
+ remainder = (remainder << 1);
+ }
+ }
+
+ /*
+ * Store the result into the table.
+ */
+ crcTable[dividend] = remainder;
+ }
+
+} /* crcInit() */
+
+
+/*********************************************************************
+ *
+ * Function: crcFast()
+ *
+ * Description: Compute the CRC of a given message.
+ *
+ * Notes: crcInit() must be called first.
+ *
+ * Returns: The CRC of the message.
+ *
+ *********************************************************************/
+crc
+crcFast(unsigned char const message[], int nBytes) {
+ crc remainder = INITIAL_REMAINDER;
+ unsigned char data;
+ int byte;
+
+
+ /*
+ * Divide the message by the polynomial, a byte at a time.
+ */
+ for (byte = 0; byte < nBytes; ++byte) {
+ data = (unsigned char)(REFLECT_DATA(message[byte]) ^ (remainder >> (WIDTH - 8)));
+ remainder = crcTable[data] ^ (remainder << 8);
+ }
+
+ /*
+ * The final remainder is the CRC.
+ */
+ return (REFLECT_REMAINDER(remainder) ^ FINAL_XOR_VALUE);
+
+} /* crcFast() */
+
+
+
+crc crc_initialize(void) {
+ crcInit();
+ return INITIAL_REMAINDER;
+}
+
+crc crc_process_byte(unsigned char byteVal, crc remainder) {
+ unsigned char data;
+ data = (unsigned char)(REFLECT_DATA(byteVal) ^ (remainder >> (WIDTH - 8)));
+ remainder = crcTable[data] ^ (remainder << 8);
+ return remainder;
+}
+
+crc crc_finalize(crc remainder) {
+ return (REFLECT_REMAINDER(remainder) ^ FINAL_XOR_VALUE);
+}
+
+} // end of namespace Wintermute
diff --git a/engines/wintermute/utils/crc.h b/engines/wintermute/utils/crc.h
new file mode 100644
index 0000000000..77c2ea267f
--- /dev/null
+++ b/engines/wintermute/utils/crc.h
@@ -0,0 +1,85 @@
+/**********************************************************************
+ *
+ * Filename: crc.h
+ *
+ * Description: A header file describing the various CRC standards.
+ *
+ * Notes:
+ *
+ *
+ * Copyright (c) 2000 by Michael Barr. This software is placed into
+ * the public domain and may be used for any purpose. However, this
+ * notice must not be changed or removed and no warranty is either
+ * expressed or implied by its publication or distribution.
+ **********************************************************************/
+
+#ifndef _crc_h
+#define _crc_h
+
+#include "common/system.h" // For types.
+
+namespace Wintermute {
+
+#ifndef TRUE
+#define FALSE 0
+#define TRUE !FALSE
+#endif
+
+/*
+ * Select the CRC standard from the list that follows.
+ */
+#define CRC32
+
+#if defined(CRC_CCITT)
+
+typedef uint16 crc;
+
+#define CRC_NAME "CRC-CCITT"
+#define POLYNOMIAL 0x1021
+#define INITIAL_REMAINDER 0xFFFF
+#define FINAL_XOR_VALUE 0x0000
+#define REFLECT_DATA FALSE
+#define REFLECT_REMAINDER FALSE
+#define CHECK_VALUE 0x29B1
+
+#elif defined(CRC16)
+
+typedef uint16 crc;
+
+#define CRC_NAME "CRC-16"
+#define POLYNOMIAL 0x8005
+#define INITIAL_REMAINDER 0x0000
+#define FINAL_XOR_VALUE 0x0000
+#define REFLECT_DATA TRUE
+#define REFLECT_REMAINDER TRUE
+#define CHECK_VALUE 0xBB3D
+
+#elif defined(CRC32)
+
+typedef uint32 crc;
+
+#define CRC_NAME "CRC-32"
+#define POLYNOMIAL 0x04C11DB7
+#define INITIAL_REMAINDER 0xFFFFFFFF
+#define FINAL_XOR_VALUE 0xFFFFFFFF
+#define REFLECT_DATA TRUE
+#define REFLECT_REMAINDER TRUE
+#define CHECK_VALUE 0xCBF43926
+
+#else
+
+#error "One of CRC_CCITT, CRC16, or CRC32 must be #define'd."
