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-rw-r--r--po/be_BY.po14
-rw-r--r--po/ca_ES.po14
-rw-r--r--po/cs_CZ.po14
-rw-r--r--po/da_DK.po14
-rw-r--r--po/de_DE.po14
-rw-r--r--po/el.po14
-rw-r--r--po/es_ES.po18
-rw-r--r--po/eu.po14
-rw-r--r--po/fi_FI.po18
-rw-r--r--po/fr_FR.po14
-rw-r--r--po/gl_ES.po14
-rw-r--r--po/hu_HU.po14
-rw-r--r--po/it_IT.po14
-rw-r--r--po/nb_NO.po18
-rw-r--r--po/nl_NL.po14
-rw-r--r--po/nn_NO.po18
-rw-r--r--po/pl_PL.po14
-rw-r--r--po/pt_BR.po18
-rw-r--r--po/pt_PT.po14
-rw-r--r--po/ru_RU.po14
-rw-r--r--po/scummvm.pot14
-rw-r--r--po/sv_SE.po14
-rw-r--r--po/uk_UA.po14
-rw-r--r--po/zh-Latn_CN.po14
24 files changed, 274 insertions, 82 deletions
diff --git a/po/be_BY.po b/po/be_BY.po
index bafc0f832b..1df940661c 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2017-11-28 19:36+0300\n"
"Last-Translator: Ivan Lukyanov <greencis@mail.ru>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -4626,16 +4626,24 @@ msgstr "±öÛöÝÕÙÝÐï äöÛìâàÐæëï áßàÐÙâÐþ (ÜÐàãÔÝÐ)"
msgid "Apply bilinear filtering to individual sprites"
msgstr "ÃÖëÒÐæì ÑöÛöÝÕÙÝãî äöÛìâàÐæëî ÔÛï öÝÔëÒöÔãÐÛìÝëå áßàÐÙâÐþ"
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "¿ÐÔÒÞÙÝë FPS"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index e604d44bc8..8f943e543c 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2017-02-20 14:15+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -4581,16 +4581,24 @@ msgstr ""
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr ""
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 773da21610..15fa9d7c89 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2017-11-29 07:42+0000\n"
"Last-Translator: Zbynìk Schwarz <zbynek.schwarz@gmail.com>\n"
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -4613,16 +4613,24 @@ msgstr "Bilineární filtrování spritù (POMALÉ)"
msgid "Apply bilinear filtering to individual sprites"
msgstr "U ka¾dého spritu pou¾ít bilineární filtrování"
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Dvojité snímky za sekundu"
diff --git a/po/da_DK.po b/po/da_DK.po
index 2c4b8ebaca..e589df1ff5 100644
--- a/po/da_DK.po
+++ b/po/da_DK.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2017-12-07 19:59+0000\n"
"Last-Translator: stevenew <steffen@nyeland.dk>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -4620,16 +4620,24 @@ msgstr "Sprite bilineær filtrering (langsom)"
msgid "Apply bilinear filtering to individual sprites"
msgstr "Anvend bilinær filtrering til individuelle sprites"
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Dobbelt FPS"
diff --git a/po/de_DE.po b/po/de_DE.po
index 82fe2bfcc1..c4a6290bfb 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2018-04-11 19:17+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -4682,11 +4682,11 @@ msgstr "Bilineare Filterung für Sprites (LANGSAM)"
msgid "Apply bilinear filtering to individual sprites"
msgstr "Bilineare Filterung auf einzelne Sprites anwenden"
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr "Item-Kosten im Standard-Inventarmodus anzeigen"
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
@@ -4694,6 +4694,14 @@ msgstr ""
"Zeigt die Gegenstandskosten im Standard-Inventarmodus an, um einen Vergleich "
"der Gegenstände zu ermöglichen"
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "FPS verdoppeln"
diff --git a/po/el.po b/po/el.po
index d86f0af5f7..afabca0192 100644
--- a/po/el.po
+++ b/po/el.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2017-04-28 11:12+0000\n"
"Last-Translator: Arius <alidop@pathfinder.gr>\n"
"Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -4654,16 +4654,24 @@ msgstr "Äéãñáììéêü öéëôñÜñéóìá óôïé÷åßùí (ÁÑÃÏ)"
msgid "Apply bilinear filtering to individual sprites"
msgstr "ÅöáñìïãÞ äéãñáììéêïý öéëôñáñßóìáôïò óå ìåìïíùìÝíá óôïé÷åßá"
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "ÄéðëÜóéá FPS"
diff --git a/po/es_ES.po b/po/es_ES.po
index 4d0a70b9a3..1b6c7dec0e 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,11 +7,11 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2018-04-12 08:06+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
-"Language-Team: Spanish "
-"<https://translations.scummvm.org/projects/scummvm/scummvm/es/>\n"
+"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
+"scummvm/es/>\n"
"Language: es_ES\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
@@ -4646,16 +4646,24 @@ msgstr "Filtrado bilineal de sprites (LENTO)"
msgid "Apply bilinear filtering to individual sprites"
msgstr "Aplicar filtrado bilineal a sprites individuales"
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Duplicar FPS"
diff --git a/po/eu.po b/po/eu.po
index 675d4b22e1..e5dabe8be4 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2016-12-04 13:27+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -4601,16 +4601,24 @@ msgstr ""
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Bikoiztu FPSa"
diff --git a/po/fi_FI.po b/po/fi_FI.po
index 3d9f7c2ecf..f04be7a97c 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,11 +7,11 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2018-04-13 17:25+0000\n"
