diff options
-rw-r--r-- | po/be_BY.po | 14 | ||||
-rw-r--r-- | po/ca_ES.po | 14 | ||||
-rw-r--r-- | po/cs_CZ.po | 14 | ||||
-rw-r--r-- | po/da_DK.po | 14 | ||||
-rw-r--r-- | po/de_DE.po | 14 | ||||
-rw-r--r-- | po/el.po | 14 | ||||
-rw-r--r-- | po/es_ES.po | 18 | ||||
-rw-r--r-- | po/eu.po | 14 | ||||
-rw-r--r-- | po/fi_FI.po | 18 | ||||
-rw-r--r-- | po/fr_FR.po | 14 | ||||
-rw-r--r-- | po/gl_ES.po | 14 | ||||
-rw-r--r-- | po/hu_HU.po | 14 | ||||
-rw-r--r-- | po/it_IT.po | 14 | ||||
-rw-r--r-- | po/nb_NO.po | 18 | ||||
-rw-r--r-- | po/nl_NL.po | 14 | ||||
-rw-r--r-- | po/nn_NO.po | 18 | ||||
-rw-r--r-- | po/pl_PL.po | 14 | ||||
-rw-r--r-- | po/pt_BR.po | 18 | ||||
-rw-r--r-- | po/pt_PT.po | 14 | ||||
-rw-r--r-- | po/ru_RU.po | 14 | ||||
-rw-r--r-- | po/scummvm.pot | 14 | ||||
-rw-r--r-- | po/sv_SE.po | 14 | ||||
-rw-r--r-- | po/uk_UA.po | 14 | ||||
-rw-r--r-- | po/zh-Latn_CN.po | 14 |
24 files changed, 274 insertions, 82 deletions
diff --git a/po/be_BY.po b/po/be_BY.po index bafc0f832b..1df940661c 100644 --- a/po/be_BY.po +++ b/po/be_BY.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2017-11-28 19:36+0300\n" "Last-Translator: Ivan Lukyanov <greencis@mail.ru>\n" "Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/" @@ -4626,16 +4626,24 @@ msgstr "±öÛöÝÕÙÝÐï äöÛìâàÐæëï áßàÐÙâÐþ (ÜÐàãÔÝÐ)" msgid "Apply bilinear filtering to individual sprites" msgstr "ÃÖëÒÐæì ÑöÛöÝÕÙÝãî äöÛìâàÐæëî ÔÛï öÝÔëÒöÔãÐÛìÝëå áßàÐÙâÐþ" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "¿ÐÔÒÞÙÝë FPS" diff --git a/po/ca_ES.po b/po/ca_ES.po index e604d44bc8..8f943e543c 100644 --- a/po/ca_ES.po +++ b/po/ca_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2017-02-20 14:15+0000\n" "Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n" "Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/" @@ -4581,16 +4581,24 @@ msgstr "" msgid "Apply bilinear filtering to individual sprites" msgstr "" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "" diff --git a/po/cs_CZ.po b/po/cs_CZ.po index 773da21610..15fa9d7c89 100644 --- a/po/cs_CZ.po +++ b/po/cs_CZ.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.7.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2017-11-29 07:42+0000\n" "Last-Translator: Zbynìk Schwarz <zbynek.schwarz@gmail.com>\n" "Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/" @@ -4613,16 +4613,24 @@ msgstr "Bilineární filtrování spritù (POMALÉ)" msgid "Apply bilinear filtering to individual sprites" msgstr "U ka¾dého spritu pou¾ít bilineární filtrování" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Dvojité snímky za sekundu" diff --git a/po/da_DK.po b/po/da_DK.po index 2c4b8ebaca..e589df1ff5 100644 --- a/po/da_DK.po +++ b/po/da_DK.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2017-12-07 19:59+0000\n" "Last-Translator: stevenew <steffen@nyeland.dk>\n" "Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/" @@ -4620,16 +4620,24 @@ msgstr "Sprite bilineær filtrering (langsom)" msgid "Apply bilinear filtering to individual sprites" msgstr "Anvend bilinær filtrering til individuelle sprites" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Dobbelt FPS" diff --git a/po/de_DE.po b/po/de_DE.po index 82fe2bfcc1..c4a6290bfb 100644 --- a/po/de_DE.po +++ b/po/de_DE.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.10.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2018-04-11 19:17+0000\n" "Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n" "Language-Team: German <https://translations.scummvm.org/projects/scummvm/" @@ -4682,11 +4682,11 @@ msgstr "Bilineare Filterung für Sprites (LANGSAM)" msgid "Apply bilinear filtering to individual sprites" msgstr "Bilineare Filterung auf einzelne Sprites anwenden" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "Item-Kosten im Standard-Inventarmodus anzeigen" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" @@ -4694,6 +4694,14 @@ msgstr "" "Zeigt die Gegenstandskosten im Standard-Inventarmodus an, um einen Vergleich " "der Gegenstände zu ermöglichen" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "FPS verdoppeln" @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.10.