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-rw-r--r--gui/gui-manager.cpp2
-rw-r--r--gui/launcher.cpp6
2 files changed, 4 insertions, 4 deletions
diff --git a/gui/gui-manager.cpp b/gui/gui-manager.cpp
index 80c3c2a552..9b6cf5a0b6 100644
--- a/gui/gui-manager.cpp
+++ b/gui/gui-manager.cpp
@@ -128,7 +128,7 @@ void GuiManager::initKeymap() {
act = new Action(guiMap, "REMP", _("Remap keys"));
act->addEvent(EVENT_KEYMAPPER_REMAP);
- act = new Action(guiMap, "FULS", _("Toggle FullScreen"));
+ act = new Action(guiMap, "FULS", _("Toggle fullscreen"));
act->addKeyEvent(KeyState(KEYCODE_RETURN, ASCII_RETURN, KBD_ALT));
mapper->addGlobalKeymap(guiMap);
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 9ac97a77d6..aa3c9beccc 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -327,10 +327,10 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)
// GUI: Button + Label for the additional path
if (g_system->getOverlayWidth() > 320)
- new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _("Extra Path:"), _("Specifies path to additional data used the game"), kCmdExtraBrowser);
+ new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _("Extra Path:"), _("Specifies path to additional data used by the game"), kCmdExtraBrowser);
else
- new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _c("Extra Path:", "lowres"), _("Specifies path to additional data used the game"), kCmdExtraBrowser);
- _extraPathWidget = new StaticTextWidget(tab, "GameOptions_Paths.ExtrapathText", extraPath, _("Specifies path to additional data used the game"));
+ new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _c("Extra Path:", "lowres"), _("Specifies path to additional data used by the game"), kCmdExtraBrowser);
+ _extraPathWidget = new StaticTextWidget(tab, "GameOptions_Paths.ExtrapathText", extraPath, _("Specifies path to additional data used by the game"));
_extraPathClearButton = addClearButton(tab, "GameOptions_Paths.ExtraPathClearButton", kCmdExtraPathClear);