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diff --git a/lure/lure.h b/lure/lure.h
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-/* ScummVM - Scumm Interpreter
- * Copyright (C) 2005-2006 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef __LURE_H__
-#define __LURE_H__
-
-#include "base/engine.h"
-#include "common/rect.h"
-#include "sound/mixer.h"
-#include "common/file.h"
-
-#include "lure/disk.h"
-#include "lure/res.h"
-#include "lure/screen.h"
-#include "lure/events.h"
-#include "lure/menu.h"
-#include "lure/system.h"
-#include "lure/strings.h"
-#include "lure/room.h"
-
-namespace Lure {
-
-class LureEngine : public Engine {
-private:
- uint32 _features;
- uint8 _game;
- Disk *_disk;
- Resources *_resources;
- Screen *_screen;
- Mouse *_mouse;
- Events *_events;
- Menu *_menu;
- System *_sys;
- StringData *_strings;
- Room *_room;
-
- void detectGame();
-public:
- LureEngine(GameDetector *detector, OSystem *system);
- ~LureEngine();
-
- virtual int init(GameDetector &detector);
- virtual int go();
- virtual void errorString(const char *buf_input, char *buf_output);
- void quitGame();
-
- uint32 features() { return _features; }
- uint8 game() { return _game; }
- Disk &disk() { return *_disk; }
-};
-
-} // End of namespace Lure
-
-#endif