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2017-04-28 11:12+0000\n" "Last-Translator: Arius <alidop@pathfinder.gr>\n" "Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/" @@ -4654,16 +4654,24 @@ msgstr "Äéãñáììéêü öéëôñÜñéóìá óôïé÷åßùí (ÁÑÃÏ)" msgid "Apply bilinear filtering to individual sprites" msgstr "ÅöáñìïãÞ äéãñáììéêïý öéëôñáñßóìáôïò óå ìåìïíùìÝíá óôïé÷åßá" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "ÄéðëÜóéá FPS" diff --git a/po/es_ES.po b/po/es_ES.po index 4d0a70b9a3..1b6c7dec0e 100644 --- a/po/es_ES.po +++ b/po/es_ES.po @@ -7,11 +7,11 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.4.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2018-04-12 08:06+0000\n" "Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n" -"Language-Team: Spanish " -"<https://translations.scummvm.org/projects/scummvm/scummvm/es/>\n" +"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/" +"scummvm/es/>\n" "Language: es_ES\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" @@ -4646,16 +4646,24 @@ msgstr "Filtrado bilineal de sprites (LENTO)" msgid "Apply bilinear filtering to individual sprites" msgstr "Aplicar filtrado bilineal a sprites individuales" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Duplicar FPS" @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2016-12-04 13:27+0000\n" "Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n" "Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/" @@ -4601,16 +4601,24 @@ msgstr "" msgid "Apply bilinear filtering to individual sprites" msgstr "" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Bikoiztu FPSa" diff --git a/po/fi_FI.po b/po/fi_FI.po index 3d9f7c2ecf..f04be7a97c 100644 --- a/po/fi_FI.po +++ b/po/fi_FI.po @@ -7,11 +7,11 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2018-04-13 17:25+0000\n" "Last-Translator: Timo Mikkolainen <tmikkola@gmail.com>\n" -"Language-Team: Finnish " -"<https://translations.scummvm.org/projects/scummvm/scummvm/fi/>\n" +"Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/" +"scummvm/fi/>\n" "Language: fi_FI\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" @@ -4615,11 +4615,11 @@ msgstr "Spritejen bilineaarinen suodatus (HIDAS)" msgid "Apply bilinear filtering to individual sprites" msgstr "Käytä bilineaarista suodatusta yksittäisiin spriteihin" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "Näytä esineiden hinnat normaalissa inventoriossa" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" @@ -4627,6 +4627,14 @@ msgstr "" "Näyttää esineiden hinnat normaalissa inventoriossa, mahdollistaen arvojen " "vertailun" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Kaksinkertaista FPS" diff --git a/po/fr_FR.po b/po/fr_FR.po index 17f18a80d2..38f9da5cd9 100644 --- a/po/fr_FR.po +++ b/po/fr_FR.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2018-04-08 14:32+0000\n" "Last-Translator: Thierry Crozat <criezy@scummvm.org>\n" "Language-Team: French <https://translations.scummvm.org/projects/scummvm/" @@ -4674,11 +4674,11 @@ msgstr "Filtrage bilinéaire des images-objets (LENT)" msgid "Apply bilinear filtering to individual sprites" msgstr "Applique un filtrage bilinéaire à chaque image-objet" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "Afficher le prix des objets dans l'inventaire en mode standard" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" @@ -4686,6 +4686,14 @@ msgstr "" "Affiche le prix des objets dans l'inventaire en mode standard, ce qui permet " "de comparer la valeur des objets" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Doubler les FPS" diff --git a/po/gl_ES.po b/po/gl_ES.po index e403a04c17..88e5693c9a 100644 --- a/po/gl_ES.po +++ b/po/gl_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2017-11-23 12:42+0000\n" "Last-Translator: Santiago G. Sanz <santiagogarciasanz@gmail.com>\n" "Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/" @@ -4634,16 +4634,24 @@ msgstr "Filtraxe bilineal de sprites (LENTA)" msgid "Apply bilinear filtering to individual sprites" msgstr "Aplica a flitraxe bilineal a cada sprite." -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Dobrar FPS" diff --git a/po/hu_HU.po b/po/hu_HU.po index a2b5d01e70..b1d0243818 100644 --- a/po/hu_HU.po +++ b/po/hu_HU.