"Last-Translator: Timo Mikkolainen <tmikkola@gmail.com>\n"
-"Language-Team: Finnish "
-"<https://translations.scummvm.org/projects/scummvm/scummvm/fi/>\n"
+"Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
+"scummvm/fi/>\n"
"Language: fi_FI\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
@@ -4615,11 +4615,11 @@ msgstr "Spritejen bilineaarinen suodatus (HIDAS)"
msgid "Apply bilinear filtering to individual sprites"
msgstr "Käytä bilineaarista suodatusta yksittäisiin spriteihin"
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr "Näytä esineiden hinnat normaalissa inventoriossa"
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
@@ -4627,6 +4627,14 @@ msgstr ""
"Näyttää esineiden hinnat normaalissa inventoriossa, mahdollistaen arvojen "
"vertailun"
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Kaksinkertaista FPS"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index 17f18a80d2..38f9da5cd9 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2018-04-08 14:32+0000\n"
"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -4674,11 +4674,11 @@ msgstr "Filtrage bilinéaire des images-objets (LENT)"
msgid "Apply bilinear filtering to individual sprites"
msgstr "Applique un filtrage bilinéaire à chaque image-objet"
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr "Afficher le prix des objets dans l'inventaire en mode standard"
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
@@ -4686,6 +4686,14 @@ msgstr ""
"Affiche le prix des objets dans l'inventaire en mode standard, ce qui permet "
"de comparer la valeur des objets"
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Doubler les FPS"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index e403a04c17..88e5693c9a 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2017-11-23 12:42+0000\n"
"Last-Translator: Santiago G. Sanz <santiagogarciasanz@gmail.com>\n"
"Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -4634,16 +4634,24 @@ msgstr "Filtraxe bilineal de sprites (LENTA)"
msgid "Apply bilinear filtering to individual sprites"
msgstr "Aplica a flitraxe bilineal a cada sprite."
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Dobrar FPS"
diff --git a/po/hu_HU.po b/po/hu_HU.po
index a2b5d01e70..b1d0243818 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2018-04-08 12:25+0000\n"
"Last-Translator: George Kormendi <grubycza@hotmail.com>\n"
"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -4611,11 +4611,11 @@ msgstr "Sprite bilineáris szûrés (LASSÚ)"
msgid "Apply bilinear filtering to individual sprites"
msgstr "Bilineáris szûrés alkalmazása egyes sprite-okhoz"
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr "Elem költségek megjelenítése a szokásos leltári módban"
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
@@ -4623,6 +4623,14 @@ msgstr ""
"Az elem költségeket a szokásos leltári módban mutatja, lehetõvé téve az elem "
"értékek összehasonlítását"
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Dupla FPS"
diff --git a/po/it_IT.po b/po/it_IT.po
index 04a23c1694..28fd390835 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2018-03-21 14:26+0000\n"
"Last-Translator: Walter Agazzi <tag2015@gmail.com>\n"
"Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -4659,16 +4659,24 @@ msgstr "Applica filtro bilineare agli sprite (LENTO)"
msgid "Apply bilinear filtering to individual sprites"
msgstr "Applica un filtro grafico bilineare ad ogni sprite"
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Raddoppia FPS"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index e61a2dda1a..a0855c1cef 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,11 +7,11 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2018-04-12 08:31+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
-"Language-Team: Norwegian Bokmål "
-"<https://translations.scummvm.org/projects/scummvm/scummvm/nb_NO/>\n"
+"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
+"scummvm/scummvm/nb_NO/>\n"
"Language: nb_NO\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
@@ -4581,16 +4581,24 @@ msgstr ""
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Dobbel FPS"
diff --git a/po/nl_NL.po b/po/nl_NL.po
index c43459a7a1..3a7824cc82 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2018-04-06 10:28+0000\n"
"Last-Translator: Ben Castricum <github@bencastricum.nl>\n"
"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -4645,11 +4645,11 @@ msgstr "Sprite bilineair filteren (langzaam)"
msgid "Apply bilinear filtering to individual sprites"
msgstr "Pas bilineair filteren toe op individuele sprites"
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr "Toon voorwerp kosten in standaard inventaris mode"
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
@@ -4657,6 +4657,14 @@ msgstr ""
"Toont kosten van voorwerpen in standaard inventaris mode, om de waarden van "
"voorwerpen te kunnen vergelijken"
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Dubbele FPS"
