diff options
Diffstat (limited to 'engines/xeen/town.cpp')
-rw-r--r-- | engines/xeen/town.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/xeen/town.cpp b/engines/xeen/town.cpp index cc83563de2..7cba3853f2 100644 --- a/engines/xeen/town.cpp +++ b/engines/xeen/town.cpp @@ -69,7 +69,7 @@ int Town::townAction(int actionId) { Map &map = *_vm->_map; Party &party = *_vm->_party; Screen &screen = *_vm->_screen; - SoundManager &sound = *_vm->_sound; + Sound &sound = *_vm->_sound; bool isDarkCc = _vm->_files->_isDarkCc; if (actionId == 12) { @@ -548,7 +548,7 @@ Character *Town::doBlacksmithOptions(Character *c) { Character *Town::doGuildOptions(Character *c) { Interface &intf = *_vm->_interface; Party &party = *_vm->_party; - SoundManager &sound = *_vm->_sound; + Sound &sound = *_vm->_sound; bool isDarkCc = _vm->_files->_isDarkCc; if (_buttonValue >= Common::KEYCODE_F1 && _buttonValue <= Common::KEYCODE_F6) { @@ -584,7 +584,7 @@ Character *Town::doTavernOptions(Character *c) { Interface &intf = *_vm->_interface; Map &map = *_vm->_map; Party &party = *_vm->_party; - SoundManager &sound = *_vm->_sound; + Sound &sound = *_vm->_sound; Screen &screen = *_vm->_screen; bool isDarkCc = _vm->_files->_isDarkCc; int idx = 0; @@ -788,7 +788,7 @@ Character *Town::doTavernOptions(Character *c) { Character *Town::doTempleOptions(Character *c) { Interface &intf = *_vm->_interface; Party &party = *_vm->_party; - SoundManager &sound = *_vm->_sound; + Sound &sound = *_vm->_sound; switch (_buttonValue) { case Common::KEYCODE_F1: @@ -888,7 +888,7 @@ Character *Town::doTempleOptions(Character *c) { Character *Town::doTrainingOptions(Character *c) { Interface &intf = *_vm->_interface; Party &party = *_vm->_party; - SoundManager &sound = *_vm->_sound; + Sound &sound = *_vm->_sound; bool isDarkCc = _vm->_files->_isDarkCc; switch (_buttonValue) { @@ -956,7 +956,7 @@ Character *Town::doTrainingOptions(Character *c) { void Town::depositWithdrawl(int choice) { Party &party = *_vm->_party; Screen &screen = *_vm->_screen; - SoundManager &sound = *_vm->_sound; + Sound &sound = *_vm->_sound; int gold, gems; if (choice) { @@ -1057,7 +1057,7 @@ void Town::depositWithdrawl(int choice) { void Town::drawTownAnim(bool flag) { Interface &intf = *_vm->_interface; Screen &screen = *_vm->_screen; - SoundManager &sound = *_vm->_sound; + Sound &sound = *_vm->_sound; bool isDarkCc = _vm->_files->_isDarkCc; if (_townActionId == 1) { |