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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GRAPHICS_EFFECT_H_INCLUDED
+#define GRAPHICS_EFFECT_H_INCLUDED
+
+#include "common/rect.h"
+#include "common/list.h"
+#include "graphics/surface.h"
+
+#include "zvision/zvision.h"
+
+namespace ZVision {
+
+class ZVision;
+
+class GraphicsEffect {
+public:
+
+ GraphicsEffect(ZVision *engine, uint32 key, Common::Rect region, bool ported) : _engine(engine), _key(key), _region(region), _ported(ported) {
+ _surface.create(_region.width(), _region.height(), _engine->_resourcePixelFormat);
+ }
+ virtual ~GraphicsEffect() {}
+
+ uint32 getKey() {
+ return _key;
+ }
+
+ Common::Rect getRegion() {
+ return _region;
+ }
+
+ bool isPort() {
+ return _ported;
+ }
+
+ virtual const Graphics::Surface *draw(const Graphics::Surface &srcSubRect) {
+ return &_surface;
+ }
+
+ virtual void update() {}
+
+protected:
+ ZVision *_engine;
+ uint32 _key;
+ Common::Rect _region;
+ bool _ported;
+ Graphics::Surface _surface;
+
+// Static member functions
+public:
+
+};
+
+struct EffectMapUnit {
+ uint32 count;
+ bool inEffect;
+};
+
+typedef Common::List<EffectMapUnit> EffectMap;
+
+} // End of namespace ZVision
+
+#endif // GRAPHICS_EFFECT_H_INCLUDED