diff --git a/po/nn_NO.po b/po/nn_NO.po
index df0e54d4df..4d912c02a6 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,11 +7,11 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2018-04-12 08:31+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
-"Language-Team: Norwegian Nynorsk "
-"<https://translations.scummvm.org/projects/scummvm/scummvm/nn/>\n"
+"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
+"scummvm/scummvm/nn/>\n"
"Language: nn_NO\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
@@ -4541,16 +4541,24 @@ msgstr ""
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Dobbel FPS"
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 5fd9c05b2a..7cf86d5a44 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2017-01-25 12:49+0000\n"
"Last-Translator: Rafa³ Rzepecki <divided.mind@gmail.com>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -4596,16 +4596,24 @@ msgstr ""
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Podwójna liczba klatek"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index de02b9c922..a5b8295865 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,11 +7,11 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2018-04-12 08:34+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
-"Language-Team: Portuguese (Brazil) "
-"<https://translations.scummvm.org/projects/scummvm/scummvm/pt_BR/>\n"
+"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
+"projects/scummvm/scummvm/pt_BR/>\n"
"Language: pt_BR\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
@@ -4634,16 +4634,24 @@ msgstr ""
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr ""
diff --git a/po/pt_PT.po b/po/pt_PT.po
index 5fdc4fdbdc..93d62a9463 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2017-01-30 14:50+0000\n"
"Last-Translator: Vitor Santos <vitorhgsantos90@gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -4433,16 +4433,24 @@ msgstr ""
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr ""
diff --git a/po/ru_RU.po b/po/ru_RU.po
index ce46d55c13..5800c7483f 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2017-11-28 17:59+0300\n"
"Last-Translator: Ivan Lukyanov <greencis@mail.ru>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -4629,16 +4629,24 @@ msgstr "±ØÛØÝÕÙÝÐï äØÛìâàÐæØï áßàÐÙâÞÒ (ÜÕÔÛÕÝÝÞ)"
msgid "Apply bilinear filtering to individual sprites"
msgstr "¿àØÜÕÝØâì ÑØÛØÝÕÙÝãî äØÛìâàÐæØî ÔÛï ØÝÔØÒØÔãÐÛìÝëå áßàÐÙâÞÒ"
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "´ÒÞÙÝÞÙ FPS"
diff --git a/po/scummvm.pot b/po/scummvm.pot
index c71ecd0317..f4aa23560b 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.1.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -4396,16 +4396,24 @@ msgstr ""
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr ""
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 6e2e7306c9..0ecaf443f4 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2018-04-11 19:27+0000\n"
"Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n"
"Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -4619,11 +4619,11 @@ msgstr "Bilinjär filtrering av rörliga figurer (LÅNGSAM)"
msgid "Apply bilinear filtering to individual sprites"
msgstr "Tillämpa bilinjär filtrering på enskilda rörliga figurer"
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr "Visa kostnader för föremål i standardläge för inventariet"
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
@@ -4631,6 +4631,14 @@ msgstr ""
"Visar kostnader för föremål i standardläge för inventariet i syfte att "
"möjliggöra jämförbarhet mellan olika föremål"
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Dubbel FPS"
diff --git a/po/uk_UA.po b/po/uk_UA.po
index afe05ab7f1..497827add6 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2017-06-14 14:55+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -4604,16 +4604,24 @@ msgstr "±öÛöÝöÙÝÐ äöÛìâàÐæöï áßàÐÙâöÒ (ßÞÒöÛìÝÞ)"
msgid "Apply bilinear filtering to individual sprites"
msgstr "·ÐáâÞáãÒÐâØ ÑöÛöÝöÙÝã äöÛìâàÐæöî ÔÞ ÞÚàÕÜØå áßàÐÙâöÒ"
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "¿ÞÔÒöÙÝÐ FPS"
diff --git a/po/zh-Latn_CN.po b/po/zh-Latn_CN.po
index e88336c47c..76a553c389 100644
--- a/po/zh-Latn_CN.po
+++ b/po/zh-Latn_CN.po
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
-"POT-Creation-Date: 2018-04-11 22:14+0200\n"
+"POT-Creation-Date: 2018-04-14 04:57+0200\n"
"PO-Revision-Date: 2016-12-26 19:38+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -4570,16 +4570,24 @@ msgstr ""
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
-#: engines/xeen/detection.cpp:84
+#: engines/xeen/detection.cpp:85
msgid "Show item costs in standard inventory mode"
msgstr ""
-#: engines/xeen/detection.cpp:85
+#: engines/xeen/detection.cpp:86
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
+#: engines/xeen/detection.cpp:95
+msgid "More durable armor"
+msgstr ""
+
+#: engines/xeen/detection.cpp:96
+msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
+msgstr ""
+
#: engines/zvision/detection_tables.h:61
msgid "Double FPS"
msgstr "Shuangbei FPS"