diff options
Diffstat (limited to 'po/scummvm.pot')
-rw-r--r-- | po/scummvm.pot | 916 |
1 files changed, 463 insertions, 453 deletions
diff --git a/po/scummvm.pot b/po/scummvm.pot index b6d29a6ac5..af5e0ef641 100644 --- a/po/scummvm.pot +++ b/po/scummvm.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2016-01-21 23:30+0100\n" +"POT-Creation-Date: 2016-01-24 00:40+0000\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" "Language-Team: LANGUAGE <LL@li.org>\n" @@ -57,12 +57,12 @@ msgstr "" #: gui/recorderdialog.cpp:70 gui/recorderdialog.cpp:156 #: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 #: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:931 -#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 engines/engine.cpp:546 -#: backends/platform/wii/options.cpp:48 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 +#: engines/engine.cpp:546 backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 -#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:191 -#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:274 -#: engines/drascula/saveload.cpp:49 +#: backends/events/default/default-events.cpp:218 +#: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 msgid "Cancel" msgstr "" @@ -156,16 +156,17 @@ msgstr "" #: engines/engine.cpp:465 engines/engine.cpp:476 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 -#: engines/agos/animation.cpp:558 engines/scumm/dialogs.cpp:193 -#: engines/scumm/scumm.cpp:1834 engines/scumm/players/player_v3m.cpp:130 -#: engines/scumm/players/player_v5m.cpp:108 engines/groovie/script.cpp:408 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/parallaction/saveload.cpp:274 engines/drascula/saveload.cpp:49 +#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 +#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 +#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "" @@ -495,17 +496,17 @@ msgid "Search:" msgstr "" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/scumm/dialogs.cpp:189 engines/cruise/menu.cpp:214 -#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 +#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 +#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "" @@ -1357,11 +1358,11 @@ msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "" -#: engines/dialogs.cpp:116 engines/dreamweb/saveload.cpp:261 -#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/tsage/scenes.cpp:598 -#: engines/sci/engine/kfile.cpp:769 engines/toltecs/menu.cpp:281 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:877 +#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 +#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:769 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "" @@ -1370,11 +1371,11 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/dreamweb/saveload.cpp:261 engines/agi/saveload.cpp:803 -#: engines/scumm/dialogs.cpp:188 engines/cruise/menu.cpp:212 -#: engines/pegasus/pegasus.cpp:377 engines/tsage/scenes.cpp:598 -#: engines/sci/engine/kfile.cpp:769 engines/toltecs/menu.cpp:281 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:877 +#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:769 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "" @@ -1392,13 +1393,13 @@ msgid "" "and for instructions on how to obtain further assistance." msgstr "" -#: engines/dialogs.cpp:307 engines/tsage/dialogs.cpp:106 -#: engines/mohawk/dialogs.cpp:109 engines/mohawk/dialogs.cpp:170 +#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "" -#: engines/dialogs.cpp:308 engines/tsage/dialogs.cpp:107 -#: engines/mohawk/dialogs.cpp:110 engines/mohawk/dialogs.cpp:171 +#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "" @@ -1783,8 +1784,9 @@ msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:52 #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 -#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192 -#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85 +#: backends/events/default/default-events.cpp:218 +#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83 +#: engines/scumm/help.cpp:85 msgid "Quit" msgstr "" @@ -2135,46 +2137,49 @@ msgstr "" msgid "Clicking Disabled" msgstr "" -#: engines/dreamweb/detection.cpp:47 engines/agi/detection.cpp:147 -#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 -#: engines/zvision/detection_tables.h:51 engines/drascula/detection.cpp:302 -#: engines/neverhood/detection.cpp:160 engines/cine/detection.cpp:70 +#: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70 +#: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47 +#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404 +#: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51 msgid "Use original save/load screens" msgstr "" -#: engines/dreamweb/detection.cpp:48 engines/agi/detection.cpp:148 -#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 -#: engines/drascula/detection.cpp:303 engines/neverhood/detection.cpp:161 -#: engines/cine/detection.cpp:71 +#: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71 +#: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48 +#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405 +#: engines/toltecs/detection.cpp:201 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" -#: engines/dreamweb/detection.cpp:57 -msgid "Use bright palette mode" +#: engines/agi/detection.cpp:157 +msgid "Use an alternative palette" msgstr "" -#: engines/dreamweb/detection.cpp:58 -msgid "Display graphics using the game's bright palette" +#: engines/agi/detection.cpp:158 +msgid "" +"Use an alternative palette, common for all Amiga games. This was the old " +"behavior" msgstr "" -#: engines/dreamweb/saveload.cpp:169 engines/agi/saveload.cpp:816 -#: engines/sci/engine/kfile.cpp:868 engines/toltecs/menu.cpp:256 -#: engines/drascula/saveload.cpp:349 engines/neverhood/menumodule.cpp:890 -msgid "Restore game:" +#: engines/agi/detection.cpp:167 +msgid "Mouse support" msgstr "" -#: engines/dreamweb/saveload.cpp:169 engines/agi/saveload.cpp:816 -#: engines/sci/engine/kfile.cpp:868 engines/toltecs/menu.cpp:256 -#: engines/drascula/saveload.cpp:349 engines/neverhood/menumodule.cpp:890 -msgid "Restore" +#: engines/agi/detection.cpp:168 +msgid "" +"Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" -#: engines/queen/detection.cpp:56 -msgid "Alternative intro" +#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:868 engines/toltecs/menu.cpp:256 +msgid "Restore game:" msgstr "" -#: engines/queen/detection.cpp:57 -msgid "Use an alternative game intro (CD version only)" +#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 +#: engines/sci/engine/kfile.cpp:868 engines/toltecs/menu.cpp:256 +msgid "Restore" msgstr "" #: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 @@ -2206,23 +2211,392 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "" -#: engines/agi/detection.cpp:157 -msgid "Use an alternative palette" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101 +msgid "Color Blind Mode" msgstr "" -#: engines/agi/detection.cpp:158 +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102 +msgid "Enable Color Blind Mode by default" +msgstr "" + +#: engines/drascula/saveload.cpp:47 msgid "" -"Use an alternative palette, common for all Amiga games. This was the old " -"behavior" +"ScummVM found that you have old savefiles for Drascula that should be " +"converted.\n" +"The old save game format is no longer supported, so you will not be able to " +"load your games if you don't convert them.\n" +"\n" +"Press OK to convert them now, otherwise you will be asked again the next " +"time you start the game.