+
+#endif
+
+void crcInit(void);
+crc crcSlow(unsigned char const message[], int nBytes);
+crc crcFast(unsigned char const message[], int nBytes);
+
+extern "C" crc crc_initialize(void);
+extern "C" crc crc_process_byte(unsigned char byteVal, crc remainder);
+extern "C" crc crc_finalize(crc remainder);
+
+} // End of namespace Wintermute
+
+#endif /* _crc_h */
diff --git a/engines/wintermute/utils/path_util.cpp b/engines/wintermute/utils/path_util.cpp
new file mode 100644
index 0000000000..298f0c268f
--- /dev/null
+++ b/engines/wintermute/utils/path_util.cpp
@@ -0,0 +1,101 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#include "common/file.h"
+#include "engines/wintermute/utils/path_util.h"
+
+namespace Wintermute {
+
+//////////////////////////////////////////////////////////////////////////
+AnsiString PathUtil::unifySeparators(const AnsiString &path) {
+ AnsiString newPath = path;
+
+ for (uint32 i = 0; i < newPath.size(); i++) {
+ if (newPath[i] == '\\') {
+ newPath.setChar('/', i);
+ }
+ }
+
+ return newPath;
+}
+
+//////////////////////////////////////////////////////////////////////////
+AnsiString PathUtil::normalizeFileName(const AnsiString &path) {
+ AnsiString newPath = unifySeparators(path);
+ newPath.toLowercase();
+ return newPath;
+}
+
+//////////////////////////////////////////////////////////////////////////
+AnsiString PathUtil::combine(const AnsiString &path1, const AnsiString &path2) {
+ AnsiString newPath1 = unifySeparators(path1);
+ AnsiString newPath2 = unifySeparators(path2);
+
+ if (!newPath1.hasSuffix("/") && !newPath2.hasPrefix("/")) {
+ newPath1 += "/";
+ }
+
+ return newPath1 + newPath2;
+}
+
+//////////////////////////////////////////////////////////////////////////
+AnsiString PathUtil::getDirectoryName(const AnsiString &path) {
+ AnsiString newPath = unifySeparators(path);
+ Common::String filename = getFileName(path);
+ return Common::String(path.c_str(), path.size() - filename.size());
+}
+
+//////////////////////////////////////////////////////////////////////////
+AnsiString PathUtil::getFileName(const AnsiString &path) {
+ AnsiString newPath = unifySeparators(path);
+ Common::String lastPart = Common::lastPathComponent(newPath, '/');
+ if (lastPart[lastPart.size() - 1 ] != '/') {
+ return lastPart;
+ } else {
+ return path;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+AnsiString PathUtil::getFileNameWithoutExtension(const AnsiString &path) {
+ AnsiString fileName = getFileName(path);
+ // TODO: Prettify this.
+ AnsiString extension = Common::lastPathComponent(fileName, '.');
+ for (uint32 i = 0; i < extension.size() + 1; i++) {
+ fileName.deleteLastChar();
+ }
+ return fileName;
+}
+
+//////////////////////////////////////////////////////////////////////////
+AnsiString PathUtil::getExtension(const AnsiString &path) {
+ AnsiString fileName = getFileName(path);
+ return Common::lastPathComponent(path, '.');
+}
+
+} // end of namespace Wintermute
diff --git a/engines/wintermute/utils/path_util.h b/engines/wintermute/utils/path_util.h
new file mode 100644
index 0000000000..7358c2aba0
--- /dev/null
+++ b/engines/wintermute/utils/path_util.h
@@ -0,0 +1,49 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_PATHUTILS_H
+#define WINTERMUTE_PATHUTILS_H
+
+#include "engines/wintermute/dctypes.h"
+
+namespace Wintermute {
+
+class PathUtil {
+public:
+ static AnsiString unifySeparators(const AnsiString &path);
+ static AnsiString normalizeFileName(const AnsiString &path);
+ static AnsiString combine(const AnsiString &path1, const AnsiString &path2);
+ static AnsiString getDirectoryName(const AnsiString &path);
+ static AnsiString getFileName(const AnsiString &path);
+ static AnsiString getFileNameWithoutExtension(const AnsiString &path);
+ static AnsiString getExtension(const AnsiString &path);
+};
+
+} // end of namespace Wintermute
+
+#endif
diff --git a/engines/wintermute/utils/string_util.cpp b/engines/wintermute/utils/string_util.cpp
new file mode 100644
index 0000000000..2c3be8c2f5
--- /dev/null
+++ b/engines/wintermute/utils/string_util.cpp
