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Diffstat (limited to 'gui/options.cpp')
-rw-r--r--gui/options.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/gui/options.cpp b/gui/options.cpp
index ae7add1748..726b89d437 100644
--- a/gui/options.cpp
+++ b/gui/options.cpp
@@ -1131,10 +1131,10 @@ GlobalOptionsDialog::GlobalOptionsDialog()
// Save game path
if (g_system->getOverlayWidth() > 320)
- new ButtonWidget(tab, "GlobalOptions_Paths.SaveButton", _("Save Path:"), _("Specifies where your savegames are put"), kChooseSaveDirCmd);
+ new ButtonWidget(tab, "GlobalOptions_Paths.SaveButton", _("Save Path:"), _("Specifies where your saved games are put"), kChooseSaveDirCmd);
else
- new ButtonWidget(tab, "GlobalOptions_Paths.SaveButton", _c("Save Path:", "lowres"), _("Specifies where your savegames are put"), kChooseSaveDirCmd);
- _savePath = new StaticTextWidget(tab, "GlobalOptions_Paths.SavePath", "/foo/bar", _("Specifies where your savegames are put"));
+ new ButtonWidget(tab, "GlobalOptions_Paths.SaveButton", _c("Save Path:", "lowres"), _("Specifies where your saved games are put"), kChooseSaveDirCmd);
+ _savePath = new StaticTextWidget(tab, "GlobalOptions_Paths.SavePath", "/foo/bar", _("Specifies where your saved games are put"));
_savePathClearButton = addClearButton(tab, "GlobalOptions_Paths.SavePathClearButton", kSavePathClearCmd);
@@ -1376,7 +1376,7 @@ void GlobalOptionsDialog::close() {
void GlobalOptionsDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
switch (cmd) {
case kChooseSaveDirCmd: {
- BrowserDialog browser(_("Select directory for savegames"), true);
+ BrowserDialog browser(_("Select directory for saved games"), true);
if (browser.runModal() > 0) {
// User made his choice...
Common::FSNode dir(browser.getResult());