diff options
Diffstat (limited to 'engines/zvision/graphics')
18 files changed, 650 insertions, 1045 deletions
diff --git a/engines/zvision/graphics/cursors/cursor.cpp b/engines/zvision/graphics/cursors/cursor.cpp index 07323b45c4..2c011668ac 100644 --- a/engines/zvision/graphics/cursors/cursor.cpp +++ b/engines/zvision/graphics/cursors/cursor.cpp @@ -36,35 +36,6 @@ ZorkCursor::ZorkCursor() _hotspotY(0) { } -ZorkCursor::ZorkCursor(const Common::String &fileName) - : _width(0), - _height(0), - _hotspotX(0), - _hotspotY(0) { - Common::File file; - if (!file.open(fileName)) - return; - - uint32 magic = file.readUint32BE(); - if (magic != MKTAG('Z', 'C', 'R', '1')) { - warning("%s is not a Zork Cursor file", fileName.c_str()); - return; - } - - _hotspotX = file.readUint16LE(); - _hotspotY = file.readUint16LE(); - _width = file.readUint16LE(); - _height = file.readUint16LE(); - - uint dataSize = _width * _height * sizeof(uint16); - _surface.create(_width, _height, Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0)); - uint32 bytesRead = file.read(_surface.getPixels(), dataSize); - assert(bytesRead == dataSize); - - // Convert to RGB 565 - _surface.convertToInPlace(Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0)); -} - ZorkCursor::ZorkCursor(ZVision *engine, const Common::String &fileName) : _width(0), _height(0), @@ -72,7 +43,7 @@ ZorkCursor::ZorkCursor(ZVision *engine, const Common::String &fileName) _hotspotY(0) { Common::File file; if (!engine->getSearchManager()->openFile(file, fileName)) - return; + error("Cursor file %s does not exist", fileName.c_str()); uint32 magic = file.readUint32BE(); if (magic != MKTAG('Z', 'C', 'R', '1')) { @@ -86,12 +57,15 @@ ZorkCursor::ZorkCursor(ZVision *engine, const Common::String &fileName) _height = file.readUint16LE(); uint dataSize = _width * _height * sizeof(uint16); - _surface.create(_width, _height, Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0)); + _surface.create(_width, _height, engine->_resourcePixelFormat); uint32 bytesRead = file.read(_surface.getPixels(), dataSize); assert(bytesRead == dataSize); - // Convert to RGB 565 - _surface.convertToInPlace(Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0)); +#ifndef SCUMM_LITTLE_ENDIAN + int16 *buffer = (int16 *)_surface.getPixels(); + for (uint32 i = 0; i < dataSize / 2; ++i) + buffer[i] = FROM_LE_16(buffer[i]); +#endif } ZorkCursor::ZorkCursor(const ZorkCursor &other) { diff --git a/engines/zvision/graphics/cursors/cursor.h b/engines/zvision/graphics/cursors/cursor.h index 0c1e99411f..6e0083520a 100644 --- a/engines/zvision/graphics/cursors/cursor.h +++ b/engines/zvision/graphics/cursors/cursor.h @@ -39,7 +39,6 @@ namespace ZVision { class ZorkCursor { public: ZorkCursor(); - ZorkCursor(const Common::String &fileName); ZorkCursor(ZVision *engine, const Common::String &fileName); ZorkCursor(const ZorkCursor &other); ~ZorkCursor(); diff --git a/engines/zvision/graphics/cursors/cursor_manager.cpp b/engines/zvision/graphics/cursors/cursor_manager.cpp index 92fd461c72..eeab18f4ba 100644 --- a/engines/zvision/graphics/cursors/cursor_manager.cpp +++ b/engines/zvision/graphics/cursors/cursor_manager.cpp @@ -37,7 +37,7 @@ const char *CursorManager::_cursorNames[NUM_CURSORS] = { "active", "arrow", "bac "hright", "hup", "idle", "leftarrow", "rightarrow", "suggest_surround", "suggest_tilt", "turnaround", "zuparrow" }; -const char *CursorManager::_zgiCursorFileNames[NUM_CURSORS] = { "g0gbc011.zcr", "g0gac001.zcr", "g0gac021.zcr", "g0gac031.zcr", "g0gac041.zcr", "g0gac051.zcr", "g0gac061.zcr", "g0gac071.zcr", "g0gac081.zcr", +const char *CursorManager::_zgiCursorFileNames[NUM_CURSORS] = { "g0gbc011.zcr", "g0gac011.zcr", "g0gac021.zcr", "g0gac031.zcr", "g0gac041.zcr", "g0gac051.zcr", "g0gac061.zcr", "g0gac071.zcr", "g0gac081.zcr", "g0gac091.zcr", "g0gac101.zcr", "g0gac011.zcr", "g0gac111.zcr", "g0gac121.zcr", "g0gac131.zcr", "g0gac141.zcr", "g0gac151.zcr", "g0gac161.zcr" }; @@ -45,7 +45,7 @@ const char *CursorManager::_zNemCursorFileNames[NUM_CURSORS] = { "00act", "arrow "hright", "hup", "00idle", "left", "right", "ssurr", "stilt", "turn", "up" }; -CursorManager::CursorManager(ZVision *engine, const Graphics::PixelFormat *pixelFormat) +CursorManager::CursorManager(ZVision *engine, const Graphics::PixelFormat pixelFormat) : _engine(engine), _pixelFormat(pixelFormat), _cursorIsPushed(false), @@ -55,6 +55,11 @@ CursorManager::CursorManager(ZVision *engine, const Graphics::PixelFormat *pixel for (int i = 0; i < NUM_CURSORS; i++) { if (_engine->getGameId() == GID_NEMESIS) { Common::String name; + if (i == 1) { + // Cursors "arrowa.zcr" and "arrowb.zcr" are missing + _cursors[i][0] = _cursors[i][1] = ZorkCursor(); + continue; + } name = Common::String::format("%sa.zcr", _zNemCursorFileNames[i]); _cursors[i][0] = ZorkCursor(_engine, name); // Up cursor name = Common::String::format("%sb.zcr", _zNemCursorFileNames[i]); @@ -106,7 +111,7 @@ void CursorManager::initialize() { } void CursorManager::changeCursor(const ZorkCursor &cursor) { - CursorMan.replaceCursor(cursor.getSurface(), cursor.getWidth(), cursor.getHeight(), cursor.getHotspotX(), cursor.getHotspotY(), cursor.getKeyColor(), false, _pixelFormat); + CursorMan.replaceCursor(cursor.getSurface(), cursor.getWidth(), cursor.getHeight(), cursor.getHotspotX(), cursor.getHotspotY(), cursor.getKeyColor(), false, &_pixelFormat); } void CursorManager::cursorDown(bool pushed) { @@ -119,31 +124,30 @@ void CursorManager::cursorDown(bool pushed) { } void CursorManager::changeCursor(int id) { - int _id = id; - - if (_item && - (_id == CursorIndex_Active || - _id == CursorIndex_Idle || - _id == CursorIndex_HandPu)) { - - if (_id == CursorIndex_Idle) - _id = CursorIndex_ItemIdle; - else - _id = CursorIndex_ItemAct; + if (_item && (id == CursorIndex_Active || + id == CursorIndex_Idle || + id == CursorIndex_HandPu)) { + if (id == CursorIndex_Idle) { + id = CursorIndex_ItemIdle; + } else { + id = CursorIndex_ItemAct; + } } - if (_currentCursor != _id || - ((_id == CursorIndex_ItemAct || _id == CursorIndex_ItemIdle) && _lastitem != _item)) { - _currentCursor = _id; + if (_currentCursor != id || ((id == CursorIndex_ItemAct || id == CursorIndex_ItemIdle) && _lastitem != _item)) { + _currentCursor = id; _lastitem = _item; changeCursor(_cursors[_currentCursor][_cursorIsPushed]); } } int CursorManager::getCursorId(const Common::String &name) { - for (int i = 0; i < NUM_CURSORS; i++) - if (name.equals(_cursorNames[i])) + for (int i = 0; i < NUM_CURSORS; i++) { + if (name.equals(_cursorNames[i])) { return i; + } + } + return CursorIndex_Idle; } diff --git a/engines/zvision/graphics/cursors/cursor_manager.h b/engines/zvision/graphics/cursors/cursor_manager.h index bbfa085c23..35c605baf8 100644 --- a/engines/zvision/graphics/cursors/cursor_manager.h +++ b/engines/zvision/graphics/cursors/cursor_manager.h @@ -58,7 +58,7 @@ enum CursorIndex { */ class CursorManager { public: - CursorManager(ZVision *engine, const Graphics::PixelFormat *pixelFormat); + CursorManager(ZVision *engine, const Graphics::PixelFormat pixelFormat); private: static const int NUM_CURSORS = 18; @@ -67,7 +67,7 @@ private: ZorkCursor _cursors[NUM_CURSORS + 2][2]; ZVision *_engine; - const Graphics::PixelFormat *_pixelFormat; + const Graphics::PixelFormat _pixelFormat; bool _cursorIsPushed; int _item; int _lastitem; diff --git a/engines/zvision/graphics/effects/fog.cpp b/engines/zvision/graphics/effects/fog.cpp index f59e82a4a0..7b65f60f24 100644 --- a/engines/zvision/graphics/effects/fog.cpp +++ b/engines/zvision/graphics/effects/fog.cpp @@ -31,7 +31,7 @@ namespace ZVision { FogFx::FogFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, EffectMap *Map, const Common::String &clouds): - Effect(engine, key, region, ported) { + GraphicsEffect(engine, key, region, ported) { _map = Map; @@ -79,10 +79,10 @@ const Graphics::Surface *FogFx::draw(const Graphics::Surface &srcSubRect) { if (it->inEffect) { // Not 100% equivalent, but looks nice and not buggy uint8 sr, sg, sb; - _engine->_pixelFormat.colorToRGB(lineBuf[i], sr, sg, sb); + _engine->_resourcePixelFormat.colorToRGB(lineBuf[i], sr, sg, sb); uint16 fogColor = *(uint16 *)_fog.getBasePtr((i + _pos) % _fog.w, j); uint8 dr, dg, db; - _engine->_pixelFormat.colorToRGB(_colorMap[fogColor & 0x1F], dr, dg, db); + _engine->_resourcePixelFormat.colorToRGB(_colorMap[fogColor & 0x1F], dr, dg, db); uint16 fr = dr + sr; if (fr > 255) fr = 255; @@ -92,7 +92,7 @@ const Graphics::Surface *FogFx::draw(const Graphics::Surface &srcSubRect) { uint16 fb = db + sb; if (fb > 255) fb = 255; - lineBuf[i] = _engine->_pixelFormat.RGBToColor(fr, fg, fb); + lineBuf[i] = _engine->_resourcePixelFormat.RGBToColor(fr, fg, fb); } cnt++; if (cnt >= it->count) { @@ -138,14 +138,14 @@ void FogFx::update() { // Not 100% equivalent, but looks nice and not buggy - _colorMap[31] = _engine->_pixelFormat.RGBToColor(_r << 3, _g << 3, _b << 3); + _colorMap[31] = _engine->_resourcePixelFormat.RGBToColor(_r << 3, _g << 3, _b << 3); for (uint8 i = 0; i < 31; i++) { float perc = (float)i / 31.0; - uint8 cr = (float)_r * perc; - uint8 cg = (float)_g * perc; - uint8 cb = (float)_b * perc; - _colorMap[i] = _engine->_pixelFormat.RGBToColor(cr << 3, cg << 3, cb << 3); + uint8 cr = (uint8)((float)_r * perc); + uint8 cg = (uint8)((float)_g * perc); + uint8 cb = (uint8)((float)_b * perc); + _colorMap[i] = _engine->_resourcePixelFormat.RGBToColor(cr << 3, cg << 3, cb << 3); } } diff --git a/engines/zvision/graphics/effects/fog.h b/engines/zvision/graphics/effects/fog.h index 45d6f9596d..498347609e 100644 --- a/engines/zvision/graphics/effects/fog.h +++ b/engines/zvision/graphics/effects/fog.h @@ -23,13 +23,14 @@ #ifndef ZVISION_FOG_H #define ZVISION_FOG_H -#include "zvision/graphics/effect.h" +#include "zvision/graphics/graphics_effect.h" namespace ZVision { class ZVision; -class FogFx : public Effect { +// Used by Zork: Nemesis for the mixing chamber gas effect in the gas puzzle (location tt5e, when the blinds are down) +class FogFx : public GraphicsEffect { public: FogFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, EffectMap *Map, const Common::String &clouds); diff --git a/engines/zvision/graphics/effects/light.cpp b/engines/zvision/graphics/effects/light.cpp index 00b3811d65..39341687f8 100644 --- a/engines/zvision/graphics/effects/light.cpp +++ b/engines/zvision/graphics/effects/light.cpp @@ -30,7 +30,7 @@ namespace ZVision { LightFx::LightFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, EffectMap *Map, int8 delta, int8 minD, int8 maxD): - Effect(engine, key, region, ported) { + GraphicsEffect(engine, key, region, ported) { _map = Map; _delta = delta; _up = true; @@ -59,10 +59,10 @@ const Graphics::Surface *LightFx::draw(const Graphics::Surface &srcSubRect) { if (_pos < 0) { uint8 cc = ((-_pos) & 0x1F) << 3; - dcolor = _engine->_pixelFormat.RGBToColor(cc, cc, cc); + dcolor = _engine->_resourcePixelFormat.RGBToColor(cc, cc, cc); } else { uint8 cc = (_pos & 0x1F) << 3; - dcolor = _engine->_pixelFormat.RGBToColor(cc, cc, cc); + dcolor = _engine->_resourcePixelFormat.RGBToColor(cc, cc, cc); } for (uint16 j = 0; j < _surface.h; j++) { diff --git a/engines/zvision/graphics/effects/light.h b/engines/zvision/graphics/effects/light.h index ae87d66cb3..cd73a585ec 100644 --- a/engines/zvision/graphics/effects/light.h +++ b/engines/zvision/graphics/effects/light.h @@ -23,13 +23,13 @@ #ifndef LIGHTFX_H_INCLUDED #define LIGHTFX_H_INCLUDED -#include "zvision/graphics/effect.h" +#include "zvision/graphics/graphics_effect.h" namespace ZVision { class ZVision; -class LightFx : public Effect { +class LightFx : public GraphicsEffect { public: LightFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, EffectMap *Map, int8 delta, int8 minD = -127, int8 maxD = 127); diff --git a/engines/zvision/graphics/effects/wave.cpp b/engines/zvision/graphics/effects/wave.cpp index 1b3aa040e8..d2887b3112 100644 --- a/engines/zvision/graphics/effects/wave.cpp +++ b/engines/zvision/graphics/effects/wave.cpp @@ -30,7 +30,7 @@ namespace ZVision { WaveFx::WaveFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, int16 frames, int16 centerX, int16 centerY, float ampl, float waveln, float spd): - Effect(engine, key, region, ported) { + GraphicsEffect(engine, key, region, ported) { _frame = 0; _frameCount = frames; @@ -54,7 +54,7 @@ WaveFx::WaveFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, in int16 dx = (x - quarterWidth); int16 dy = (y - quarterHeight); - _ampls[i][x + y * _halfWidth] = ampl * sin(sqrt(dx * dx / (float)centerX + dy * dy / (float)centerY) / (-waveln * 3.1415926) + phase); + _ampls[i][x + y * _halfWidth] = (int8)(ampl * sin(sqrt(dx * dx / (float)centerX + dy * dy / (float)centerY) / (-waveln * 3.1415926) + phase)); } phase += spd; } diff --git a/engines/zvision/graphics/effects/wave.h b/engines/zvision/graphics/effects/wave.h index 2e813ed5b6..8e912372d7 100644 --- a/engines/zvision/graphics/effects/wave.h +++ b/engines/zvision/graphics/effects/wave.h @@ -24,13 +24,13 @@ #define WAVEFX_H_INCLUDED #include "common/array.h" -#include "zvision/graphics/effect.h" +#include "zvision/graphics/graphics_effect.h" namespace ZVision { class ZVision; -class WaveFx : public Effect { +class WaveFx : public GraphicsEffect { public: WaveFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, int16 frames, int16 centerX, int16 centerY, float ampl, float waveln, float spd); diff --git a/engines/zvision/graphics/effect.h b/engines/zvision/graphics/graphics_effect.h index c6653c6037..bfa266b11d 100644 --- a/engines/zvision/graphics/effect.h +++ b/engines/zvision/graphics/graphics_effect.h @@ -20,8 +20,8 @@ * */ -#ifndef EFFECT_H_INCLUDED -#define EFFECT_H_INCLUDED +#ifndef GRAPHICS_EFFECT_H_INCLUDED +#define GRAPHICS_EFFECT_H_INCLUDED #include "common/rect.h" #include "common/list.h" @@ -33,13 +33,13 @@ namespace ZVision { class ZVision; -class Effect { +class GraphicsEffect { public: - Effect(ZVision *engine, uint32 key, Common::Rect region, bool ported) : _engine(engine), _key(key), _region(region), _ported(ported) { - _surface.create(_region.width(), _region.height(), _engine->_pixelFormat); + GraphicsEffect(ZVision *engine, uint32 key, Common::Rect region, bool ported) : _engine(engine), _key(key), _region(region), _ported(ported) { + _surface.create(_region.width(), _region.height(), _engine->_resourcePixelFormat); } - virtual ~Effect() {} + virtual ~GraphicsEffect() {} uint32 getKey() { return _key; @@ -80,4 +80,4 @@ typedef Common::List<EffectMapUnit> EffectMap; } // End of namespace ZVision -#endif // EFFECT_H_INCLUDED +#endif // GRAPHICS_EFFECT_H_INCLUDED diff --git a/engines/zvision/graphics/render_manager.cpp b/engines/zvision/graphics/render_manager.cpp index e2ad13a330..f978ef7844 100644 --- a/engines/zvision/graphics/render_manager.cpp +++ b/engines/zvision/graphics/render_manager.cpp @@ -39,71 +39,75 @@ namespace ZVision { -RenderManager::RenderManager(ZVision *engine, uint32 windowWidth, uint32 windowHeight, const Common::Rect workingWindow, const Graphics::PixelFormat pixelFormat) +RenderManager::RenderManager(ZVision *engine, uint32 windowWidth, uint32 windowHeight, const Common::Rect workingWindow, const Graphics::PixelFormat pixelFormat, bool doubleFPS) : _engine(engine), _system(engine->_system), - _wrkWidth(workingWindow.width()), - _wrkHeight(workingWindow.height()), - _screenCenterX(_wrkWidth / 2), - _screenCenterY(_wrkHeight / 2), + _screenCenterX(_workingWindow.width() / 2), + _screenCenterY(_workingWindow.height() / 2), _workingWindow(workingWindow), _pixelFormat(pixelFormat), - _bkgWidth(0), - _bkgHeight(0), - _bkgOff(0), - _renderTable(_wrkWidth, _wrkHeight) { + _backgroundWidth(0), + _backgroundHeight(0), + _backgroundOffset(0), + _renderTable(_workingWindow.width(), _workingWindow.height()), + _doubleFPS(doubleFPS), + _subid(0) { - _wrkWnd.create(_wrkWidth, _wrkHeight, _pixelFormat); - _effectWnd.create(_wrkWidth, _wrkHeight, _pixelFormat); - _outWnd.create(_wrkWidth, _wrkHeight, _pixelFormat); - _menuWnd.create(windowWidth, workingWindow.top, _pixelFormat); - _subWnd.create(windowWidth, windowHeight - workingWindow.bottom, _pixelFormat); + _backgroundSurface.create(_workingWindow.width(), _workingWindow.height(), _pixelFormat); + _effectSurface.create(_workingWindow.width(), _workingWindow.height(), _pixelFormat); + _warpedSceneSurface.create(_workingWindow.width(), _workingWindow.height(), _pixelFormat); + _menuSurface.create(windowWidth, workingWindow.top, _pixelFormat); - _menuWndRect = Common::Rect(0, 0, windowWidth, workingWindow.top); - _subWndRect = Common::Rect(0, workingWindow.bottom, windowWidth, windowHeight); + _menuArea = Common::Rect(0, 0, windowWidth, workingWindow.top); - _subid = 0; + initSubArea(windowWidth, windowHeight, workingWindow); } RenderManager::~RenderManager() { - _curBkg.free(); - _wrkWnd.free(); - _effectWnd.free(); - _outWnd.free(); - _menuWnd.free(); - _subWnd.free(); + _currentBackgroundImage.free(); + _backgroundSurface.free(); + _effectSurface.free(); + _warpedSceneSurface.free(); + _menuSurface.free(); + _subtitleSurface.free(); } -void RenderManager::renderBackbufferToScreen() { - Graphics::Surface *out = &_outWnd; - Graphics::Surface *in = &_wrkWnd; +void RenderManager::renderSceneToScreen() { + Graphics::Surface *out = &_warpedSceneSurface; + Graphics::Surface *in = &_backgroundSurface; Common::Rect outWndDirtyRect; + // If we have graphical effects, we apply them using a temporary buffer if (!_effects.empty()) { bool copied = false; - Common::Rect windRect(_wrkWidth, _wrkHeight); - for (effectsList::iterator it = _effects.begin(); it != _effects.end(); it++) { + Common::Rect windowRect(_workingWindow.width(), _workingWindow.height()); + + for (EffectsList::iterator it = _effects.begin(); it != _effects.end(); it++) { Common::Rect rect = (*it)->getRegion(); - Common::Rect scrPlace = rect; - if ((*it)->isPort()) - scrPlace = bkgRectToScreen(scrPlace); - if (windRect.intersects(scrPlace)) { + Common::Rect screenSpaceLocation = rect; + + if ((*it)->isPort()) { + screenSpaceLocation = transformBackgroundSpaceRectToScreenSpace(screenSpaceLocation); + } + + if (windowRect.intersects(screenSpaceLocation)) { if (!copied) { copied = true; - _effectWnd.copyFrom(_wrkWnd); - in = &_effectWnd; + _effectSurface.copyFrom(_backgroundSurface); + in = &_effectSurface; } const Graphics::Surface *post; if ((*it)->isPort()) - post = (*it)->draw(_curBkg.getSubArea(rect)); + post = (*it)->draw(_currentBackgroundImage.getSubArea(rect)); else - post = (*it)->draw(_effectWnd.getSubArea(rect)); - blitSurfaceToSurface(*post, _effectWnd, scrPlace.left, scrPlace.top); - scrPlace.clip(windRect); - if (_wrkWndDirtyRect .isEmpty()) { - _wrkWndDirtyRect = scrPlace; + post = (*it)->draw(_effectSurface.getSubArea(rect)); + Common::Rect empty; + blitSurfaceToSurface(*post, empty, _effectSurface, screenSpaceLocation.left, screenSpaceLocation.top); + screenSpaceLocation.clip(windowRect); + if (_backgroundSurfaceDirtyRect .isEmpty()) { + _backgroundSurfaceDirtyRect = screenSpaceLocation; } else { - _wrkWndDirtyRect.extend(scrPlace); + _backgroundSurfaceDirtyRect.extend(screenSpaceLocation); } } } @@ -111,25 +115,40 @@ void RenderManager::renderBackbufferToScreen() { RenderTable::RenderState state = _renderTable.getRenderState(); if (state == RenderTable::PANORAMA || state == RenderTable::TILT) { - if (!_wrkWndDirtyRect.isEmpty()) { - _renderTable.mutateImage(&_outWnd, in); - out = &_outWnd; - outWndDirtyRect = Common::Rect(_wrkWidth, _wrkHeight); + if (!_backgroundSurfaceDirtyRect.isEmpty()) { + _renderTable.mutateImage(&_warpedSceneSurface, in); + out = &_warpedSceneSurface; + outWndDirtyRect = Common::Rect(_workingWindow.width(), _workingWindow.height()); } } else { out = in; - outWndDirtyRect = _wrkWndDirtyRect; + outWndDirtyRect = _backgroundSurfaceDirtyRect; } if (!outWndDirtyRect.isEmpty()) { - _system->copyRectToScreen(out->getBasePtr(outWndDirtyRect.left, outWndDirtyRect.top), out->pitch, - outWndDirtyRect.left + _workingWindow.left, - outWndDirtyRect.top + _workingWindow.top, - outWndDirtyRect.width(), - outWndDirtyRect.height()); + Common::Rect rect( + outWndDirtyRect.left + _workingWindow.left, + outWndDirtyRect.top + _workingWindow.top, + outWndDirtyRect.left + _workingWindow.left + outWndDirtyRect.width(), + outWndDirtyRect.top + _workingWindow.top + outWndDirtyRect.height() + ); + copyToScreen(*out, rect, outWndDirtyRect.left, outWndDirtyRect.top); } } +void RenderManager::copyToScreen(const Graphics::Surface &surface, Common::Rect &rect, int16 srcLeft, int16 srcTop) { + // Convert the surface to RGB565, if needed + Graphics::Surface *outSurface = surface.convertTo(_engine->_screenPixelFormat); + _system->copyRectToScreen(outSurface->getBasePtr(srcLeft, srcTop), + outSurface->pitch, + rect.left, + rect.top, + rect.width(), + rect.height()); + outSurface->free(); + delete outSurface; +} + void RenderManager::renderImageToBackground(const Common::String &fileName, int16 destX, int16 destY) { Graphics::Surface surface; readImageToSurface(fileName, surface); @@ -157,97 +176,8 @@ void RenderManager::renderImageToBackground(const Common::String &fileName, int1 } void RenderManager::readImageToSurface(const Common::String &fileName, Graphics::Surface &destination) { - Common::File file; - - if (!