@@ -0,0 +1,232 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#include "common/tokenizer.h"
+#include "engines/wintermute/utils/string_util.h"
+#include "engines/wintermute/utils/convert_utf.h"
+
+namespace Wintermute {
+
+//////////////////////////////////////////////////////////////////////////
+bool StringUtil::compareNoCase(const AnsiString &str1, const AnsiString &str2) {
+ return (str1.compareToIgnoreCase(str2) == 0);
+}
+
+//////////////////////////////////////////////////////////////////////////
+/*bool StringUtil::CompareNoCase(const WideString &str1, const WideString &str2) {
+ WideString str1lc = str1;
+ WideString str2lc = str2;
+
+ ToLowerCase(str1lc);
+ ToLowerCase(str2lc);
+
+ return (str1lc == str2lc);
+}*/
+
+//////////////////////////////////////////////////////////////////////////
+WideString StringUtil::utf8ToWide(const Utf8String &Utf8Str) {
+ error("StringUtil::Utf8ToWide - WideString not supported yet");
+ /* size_t WideSize = Utf8Str.size();
+
+ if (sizeof(wchar_t) == 2) {
+ wchar_t *WideStringNative = new wchar_t[WideSize + 1];
+
+ const UTF8 *SourceStart = reinterpret_cast<const UTF8 *>(Utf8Str.c_str());
+ const UTF8 *SourceEnd = SourceStart + WideSize;
+
+ UTF16 *TargetStart = reinterpret_cast<UTF16 *>(WideStringNative);
+ UTF16 *TargetEnd = TargetStart + WideSize + 1;
+
+ ConversionResult res = ConvertUTF8toUTF16(&SourceStart, SourceEnd, &TargetStart, TargetEnd, strictConversion);
+ if (res != conversionOK) {
+ delete[] WideStringNative;
+ return L"";
+ }
+ *TargetStart = 0;
+ WideString ResultString(WideStringNative);
+ delete[] WideStringNative;
+
+ return ResultString;
+ } else if (sizeof(wchar_t) == 4) {
+ wchar_t *WideStringNative = new wchar_t[WideSize + 1];
+
+ const UTF8 *SourceStart = reinterpret_cast<const UTF8 *>(Utf8Str.c_str());
+ const UTF8 *SourceEnd = SourceStart + WideSize;
+
+ UTF32 *TargetStart = reinterpret_cast<UTF32 *>(WideStringNative);
+ UTF32 *TargetEnd = TargetStart + WideSize;
+
+ ConversionResult res = ConvertUTF8toUTF32(&SourceStart, SourceEnd, &TargetStart, TargetEnd, strictConversion);
+ if (res != conversionOK) {
+ delete[] WideStringNative;
+ return L"";
+ }
+ *TargetStart = 0;
+ WideString ResultString(WideStringNative);
+ delete[] WideStringNative;
+
+ return ResultString;
+ } else {
+ return L"";
+ }*/
+ return "";
+}
+
+//////////////////////////////////////////////////////////////////////////
+Utf8String StringUtil::wideToUtf8(const WideString &WideStr) {
+ error("StringUtil::wideToUtf8 - Widestring not supported yet");
+ /* size_t WideSize = WideStr.length();
+
+ if (sizeof(wchar_t) == 2) {
+ size_t utf8Size = 3 * WideSize + 1;
+ char *utf8StringNative = new char[Utf8Size];
+
+ const UTF16 *SourceStart = reinterpret_cast<const UTF16 *>(WideStr.c_str());
+ const UTF16 *SourceEnd = SourceStart + WideSize;
+
+ UTF8 *TargetStart = reinterpret_cast<UTF8 *>(Utf8StringNative);
+ UTF8 *TargetEnd = TargetStart + Utf8Size;
+
+ ConversionResult res = ConvertUTF16toUTF8(&SourceStart, SourceEnd, &TargetStart, TargetEnd, strictConversion);
+ if (res != conversionOK) {
+ delete[] Utf8StringNative;
+ return (Utf8String)"";
+ }
+ *TargetStart = 0;
+ Utf8String ResultString(Utf8StringNative);
+ delete[] Utf8StringNative;
+ return ResultString;
+ } else if (sizeof(wchar_t) == 4) {
+ size_t utf8Size = 4 * WideSize + 1;
+ char *utf8StringNative = new char[Utf8Size];
+
+ const UTF32 *SourceStart = reinterpret_cast<const UTF32 *>(WideStr.c_str());
+ const UTF32 *SourceEnd = SourceStart + WideSize;
+
+ UTF8 *TargetStart = reinterpret_cast<UTF8 *>(Utf8StringNative);
+ UTF8 *TargetEnd = TargetStart + Utf8Size;
+
+ ConversionResult res = ConvertUTF32toUTF8(&SourceStart, SourceEnd, &TargetStart, TargetEnd, strictConversion);
+ if (res != conversionOK) {
+ delete[] Utf8StringNative;
+ return (Utf8String)"";
+ }
+ *TargetStart = 0;
+ Utf8String ResultString(Utf8StringNative);
+ delete[] Utf8StringNative;
+ return ResultString;
+ } else {
+ return (Utf8String)"";
+ }*/
+ return "";
+}
+
+// Currently this only does Ansi->ISO 8859, and only for carets.
