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-rw-r--r--engines/sword1/music.cpp4
-rw-r--r--engines/sword1/sound.cpp6
-rw-r--r--engines/sword2/music.cpp4
-rw-r--r--engines/sword2/sound.cpp6
-rw-r--r--engines/tinsel/sound.cpp9
5 files changed, 15 insertions, 14 deletions
diff --git a/engines/sword1/music.cpp b/engines/sword1/music.cpp
index b4656ff89f..7a19944c34 100644
--- a/engines/sword1/music.cpp
+++ b/engines/sword1/music.cpp
@@ -35,7 +35,7 @@
#include "audio/decoders/mp3.h"
#include "audio/decoders/vorbis.h"
#include "audio/decoders/wave.h"
-#include "audio/decoders/vag.h"
+#include "audio/decoders/xa.h"
#define SMP_BUFSIZE 8192
@@ -131,7 +131,7 @@ bool MusicHandle::playPSX(uint16 id, bool loop) {
// not over file size
if ((size != 0) && (size != 0xffffffff) && ((int32)(offset + size) <= _file.size())) {
_file.seek(offset, SEEK_SET);
- _audioSource = Audio::makeLoopingAudioStream(Audio::makeVagStream(_file.readStream(size)), loop ? 0 : 1);
+ _audioSource = Audio::makeLoopingAudioStream(Audio::makeXAStream(_file.readStream(size)), loop ? 0 : 1);
fadeUp();
} else {
_audioSource = NULL;
diff --git a/engines/sword1/sound.cpp b/engines/sword1/sound.cpp
index f7ab9ca1de..ae693bce5c 100644
--- a/engines/sword1/sound.cpp
+++ b/engines/sword1/sound.cpp
@@ -38,7 +38,7 @@
#include "audio/decoders/raw.h"
#include "audio/decoders/vorbis.h"
#include "audio/decoders/wave.h"
-#include "audio/decoders/vag.h"
+#include "audio/decoders/xa.h"
namespace Sword1 {
@@ -256,7 +256,7 @@ void Sound::playSample(QueueElement *elem) {
if (SwordEngine::isPsx()) {
uint32 size = READ_LE_UINT32(sampleData);
- Audio::AudioStream *audStream = Audio::makeLoopingAudioStream(Audio::makeVagStream(new Common::MemoryReadStream(sampleData + 4, size-4)), (_fxList[elem->id].type == FX_LOOP) ? 0 : 1);
+ Audio::AudioStream *audStream = Audio::makeLoopingAudioStream(Audio::makeXAStream(new Common::MemoryReadStream(sampleData + 4, size-4)), (_fxList[elem->id].type == FX_LOOP) ? 0 : 1);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &elem->handle, audStream, elem->id, volume, pan);
} else {
uint32 size = READ_LE_UINT32(sampleData + 0x28);
@@ -364,7 +364,7 @@ bool Sound::startSpeech(uint16 roomNo, uint16 localNo) {
_cowFile.seek(index * 2048);
Common::SeekableReadStream *tmp = _cowFile.readStream(sampleSize);
assert(tmp);
- stream = Audio::makeVagStream(tmp);
+ stream = Audio::makeXAStream(tmp);
_mixer->playStream(Audio::Mixer::kSpeechSoundType, &_speechHandle, stream, SOUND_SPEECH_ID, speechVol, speechPan);
// with compressed audio, we can't calculate the wave volume.
// so default to talking.
diff --git a/engines/sword2/music.cpp b/engines/sword2/music.cpp
index 63116e954a..1e52cc29a7 100644
--- a/engines/sword2/music.cpp
+++ b/engines/sword2/music.cpp
@@ -39,7 +39,7 @@
#include "audio/decoders/vorbis.h"
#include "audio/decoders/flac.h"
#include "audio/decoders/wave.h"
-#include "audio/decoders/vag.h"
+#include "audio/decoders/xa.h"
#include "audio/rate.h"
#include "sword2/sword2.h"
@@ -267,7 +267,7 @@ Audio::AudioStream *makePSXCLUStream(Common::File *file, int size) {
byte *buffer = (byte *)malloc(size);
file->read(buffer, size);
- return Audio::makeVagStream(new Common::MemoryReadStream(buffer, size, DisposeAfterUse::YES));
+ return Audio::makeXAStream(new Common::MemoryReadStream(buffer, size, DisposeAfterUse::YES));
}
// ----------------------------------------------------------------------------
diff --git a/engines/sword2/sound.cpp b/engines/sword2/sound.cpp
index 19e244e61c..d9260cc2d5 100644
--- a/engines/sword2/sound.cpp
+++ b/engines/sword2/sound.cpp
@@ -47,7 +47,7 @@
#include "sword2/sound.h"
#include "audio/decoders/wave.h"
-#include "audio/decoders/vag.h"
+#include "audio/decoders/xa.h"
#define Debug_Printf _vm->_debugger->DebugPrintf
@@ -234,7 +234,7 @@ void Sound::playMovieSound(int32 res, int type) {
Audio::RewindableAudioStream *input = 0;
if (Sword2Engine::isPsx()) {
- input = Audio::makeVagStream(stream);
+ input = Audio::makeXAStream(stream);
} else {
input = Audio::makeWAVStream(stream, DisposeAfterUse::YES);
}
@@ -361,7 +361,7 @@ int32 Sound::playFx(Audio::SoundHandle *handle, byte *data, uint32 len, uint8 vo
Audio::RewindableAudioStream *input = 0;
if (Sword2Engine::isPsx())
- input = Audio::makeVagStream(stream);
+ input = Audio::makeXAStream(stream);
else
input = Audio::makeWAVStream(stream, DisposeAfterUse::YES);
diff --git a/engines/tinsel/sound.cpp b/engines/tinsel/sound.cpp
index bf48dd1511..130928d885 100644
--- a/engines/tinsel/sound.cpp
+++ b/engines/tinsel/sound.cpp
@@ -41,8 +41,9 @@
#include "audio/decoders/flac.h"
#include "audio/decoders/mp3.h"
#include "audio/decoders/raw.h"
-#include "audio/decoders/vag.h"
#include "audio/decoders/vorbis.h"
+#include "audio/decoders/xa.h"
+
#include "gui/message.h"
@@ -106,8 +107,8 @@ bool SoundManager::playSample(int id, Audio::Mixer::SoundType type, Audio::Sound
error(FILE_IS_CORRUPT, _vm->getSampleFile(sampleLanguage));
if (TinselV1PSX) {
- // Read the stream and create a VAG Audio stream
- Audio::AudioStream *vagStream = Audio::makeVagStream(_sampleStream.readStream(sampleLen), 44100);
+ // Read the stream and create a XA ADPCM audio stream
+ Audio::AudioStream *xaStream = Audio::makeXAStream(_sampleStream.readStream(sampleLen), 44100);
// FIXME: Should set this in a different place ;)
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, _vm->_config->_soundVolume);
@@ -115,7 +116,7 @@ bool SoundManager::playSample(int id, Audio::Mixer::SoundType type, Audio::Sound
_vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, _vm->_config->_voiceVolume);
// Play the audio stream
- _vm->_mixer->playStream(type, &curChan.handle, vagStream);
+ _vm->_mixer->playStream(type, &curChan.handle, xaStream);
} else {
// allocate a buffer
byte *sampleBuf = (byte *)malloc(sampleLen);