diff options
Diffstat (limited to 'gui')
| -rw-r--r-- | gui/launcher.cpp | 20 | ||||
| -rw-r--r-- | gui/options.cpp | 25 | ||||
| -rw-r--r-- | gui/themes/translations.dat | bin | 74217 -> 75315 bytes | 
3 files changed, 36 insertions, 9 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp index 7a9d610c3a..31c72b90fa 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -172,7 +172,10 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)  	tab->addTab(_("Game"));  	// GUI:  Label & edit widget for the game ID -	new StaticTextWidget(tab, "GameOptions_Game.Id", _("ID:"), _("Short game identifier used for referring to savegames and running the game from the command line")); +	if (g_system->getOverlayWidth() > 320) +		new StaticTextWidget(tab, "GameOptions_Game.Id", _("ID:"), _("Short game identifier used for referring to savegames and running the game from the command line")); +	else +		new StaticTextWidget(tab, "GameOptions_Game.Id", _c("ID:", "lowres"), _("Short game identifier used for referring to savegames and running the game from the command line"));  	_domainWidget = new DomainEditTextWidget(tab, "GameOptions_Game.Domain", _domain, _("Short game identifier used for referring to savegames and running the game from the command line"));  	// GUI:  Label & edit widget for the description @@ -276,17 +279,26 @@ EditGameDialog::EditGameDialog(const String &domain, const String &desc)  	//  	// 7) The Paths tab  	// -	tab->addTab(_("Paths")); +	if (g_system->getOverlayWidth() > 320) +		tab->addTab(_("Paths")); +	else +		tab->addTab(_c("Paths", "lowres"));  	// These buttons have to be extra wide, or the text will be truncated  	// in the small version of the GUI.  	// GUI:  Button + Label for the game path -	new ButtonWidget(tab, "GameOptions_Paths.Gamepath", _("Game Path:"), 0, kCmdGameBrowser); +	if (g_system->getOverlayWidth() > 320) +		new ButtonWidget(tab, "GameOptions_Paths.Gamepath", _("Game Path:"), 0, kCmdGameBrowser); +	else +		new ButtonWidget(tab, "GameOptions_Paths.Gamepath", _c("Game Path:", "context"), 0, kCmdGameBrowser);  	_gamePathWidget = new StaticTextWidget(tab, "GameOptions_Paths.GamepathText", gamePath);  	// GUI:  Button + Label for the additional path -	new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _("Extra Path:"), _("Specifies path to additional data used the game"), kCmdExtraBrowser); +	if (g_system->getOverlayWidth() > 320) +		new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _("Extra Path:"), _("Specifies path to additional data used the game"), kCmdExtraBrowser); +	else +		new ButtonWidget(tab, "GameOptions_Paths.Extrapath", _c("Extra Path:", "lowres"), _("Specifies path to additional data used the game"), kCmdExtraBrowser);  	_extraPathWidget = new StaticTextWidget(tab, "GameOptions_Paths.ExtrapathText", extraPath, _("Specifies path to additional data used the game"));  	// GUI:  Button + Label for the save path diff --git a/gui/options.cpp b/gui/options.cpp index 7c7093fa95..a6357d9737 100644 --- a/gui/options.cpp +++ b/gui/options.cpp @@ -968,24 +968,39 @@ GlobalOptionsDialog::GlobalOptionsDialog()  	//  	// 5) The Paths tab  	// -	tab->addTab(_("Paths")); +	if (g_system->getOverlayWidth() > 320) +		tab->addTab(_("Paths")); +	else +		tab->addTab(_c("Paths", "lowres"));  #if !( defined(__DC__) || defined(__GP32__) )  	// These two buttons have to be extra wide, or the text will be  	// truncated in the small version of the GUI.  	// Save game path -	new ButtonWidget(tab, "GlobalOptions_Paths.SaveButton", _("Save Path: "), _("Specifies where your savegames are put"), kChooseSaveDirCmd); +	if (g_system->getOverlayWidth() > 320) +		new ButtonWidget(tab, "GlobalOptions_Paths.SaveButton", _("Save Path: "), _("Specifies where your savegames are put"), kChooseSaveDirCmd); +	else +		new ButtonWidget(tab, "GlobalOptions_Paths.SaveButton", _c("Save Path: ", "lowres"), _("Specifies where your savegames are put"), kChooseSaveDirCmd);  	_savePath = new StaticTextWidget(tab, "GlobalOptions_Paths.SavePath", "/foo/bar", _("Specifies where your savegames are put")); -	new ButtonWidget(tab, "GlobalOptions_Paths.ThemeButton", _("Theme Path:"), 0, kChooseThemeDirCmd); +	if (g_system->getOverlayWidth() > 320) +		new ButtonWidget(tab, "GlobalOptions_Paths.ThemeButton", _("Theme Path:"), 0, kChooseThemeDirCmd); +	else +		new ButtonWidget(tab, "GlobalOptions_Paths.ThemeButton", _c("Theme Path:", "lowres"), 0, kChooseThemeDirCmd);  	_themePath = new StaticTextWidget(tab, "GlobalOptions_Paths.ThemePath", _c("None", "path")); -	new ButtonWidget(tab, "GlobalOptions_Paths.ExtraButton", _("Extra Path:"), _("Specifies path to additional data used by all games or ScummVM"), kChooseExtraDirCmd); +	if (g_system->getOverlayWidth() > 320) +		new ButtonWidget(tab, "GlobalOptions_Paths.ExtraButton", _("Extra Path:"), _("Specifies path to additional data used by all games or ScummVM"), kChooseExtraDirCmd); +	else +		new ButtonWidget(tab, "GlobalOptions_Paths.ExtraButton", _c("Extra Path:", "lowres"), _("Specifies path to additional data used by all games or ScummVM"), kChooseExtraDirCmd);  	_extraPath = new StaticTextWidget(tab, "GlobalOptions_Paths.ExtraPath", _c("None", "path"), _("Specifies path to additional data used by all games or ScummVM"));  #ifdef DYNAMIC_MODULES -	new ButtonWidget(tab, "GlobalOptions_Paths.PluginsButton", _("Plugins Path:"), 0, kChoosePluginsDirCmd); +	if (g_system->getOverlayWidth() > 320) +		new ButtonWidget(tab, "GlobalOptions_Paths.PluginsButton", _("Plugins Path:"), 0, kChoosePluginsDirCmd); +	else +		new ButtonWidget(tab, "GlobalOptions_Paths.PluginsButton", _c("Plugins Path:", "lowres"), 0, kChoosePluginsDirCmd);  	_pluginsPath = new StaticTextWidget(tab, "GlobalOptions_Paths.PluginsPath", _c("None", "path"));  #endif  #endif diff --git a/gui/themes/translations.dat b/gui/themes/translations.dat Binary files differindex d0a3ac00ad..e291e074e3 100644 --- a/gui/themes/translations.dat +++ b/gui/themes/translations.dat  | 