+char simpleAnsiToWide(const AnsiString &str, uint32 &offset) {
+ char c = str[offset];
+
+ if (c == 92) {
+ offset++;
+ return '\'';
+ } else {
+ offset++;
+ return c;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+WideString StringUtil::ansiToWide(const AnsiString &str) {
+ // TODO: This function gets called a lot, so warnings like these drown out the usefull information
+ /*Common::String converted = "";
+ uint32 index = 0;
+ while (index != str.size()) {
+ converted += simpleAnsiToWide(str, index);
+ }*/
+ // using default os locale!
+
+ /* setlocale(LC_CTYPE, "");
+ size_t wideSize = mbstowcs(NULL, str.c_str(), 0) + 1;
+ wchar_t *wstr = new wchar_t[WideSize];
+ mbstowcs(wstr, str.c_str(), WideSize);
+ WideString ResultString(wstr);
+ delete[] wstr;
+ return ResultString;*/
+ return WideString(str);
+}
+
+//////////////////////////////////////////////////////////////////////////
+AnsiString StringUtil::wideToAnsi(const WideString &wstr) {
+ // using default os locale!
+ // TODO: This function gets called a lot, so warnings like these drown out the usefull information
+ /* setlocale(LC_CTYPE, "");
+ size_t wideSize = wcstombs(NULL, wstr.c_str(), 0) + 1;
+ char *str = new char[WideSize];
+ wcstombs(str, wstr.c_str(), WideSize);
+ AnsiString ResultString(str);
+ delete[] str;
+ return ResultString;*/
+ return AnsiString(wstr);
+}
+
+//////////////////////////////////////////////////////////////////////////
+bool StringUtil::isUtf8BOM(const byte *buffer, uint32 bufferSize) {
+ if (bufferSize > 3 && buffer[0] == 0xEF && buffer[1] == 0xBB && buffer[2] == 0xBF) {
+ return true;
+ } else {
+ return false;
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+int StringUtil::indexOf(const WideString &str, const WideString &toFind, size_t startFrom) {
+ const char *index = strstr(str.c_str(), toFind.c_str());
+ if (index == NULL) {
+ return -1;
+ } else {
+ return index - str.c_str();
+ }
+}
+
+Common::String StringUtil::encodeSetting(const Common::String &str) {
+ if (str.contains('=')) {
+ error("Setting contains '='");
+ }
+ return str;
+}
+
+Common::String StringUtil::decodeSetting(const Common::String &str) {
+ return str;
+}
+
+//////////////////////////////////////////////////////////////////////////
+AnsiString StringUtil::toString(int val) {
+ return Common::String::format("%d", val);
+}
+
+
+} // end of namespace Wintermute
diff --git a/engines/wintermute/utils/string_util.h b/engines/wintermute/utils/string_util.h
new file mode 100644
index 0000000000..e419e2bca8
--- /dev/null
+++ b/engines/wintermute/utils/string_util.h
@@ -0,0 +1,56 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_STRINGUTIL_H
+#define WINTERMUTE_STRINGUTIL_H
+
+#include "engines/wintermute/dctypes.h"
+
+namespace Wintermute {
+
+class StringUtil {
+public:
+ static bool compareNoCase(const AnsiString &str1, const AnsiString &str2);
+ //static bool compareNoCase(const WideString &str1, const WideString &str2);
+ static WideString utf8ToWide(const Utf8String &Utf8Str);
+ static Utf8String wideToUtf8(const WideString &WideStr);
+ static WideString ansiToWide(const AnsiString &str);
+ static AnsiString wideToAnsi(const WideString &str);
+
+ static bool isUtf8BOM(const byte *buffer, uint32 bufferSize);
+ static int indexOf(const WideString &str, const WideString &toFind, size_t startFrom);
+
+ static Common::String encodeSetting(const Common::String &str);
+ static Common::String decodeSetting(const Common::String &str);
+
+ static AnsiString toString(int val);
+};
+
+} // end of namespace Wintermute
+
+#endif
diff --git a/engines/wintermute/utils/utils.cpp b/engines/wintermute/utils/utils.cpp
new file mode 100644
index 0000000000..824b16ccdb
--- /dev/null
+++ b/engines/wintermute/utils/utils.cpp