_engine->getSearchManager()->openFile(file, fileName)) { - warning("Could not open file %s", fileName.c_str()); - return; - } - - // Read the magic number - // Some files are true TGA, while others are TGZ - uint32 fileType = file.readUint32BE(); - - uint32 imageWidth; - uint32 imageHeight; - Image::TGADecoder tga; - uint16 *buffer; bool isTransposed = _renderTable.getRenderState() == RenderTable::PANORAMA; - // All ZVision images are in RGB 555 - Graphics::PixelFormat pixelFormat555 = Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0); - destination.format = pixelFormat555; - - bool isTGZ; - - // Check for TGZ files - if (fileType == MKTAG('T', 'G', 'Z', '\0')) { - isTGZ = true; - - // TGZ files have a header and then Bitmap data that is compressed with LZSS - uint32 decompressedSize = file.readSint32LE(); - imageWidth = file.readSint32LE(); - imageHeight = file.readSint32LE(); - - LzssReadStream lzssStream(&file); - buffer = (uint16 *)(new uint16[decompressedSize]); - lzssStream.read(buffer, decompressedSize); - } else { - isTGZ = false; - - // Reset the cursor - file.seek(0); - - // Decode - if (!tga.loadStream(file)) { - warning("Error while reading TGA image"); - return; - } - - Graphics::Surface tgaSurface = *(tga.getSurface()); - imageWidth = tgaSurface.w; - imageHeight = tgaSurface.h; - - buffer = (uint16 *)tgaSurface.getPixels(); - } - - // Flip the width and height if transposed - if (isTransposed) { - uint16 temp = imageHeight; - imageHeight = imageWidth; - imageWidth = temp; - } - - // If the destination internal buffer is the same size as what we're copying into it, - // there is no need to free() and re-create - if (imageWidth != destination.w || imageHeight != destination.h) { - destination.create(imageWidth, imageHeight, pixelFormat555); - } - - // If transposed, 'un-transpose' the data while copying it to the destination - // Otherwise, just do a simple copy - if (isTransposed) { - uint16 *dest = (uint16 *)destination.getPixels(); - - for (uint32 y = 0; y < imageHeight; ++y) { - uint32 columnIndex = y * imageWidth; - - for (uint32 x = 0; x < imageWidth; ++x) { - dest[columnIndex + x] = buffer[x * imageHeight + y]; - } - } - } else { - memcpy(destination.getPixels(), buffer, imageWidth * imageHeight * _pixelFormat.bytesPerPixel); - } - - // Cleanup - if (isTGZ) { - delete[] buffer; - } else { - tga.destroy(); - } - - // Convert in place to RGB 565 from RGB 555 - destination.convertToInPlace(_pixelFormat); + readImageToSurface(fileName, destination, isTransposed); } void RenderManager::readImageToSurface(const Common::String &fileName, Graphics::Surface &destination, bool transposed) { @@ -266,9 +196,8 @@ void RenderManager::readImageToSurface(const Common::String &fileName, Graphics: uint32 imageHeight; Image::TGADecoder tga; uint16 *buffer; - // All ZVision images are in RGB 555 - Graphics::PixelFormat pixelFormat555 = Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0); - destination.format = pixelFormat555; + // All Z-Vision images are in RGB 555 + destination.format = _engine->_resourcePixelFormat; bool isTGZ; @@ -277,13 +206,17 @@ void RenderManager::readImageToSurface(const Common::String &fileName, Graphics: isTGZ = true; // TGZ files have a header and then Bitmap data that is compressed with LZSS - uint32 decompressedSize = file.readSint32LE(); + uint32 decompressedSize = file.readSint32LE() / 2; imageWidth = file.readSint32LE(); imageHeight = file.readSint32LE(); LzssReadStream lzssStream(&file); buffer = (uint16 *)(new uint16[decompressedSize]); - lzssStream.read(buffer, decompressedSize); + lzssStream.read(buffer, 2 * decompressedSize); +#ifndef SCUMM_LITTLE_ENDIAN + for (uint32 i = 0; i < decompressedSize; ++i) + buffer[i] = FROM_LE_16(buffer[i]); +#endif } else { isTGZ = false; @@ -313,7 +246,7 @@ void RenderManager::readImageToSurface(const Common::String &fileName, Graphics: // If the destination internal buffer is the same size as what we're copying into it, // there is no need to free() and re-create if (imageWidth != destination.w || imageHeight != destination.h) { - destination.create(imageWidth, imageHeight, pixelFormat555); + destination.create(imageWidth, imageHeight, _engine->_resourcePixelFormat); } // If transposed, 'un-transpose' the data while copying it to the destination @@ -329,7 +262,7 @@ void RenderManager::readImageToSurface(const Common::String &fileName, Graphics: } } } else { - memcpy(destination.getPixels(), buffer, imageWidth * imageHeight * _pixelFormat.bytesPerPixel); + memcpy(destination.getPixels(), buffer, imageWidth * imageHeight * destination.format.bytesPerPixel); } // Cleanup @@ -338,9 +271,6 @@ void RenderManager::readImageToSurface(const Common::String &fileName, Graphics: } else { tga.destroy(); } - - // Convert in place to RGB 565 from RGB 555 - destination.convertToInPlace(_pixelFormat); } const Common::Point RenderManager::screenSpaceToImageSpace(const Common::Point &point) { @@ -354,20 +284,20 @@ const Common::Point RenderManager::screenSpaceToImageSpace(const Common::Point & } if (state == RenderTable::PANORAMA) { - newPoint += (Common::Point(_bkgOff - _screenCenterX, 0)); + newPoint += (Common::Point(_backgroundOffset - _screenCenterX, 0)); } else if (state == RenderTable::TILT) { - newPoint += (Common::Point(0, _bkgOff - _screenCenterY)); + newPoint += (Common::Point(0, _backgroundOffset - _screenCenterY)); } - if (_bkgWidth) - newPoint.x %= _bkgWidth; - if (_bkgHeight) - newPoint.y %= _bkgHeight; + if (_backgroundWidth) + newPoint.x %= _backgroundWidth; + if (_backgroundHeight) + newPoint.y %= _backgroundHeight; if (newPoint.x < 0) - newPoint.x += _bkgWidth; + newPoint.x += _backgroundWidth; if (newPoint.y < 0) - newPoint.y += _bkgHeight; + newPoint.y += _backgroundHeight; return newPoint; } else { @@ -380,18 +310,18 @@ RenderTable *RenderManager::getRenderTable() { } void RenderManager::setBackgroundImage(const Common::String &fileName) { - readImageToSurface(fileName, _curBkg); - _bkgWidth = _curBkg.w; - _bkgHeight = _curBkg.h; - _bkgDirtyRect = Common::Rect(_bkgWidth, _bkgHeight); + readImageToSurface(fileName, _currentBackgroundImage); + _backgroundWidth = _currentBackgroundImage.w; + _backgroundHeight = _currentBackgroundImage.h; + _backgroundDirtyRect = Common::Rect(_backgroundWidth, _backgroundHeight); } void RenderManager::setBackgroundPosition(int offset) { RenderTable::RenderState state = _renderTable.getRenderState(); if (state == RenderTable::TILT || state == RenderTable::PANORAMA) - if (_bkgOff != offset) - _bkgDirtyRect = Common::Rect(_bkgWidth, _bkgHeight); - _bkgOff = offset; + if (_backgroundOffset != offset) + _backgroundDirtyRect = Common::Rect(_backgroundWidth, _backgroundHeight); + _backgroundOffset = offset; _engine->getScriptManager()->setStateValue(StateKey_ViewPos, offset); } @@ -400,9 +330,9 @@ uint32 RenderManager::getCurrentBackgroundOffset() { RenderTable::RenderState state = _renderTable.getRenderState(); if (state == RenderTable::PANORAMA) { - return _bkgOff; + return _backgroundOffset; } else if (state == RenderTable::TILT) { - return _bkgOff; + return _backgroundOffset; } else { return 0; } @@ -454,10 +384,6 @@ void RenderManager::scaleBuffer(const void *src, void *dst, uint32 srcWidth, uin } void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Common::Rect &_srcRect , Graphics::Surface &dst, int _x, int _y) { - - if (src.format != dst.format) - return; - Common::Rect srcRect = _srcRect; if (srcRect.isEmpty()) srcRect = Common::Rect(src.w, src.h); @@ -468,8 +394,10 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com if (srcRect.isEmpty() || !srcRect.isValidRect()) return; + Graphics::Surface *srcAdapted = src.convertTo(dst.format); + // Copy srcRect from src surface to dst surface - const byte *srcBuffer = (const byte *)src.getBasePtr(srcRect.left, srcRect.top); + const byte *srcBuffer = (const byte *)srcAdapted->getBasePtr(srcRect.left, srcRect.top); int xx = _x; int yy = _y; @@ -479,8 +407,11 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com if (yy < 0) yy = 0; - if (_x >= dst.w || _y >= dst.h) + if (_x >= dst.w || _y >= dst.h) { + srcAdapted->free(); + delete srcAdapted; return; + } byte *dstBuffer = (byte *)dst.getBasePtr(xx, yy); @@ -488,17 +419,16 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com int32 h = srcRect.height(); for (int32 y = 0; y < h; y++) { - memcpy(dstBuffer, srcBuffer, w * src.format.bytesPerPixel); - srcBuffer += src.pitch; + memcpy(dstBuffer, srcBuffer, w * srcAdapted->format.bytesPerPixel); + srcBuffer += srcAdapted->pitch; dstBuffer += dst.pitch; } + + srcAdapted->free(); + delete srcAdapted; } void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Common::Rect &_srcRect , Graphics::Surface &dst, int _x, int _y, uint32 colorkey) { - - if (src.format != dst.format) - return; - Common::Rect srcRect = _srcRect; if (srcRect.isEmpty()) srcRect = Common::Rect(src.w, src.h); @@ -509,10 +439,11 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com if (srcRect.isEmpty() || !srcRect.isValidRect()) return; - uint32 _keycolor = colorkey & ((1 << (src.format.bytesPerPixel << 3)) - 1); + Graphics::Surface *srcAdapted = src.convertTo(dst.format); + uint32 keycolor = colorkey & ((1 << (src.format.bytesPerPixel << 3)) - 1); // Copy srcRect from src surface to dst surface - const byte *srcBuffer = (const byte *)src.getBasePtr(srcRect.left, srcRect.top); + const byte *srcBuffer = (const byte *)srcAdapted->getBasePtr(srcRect.left, srcRect.top); int xx = _x; int yy = _y; @@ -522,8 +453,11 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com if (yy < 0) yy = 0; - if (_x >= dst.w || _y >= dst.h) + if (_x >= dst.w || _y >= dst.h) { + srcAdapted->free(); + delete srcAdapted; return; + } byte *dstBuffer = (byte *)dst.getBasePtr(xx, yy); @@ -531,12 +465,12 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com int32 h = srcRect.height(); for (int32 y = 0; y < h; y++) { - switch (src.format.bytesPerPixel) { + switch (srcAdapted->format.bytesPerPixel) { case 1: { const uint *srcTemp = (const uint *)srcBuffer; uint *dstTemp = (uint *)dstBuffer; for (int32 x = 0; x < w; x++) { - if (*srcTemp != _keycolor) + if (*srcTemp != keycolor) *dstTemp = *srcTemp; srcTemp++; dstTemp++; @@ -548,7 +482,7 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com const uint16 *srcTemp = (const uint16 *)srcBuffer; uint16 *dstTemp = (uint16 *)dstBuffer; for (int32 x = 0; x < w; x++) { - if (*srcTemp != _keycolor) + if (*srcTemp != keycolor) *dstTemp = *srcTemp; srcTemp++; dstTemp++; @@ -560,7 +494,7 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com const uint32 *srcTemp = (const uint32 *)srcBuffer; uint32 *dstTemp = (uint32 *)dstBuffer; for (int32 x = 0; x < w; x++) { - if (*srcTemp != _keycolor) + if (*srcTemp != keycolor) *dstTemp = *srcTemp; srcTemp++; dstTemp++; @@ -571,60 +505,32 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com default: break; } - srcBuffer += src.pitch; + srcBuffer += srcAdapted->pitch; dstBuffer += dst.pitch; } -} -void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, Graphics::Surface &dst, int x, int y) { - Common::Rect empt; - blitSurfaceToSurface(src, empt, dst, x, y); + srcAdapted->free(); + delete srcAdapted; } -void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, Graphics::Surface &dst, int x, int y, uint32 colorkey) { +void RenderManager::blitSurfaceToBkg(const Graphics::Surface &src, int x, int y, int32 colorkey) { Common::Rect empt; - blitSurfaceToSurface(src, empt, dst, x, y, colorkey); -} - -void RenderManager::blitSurfaceToBkg(const Graphics::Surface &src, int x, int y) { - Common::Rect empt; - blitSurfaceToSurface(src, empt, _curBkg, x, y); - Common::Rect dirty(src.w, src.h); - dirty.translate(x, y); - if (_bkgDirtyRect.isEmpty()) - _bkgDirtyRect = dirty; + if (colorkey >= 0) + blitSurfaceToSurface(src, empt, _currentBackgroundImage, x, y, colorkey); else - _bkgDirtyRect.extend(dirty); -} - -void RenderManager::blitSurfaceToBkg(const Graphics::Surface &src, int x, int y, uint32 colorkey) { - Common::Rect empt; - blitSurfaceToSurface(src, empt, _curBkg, x, y, colorkey); + blitSurfaceToSurface(src, empt, _currentBackgroundImage, x, y); Common::Rect dirty(src.w, src.h); dirty.translate(x, y); - if (_bkgDirtyRect.isEmpty()) - _bkgDirtyRect = dirty; + if (_backgroundDirtyRect.isEmpty()) + _backgroundDirtyRect = dirty; else - _bkgDirtyRect.extend(dirty); -} - -void RenderManager::blitSurfaceToBkgScaled(const Graphics::Surface &src, const Common::Rect &_dstRect) { - if (src.w == _dstRect.width() && src.h == _dstRect.height()) - blitSurfaceToBkg(src, _dstRect.left, _dstRect.top); - else { - Graphics::Surface *tmp = new Graphics::Surface; - tmp->create(_dstRect.width(), _dstRect.height(), src.format); - scaleBuffer(src.getPixels(), tmp->getPixels(), src.w, src.h, src.format.bytesPerPixel, _dstRect.width(), _dstRect.height()); - blitSurfaceToBkg(*tmp, _dstRect.left, _dstRect.top); - tmp->free(); - delete tmp; - } + _backgroundDirtyRect.extend(dirty); } -void RenderManager::blitSurfaceToBkgScaled(const Graphics::Surface &src, const Common::Rect &_dstRect, uint32 colorkey) { - if (src.w == _dstRect.width() && src.h == _dstRect.height()) +void RenderManager::blitSurfaceToBkgScaled(const Graphics::Surface &src, const Common::Rect &_dstRect, int32 colorkey) { + if (src.w == _dstRect.width() && src.h == _dstRect.height()) { blitSurfaceToBkg(src, _dstRect.left, _dstRect.top, colorkey); - else { + } else { Graphics::Surface *tmp = new Graphics::Surface; tmp->create(_dstRect.width(), _dstRect.height(), src.format); scaleBuffer(src.getPixels(), tmp->getPixels(), src.w, src.h, src.format.bytesPerPixel, _dstRect.width(), _dstRect.height()); @@ -634,160 +540,163 @@ void RenderManager::blitSurfaceToBkgScaled(const Graphics::Surface &src, const C } } -void RenderManager::blitSurfaceToMenu(const Graphics::Surface &src, int x, int y) { +void RenderManager::blitSurfaceToMenu(const Graphics::Surface &src, int x, int y, int32 colorkey) { Common::Rect empt; - blitSurfaceToSurface(src, empt, _menuWnd, x, y); - Common::Rect dirty(src.w, src.h); - dirty.translate(x, y); - if (_menuWndDirtyRect.isEmpty()) - _menuWndDirtyRect = dirty; + if (colorkey >= 0) + blitSurfaceToSurface(src, empt, _menuSurface, x, y, colorkey); else - _menuWndDirtyRect.extend(dirty); -} - -void RenderManager::blitSurfaceToMenu(const Graphics::Surface &src, int x, int y, uint32 colorkey) { - Common::Rect empt; - blitSurfaceToSurface(src, empt, _menuWnd, x, y, colorkey); + blitSurfaceToSurface(src, empt, _menuSurface, x, y); Common::Rect dirty(src.w, src.h); dirty.translate(x, y); - if (_menuWndDirtyRect.isEmpty()) - _menuWndDirtyRect = dirty; + if (_menuSurfaceDirtyRect.isEmpty()) + _menuSurfaceDirtyRect = dirty; else - _menuWndDirtyRect.extend(dirty); + _menuSurfaceDirtyRect.extend(dirty); } Graphics::Surface *RenderManager::getBkgRect(Common::Rect &rect) { Common::Rect dst = rect; - dst.clip(_bkgWidth, _bkgHeight); + dst.clip(_backgroundWidth, _backgroundHeight); if (dst.isEmpty() || !dst.isValidRect()) return NULL; Graphics::Surface *srf = new Graphics::Surface; - srf->create(dst.width(), dst.height(), _curBkg.format); + srf->create(dst.width(), dst.height(), _currentBackgroundImage.format); - srf->copyRectToSurface(_curBkg, 0, 0, Common::Rect(dst)); + srf->copyRectToSurface(_currentBackgroundImage, 0, 0, Common::Rect(dst)); return srf; } -Graphics::Surface *RenderManager::loadImage(Common::String &file) { +Graphics::Surface *RenderManager::loadImage(Common::String file) { Graphics::Surface *tmp = new Graphics::Surface; readImageToSurface(file, *tmp); return tmp; } -Graphics::Surface *RenderManager::loadImage(const char *file) { - Common::String str = Common::String(file); - return loadImage(str); -} - -Graphics::Surface *RenderManager::loadImage(Common::String &file, bool transposed) { +Graphics::Surface *RenderManager::loadImage(Common::String file, bool transposed) { Graphics::Surface *tmp = new Graphics::Surface; readImageToSurface(file, *tmp, transposed); return tmp; } -Graphics::Surface *RenderManager::loadImage(const char *file, bool transposed) { - Common::String str = Common::String(file); - return loadImage(str, transposed); -} - -void RenderManager::prepareBkg() { - _bkgDirtyRect.clip(_bkgWidth, _bkgHeight); +void RenderManager::prepareBackground() { + _backgroundDirtyRect.clip(_backgroundWidth, _backgroundHeight); RenderTable::RenderState state = _renderTable.getRenderState(); if (state == RenderTable::PANORAMA) { - Common::Rect viewPort(_wrkWidth, _wrkHeight); - viewPort.translate(-(_screenCenterX - _bkgOff), 0); - Common::Rect drawRect = _bkgDirtyRect; + // Calculate the visible portion of the background + Common::Rect viewPort(_workingWindow.width(), _workingWindow.height()); + viewPort.translate(-(_screenCenterX - _backgroundOffset), 0); + Common::Rect drawRect = _backgroundDirtyRect; drawRect.clip(viewPort); - if (!drawRect.isEmpty()) - blitSurfaceToSurface(_curBkg, drawRect, _wrkWnd, _screenCenterX - _bkgOff + drawRect.left, drawRect.top); + // Render the visible portion + if (!drawRect.isEmpty()) { + blitSurfaceToSurface(_currentBackgroundImage, drawRect, _backgroundSurface, _screenCenterX - _backgroundOffset + drawRect.left, drawRect.top); + } - _wrkWndDirtyRect = _bkgDirtyRect; - _wrkWndDirtyRect.translate(_screenCenterX - _bkgOff, 0); + // Mark the dirty portion of the surface + _backgroundSurfaceDirtyRect = _backgroundDirtyRect; + _backgroundSurfaceDirtyRect.translate(_screenCenterX - _backgroundOffset, 0); - if (_bkgOff < _screenCenterX) { - viewPort.moveTo(-(_screenCenterX - (_bkgOff + _bkgWidth)), 0); - drawRect = _bkgDirtyRect; + // Panorama mode allows the user to spin in circles. Therefore, we need to render + // the portion of the image that wrapped to the other side of the screen + if (_backgroundOffset < _screenCenterX) { + viewPort.moveTo(-(_screenCenterX - (_backgroundOffset + _backgroundWidth)), 0); + drawRect = _backgroundDirtyRect; drawRect.clip(viewPort); if (!drawRect.isEmpty()) - blitSurfaceToSurface(_curBkg, drawRect, _wrkWnd, _screenCenterX - (_bkgOff + _bkgWidth) + drawRect.left, drawRect.top); + blitSurfaceToSurface(_currentBackgroundImage, drawRect, _backgroundSurface, _screenCenterX - (_backgroundOffset + _backgroundWidth) + drawRect.left, drawRect.top); - Common::Rect tmp = _bkgDirtyRect; - tmp.translate(_screenCenterX - (_bkgOff + _bkgWidth), 0); + Common::Rect tmp = _backgroundDirtyRect; + tmp.translate(_screenCenterX - (_backgroundOffset + _backgroundWidth), 0); if (!tmp.isEmpty()) - _wrkWndDirtyRect.extend(tmp); + _backgroundSurfaceDirtyRect.extend(tmp); - } else if (_bkgWidth - _bkgOff < _screenCenterX) { - viewPort.moveTo(-(_screenCenterX + _bkgWidth - _bkgOff), 0); - drawRect = _bkgDirtyRect; + } else if (_backgroundWidth - _backgroundOffset < _screenCenterX) { + viewPort.moveTo(-(_screenCenterX + _backgroundWidth - _backgroundOffset), 0); + drawRect = _backgroundDirtyRect; drawRect.clip(viewPort); if (!drawRect.isEmpty()) - blitSurfaceToSurface(_curBkg, drawRect, _wrkWnd, _screenCenterX + _bkgWidth - _bkgOff + drawRect.left, drawRect.top); + blitSurfaceToSurface(_currentBackgroundImage, drawRect, _backgroundSurface, _screenCenterX + _backgroundWidth - _backgroundOffset + drawRect.left, drawRect.top); - Common::Rect tmp = _bkgDirtyRect; - tmp.translate(_screenCenterX + _bkgWidth - _bkgOff, 0); + Common::Rect tmp = _backgroundDirtyRect; + tmp.translate(_screenCenterX + _backgroundWidth - _backgroundOffset, 0); if (!tmp.isEmpty()) - _wrkWndDirtyRect.extend(tmp); + _backgroundSurfaceDirtyRect.extend(tmp); } } else if (state == RenderTable::TILT) { - Common::Rect viewPort(_wrkWidth, _wrkHeight); - viewPort.translate(0, -(_screenCenterY - _bkgOff)); - Common::Rect drawRect = _bkgDirtyRect; + // Tilt doesn't allow wrapping, so we just do a simple clip + Common::Rect viewPort(_workingWindow.width(), _workingWindow.height()); + viewPort.translate(0, -(_screenCenterY - _backgroundOffset)); + Common::Rect drawRect = _backgroundDirtyRect; drawRect.clip(viewPort); if (!drawRect.isEmpty()) - blitSurfaceToSurface(_curBkg, drawRect, _wrkWnd, drawRect.left, _screenCenterY - _bkgOff + drawRect.top); + blitSurfaceToSurface(_currentBackgroundImage, drawRect, _backgroundSurface, drawRect.left, _screenCenterY - _backgroundOffset + drawRect.top); - _wrkWndDirtyRect = _bkgDirtyRect; - _wrkWndDirtyRect.translate(0, _screenCenterY - _bkgOff); + // Mark the dirty portion of the surface + _backgroundSurfaceDirtyRect = _backgroundDirtyRect; + _backgroundSurfaceDirtyRect.translate(0, _screenCenterY - _backgroundOffset); } else { - if (!