\n" msgstr "" -#: engines/agi/detection.cpp:167 -msgid "Mouse support" +#: engines/dreamweb/detection.cpp:57 +msgid "Use bright palette mode" msgstr "" -#: engines/agi/detection.cpp:168 +#: engines/dreamweb/detection.cpp:58 +msgid "Display graphics using the game's bright palette" +msgstr "" + +#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 +msgid "Failed to load game state from file." +msgstr "" + +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 +msgid "Failed to save game state to file." +msgstr "" + +#: engines/gob/inter_v5.cpp:107 +msgid "Failed to delete file." +msgstr "" + +#: engines/groovie/detection.cpp:312 +msgid "Fast movie speed" +msgstr "" + +#: engines/groovie/detection.cpp:313 +msgid "Play movies at an increased speed" +msgstr "" + +#: engines/groovie/script.cpp:408 +msgid "Failed to save game" +msgstr "" + +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + +#. I18N: Studio audience adds an applause and cheering sounds whenever +#. Malcolm makes a joke. +#: engines/kyra/detection.cpp:62 +msgid "Studio audience" +msgstr "" + +#: engines/kyra/detection.cpp:63 +msgid "Enable studio audience" +msgstr "" + +#. I18N: This option allows the user to skip text and cutscenes. +#: engines/kyra/detection.cpp:73 +msgid "Skip support" +msgstr "" + +#: engines/kyra/detection.cpp:74 +msgid "Allow text and cutscenes to be skipped" +msgstr "" + +#. I18N: Helium mode makes people sound like they've inhaled Helium. +#: engines/kyra/detection.cpp:84 +msgid "Helium mode" +msgstr "" + +#: engines/kyra/detection.cpp:85 +msgid "Enable helium mode" +msgstr "" + +#. I18N: When enabled, this option makes scrolling smoother when +#. changing from one screen to another. +#: engines/kyra/detection.cpp:99 +msgid "Smooth scrolling" +msgstr "" + +#: engines/kyra/detection.cpp:100 +msgid "Enable smooth scrolling when walking" +msgstr "" + +#. I18N: When enabled, this option changes the cursor when it floats to the +#. edge of the screen to a directional arrow. The player can then click to +#. walk towards that direction. +#: engines/kyra/detection.cpp:112 +msgid "Floating cursors" +msgstr "" + +#: engines/kyra/detection.cpp:113 +msgid "Enable floating cursors" +msgstr "" + +#. I18N: HP stands for Hit Points +#: engines/kyra/detection.cpp:127 +msgid "HP bar graphs" +msgstr "" + +#: engines/kyra/detection.cpp:128 +msgid "Enable hit point bar graphs" +msgstr "" + +#: engines/kyra/lol.cpp:478 +msgid "Attack 1" +msgstr "" + +#: engines/kyra/lol.cpp:479 +msgid "Attack 2" +msgstr "" + +#: engines/kyra/lol.cpp:480 +msgid "Attack 3" +msgstr "" + +#: engines/kyra/lol.cpp:481 +msgid "Move Forward" +msgstr "" + +#: engines/kyra/lol.cpp:482 +msgid "Move Back" +msgstr "" + +#: engines/kyra/lol.cpp:483 +msgid "Slide Left" +msgstr "" + +#: engines/kyra/lol.cpp:484 +msgid "Slide Right" +msgstr "" + +#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 +msgid "Turn Left" +msgstr "" + +#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 +msgid "Turn Right" +msgstr "" + +#: engines/kyra/lol.cpp:487 +msgid "Rest" +msgstr "" + +#: engines/kyra/lol.cpp:488 +msgid "Options" +msgstr "" + +#: engines/kyra/lol.cpp:489 +msgid "Choose Spell" +msgstr "" + +#: engines/kyra/sound_midi.cpp:477 msgid "" -"Enables mouse support. Allows to use mouse for movement and in game menus." +"You appear to be using a General MIDI device,\n" +"but your game only supports Roland MT32 MIDI.\n" +"We try to map the Roland MT32 instruments to\n" +"General MIDI ones. It is still possible that\n" +"some tracks sound incorrect." +msgstr "" + +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + +#. I18N: Option for fast scene switching +#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +msgid "~Z~ip Mode Activated" +msgstr "" + +#: engines/mohawk/dialogs.cpp:93 +msgid "~T~ransitions Enabled" +msgstr "" + +#. I18N: Drop book page +#: engines/mohawk/dialogs.cpp:95 +msgid "~D~rop Page" +msgstr "" + +#: engines/mohawk/dialogs.cpp:99 +msgid "~S~how Map" +msgstr "" + +#: engines/mohawk/dialogs.cpp:105 +msgid "~M~ain Menu" +msgstr "" + +#: engines/mohawk/dialogs.cpp:168 +msgid "~W~ater Effect Enabled" +msgstr "" + +#: engines/neverhood/detection.cpp:167 +msgid "Skip the Hall of Records storyboard scenes" +msgstr "" + +#: engines/neverhood/detection.cpp:168 +msgid "Allows the player to skip past the Hall of Records storyboard scenes" +msgstr "" + +#: engines/neverhood/detection.cpp:174 +msgid "Scale the making of videos to full screen" +msgstr "" + +#: engines/neverhood/detection.cpp:175 +msgid "Scale the making of videos, so that they use the whole screen" +msgstr "" + +#: engines/parallaction/saveload.cpp:133 +#, c-format +msgid "" +"Can't save game in slot %i\n" +"\n" +msgstr "" + +#: engines/parallaction/saveload.cpp:204 +msgid "Loading game..." +msgstr "" + +#: engines/parallaction/saveload.cpp:219 +msgid "Saving game..." +msgstr "" + +#: engines/parallaction/saveload.cpp:272 +msgid "" +"ScummVM found that you have old savefiles for Nippon Safes that should be " +"renamed.\n" +"The old names are no longer supported, so you will not be able to load your " +"games if you don't convert them.\n" +"\n" +"Press OK to convert them now, otherwise you will be asked next time.\n" +msgstr "" + +#: engines/parallaction/saveload.cpp:319 +msgid "ScummVM successfully converted all your savefiles." +msgstr "" + +#: engines/parallaction/saveload.cpp:321 +msgid "" +"ScummVM printed some warnings in your console window and can't guarantee all " +"your files have been converted.\n" +"\n" +"Please report to the team." +msgstr "" + +#: engines/pegasus/pegasus.cpp:714 +msgid "Invalid save file name" +msgstr "" + +#: engines/pegasus/pegasus.cpp:2507 +msgid "Up/Zoom In/Move Forward/Open Doors" +msgstr "" + +#: engines/pegasus/pegasus.cpp:2508 +msgid "Down/Zoom Out" +msgstr "" + +#: engines/pegasus/pegasus.cpp:2511 +msgid "Display/Hide Inventory Tray" +msgstr "" + +#: engines/pegasus/pegasus.cpp:2512 +msgid "Display/Hide Biochip Tray" +msgstr "" + +#: engines/pegasus/pegasus.cpp:2513 +msgid "Action/Select" +msgstr "" + +#: engines/pegasus/pegasus.cpp:2514 +msgid "Toggle Center Data Display" +msgstr "" + +#: engines/pegasus/pegasus.cpp:2515 +msgid "Display/Hide Info Screen" +msgstr "" + +#: engines/pegasus/pegasus.cpp:2516 +msgid "Display/Hide Pause Menu" +msgstr "" + +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "" + +#: engines/sci/detection.cpp:374 +msgid "Skip EGA dithering pass (full color backgrounds)" +msgstr "" + +#: engines/sci/detection.cpp:375 +msgid "Skip dithering pass in EGA games, graphics are shown with full colors" +msgstr "" + +#: engines/sci/detection.cpp:384 +msgid "Enable high resolution graphics" +msgstr "" + +#: engines/sci/detection.cpp:385 +msgid "Enable high resolution graphics/content" +msgstr "" + +#: engines/sci/detection.cpp:394 +msgid "Prefer digital sound effects" +msgstr "" + +#: engines/sci/detection.cpp:395 +msgid "Prefer digital sound effects instead of synthesized ones" +msgstr "" + +#: engines/sci/detection.cpp:414 +msgid "Use IMF/Yamaha FB-01 for MIDI output" +msgstr "" + +#: engines/sci/detection.cpp:415 +msgid "" +"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " +"output" +msgstr "" + +#: engines/sci/detection.cpp:425 +msgid "Use CD audio" +msgstr "" + +#: engines/sci/detection.cpp:426 +msgid "Use CD audio instead of in-game audio, if available" +msgstr "" + +#: engines/sci/detection.cpp:436 +msgid "Use Windows cursors" +msgstr "" + +#: engines/sci/detection.cpp:437 +msgid "" +"Use the Windows cursors (smaller and monochrome) instead of the DOS ones" +msgstr "" + +#: engines/sci/detection.cpp:447 +msgid "Use silver cursors" +msgstr "" + +#: engines/sci/detection.cpp:448 +msgid "" +"Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" #: engines/scumm/dialogs.cpp:176 @@ -2916,18 +3290,6 @@ msgid "" "instruments from. Music will be disabled." msgstr "" -#: engines/groovie/detection.cpp:312 -msgid "Fast