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-rw-r--r--graphics/scaler/thumbnail_intern.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/graphics/scaler/thumbnail_intern.cpp b/graphics/scaler/thumbnail_intern.cpp
index 329cf71186..12048249f0 100644
--- a/graphics/scaler/thumbnail_intern.cpp
+++ b/graphics/scaler/thumbnail_intern.cpp
@@ -162,6 +162,10 @@ static bool createThumbnail(Graphics::Surface &out, Graphics::Surface &in) {
in = newscreen;
} else if (width == 720) {
// Special case to handle Hercules mode
+ //
+ // NOTE: This code is pretty SCUMM specific.
+ // For other games this code might cut off
+ // not only the menu, but also other graphics.
width = 640;
inHeight = 400;