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2018-04-08 12:25+0000\n" "Last-Translator: George Kormendi <grubycza@hotmail.com>\n" "Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/" @@ -4611,11 +4611,11 @@ msgstr "Sprite bilineáris szûrés (LASSÚ)" msgid "Apply bilinear filtering to individual sprites" msgstr "Bilineáris szûrés alkalmazása egyes sprite-okhoz" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "Elem költségek megjelenítése a szokásos leltári módban" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" @@ -4623,6 +4623,14 @@ msgstr "" "Az elem költségeket a szokásos leltári módban mutatja, lehetõvé téve az elem " "értékek összehasonlítását" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Dupla FPS" diff --git a/po/it_IT.po b/po/it_IT.po index 04a23c1694..28fd390835 100644 --- a/po/it_IT.po +++ b/po/it_IT.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2018-03-21 14:26+0000\n" "Last-Translator: Walter Agazzi <tag2015@gmail.com>\n" "Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/" @@ -4659,16 +4659,24 @@ msgstr "Applica filtro bilineare agli sprite (LENTO)" msgid "Apply bilinear filtering to individual sprites" msgstr "Applica un filtro grafico bilineare ad ogni sprite" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Raddoppia FPS" diff --git a/po/nb_NO.po b/po/nb_NO.po index e61a2dda1a..a0855c1cef 100644 --- a/po/nb_NO.po +++ b/po/nb_NO.po @@ -7,11 +7,11 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2018-04-12 08:31+0000\n" "Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n" -"Language-Team: Norwegian Bokmål " -"<https://translations.scummvm.org/projects/scummvm/scummvm/nb_NO/>\n" +"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/" +"scummvm/scummvm/nb_NO/>\n" "Language: nb_NO\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" @@ -4581,16 +4581,24 @@ msgstr "" msgid "Apply bilinear filtering to individual sprites" msgstr "" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Dobbel FPS" diff --git a/po/nl_NL.po b/po/nl_NL.po index c43459a7a1..3a7824cc82 100644 --- a/po/nl_NL.po +++ b/po/nl_NL.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.9.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2018-04-06 10:28+0000\n" "Last-Translator: Ben Castricum <github@bencastricum.nl>\n" "Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/" @@ -4645,11 +4645,11 @@ msgstr "Sprite bilineair filteren (langzaam)" msgid "Apply bilinear filtering to individual sprites" msgstr "Pas bilineair filteren toe op individuele sprites" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "Toon voorwerp kosten in standaard inventaris mode" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" @@ -4657,6 +4657,14 @@ msgstr "" "Toont kosten van voorwerpen in standaard inventaris mode, om de waarden van " "voorwerpen te kunnen vergelijken" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Dubbele FPS" diff --git a/po/nn_NO.po b/po/nn_NO.po index df0e54d4df..4d912c02a6 100644 --- a/po/nn_NO.po +++ b/po/nn_NO.po @@ -7,11 +7,11 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2018-04-12 08:31+0000\n" "Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n" -"Language-Team: Norwegian Nynorsk " -"<https://translations.scummvm.org/projects/scummvm/scummvm/nn/>\n" +"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/" +"scummvm/scummvm/nn/>\n" "Language: nn_NO\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" @@ -4541,16 +4541,24 @@ msgstr "" msgid "Apply bilinear filtering to individual sprites" msgstr "" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Dobbel FPS" diff --git a/po/pl_PL.po b/po/pl_PL.po index 5fd9c05b2a..7cf86d5a44 100644 --- a/po/pl_PL.po +++ b/po/pl_PL.