@@ -0,0 +1,261 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#include "engines/wintermute/utils/utils.h"
+#include "engines/wintermute/wintermute.h"
+#include "engines/wintermute/base/base_engine.h"
+
+namespace Wintermute {
+
+//////////////////////////////////////////////////////////////////////
+static inline unsigned Sqr(int x) {
+ return (x * x);
+}
+
+//////////////////////////////////////////////////////////////////////////////////
+// Swap - swaps two integers
+//////////////////////////////////////////////////////////////////////////////////
+void BaseUtils::swap(int *a, int *b) {
+ int temp = *a;
+ *a = *b;
+ *b = temp;
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+float BaseUtils::normalizeAngle(float angle) {
+ while (angle > 360) {
+ angle -= 360;
+ }
+ while (angle < 0) {
+ angle += 360;
+ }
+
+ return angle;
+}
+
+
+////////////////////////////////////////////////////////////////////////////////
+void BaseUtils::createPath(const char *path, bool pathOnly) {
+ /* AnsiString pathStr;
+
+ if (!pathOnly) pathStr = PathUtil::getDirectoryName(path);
+ else pathStr = path;
+ */
+// try {
+ warning("BaseUtils::CreatePath - not implemented: %s", path);
+// boost::filesystem::create_directories(path);
+// } catch (...) {
+ return;
+// }
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+void BaseUtils::debugMessage(const char *text) {
+ //MessageBox(hWnd, Text, "WME", MB_OK|MB_ICONINFORMATION);
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+char *BaseUtils::setString(char **string, const char *value) {
+ delete[] *string;
+ *string = new char[strlen(value) + 1];
+ if (*string) {
+ strcpy(*string, value);
+ }
+ return *string;
+}
+
+//////////////////////////////////////////////////////////////////////////
+char *BaseUtils::strEntry(int entry, const char *str, const char delim) {
+ int numEntries = 0;
+
+ const char *start = NULL;
+ int len = 0;
+
+ for (uint32 i = 0; i <= strlen(str); i++) {
+ if (numEntries == entry) {
+ if (!start) {
+ start = str + i;
+ } else {
+ len++;
+ }
+ }
+ if (str[i] == delim || str[i] == '\0') {
+ numEntries++;
+ if (start) {
+ char *ret = new char[len + 1];
+ memset(ret, 0, len + 1);
+ Common::strlcpy(ret, start, len + 1);
+ return ret;
+ }
+ }
+ }
+ return NULL;
+}
+
+//////////////////////////////////////////////////////////////////////////
+int BaseUtils::randomInt(int from, int to) {
+ if (to < from) {
+ int i = to;
+ to = from;
+ from = i;
+ }
+ return BaseEngine::instance().randInt(from, to);
+// return (rand() % (to - from + 1)) + from;
+}
+
+//////////////////////////////////////////////////////////////////////////
+float BaseUtils::randomFloat(float from, float to) {
+ const uint32 randMax = RAND_MAX;
+ float randNum = (float)BaseEngine::instance().randInt(0, randMax) / (float)randMax;
+ return from + (to - from) * randNum;
+}
+
+//////////////////////////////////////////////////////////////////////////
+float BaseUtils::randomAngle(float from, float to) {
+ while (to < from) {
+ to += 360;
+ }
+ return normalizeAngle(randomFloat(from, to));
+}
+
+//////////////////////////////////////////////////////////////////////////
+void BaseUtils::RGBtoHSL(uint32 rgbColor, byte *outH, byte *outS, byte *outL) {
+ float varR = (RGBCOLGetR(rgbColor) / 255.0f);
+ float varG = (RGBCOLGetG(rgbColor) / 255.0f);
+ float varB = (RGBCOLGetB(rgbColor) / 255.0f);
+
+ //Min. value of RGB
+ float varMin = MIN(varR, varG);
+ varMin = MIN(varMin, varB);
+
+ //Max. value of RGB
+ float varMax = MAX(varR, varG);
+ varMax = MAX(varMax, varB);
+
+ //Delta RGB value
+ float delMax = varMax - varMin;
+
+ float H = 0.0f, S = 0.0f, L = 0.0f;
+
+ L = (varMax + varMin) / 2.0f;
+
+ //This is a gray, no chroma...
