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-rw-r--r--po/be_BY.po14
1 files changed, 11 insertions, 3 deletions
diff --git a/po/be_BY.po b/po/be_BY.po
index bafc0f832b..1df940661c 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2017-11-28 19:36+0300\n"
"Last-Translator: Ivan Lukyanov <greencis@mail.ru>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -4626,16 +4626,24 @@ msgstr "Білінейная фільтрацыя спрайтаў (марудна)"
msgid "Apply bilinear filtering to individual sprites"
msgstr "Ужываць білінейную фільтрацыю для індывідуальных спрайтаў"
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Падвойны FPS"