diff options
Diffstat (limited to 'gui/console.cpp')
| -rw-r--r-- | gui/console.cpp | 121 | 
1 files changed, 121 insertions, 0 deletions
diff --git a/gui/console.cpp b/gui/console.cpp new file mode 100644 index 0000000000..872496f269 --- /dev/null +++ b/gui/console.cpp @@ -0,0 +1,121 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2002 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. + * + * $Header$ + */ + +#include "stdafx.h" +#include "console.h" +#include "newgui.h" + +#include "common/engine.h" + +/* + + _   _           _                                 _                   _   _              +| | | |_ __   __| | ___ _ __    ___ ___  _ __  ___| |_ _ __ _   _  ___| |_(_) ___  _ __   +| | | | '_ \ / _` |/ _ \ '__|  / __/ _ \| '_ \/ __| __| '__| | | |/ __| __| |/ _ \| '_ \  +| |_| | | | | (_| |  __/ |    | (_| (_) | | | \__ \ |_| |  | |_| | (__| |_| | (_) | | | | + \___/|_| |_|\__,_|\___|_|     \___\___/|_| |_|___/\__|_|   \__,_|\___|\__|_|\___/|_| |_| +                                                                                          +This code is not finished, so please don't complain :-) + +*/ + +/* TODO: + * - it is very inefficient to redraw the full thingy when just one char is added/removed. + *   Instead, we could just copy the GFX of the blank console (i.e. after the transparent + *   background is drawn, before any text is drawn). Then using that, it becomes trivial + *   to erase a single character, do scrolling etc. + * - add a scrollbar widget to allow scrolling in the history + * - a *lot* of others things, this code is in no way complete and heavily under progress + */ +ConsoleDialog::ConsoleDialog(NewGui *gui) +	: Dialog(gui, 5, 0, 320-2*5, 5*kLineHeight+2) +{ +	_lineWidth = (_w - 2) / kCharWidth; +	_linesPerPage = (_h - 2) / kLineHeight; + +	memset(_buffer, ' ', kBufferSize); +	_linesInBuffer = kBufferSize / _lineWidth; +	 +	_currentColumn = 0; +	_currentLine = 0; +	_scrollLine = 0; +} + +void ConsoleDialog::drawDialog() +{ +	_gui->blendRect(_x, _y, _w, _h, _gui->_bgcolor); +	 +	// Draw a border (might want to use different colors :-) +	_gui->vline(_x, _y, _y+_h-1, _gui->_textcolorhi); +	_gui->hline(_x, _y+_h-1, _x+_w-1, _gui->_textcolor); +	_gui->vline(_x+_w-1, _y, _y+_h-1, _gui->_textcolor); + +	// Draw text +	int start = _scrollLine - _linesPerPage + 1; +	int y = _y + 1; +	for (int line = 0; line < _linesPerPage; line++) { +		int x = _x + 1; +		for (int column = 0; column < _lineWidth; column++) { +			int l = (start+line+_linesInBuffer) % _linesInBuffer; +			byte c = _buffer[l * _lineWidth + column]; +			_gui->drawChar(c, x, y, _gui->_textcolor); +			x += kCharWidth; +		} +		y += kLineHeight; +	} + +	_gui->addDirtyRect(_x, _y, _w, _h); +} + +void ConsoleDialog::nextLine() +{ +	_currentColumn = 0; +	if (_currentLine == _scrollLine) +		_scrollLine = (_scrollLine + 1) % _linesInBuffer; +	_currentLine = (_currentLine + 1) % _linesInBuffer; +} + +void ConsoleDialog::handleKeyDown(uint16 ascii, int keycode, int modifiers) { +	if (ascii == '~' || (keycode == 27) || ascii == '#') {		// Total abort on tilde or escape +		close(); +	} else if (ascii == '\r' || ascii == '\n') {		// Run command on enter/newline +		nextLine(); +		draw(); +	} else if (keycode == 8) {				// Backspace +		if (_currentColumn == 0) { +			_currentColumn = _lineWidth - 1; +			_currentLine--; +			if (_currentLine < 0) +				_currentLine = _linesInBuffer - 1; +		} else +			_currentColumn--; +		_buffer[_currentLine * _lineWidth + _currentColumn] = ' '; +		draw();	// FIXME - not nice to redraw the full console just for one char! +	} else if ((ascii >= 31) && (ascii <= 122)) {	// Printable ASCII, add to string +		_buffer[_currentLine * _lineWidth + _currentColumn] = (char)ascii; +		_currentColumn++; +		if (_currentColumn >= _lineWidth) { +			nextLine(); +		} +		draw();	// FIXME - not nice to redraw the full console just for one char! +	} else { +		debug(2, "Unhandled keycode from ConsoleDialog: %d\n", keycode); +	} +}  | 