+ if (delMax == 0) {
+ H = 0;
+ S = 0;
+ }
+ //Chromatic data...
+ else {
+ if (L < 0.5f) {
+ S = delMax / (varMax + varMin);
+ } else {
+ S = delMax / (2.0f - varMax - varMin);
+ }
+
+ float delR = (((varMax - varR) / 6.0f) + (delMax / 2.0f)) / delMax;
+ float delG = (((varMax - varG) / 6.0f) + (delMax / 2.0f)) / delMax;
+ float delB = (((varMax - varB) / 6.0f) + (delMax / 2.0f)) / delMax;
+
+ if (varR == varMax) {
+ H = delB - delG;
+ } else if (varG == varMax) {
+ H = (1.0f / 3.0f) + delR - delB;
+ } else if (varB == varMax) {
+ H = (2.0f / 3.0f) + delG - delR;
+ }
+
+ if (H < 0) {
+ H += 1;
+ }
+ if (H > 1) {
+ H -= 1;
+ }
+ }
+
+ *outH = (byte)(H * 255);
+ *outS = (byte)(S * 255);
+ *outL = (byte)(L * 255);
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+uint32 BaseUtils::HSLtoRGB(byte InH, byte InS, byte InL) {
+ float H = InH / 255.0f;
+ float S = InS / 255.0f;
+ float L = InL / 255.0f;
+
+ byte R, G, B;
+
+
+ if (S == 0) {
+ R = (byte)(L * 255);
+ G = (byte)(L * 255);
+ B = (byte)(L * 255);
+ } else {
+ float var1, var2;
+
+ if (L < 0.5) {
+ var2 = L * (1.0 + S);
+ } else {
+ var2 = (L + S) - (S * L);
+ }
+
+ var1 = 2.0f * L - var2;
+
+ R = (byte)(255 * Hue2RGB(var1, var2, H + (1.0f / 3.0f)));
+ G = (byte)(255 * Hue2RGB(var1, var2, H));
+ B = (byte)(255 * Hue2RGB(var1, var2, H - (1.0f / 3.0f)));
+ }
+ return BYTETORGBA(255, R, G, B);
+}
+
+
+//////////////////////////////////////////////////////////////////////////
+float BaseUtils::Hue2RGB(float v1, float v2, float vH) {
+ if (vH < 0.0f) {
+ vH += 1.0f;
+ }
+ if (vH > 1.0f) {
+ vH -= 1.0f;
+ }
+ if ((6.0f * vH) < 1.0f) {
+ return (v1 + (v2 - v1) * 6.0f * vH);
+ }
+ if ((2.0f * vH) < 1.0f) {
+ return (v2);
+ }
+ if ((3.0f * vH) < 2.0f) {
+ return (v1 + (v2 - v1) * ((2.0f / 3.0f) - vH) * 6.0f);
+ }
+ return (v1);
+}
+
+} // end of namespace Wintermute
diff --git a/engines/wintermute/utils/utils.h b/engines/wintermute/utils/utils.h
new file mode 100644
index 0000000000..d6a603ec72
--- /dev/null
+++ b/engines/wintermute/utils/utils.h
@@ -0,0 +1,64 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This file is based on WME Lite.
+ * http://dead-code.org/redir.php?target=wmelite
+ * Copyright (c) 2011 Jan Nedoma
+ */
+
+#ifndef WINTERMUTE_UTILS_H
+#define WINTERMUTE_UTILS_H
+
+#include "engines/wintermute/wintypes.h"
+#include "engines/wintermute/math/rect32.h"
+
+namespace Wintermute {
+
+class BaseGame;
+
+class BaseUtils {
+public:
+ static void swap(int *a, int *b);
+ static float normalizeAngle(float angle);
+
+ static void createPath(const char *path, bool pathOnly = false);
+
+ static void debugMessage(const char *text);
+ static char *setString(char **string, const char *value);
+
+ static char *strEntry(int entry, const char *str, const char delim = ',');
+
+ static int randomInt(int from, int to);
+ static float randomFloat(float from, float to);
+ static float randomAngle(float from, float to);
+
+ static void RGBtoHSL(uint32 rgbColor, byte *outH, byte *outS, byte *outL);
+ static uint32 HSLtoRGB(byte H, byte S, byte L);
+
+private:
+ static float Hue2RGB(float v1, float v2, float vH);
+};
+
+} // end of namespace Wintermute
+
+#endif