diff options
Diffstat (limited to 'po/gl_ES.po')
-rw-r--r-- | po/gl_ES.po | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/po/gl_ES.po b/po/gl_ES.po index e403a04c17..88e5693c9a 100644 --- a/po/gl_ES.po +++ b/po/gl_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" -"POT-Creation-Date: 2018-04-11 22:14+0200\n" +"POT-Creation-Date: 2018-04-14 04:57+0200\n" "PO-Revision-Date: 2017-11-23 12:42+0000\n" "Last-Translator: Santiago G. Sanz <santiagogarciasanz@gmail.com>\n" "Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/" @@ -4634,16 +4634,24 @@ msgstr "Filtraxe bilineal de sprites (LENTA)" msgid "Apply bilinear filtering to individual sprites" msgstr "Aplica a flitraxe bilineal a cada sprite." -#: engines/xeen/detection.cpp:84 +#: engines/xeen/detection.cpp:85 msgid "Show item costs in standard inventory mode" msgstr "" -#: engines/xeen/detection.cpp:85 +#: engines/xeen/detection.cpp:86 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" +#: engines/xeen/detection.cpp:95 +msgid "More durable armor" +msgstr "" + +#: engines/xeen/detection.cpp:96 +msgid "Armor won't break until character is at -80HP, rather than merely -10HP" +msgstr "" + #: engines/zvision/detection_tables.h:61 msgid "Double FPS" msgstr "Dobrar FPS" |