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-rw-r--r--engines/dm/gfx.cpp8
-rw-r--r--engines/dm/gfx.h5
-rw-r--r--engines/dm/menus.cpp2
3 files changed, 8 insertions, 7 deletions
diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp
index 95c5cf25e8..a459109eaf 100644
--- a/engines/dm/gfx.cpp
+++ b/engines/dm/gfx.cpp
@@ -1444,7 +1444,7 @@ void DisplayMan::drawDungeon(direction dir, int16 posX, int16 posY) {
// NOTE: this can hold every bitmap, width and height is "flexible"
byte *tmpBitmap = new byte[305 * 111];
- clearBitmap(tmpBitmap, 305, 111, k10_ColorFlesh);
+ f134_fillBitmap(tmpBitmap, 305, 111, k10_ColorFlesh);
for (int16 i = 0; i < 6; ++i)
_vm->_dungeonMan->_g291_dungeonViewClickableBoxes[i].setToZero();
@@ -1530,7 +1530,7 @@ void DisplayMan::clearScreen(Color color) {
memset(getCurrentVgaBuffer(), color, sizeof(byte) * _screenWidth * _screenHeight);
}
-void DisplayMan::clearBitmap(byte *bitmap, uint16 width, uint16 height, Color color) {
+void DisplayMan::f134_fillBitmap(byte *bitmap, uint16 width, uint16 height, Color color) {
memset(bitmap, color, sizeof(byte) * width * height);
}
@@ -1586,12 +1586,12 @@ void DisplayMan::loadCurrentMapGraphics() {
f99_copyBitmapAndFlipHorizontal(_g95_bitmapWall_D3LCR_Native = _g698_bitmapWallSet_Wall_D3LCR, _g74_tmpBitmap,
g163_FrameWalls[k0_ViewSquare_D3C]._srcWidth, g163_FrameWalls[k0_ViewSquare_D3C]._srcHeight);
- clearBitmap(_g90_bitmapWall_D3LCR_Flipped, 128, 51, k10_ColorFlesh);
+ f134_fillBitmap(_g90_bitmapWall_D3LCR_Flipped, 128, 51, k10_ColorFlesh);
blitToBitmap(_g74_tmpBitmap, 128, 11, 0, _g90_bitmapWall_D3LCR_Flipped, 128, g161_BoxWallBitmap_D3LCR, k255_ColorNoTransparency);
f99_copyBitmapAndFlipHorizontal(_g96_bitmapWall_D2LCR_Native = _g699_bitmapWallSet_Wall_D2LCR, _g74_tmpBitmap,
g163_FrameWalls[k3_ViewSquare_D2C]._srcWidth, g163_FrameWalls[k3_ViewSquare_D2C]._srcHeight);
- clearBitmap(_g91_bitmapWall_D2LCR_Flipped, 144, 71, k10_ColorFlesh);
+ f134_fillBitmap(_g91_bitmapWall_D2LCR_Flipped, 144, 71, k10_ColorFlesh);
blitToBitmap(_g74_tmpBitmap, 144, 8, 0, _g91_bitmapWall_D2LCR_Flipped, 144, g162_BoxWallBitmap_D2LCR, k255_ColorNoTransparency);
f99_copyBitmapAndFlipHorizontal(_g97_bitmapWall_D1LCR_Native = _g700_bitmapWallSet_Wall_D1LCR, _g92_bitmapWall_D1LCR_Flipped,
diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h
index 039d270398..2a30c53978 100644
--- a/engines/dm/gfx.h
+++ b/engines/dm/gfx.h
@@ -565,11 +565,12 @@ public:
void flipBitmapVertical(byte *bitmap, uint16 width, uint16 height);
byte *getExplosionBitmap(uint16 explosionAspIndex, uint16 scale, int16 &returnPixelWidth, int16 &returnHeight); // @ F0114_DUNGEONVIEW_GetExplosionBitmap
- void clearBitmap(byte *bitmap, uint16 width, uint16 height, Color color);
+ void f134_fillBitmap(byte *bitmap, uint16 width, uint16 height, Color color); // @ F0134_VIDEO_FillBitmap
void clearScreen(Color color);
- void clearScreenBox(Color color, Box &box, Viewport &viewport = gDefultViewPort); // @ D24_FillScreenBox
+ void clearScreenBox(Color color, Box &box, Viewport &viewport = gDefultViewPort); // @ D24_FillScreenBox, F0550_VIDEO_FillScreenBox
void drawDungeon(direction dir, int16 posX, int16 posY); // @ F0128_DUNGEONVIEW_Draw_CPSF
void updateScreen();
+
byte* getBitmap(uint16 index);
Common::MemoryReadStream getCompressedData(uint16 index);
uint32 getCompressedDataSize(uint16 index);
diff --git a/engines/dm/menus.cpp b/engines/dm/menus.cpp
index ee27ee0f6b..890c8c09dd 100644
--- a/engines/dm/menus.cpp
+++ b/engines/dm/menus.cpp
@@ -101,7 +101,7 @@ void MenuMan::drawActionIcon(ChampionIndex championIndex) {
} else if (g237_ObjectInfo[_vm->_dungeonMan->getObjectInfoIndex(thing)]._actionSetIndex) {
iconIndex = _vm->_objectMan->getIconIndex(thing);
} else {
- dm.clearBitmap(bitmapIcon, 16, 16, k4_ColorCyan);
+ dm.f134_fillBitmap(bitmapIcon, 16, 16, k4_ColorCyan);
goto T0386006;
}
_vm->_objectMan->extractIconFromBitmap(iconIndex, bitmapIcon);