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2017-01-25 12:49+0000\n" "Last-Translator: Rafa³ Rzepecki <divided.mind@gmail.com>\n" "Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/" @@ -4596,16 +4596,24 @@ msgstr "" msgid "Apply bilinear filtering to individual sprites" msgstr "" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Podwójna liczba klatek" diff --git a/po/pt_BR.po b/po/pt_BR.po index de02b9c922..a5b8295865 100644 --- a/po/pt_BR.po +++ b/po/pt_BR.po @@ -7,11 +7,11 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2018-04-12 08:34+0000\n" "Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n" -"Language-Team: Portuguese (Brazil) " -"<https://translations.scummvm.org/projects/scummvm/scummvm/pt_BR/>\n" +"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/" +"projects/scummvm/scummvm/pt_BR/>\n" "Language: pt_BR\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=iso-8859-1\n" @@ -4634,16 +4634,24 @@ msgstr "" msgid "Apply bilinear filtering to individual sprites" msgstr "" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "" diff --git a/po/pt_PT.po b/po/pt_PT.po index 5fdc4fdbdc..93d62a9463 100644 --- a/po/pt_PT.po +++ b/po/pt_PT.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.10.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2017-01-30 14:50+0000\n" "Last-Translator: Vitor Santos <vitorhgsantos90@gmail.com>\n" "Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/" @@ -4433,16 +4433,24 @@ msgstr "" msgid "Apply bilinear filtering to individual sprites" msgstr "" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "" diff --git a/po/ru_RU.po b/po/ru_RU.po index ce46d55c13..5800c7483f 100644 --- a/po/ru_RU.po +++ b/po/ru_RU.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2017-11-28 17:59+0300\n" "Last-Translator: Ivan Lukyanov <greencis@mail.ru>\n" "Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/" @@ -4629,16 +4629,24 @@ msgstr "±ØÛØÝÕÙÝÐï äØÛìâàÐæØï áßàÐÙâÞÒ (ÜÕÔÛÕÝÝÞ)" msgid "Apply bilinear filtering to individual sprites" msgstr "¿àØÜÕÝØâì ÑØÛØÝÕÙÝãî äØÛìâàÐæØî ÔÛï ØÝÔØÒØÔãÐÛìÝëå áßàÐÙâÞÒ" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "´ÒÞÙÝÞÙ FPS" diff --git a/po/scummvm.pot b/po/scummvm.pot index c71ecd0317..f4aa23560b 100644 --- a/po/scummvm.pot +++ b/po/scummvm.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 2.1.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" "Language-Team: LANGUAGE <LL@li.org>\n" @@ -4396,16 +4396,24 @@ msgstr "" msgid "Apply bilinear filtering to individual sprites" msgstr "" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "" diff --git a/po/sv_SE.po b/po/sv_SE.po index 6e2e7306c9..0ecaf443f4 100644 --- a/po/sv_SE.po +++ b/po/sv_SE.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2018-04-11 19:27+0000\n" "Last-Translator: Adrian Frühwirth <bonki@scummvm.org>\n" "Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/" @@ -4619,11 +4619,11 @@ msgstr "Bilinjär filtrering av rörliga figurer (LÅNGSAM)" msgid "Apply bilinear filtering to individual sprites" msgstr "Tillämpa bilinjär filtrering på enskilda rörliga figurer" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "Visa kostnader för föremål i standardläge för inventariet" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" @@ -4631,6 +4631,14 @@ msgstr "" "Visar kostnader för föremål i standardläge för inventariet i syfte att " "möjliggöra jämförbarhet mellan olika föremål" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Dubbel FPS" diff --git a/po/uk_UA.po b/po/uk_UA.po index afe05ab7f1..497827add6 100644 --- a/po/uk_UA.po +++ b/po/uk_UA.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.9.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2017-06-14 14:55+0000\n" "Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n" "Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/" @@ -4604,16 +4604,24 @@ msgstr "±öÛöÝöÙÝÐ äöÛìâàÐæöï áßàÐÙâöÒ (ßÞÒöÛìÝÞ)" msgid "Apply bilinear filtering to individual sprites" msgstr "·ÐáâÞáãÒÐâØ ÑöÛöÝöÙÝã äöÛìâàÐæöî ÔÞ ÞÚàÕÜØå áßàÐÙâöÒ" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "¿ÞÔÒöÙÝÐ FPS" diff --git a/po/zh-Latn_CN.po b/po/zh-Latn_CN.po index e88336c47c..76a553c389 100644 --- a/po/zh-Latn_CN.po +++ b/po/zh-Latn_CN.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.9.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2016-12-26 19:38+0000\n" "Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n" "Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/" @@ -4570,16 +4570,24 @@ msgstr "" msgid "Apply bilinear filtering to individual sprites" msgstr "" -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Shuangbei FPS" |