_bkgDirtyRect.isEmpty()) - blitSurfaceToSurface(_curBkg, _bkgDirtyRect, _wrkWnd, _bkgDirtyRect.left, _bkgDirtyRect.top); - _wrkWndDirtyRect = _bkgDirtyRect; + if (!_backgroundDirtyRect.isEmpty()) + blitSurfaceToSurface(_currentBackgroundImage, _backgroundDirtyRect, _backgroundSurface, _backgroundDirtyRect.left, _backgroundDirtyRect.top); + _backgroundSurfaceDirtyRect = _backgroundDirtyRect; } - _bkgDirtyRect = Common::Rect(); + // Clear the dirty rect since everything is clean now + _backgroundDirtyRect = Common::Rect(); - _wrkWndDirtyRect.clip(_wrkWidth, _wrkHeight); + _backgroundSurfaceDirtyRect.clip(_workingWindow.width(), _workingWindow.height()); } void RenderManager::clearMenuSurface() { - _menuWndDirtyRect = Common::Rect(0, 0, _menuWnd.w, _menuWnd.h); - _menuWnd.fillRect(_menuWndDirtyRect, 0); + _menuSurfaceDirtyRect = Common::Rect(0, 0, _menuSurface.w, _menuSurface.h); + _menuSurface.fillRect(_menuSurfaceDirtyRect, 0); } void RenderManager::clearMenuSurface(const Common::Rect &r) { - if (_menuWndDirtyRect.isEmpty()) - _menuWndDirtyRect = r; + if (_menuSurfaceDirtyRect.isEmpty()) + _menuSurfaceDirtyRect = r; else - _menuWndDirtyRect.extend(r); - _menuWnd.fillRect(r, 0); + _menuSurfaceDirtyRect.extend(r); + _menuSurface.fillRect(r, 0); } void RenderManager::renderMenuToScreen() { - if (!_menuWndDirtyRect.isEmpty()) { - _menuWndDirtyRect.clip(Common::Rect(_menuWnd.w, _menuWnd.h)); - if (!_menuWndDirtyRect.isEmpty()) - _system->copyRectToScreen(_menuWnd.getBasePtr(_menuWndDirtyRect.left, _menuWndDirtyRect.top), _menuWnd.pitch, - _menuWndDirtyRect.left + _menuWndRect.left, - _menuWndDirtyRect.top + _menuWndRect.top, - _menuWndDirtyRect.width(), - _menuWndDirtyRect.height()); - _menuWndDirtyRect = Common::Rect(); + if (!_menuSurfaceDirtyRect.isEmpty()) { + _menuSurfaceDirtyRect.clip(Common::Rect(_menuSurface.w, _menuSurface.h)); + if (!_menuSurfaceDirtyRect.isEmpty()) { + Common::Rect rect( + _menuSurfaceDirtyRect.left + _menuArea.left, + _menuSurfaceDirtyRect.top + _menuArea.top, + _menuSurfaceDirtyRect.left + _menuArea.left + _menuSurfaceDirtyRect.width(), + _menuSurfaceDirtyRect.top + _menuArea.top + _menuSurfaceDirtyRect.height() + ); + copyToScreen(_menuSurface, rect, _menuSurfaceDirtyRect.left, _menuSurfaceDirtyRect.top); + } + _menuSurfaceDirtyRect = Common::Rect(); } } +void RenderManager::initSubArea(uint32 windowWidth, uint32 windowHeight, const Common::Rect workingWindow) { + _workingWindow = workingWindow; + + _subtitleSurface.free(); + + _subtitleSurface.create(windowWidth, windowHeight - workingWindow.bottom, _pixelFormat); + _subtitleArea = Common::Rect(0, workingWindow.bottom, windowWidth, windowHeight); +} + uint16 RenderManager::createSubArea(const Common::Rect &area) { _subid++; - oneSub sub; + OneSubtitle sub; sub.redraw = false; sub.timer = -1; sub.todelete = false; @@ -799,18 +708,9 @@ uint16 RenderManager::createSubArea(const Common::Rect &area) { } uint16 RenderManager::createSubArea() { - _subid++; - - oneSub sub; - sub.redraw = false; - sub.timer = -1; - sub.todelete = false; - sub.r = Common::Rect(_subWndRect.left, _subWndRect.top, _subWndRect.right, _subWndRect.bottom); - sub.r.translate(-_workingWindow.left, -_workingWindow.top); - - _subsList[_subid] = sub; - - return _subid; + Common::Rect r(_subtitleArea.left, _subtitleArea.top, _subtitleArea.right, _subtitleArea.bottom); + r.translate(-_workingWindow.left, -_workingWindow.top); + return createSubArea(r); } void RenderManager::deleteSubArea(uint16 id) { @@ -825,7 +725,7 @@ void RenderManager::deleteSubArea(uint16 id, int16 delay) { void RenderManager::updateSubArea(uint16 id, const Common::String &txt) { if (_subsList.contains(id)) { - oneSub *sub = &_subsList[id]; + OneSubtitle *sub = &_subsList[id]; sub->txt = txt; sub->redraw = true; } @@ -833,7 +733,7 @@ void RenderManager::updateSubArea(uint16 id, const Common::String &txt) { void RenderManager::processSubs(uint16 deltatime) { bool redraw = false; - for (subMap::iterator it = _subsList.begin(); it != _subsList.end(); it++) { + for (SubtitleMap::iterator it = _subsList.begin(); it != _subsList.end(); it++) { if (it->_value.timer != -1) { it->_value.timer -= deltatime; if (it->_value.timer <= 0) @@ -848,39 +748,41 @@ void RenderManager::processSubs(uint16 deltatime) { } if (redraw) { - _subWnd.fillRect(Common::Rect(_subWnd.w, _subWnd.h), 0); + _subtitleSurface.fillRect(Common::Rect(_subtitleSurface.w, _subtitleSurface.h), 0); - for (subMap::iterator it = _subsList.begin(); it != _subsList.end(); it++) { - oneSub *sub = &it->_value; + for (SubtitleMap::iterator it = _subsList.begin(); it != _subsList.end(); it++) { + OneSubtitle *sub = &it->_value; if (sub->txt.size()) { - Graphics::Surface *rndr = new Graphics::Surface(); - rndr->create(sub->r.width(), sub->r.height(), _pixelFormat); - _engine->getTextRenderer()->drawTxtInOneLine(sub->txt, *rndr); - blitSurfaceToSurface(*rndr, _subWnd, sub->r.left - _subWndRect.left + _workingWindow.left, sub->r.top - _subWndRect.top + _workingWindow.top); - rndr->free(); - delete rndr; + Graphics::Surface subtitleSurface; + subtitleSurface.create(sub->r.width(), sub->r.height(), _engine->_resourcePixelFormat); + _engine->getTextRenderer()->drawTextWithWordWrapping(sub->txt, subtitleSurface); + Common::Rect empty; + blitSurfaceToSurface(subtitleSurface, empty, _subtitleSurface, sub->r.left - _subtitleArea.left + _workingWindow.left, sub->r.top - _subtitleArea.top + _workingWindow.top); + subtitleSurface.free(); } sub->redraw = false; } - _system->copyRectToScreen(_subWnd.getPixels(), _subWnd.pitch, - _subWndRect.left, - _subWndRect.top, - _subWnd.w, - _subWnd.h); + Common::Rect rect( + _subtitleArea.left, + _subtitleArea.top, + _subtitleArea.left + _subtitleSurface.w, + _subtitleArea.top + _subtitleSurface.h + ); + copyToScreen(_subtitleSurface, rect, 0, 0); } } Common::Point RenderManager::getBkgSize() { - return Common::Point(_bkgWidth, _bkgHeight); + return Common::Point(_backgroundWidth, _backgroundHeight); } -void RenderManager::addEffect(Effect *_effect) { +void RenderManager::addEffect(GraphicsEffect *_effect) { _effects.push_back(_effect); } void RenderManager::deleteEffect(uint32 ID) { - for (effectsList::iterator it = _effects.begin(); it != _effects.end(); it++) { + for (EffectsList::iterator it = _effects.begin(); it != _effects.end(); it++) { if ((*it)->getKey() == ID) { delete *it; it = _effects.erase(it); @@ -888,54 +790,54 @@ void RenderManager::deleteEffect(uint32 ID) { } } -Common::Rect RenderManager::bkgRectToScreen(const Common::Rect &src) { +Common::Rect RenderManager::transformBackgroundSpaceRectToScreenSpace(const Common::Rect &src) { Common::Rect tmp = src; RenderTable::RenderState state = _renderTable.getRenderState(); if (state == RenderTable::PANORAMA) { - if (_bkgOff < _screenCenterX) { - Common::Rect rScreen(_screenCenterX + _bkgOff, _wrkHeight); - Common::Rect lScreen(_wrkWidth - rScreen.width(), _wrkHeight); - lScreen.translate(_bkgWidth - lScreen.width(), 0); + if (_backgroundOffset < _screenCenterX) { + Common::Rect rScreen(_screenCenterX + _backgroundOffset, _workingWindow.height()); + Common::Rect lScreen(_workingWindow.width() - rScreen.width(), _workingWindow.height()); + lScreen.translate(_backgroundWidth - lScreen.width(), 0); lScreen.clip(src); rScreen.clip(src); if (rScreen.width() < lScreen.width()) { - tmp.translate(_screenCenterX - _bkgOff - _bkgWidth, 0); + tmp.translate(_screenCenterX - _backgroundOffset - _backgroundWidth, 0); } else { - tmp.translate(_screenCenterX - _bkgOff, 0); + tmp.translate(_screenCenterX - _backgroundOffset, 0); } - } else if (_bkgWidth - _bkgOff < _screenCenterX) { - Common::Rect rScreen(_screenCenterX - (_bkgWidth - _bkgOff), _wrkHeight); - Common::Rect lScreen(_wrkWidth - rScreen.width(), _wrkHeight); - lScreen.translate(_bkgWidth - lScreen.width(), 0); + } else if (_backgroundWidth - _backgroundOffset < _screenCenterX) { + Common::Rect rScreen(_screenCenterX - (_backgroundWidth - _backgroundOffset), _workingWindow.height()); + Common::Rect lScreen(_workingWindow.width() - rScreen.width(), _workingWindow.height()); + lScreen.translate(_backgroundWidth - lScreen.width(), 0); lScreen.clip(src); rScreen.clip(src); if (lScreen.width() < rScreen.width()) { - tmp.translate(_screenCenterX + (_bkgWidth - _bkgOff), 0); + tmp.translate(_screenCenterX + (_backgroundWidth - _backgroundOffset), 0); } else { - tmp.translate(_screenCenterX - _bkgOff, 0); + tmp.translate(_screenCenterX - _backgroundOffset, 0); } } else { - tmp.translate(_screenCenterX - _bkgOff, 0); + tmp.translate(_screenCenterX - _backgroundOffset, 0); } } else if (state == RenderTable::TILT) { - tmp.translate(0, (_screenCenterY - _bkgOff)); + tmp.translate(0, (_screenCenterY - _backgroundOffset)); } return tmp; } EffectMap *RenderManager::makeEffectMap(const Common::Point &xy, int16 depth, const Common::Rect &rect, int8 *_minComp, int8 *_maxComp) { - Common::Rect bkgRect(_bkgWidth, _bkgHeight); + Common::Rect bkgRect(_backgroundWidth, _backgroundHeight); if (!bkgRect.contains(xy)) return NULL; if (!bkgRect.intersects(rect)) return NULL; - uint16 color = *(uint16 *)_curBkg.getBasePtr(xy.x, xy.y); + uint16 color = *(uint16 *)_currentBackgroundImage.getBasePtr(xy.x, xy.y); uint8 stC1, stC2, stC3; - _curBkg.format.colorToRGB(color, stC1, stC2, stC3); + _currentBackgroundImage.format.colorToRGB(color, stC1, stC2, stC3); EffectMap *newMap = new EffectMap; EffectMapUnit unit; @@ -953,11 +855,11 @@ EffectMap *RenderManager::makeEffectMap(const Common::Point &xy, int16 depth, co uint8 depth8 = depth << 3; for (int16 j = 0; j < h; j++) { - uint16 *pix = (uint16 *)_curBkg.getBasePtr(rect.left, rect.top + j); + uint16 *pix = (uint16 *)_currentBackgroundImage.getBasePtr(rect.left, rect.top + j); for (int16 i = 0; i < w; i++) { uint16 curClr = pix[i]; uint8 cC1, cC2, cC3; - _curBkg.format.colorToRGB(curClr, cC1, cC2, cC3); + _currentBackgroundImage.format.colorToRGB(curClr, cC1, cC2, cC3); bool use = false; @@ -1055,12 +957,261 @@ EffectMap *RenderManager::makeEffectMap(const Graphics::Surface &surf, uint16 tr } void RenderManager::markDirty() { - _bkgDirtyRect = Common::Rect(_bkgWidth, _bkgHeight); + _backgroundDirtyRect = Common::Rect(_backgroundWidth, _backgroundHeight); } +#if 0 void RenderManager::bkgFill(uint8 r, uint8 g, uint8 b) { - _curBkg.fillRect(Common::Rect(_curBkg.w, _curBkg.h), _curBkg.format.RGBToColor(r, g, b)); + _currentBackgroundImage.fillRect(Common::Rect(_currentBackgroundImage.w, _currentBackgroundImage.h), _currentBackgroundImage.format.RGBToColor(r, g, b)); markDirty(); } +#endif + +void RenderManager::timedMessage(const Common::String &str, uint16 milsecs) { + uint16 msgid = createSubArea(); + updateSubArea(msgid, str); + deleteSubArea(msgid, milsecs); +} + +bool RenderManager::askQuestion(const Common::String &str) { + Graphics::Surface textSurface; + textSurface.create(_subtitleArea.width(), _subtitleArea.height(), _engine->_resourcePixelFormat); + _engine->getTextRenderer()->drawTextWithWordWrapping(str, textSurface); + copyToScreen(textSurface, _subtitleArea, 0, 0); + + _engine->stopClock(); + + int result = 0; + + while (result == 0) { + Common::Event evnt; + while (_engine->getEventManager()->pollEvent(evnt)) { + if (evnt.type == Common::EVENT_KEYDOWN) { + // English: yes/no + // German: ja/nein + // Spanish: si/no + // French Nemesis: F4/any other key + // French ZGI: oui/non + switch (evnt.kbd.keycode) { + case Common::KEYCODE_y: + if (_engine->getLanguage() == Common::EN_ANY) + result = 2; + break; + case Common::KEYCODE_j: + if (_engine->getLanguage() == Common::DE_DEU) + result = 2; + break; + case Common::KEYCODE_s: + if (_engine->getLanguage() == Common::ES_ESP) + result = 2; + break; + case Common::KEYCODE_o: + if (_engine->getLanguage() == Common::FR_FRA && _engine->getGameId() == GID_GRANDINQUISITOR) + result = 2; + break; + case Common::KEYCODE_F4: + if (_engine->getLanguage() == Common::FR_FRA && _engine->getGameId() == GID_NEMESIS) + result = 2; + break; + case Common::KEYCODE_n: + result = 1; + break; + default: + if (_engine->getLanguage() == Common::FR_FRA && _engine->getGameId() == GID_NEMESIS) + result = 1; + break; + } + } + } + _system->updateScreen(); + if (_doubleFPS) + _system->delayMillis(33); + else + _system->delayMillis(66); + } + + // Draw over the text in order to clear it + textSurface.fillRect(Common::Rect(_subtitleArea.width(), _subtitleArea.height()), 0); + copyToScreen(textSurface, _subtitleArea, 0, 0); + + // Free the surface + textSurface.free(); + + _engine->startClock(); + return result == 2; +} + +void RenderManager::delayedMessage(const Common::String &str, uint16 milsecs) { + uint16 msgid = createSubArea(); + updateSubArea(msgid, str); + processSubs(0); + renderSceneToScreen(); + _engine->stopClock(); + + uint32 stopTime = _system->getMillis() + milsecs; + while (_system->getMillis() < stopTime) { + Common::Event evnt; + while (_engine->getEventManager()->pollEvent(evnt)) { + if (evnt.type == Common::EVENT_KEYDOWN && + (evnt.kbd.keycode == Common::KEYCODE_SPACE || + evnt.kbd.keycode == Common::KEYCODE_RETURN || + evnt.kbd.keycode == Common::KEYCODE_ESCAPE)) + break; + } + _system->updateScreen(); + if (_doubleFPS) + _system->delayMillis(33); + else + _system->delayMillis(66); + } + deleteSubArea(msgid); + _engine->startClock(); +} + +void RenderManager::showDebugMsg(const Common::String &msg, int16 delay) { + uint16 msgid = createSubArea(); + updateSubArea(msgid, msg); + deleteSubArea(msgid, delay); +} + +void RenderManager::updateRotation() { + int16 _velocity = _engine->getMouseVelocity() + _engine->getKeyboardVelocity(); + ScriptManager *scriptManager = _engine->getScriptManager(); + + if (_doubleFPS) + _velocity /= 2; + + if (_velocity) { + RenderTable::RenderState renderState = _renderTable.getRenderState(); + if (renderState == RenderTable::PANORAMA) { + int16 startPosition = scriptManager->getStateValue(StateKey_ViewPos); + + int16 newPosition = startPosition + (_renderTable.getPanoramaReverse() ? -_velocity : _velocity); + + int16 zeroPoint = _renderTable.getPanoramaZeroPoint(); + if (startPosition >= zeroPoint && newPosition < zeroPoint) + scriptManager->setStateValue(StateKey_Rounds, scriptManager->getStateValue(StateKey_Rounds) - 1); + if (startPosition <= zeroPoint && newPosition > zeroPoint) + scriptManager->setStateValue(StateKey_Rounds, scriptManager->getStateValue(StateKey_Rounds) + 1); + + int16 screenWidth = getBkgSize().x; + if (screenWidth) + newPosition %= screenWidth; + + if (newPosition < 0) + newPosition += screenWidth; + + setBackgroundPosition(newPosition); + } else if (renderState == RenderTable::TILT) { + int16 startPosition = scriptManager->getStateValue(StateKey_ViewPos); + + int16 newPosition = startPosition + _velocity; + + int16 screenHeight = getBkgSize().y; + int16 tiltGap = (int16)_renderTable.getTiltGap(); + + if (newPosition >= (screenHeight - tiltGap)) + newPosition = screenHeight - tiltGap; + if (newPosition <= tiltGap) + newPosition = tiltGap; + + setBackgroundPosition(newPosition); + } + } +} + +void RenderManager::checkBorders() { + RenderTable::RenderState renderState = _renderTable.getRenderState(); + if (renderState == RenderTable::PANORAMA) { + int16 startPosition = _engine->getScriptManager()->getStateValue(StateKey_ViewPos); + + int16 newPosition = startPosition; + + int16 screenWidth = getBkgSize().x; + + if (screenWidth) + newPosition %= screenWidth; + + if (newPosition < 0) + newPosition += screenWidth; + + if (startPosition != newPosition) + setBackgroundPosition(newPosition); + } else if (renderState == RenderTable::TILT) { + int16 startPosition = _engine->getScriptManager()->getStateValue(StateKey_ViewPos); + + int16 newPosition = startPosition; + + int16 screenHeight = getBkgSize().y; + int16 tiltGap = (int16)_renderTable.getTiltGap(); + + if (newPosition >= (screenHeight - tiltGap)) + newPosition = screenHeight - tiltGap; + if (newPosition <= tiltGap) + newPosition = tiltGap; + + if (startPosition != newPosition) + setBackgroundPosition(newPosition); + } +} + +void RenderManager::rotateTo(int16 _toPos, int16 _time) { + if (_renderTable.getRenderState() != RenderTable::PANORAMA) + return; + + if (_time == 0) + _time = 1; + + int32 maxX = getBkgSize().x; + int32 curX = getCurrentBackgroundOffset(); + int32 dx = 0; + + if (curX == _toPos) + return; + + if (curX > _toPos) { + if (curX - _toPos > maxX / 2) + dx = (_toPos + (maxX - curX)) / _time; + else + dx = -(curX - _toPos) / _time; + } else { + if (_toPos - curX > maxX / 2) + dx = -((maxX - _toPos) + curX) / _time; + else + dx = (_toPos - curX) / _time; + } + + _engine->stopClock(); + + for (int16 i = 0; i <= _time; i++) { + if (i == _time) + curX = _toPos; + else + curX += dx; + + if (curX < 0) + curX = maxX - curX; + else if (curX >= maxX) + curX %= maxX; + + setBackgroundPosition(curX); + + prepareBackground(); + renderSceneToScreen(); + + _system->updateScreen(); + + _system->delayMillis(500 / _time); + } + + _engine->startClock(); +} + +void RenderManager::upscaleRect(Common::Rect &rect) { + rect.top = rect.top * HIRES_WINDOW_HEIGHT / WINDOW_HEIGHT; + rect.left = rect.left * HIRES_WINDOW_WIDTH / WINDOW_WIDTH; + rect.bottom = rect.bottom * HIRES_WINDOW_HEIGHT / WINDOW_HEIGHT; + rect.right = rect.right * HIRES_WINDOW_WIDTH / WINDOW_WIDTH; +} } // End of namespace ZVision diff --git a/engines/zvision/graphics/render_manager.h b/engines/zvision/graphics/render_manager.h index 879a8643ce..33d8a88e78 100644 --- a/engines/zvision/graphics/render_manager.h +++ b/engines/zvision/graphics/render_manager.h @@ -24,14 +24,14 @@ #define ZVISION_RENDER_MANAGER_H #include "zvision/graphics/render_table.h" -#include "zvision/graphics/truetype_font.h" +#include "zvision/text/truetype_font.h" #include "common/rect.h" #include "common/hashmap.h" #include "graphics/surface.h" -#include "effect.h" +#include "graphics_effect.h" class OSystem; @@ -48,11 +48,11 @@ namespace ZVision { class RenderManager { public: - RenderManager(ZVision *engine, uint32 windowWidth, uint32 windowHeight, const Common::Rect workingWindow, const Graphics::PixelFormat pixelFormat); + RenderManager(ZVision *engine, uint32 windowWidth, uint32 windowHeight, const Common::Rect workingWindow, const Graphics::PixelFormat pixelFormat, bool doubleFPS); ~RenderManager(); private: - struct oneSub { + struct OneSubtitle { Common::Rect r; Common::String txt; int16 timer; @@ -60,87 +60,89 @@ private: bool redraw; }; - typedef Common::HashMap<uint16, oneSub> subMap; - typedef Common::List<Effect *> effectsList; + typedef Common::HashMap<uint16, OneSubtitle> SubtitleMap; + typedef Common::List<GraphicsEffect *> EffectsList; private: ZVision *_engine; OSystem *_system; const Graphics::PixelFormat _pixelFormat; - // A buffer for blitting background image to working window - Graphics::Surface _wrkWnd; + /** + * A Rectangle centered inside the actual window. All in-game coordinates + * are given in this coordinate space. Also, all images are clipped to the + * edges of this Rectangle + */ + Common::Rect _workingWindow; + + // Center of the screen in the x direction + const int _screenCenterX; + // Center of the screen in the y direction + const int _screenCenterY; - Common::Rect _wrkWndDirtyRect; + /** A buffer for background image that's being used to create the background */ + Graphics::Surface _currentBackgroundImage; + Common::Rect _backgroundDirtyRect; - // A buffer for mutate image by tilt or panorama renderers - Graphics::Surface _outWnd; + /** + * The x1 or y1 offset of the subRectangle of the background that is currently displayed on the screen + * It will be x1 if PANORAMA, or y1 if TILT + */ + int16 _backgroundOffset; + /** The width of the current background image */ + uint16 _backgroundWidth; + /** The height of the current background image */ + uint16 _backgroundHeight; - Common::Rect _bkgDirtyRect; + // A buffer that holds the portion of the background that is used to render the final image + // If it's a normal scene, the pixels will be blitted directly to the screen + // If it's a panorma / tilt scene, the pixels will be first warped to _warpedSceneSurface + Graphics::Surface _backgroundSurface; + Common::Rect _backgroundSurfaceDirtyRect; // A buffer for subtitles - Graphics::Surface _subWnd; + Graphics::Surface _subtitleSurface; - Common::Rect _subWndDirtyRect; + // Rectangle for subtitles area + Common::Rect _subtitleArea; // A buffer for menu drawing - Graphics::Surface _menuWnd; + Graphics::Surface _menuSurface; + Common::Rect _menuSurfaceDirtyRect; - Common::Rect _menuWndDirtyRect; + // Rectangle for menu area + Common::Rect _menuArea; // A buffer used for apply graphics effects - Graphics::Surface _effectWnd; + Graphics::Surface _effectSurface; - /** Width of the working window. Saved to prevent extraneous calls to _workingWindow.width() */ - const int _wrkWidth; - /** Height of the working window. Saved to prevent extraneous calls to _workingWindow.height() */ - const int _wrkHeight; - /** Center of the screen in the x direction */ - const int _screenCenterX; - /** Center of the screen in the y direction */ - const int _screenCenterY; + // A buffer to store the result of the panorama / tilt warps + Graphics::Surface _warpedSceneSurface; - /** - * A Rectangle centered inside the actual window. All in-game coordinates - * are given in this coordinate space. Also, all images are clipped to the - * edges of this Rectangle - */ - const Common::Rect _workingWindow; - - // Recatangle for subtitles area - Common::Rect _subWndRect; - - // Recatangle for menu area - Common::Rect _menuWndRect; /** Used to warp the background image */ RenderTable _renderTable; - // A buffer for background image - Graphics::Surface _curBkg; - /** The (x1,y1) coordinates of the subRectangle of the background that is currently displayed on the screen */ - int16 _bkgOff; - /** The width of the current background image */ - uint16 _bkgWidth; - /** The height of the current background image */ - uint16 _bkgHeight; - // Internal subtitles counter uint16 _subid; // Subtitle list - subMap _subsList; + SubtitleMap _subsList; // Visual effects list - effectsList _effects; + EffectsList _effects; + + bool _doubleFPS; public: void initialize(); /** - * Renders the current state of the backbuffer to the screen + * Renders the scene to the screen */ - void renderBackbufferToScreen(); + void renderSceneToScreen(); + + void copyToScreen(const Graphics::Surface &surface, Common::Rect &rect, int16 srcLeft, int16 srcTop); /** * Blits the image or a portion of the image to the background. @@ -223,23 +225,20 @@ public: // Blitting surface-to-surface methods void blitSurfaceToSurface(const Graphics::Surface &src, const Common::Rect &_srcRect , Graphics::Surface &dst, int x, int y); void blitSurfaceToSurface(const Graphics::Surface &src, const Common::Rect &_srcRect , Graphics::Surface &dst, int _x, int _y, uint32 colorkey); - void blitSurfaceToSurface(const Graphics::Surface &src, Graphics::Surface &dst, int x, int y); - void blitSurfaceToSurface(const Graphics::Surface &src, Graphics::Surface &dst, int x, int y, uint32 colorkey); // Blitting surface-to-background methods - void blitSurfaceToBkg(const Graphics::Surface &src, int x, int y); - void blitSurfaceToBkg(const Graphics::Surface &src, int x, int y, uint32 colorkey); + void blitSurfaceToBkg(const Graphics::Surface &src, int x, int y, int32 colorkey = -1); // Blitting surface-to-background methods with scale - void blitSurfaceToBkgScaled(const Graphics::Surface &src, const Common::Rect &_dstRect); - void blitSurfaceToBkgScaled(const Graphics::Surface &src, const Common::Rect &_dstRect, uint32 colorkey); + void blitSurfaceToBkgScaled(const Graphics::Surface &src, const Common::Rect &_dstRect, int32 colorkey = -1); // Blitting surface-to-menu methods - void blitSurfaceToMenu(const Graphics::Surface &src, int x, int y); - void blitSurfaceToMenu(const Graphics::Surface &src, int x, int y, uint32 colorkey); + void blitSurfaceToMenu(const Graphics::Surface &src, int x, int y, int32 colorkey = -1); // Subtitles methods + void initSubArea(uint32 windowWidth, uint32 windowHeight, const Common::Rect workingWindow); + // Create subtitle area and return ID uint16 createSubArea(const Common::Rect &area); uint16 createSubArea(); @@ -261,10 +260,8 @@ public: Graphics::Surface *getBkgRect(Common::Rect &rect); // Load image into new surface - Graphics::Surface *loadImage(const char *file); - Graphics::Surface *loadImage(Common::String &file); - Graphics::Surface *loadImage(const char *file, bool transposed); - Graphics::Surface *loadImage(Common::String &file, bool transposed); + Graphics::Surface *loadImage(Common::String file); + Graphics::Surface *loadImage(Common::String file, bool transposed); // Clear whole/area of menu surface void clearMenuSurface(); @@ -274,11 +271,10 @@ public: void renderMenuToScreen(); // Copy needed portion of background surface to workingWindow surface - void prepareBkg(); + void prepareBackground(); /** - * Reads an image file pixel data into a Surface buffer. In the process - * it converts the pixel data from RGB 555 to RGB 565. Also, if the image + * Reads an image file pixel data into a Surface buffer. Also, if the image * is transposed, it will un-transpose the pixel data. The function will * call destination::create() if the dimensions of destination do not match * up with the dimensions of the image. @@ -289,8 +285,7 @@ public: void readImageToSurface(const Common::String &fileName, Graphics::Surface &destination); /** - * Reads an image file pixel data into a Surface buffer. In the process - * it converts the pixel data from RGB 555 to RGB 565. Also, if the image + * Reads an image file pixel data into a Surface buffer. Also, if the image * is transposed, it will un-transpose the pixel data. The function will * call destination::create() if the dimensions of destination do not match * up with the dimensions of the image. @@ -302,7 +297,7 @@ public: void readImageToSurface(const Common::String &fileName, Graphics::Surface &destination, bool transposed); // Add visual effect to effects list - void addEffect(Effect *_effect); + void addEffect(GraphicsEffect *_effect); // Delete effect(s) by ID (ID equal to slot of action:region that create this effect) void deleteEffect(uint32 ID); @@ -319,13 +314,26 @@ public: EffectMap *makeEffectMap(const Graphics::Surface &surf, uint16 transp); // Return background rectangle in screen coordinates - Common::Rect bkgRectToScreen(const Common::Rect &src); + Common::Rect transformBackgroundSpaceRectToScreenSpace(const Common::Rect &src); // Mark whole background surface as dirty void markDirty(); - // Fille background surface by color +#if 0 + // Fill background surface by color void bkgFill(uint8 r, uint8 g, uint8 b); +#endif + + bool askQuestion(const Common::String &str); + void delayedMessage(const Common::String &str, uint16 milsecs); + void timedMessage(const Common::String &str, uint16 milsecs); + void showDebugMsg(const Common::String &msg, int16 delay = 3000); + + void checkBorders(); + void rotateTo(int16 to, int16 time); + void updateRotation(); + + void upscaleRect(Common::Rect &rect); }; } // End of namespace ZVision diff --git a/engines/zvision/graphics/render_table.cpp b/engines/zvision/graphics/render_table.cpp index c30e0bd472..df73247344 100644 --- a/engines/zvision/graphics/render_table.cpp +++ b/engines/zvision/graphics/render_table.cpp @@ -81,27 +81,6 @@ const Common::Point RenderTable::convertWarpedCoordToFlatCoord(const Common::Poi return newPoint; } -uint16 mixTwoRGB(uint16 colorOne, uint16 colorTwo, float percentColorOne) { - assert(percentColorOne < 1.0f); - - float rOne = float((colorOne & Graphics::ColorMasks<555>::kRedMask) >> Graphics::ColorMasks<555>::kRedShift); - float rTwo = float((colorTwo & Graphics::ColorMasks<555>::kRedMask) >> Graphics::ColorMasks<555>::kRedShift); - float gOne = float((colorOne & Graphics::ColorMasks<555>::kGreenMask) >> Graphics::ColorMasks<555>::kGreenShift); - float gTwo = float((colorTwo & Graphics::ColorMasks<555>::kGreenMask) >> Graphics::ColorMasks<555>::kGreenShift); - float bOne = float((colorOne & Graphics::ColorMasks<555>::kBlueMask) >> Graphics::ColorMasks<555>::kBlueShift); - float bTwo = float((colorTwo & Graphics::ColorMasks<555>::kBlueMask) >> Graphics::ColorMasks<555>::kBlueShift); - - float rFinal = rOne * percentColorOne + rTwo * (1.0f - percentColorOne); - float gFinal = gOne * percentColorOne + gTwo * (1.0f - percentColorOne); - float bFinal = bOne * percentColorOne + bTwo * (1.0f - percentColorOne); - - uint16 returnColor = (byte(rFinal + 0.5f) << Graphics::ColorMasks<555>::kRedShift) | - (byte(gFinal + 0.5f) << Graphics::ColorMasks<555>::kGreenShift) | - (byte(bFinal + 0.5f) << Graphics::ColorMasks<555>::kBlueShift); - - return returnColor; -} - void RenderTable::mutateImage(uint16 *sourceBuffer, uint16 *destBuffer, uint32 destWidth, const Common::Rect &subRect) { uint32 destOffset = 0; diff --git a/engines/zvision/graphics/subtitles.cpp b/engines/zvision/graphics/subtitles.cpp deleted file mode 100644 index d2c56f0991..0000000000 --- a/engines/zvision/graphics/subtitles.cpp +++ /dev/null @@ -1,108 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "zvision/graphics/render_manager.h" -#include "zvision/graphics/subtitles.h" -#include "zvision/file/search_manager.h" -#include "zvision/text/text.h" - -namespace ZVision { - -Subtitle::Subtitle(ZVision *engine, const Common::String &subname) : - _engine(engine), - _areaId(-1), - _subId(-1) { - Common::File file; - if (_engine->getSearchManager()->openFile(file, subname)) { - while (!file.eos()) { - Common::String str = file.readLine(); - if (str.lastChar() == '~') - str.deleteLastChar(); - - if (str.matchString("*Initialization*", true)) { - // Not used - } else if (str.matchString("*Rectangle*", true)) { - int32 x1, y1, x2, y2; - sscanf(str.c_str(), "%*[^:]:%d %d %d %d", &x1, &y1, &x2, &y2); - Common::Rect rct = Common::Rect(x1, y1, x2, y2); - _areaId = _engine->getRenderManager()->createSubArea(rct); - } else if (str.matchString("*TextFile*", true)) { - char filename[64]; - sscanf(str.c_str(), "%*[^:]:%s", filename); - Common::File txt; - if (_engine->getSearchManager()->openFile(txt, filename)) { - while (!txt.eos()) { - Common::String txtline = readWideLine(txt); - sub curSubtitle; - curSubtitle.start = -1; - curSubtitle.stop = -1; - curSubtitle.subStr = txtline; - - _subs.push_back(curSubtitle); - } - txt.close(); - } - } else { - int32 st; - int32 en; - int32 sb; - if (sscanf(str.c_str(), "%*[^:]:(%d,%d)=%d", &st, &en, &sb) == 3) { - if (sb <= (int32)_subs.size()) { - _subs[sb].start = st; - _subs[sb].stop = en; - } - } - } - } - } -} - -Subtitle::~Subtitle() { - if (_areaId != -1) - _engine->getRenderManager()->deleteSubArea(_areaId); - - _subs.clear(); -} - -void Subtitle::process(int32 time) { - int16 j = -1; - for (uint16 i = 0; i < _subs.size(); i++) - if (time >= _subs[i].start && time <= _subs[i].stop) { - j = i; - break; - } - - if (j == -1 && _subId != -1) { - if (_areaId != -1) - _engine->getRenderManager()->updateSubArea(_areaId, ""); - _subId = -1; - } - - if (j != -1 && j != _subId) { - if (_subs[j].subStr.size()) - if (_areaId != -1) - _engine->getRenderManager()->updateSubArea(_areaId, _subs[j].subStr); - _subId = j; - } -} - -} // End of namespace ZVision diff --git a/engines/zvision/graphics/subtitles.h b/engines/zvision/graphics/subtitles.h deleted file mode 100644 index c3da6583a4..0000000000 --- a/engines/zvision/graphics/subtitles.h +++ /dev/null @@ -1,54 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#ifndef ZVISION_SUBTITLES_H -#define ZVISION_SUBTITLES_H - -#include "zvision/zvision.h" - -namespace ZVision { - -class ZVision; - -class Subtitle { -public: - Subtitle(ZVision *engine, const Common::String &subname); - ~Subtitle(); - - void process(int32 time); -private: - ZVision *_engine; - int32 _areaId; - int16 _subId; - - struct sub { - int start; - int stop; - Common::String subStr; - }; - - Common::Array<sub> _subs; -}; - -} - -#endif diff --git a/engines/zvision/graphics/truetype_font.cpp b/engines/zvision/graphics/truetype_font.cpp deleted file mode 100644 index 2dbd7ca358..0000000000 --- a/engines/zvision/graphics/truetype_font.cpp +++ /dev/null @@ -1,265 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "common/scummsys.h" -#include "common/config-manager.h" -#include "common/debug.h" -#include "common/file.h" -#include "common/system.h" -#include "common/unzip.h" -#include "graphics/font.h" -#include "graphics/fonts/ttf.h" -#include "graphics/surface.h" - -#include "zvision/zvision.h" -#include "zvision/graphics/render_manager.h" -#include "zvision/graphics/truetype_font.h" - -namespace ZVision { - -StyledTTFont::StyledTTFont(ZVision *engine) { - _engine = engine; - _style = 0; - _font = NULL; - _lineHeight = 0; -} - -StyledTTFont::~StyledTTFont() { - if (_font) - delete _font; -} - -bool StyledTTFont::loadFont(const Common::String &fontName, int32 point, uint style) { - _style = style; - return loadFont(fontName, point); -} - -bool StyledTTFont::loadFont(const Common::String &fontName, int32 point) { - Common::String newFontName; - if (fontName.matchString("*times new roman*", true) || fontName.matchString("*times*", true)) { - if ((_style & (STTF_BOLD | STTF_ITALIC)) == (STTF_BOLD | STTF_ITALIC)) - newFontName = "timesbi.ttf"; - else if (_style & STTF_BOLD) - newFontName = "timesbd.ttf"; - else if (_style & STTF_ITALIC) - newFontName = "timesi.ttf"; - else - newFontName = "times.ttf"; - - } else if (fontName.matchString("*courier new*", true) || fontName.matchString("*courier*", true) || fontName.matchString("*ZorkDeath*", true)) { - if ((_style & (STTF_BOLD | STTF_ITALIC)) == (STTF_BOLD | STTF_ITALIC)) - newFontName = "courbi.ttf"; - else if (_style & STTF_BOLD) - newFontName = "courbd.ttf"; - else if (_style & STTF_ITALIC) - newFontName = "couri.ttf"; - else - newFontName = "cour.ttf"; - - } else if (fontName.matchString("*century schoolbook*", true)) { - if ((_style & (STTF_BOLD | STTF_ITALIC)) == (STTF_BOLD | STTF_ITALIC)) - newFontName = "censcbkbi.ttf"; - else if (_style & STTF_BOLD) - newFontName = "censcbkbd.ttf"; - else if (_style & STTF_ITALIC) - newFontName = "censcbki.ttf"; - else - newFontName = "censcbk.ttf"; - - } else if (fontName.matchString("*garamond*", true)) { - if ((_style & (STTF_BOLD | STTF_ITALIC)) == (STTF_BOLD | STTF_ITALIC)) - newFontName = "garabi.ttf"; - else if (_style & STTF_BOLD) - newFontName = "garabd.ttf"; - else if (_style & STTF_ITALIC) - newFontName = "garai.ttf"; - else - newFontName = "gara.ttf"; - - } else if (fontName.matchString("*arial*", true) || fontName.matchString("*ZorkNormal*", true)) { - if ((_style & (STTF_BOLD | STTF_ITALIC)) == (STTF_BOLD | STTF_ITALIC)) - newFontName = "arialbi.ttf"; - else if (_style & STTF_BOLD) - newFontName = "arialbd.ttf"; - else if (_style & STTF_ITALIC) - newFontName = "ariali.ttf"; - else - newFontName = "arial.ttf"; - - } else { - debug("Could not identify font: %s. Reverting to Arial", fontName.c_str()); - newFontName = "arial.ttf"; - } - - bool sharp = (_style & STTF_SHARP) == STTF_SHARP; - - Common::File *file = _engine->getSearchManager()->openFile(newFontName); - - if (!file) { - Common::SeekableReadStream *themeFile = nullptr; - if (ConfMan.hasKey("themepath")) { - Common::FSNode themePath(ConfMan.get("themepath")); - if (themePath.exists()) { - Common::FSNode scummModern = themePath.getChild("scummmodern.zip"); - if (scummModern.exists()) { - themeFile = scummModern.createReadStream(); - } - } - } - if (!themeFile) { // Fallback : Search for ScummModern.zip in SearchMan. - themeFile = SearchMan.createReadStreamForMember("scummmodern.zip"); - } - if (themeFile) { - Common::Archive *themeArchive = Common::makeZipArchive(themeFile); - if (themeArchive->hasFile("FreeSans.ttf")) { - Common::SeekableReadStream *stream = nullptr; - stream = themeArchive->createReadStreamForMember("FreeSans.ttf"); - Graphics::Font *_newFont = Graphics::loadTTFFont(*stream, point, 60, (sharp ? Graphics::kTTFRenderModeMonochrome : Graphics::kTTFRenderModeNormal)); // 66 dpi for 640 x 480 on 14" display - if (_newFont) { - if (!_font) - delete _font; - _font = _newFont; - } - if (stream) - delete stream; - } - delete themeArchive; - themeArchive = nullptr; - } - } else { - Graphics::Font *_newFont = Graphics::loadTTFFont(*file, point, 60, (sharp ? Graphics::kTTFRenderModeMonochrome : Graphics::kTTFRenderModeNormal)); // 66 dpi for 640 x 480 on 14" display - if (_newFont) { - if (!_font) - delete _font; - _font = _newFont; - } - delete file; - } - - _fntName = fontName; - _lineHeight = point; - - if (_font) - return true; - return false; -} - -void StyledTTFont::setStyle(uint newStyle) { - if ((_style & (STTF_BOLD | STTF_ITALIC | STTF_SHARP)) != (newStyle & (STTF_BOLD | STTF_ITALIC | STTF_SHARP))) { - _style = newStyle; - loadFont(_fntName, _lineHeight); - } else { - _style = newStyle; - } -} - -int StyledTTFont::getFontHeight() { - if (_font) - return _font->getFontHeight(); - return 0; -} - -int StyledTTFont::getMaxCharWidth() { - if (_font) - return _font->getMaxCharWidth(); - return 0; -} - -int StyledTTFont::getCharWidth(byte chr) { - if (_font) - return _font->getCharWidth(chr); - return 0; -} - -int StyledTTFont::getKerningOffset(byte left, byte right) { - if (_font) - return _font->getKerningOffset(left, right); - return 0; -} - -void StyledTTFont::drawChar(Graphics::Surface *dst, byte chr, int x, int y, uint32 color) { - if (_font) { - _font->drawChar(dst, chr, x, y, color); - if (_style & STTF_UNDERLINE) { - int16 pos = floor(_font->getFontHeight() * 0.87); - int thk = MAX((int)(_font->getFontHeight() * 0.05), 1); - dst->fillRect(Common::Rect(x, y + pos, x + _font->getCharWidth(chr), y + pos + thk), color); - } - if (_style & STTF_STRIKEOUT) { - int16 pos = floor(_font->getFontHeight() * 0.60); - int thk = MAX((int)(_font->getFontHeight() * 0.05), 1); - dst->fillRect(Common::Rect(x, y + pos, x + _font->getCharWidth(chr), y + pos + thk), color); - } - } -} - -void StyledTTFont::drawString(Graphics::Surface *dst, const Common::String &str, int x, int y, int w, uint32 color, Graphics::TextAlign align) { - if (_font) { - _font->drawString(dst, str, x, y, w, color, align); - if (_style & STTF_UNDERLINE) { - int16 pos = floor(_font->getFontHeight() * 0.87); - int16 wd = MIN(_font->getStringWidth(str), w); - int16 stX = x; - if (align == Graphics::kTextAlignCenter) - stX += (w - wd) / 2; - else if (align == Graphics::kTextAlignRight) - stX += (w - wd); - - int thk = MAX((int)(_font->getFontHeight() * 0.05), 1); - - dst->fillRect(Common::Rect(stX, y + pos, stX + wd, y + pos + thk), color); - } - if (_style & STTF_STRIKEOUT) { - int16 pos = floor(_font->getFontHeight() * 0.60); - int16 wd = MIN(_font->getStringWidth(str), w); - int16 stX = x; - if (align == Graphics::kTextAlignCenter) - stX += (w - wd) / 2; - else if (align == Graphics::kTextAlignRight) - stX += (w - wd); - - int thk = MAX((int)(_font->getFontHeight() * 0.05), 1); - - dst->fillRect(Common::Rect(stX, y + pos, stX + wd, y + pos + thk), color); - } - } -} - -int StyledTTFont::getStringWidth(const Common::String &str) { - if (_font) - return _font->getStringWidth(str); - return 0; -} - -Graphics::Surface *StyledTTFont::renderSolidText(const Common::String &str, uint32 color) { - Graphics::Surface *tmp = new Graphics::Surface; - if (_font) { - int16 w = _font->getStringWidth(str); - if (w && w < 1024) { - tmp->create(w, _font->getFontHeight(), _engine->_pixelFormat); - drawString(tmp, str, 0, 0, w, color); - } - } - return tmp; -} - -} // End of namespace ZVision diff --git a/engines/zvision/graphics/truetype_font.h b/engines/zvision/graphics/truetype_font.h deleted file mode 100644 index b5fac4af8a..0000000000 --- a/engines/zvision/graphics/truetype_font.h +++ /dev/null @@ -1,84 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -// This file is based on engines/wintermute/base/fonts/base_font_truetype.h/.cpp - -#ifndef ZVISION_TRUETYPE_FONT_H -#define ZVISION_TRUETYPE_FONT_H - -#include "graphics/font.h" -#include "graphics/pixelformat.h" - -namespace Graphics { -struct Surface; -} - -namespace ZVision { - -class ZVision; - -// Styled TTF -class StyledTTFont { -public: - StyledTTFont(ZVision *engine); - ~StyledTTFont(); - - enum { - STTF_BOLD = 1, - STTF_ITALIC = 2, - STTF_UNDERLINE = 4, - STTF_STRIKEOUT = 8, - STTF_SHARP = 16 - }; - -private: - ZVision *_engine; - Graphics::Font *_font; - int _lineHeight; - uint _style; - Common::String _fntName; - -public: - bool loadFont(const Common::String &fontName, int32 point); - bool loadFont(const Common::String &fontName, int32 point, uint style); - void setStyle(uint newStyle); - - int getFontHeight(); - int getMaxCharWidth(); - int getCharWidth(byte chr); - int getKerningOffset(byte left, byte right); - - void drawChar(Graphics::Surface *dst, byte chr, int x, int y, uint32 color); - - void drawString(Graphics::Surface *dst, const Common::String &str, int x, int y, int w, uint32 color, Graphics::TextAlign align = Graphics::kTextAlignLeft); - int getStringWidth(const Common::String &str); - - Graphics::Surface *renderSolidText(const Common::String &str, uint32 color); - - bool isLoaded() { - return _font != NULL; - }; -}; - -} // End of namespace ZVision - -#endif |