movie speed" -msgstr "" - -#: engines/groovie/detection.cpp:313 -msgid "Play movies at an increased speed" -msgstr "" - -#: engines/groovie/script.cpp:408 -msgid "Failed to save game" -msgstr "" - #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -2948,38 +3310,25 @@ msgstr "" msgid "Use the floppy version's intro (CD version only)" msgstr "" -#: engines/sword2/animation.cpp:425 -msgid "" -"PSX cutscenes found but ScummVM has been built without RGB color support" +#: engines/sword1/animation.cpp:524 +#, c-format +msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" -#: engines/sword2/animation.cpp:445 engines/sword1/animation.cpp:545 +#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" -#: engines/sword2/animation.cpp:461 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" -#: engines/sword2/animation.cpp:470 engines/sword1/animation.cpp:568 +#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470 #, c-format msgid "Cutscene '%s' not found" msgstr "" -#: engines/sword2/sword2.cpp:79 -msgid "Show object labels" -msgstr "" - -#: engines/sword2/sword2.cpp:80 -msgid "Show labels for objects on mouse hover" -msgstr "" - -#: engines/sword1/animation.cpp:524 -#, c-format -msgid "PSX stream cutscene '%s' cannot be played in paletted mode" -msgstr "" - #: engines/sword1/control.cpp:863 msgid "" "ScummVM found that you have old savefiles for Broken Sword 1 that should be " @@ -3010,56 +3359,28 @@ msgstr "" msgid "This is the end of the Broken Sword 1 Demo" msgstr "" -#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 -msgid "Gore Mode" -msgstr "" - -#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 -msgid "Enable Gore Mode when available" -msgstr "" - -#: engines/pegasus/pegasus.cpp:714 -msgid "Invalid save file name" -msgstr "" - -#: engines/pegasus/pegasus.cpp:2507 -msgid "Up/Zoom In/Move Forward/Open Doors" -msgstr "" - -#: engines/pegasus/pegasus.cpp:2508 -msgid "Down/Zoom Out" -msgstr "" - -#: engines/pegasus/pegasus.cpp:2509 engines/kyra/lol.cpp:485 -msgid "Turn Left" -msgstr "" - -#: engines/pegasus/pegasus.cpp:2510 engines/kyra/lol.cpp:486 -msgid "Turn Right" -msgstr "" - -#: engines/pegasus/pegasus.cpp:2511 -msgid "Display/Hide Inventory Tray" -msgstr "" - -#: engines/pegasus/pegasus.cpp:2512 -msgid "Display/Hide Biochip Tray" +#: engines/sword2/animation.cpp:425 +msgid "" +"PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" -#: engines/pegasus/pegasus.cpp:2513 -msgid "Action/Select" +#: engines/sword2/sword2.cpp:79 +msgid "Show object labels" msgstr "" -#: engines/pegasus/pegasus.cpp:2514 -msgid "Toggle Center Data Display" +#: engines/sword2/sword2.cpp:80 +msgid "Show labels for objects on mouse hover" msgstr "" -#: engines/pegasus/pegasus.cpp:2515 -msgid "Display/Hide Info Screen" +#: engines/teenagent/resources.cpp:95 +msgid "" +"You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "" -#: engines/pegasus/pegasus.cpp:2516 -msgid "Display/Hide Pause Menu" +#: engines/teenagent/resources.cpp:116 +msgid "" +"The teenagent.dat file is compressed and zlib hasn't been included in this " +"executable. Please decompress it" msgstr "" #: engines/wintermute/detection.cpp:58 @@ -3070,113 +3391,6 @@ msgstr "" msgid "Show the current number of frames per second in the upper left corner" msgstr "" -#: engines/sci/detection.cpp:374 -msgid "Skip EGA dithering pass (full color backgrounds)" -msgstr "" - -#: engines/sci/detection.cpp:375 -msgid "Skip dithering pass in EGA games, graphics are shown with full colors" -msgstr "" - -#: engines/sci/detection.cpp:384 -msgid "Prefer digital sound effects" -msgstr "" - -#: engines/sci/detection.cpp:385 -msgid "Prefer digital sound effects instead of synthesized ones" -msgstr "" - -#: engines/sci/detection.cpp:404 -msgid "Use IMF/Yamaha FB-01 for MIDI output" -msgstr "" - -#: engines/sci/detection.cpp:405 -msgid "" -"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " -"output" -msgstr "" - -#: engines/sci/detection.cpp:415 -msgid "Use CD audio" -msgstr "" - -#: engines/sci/detection.cpp:416 -msgid "Use CD audio instead of in-game audio, if available" -msgstr "" - -#: engines/sci/detection.cpp:426 -msgid "Use Windows cursors" -msgstr "" - -#: engines/sci/detection.cpp:427 -msgid "" -"Use the Windows cursors (smaller and monochrome) instead of the DOS ones" -msgstr "" - -#: engines/sci/detection.cpp:437 -msgid "Use silver cursors" -msgstr "" - -#: engines/sci/detection.cpp:438 -msgid "" -"Use the alternate set of silver cursors, instead of the normal golden ones" -msgstr "" - -#: engines/parallaction/saveload.cpp:133 -#, c-format -msgid "" -"Can't save game in slot %i\n" -"\n" -msgstr "" - -#: engines/parallaction/saveload.cpp:204 -msgid "Loading game..." -msgstr "" - -#: engines/parallaction/saveload.cpp:219 -msgid "Saving game..." -msgstr "" - -#: engines/parallaction/saveload.cpp:272 -msgid "" -"ScummVM found that you have old savefiles for Nippon Safes that should be " -"renamed.\n" -"The old names are no longer supported, so you will not be able to load your " -"games if you don't convert them.\n" -"\n" -"Press OK to convert them now, otherwise you will be asked next time.\n" -msgstr "" - -#: engines/parallaction/saveload.cpp:319 -msgid "ScummVM successfully converted all your savefiles." -msgstr "" - -#: engines/parallaction/saveload.cpp:321 -msgid "" -"ScummVM printed some warnings in your console window and can't guarantee all " -"your files have been converted.\n" -"\n" -"Please report to the team." -msgstr "" - -#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101 -msgid "Color Blind Mode" -msgstr "" - -#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102 -msgid "Enable Color Blind Mode by default" -msgstr "" - -#: engines/tinsel/saveload.cpp:532 engines/gob/inter_playtoons.cpp:256 -#: engines/gob/inter_v2.cpp:1470 engines/gob/inter_geisha.cpp:232 -msgid "Failed to load game state from file." -msgstr "" - -#: engines/tinsel/saveload.cpp:545 engines/gob/inter_v2.cpp:1540 -#: engines/gob/inter_geisha.cpp:263 -msgid "Failed to save game state to file." -msgstr "" - #: engines/zvision/detection_tables.h:52 msgid "Use the original save/load screens instead of the ScummVM interface" msgstr "" @@ -3212,207 +3426,3 @@ msgstr "" #: engines/zvision/detection_tables.h:92 msgid "Use MPEG video from the DVD version, instead of lower resolution AVI" msgstr "" - -#: engines/teenagent/resources.cpp:95 -msgid "" -"You're missing the 'teenagent.dat' file. Get it from the ScummVM website" -msgstr "" - -#: engines/teenagent/resources.cpp:116 -msgid "" -"The teenagent.dat file is compressed and zlib hasn't been included in this " -"executable. Please decompress it" -msgstr "" - -#: engines/drascula/saveload.cpp:47 -msgid "" -"ScummVM found that you have old savefiles for Drascula that should be " -"converted.\n" -"The old save game format is no longer supported, so you will not be able to " -"load your games if you don't convert them.\n" -"\n" -"Press OK to convert them now, otherwise you will be asked again the next " -"time you start the game.\n" -msgstr "" - -#. I18N: Studio audience adds an applause and cheering sounds whenever -#. Malcolm makes a joke. -#: engines/kyra/detection.cpp:62 -msgid "Studio audience" -msgstr "" - -#: engines/kyra/detection.cpp:63 -msgid "Enable studio audience" -msgstr "" - -#. I18N: This option allows the user to skip text and cutscenes. -#: engines/kyra/detection.cpp:73 -msgid "Skip support" -msgstr "" - -#: engines/kyra/detection.cpp:74 -msgid "Allow text and cutscenes to be skipped" -msgstr "" - -#. I18N: Helium mode makes people sound like they've inhaled Helium. -#: engines/kyra/detection.cpp:84 -msgid "Helium mode" -msgstr "" - -#: engines/kyra/detection.cpp:85 -msgid "Enable helium mode" -msgstr "" - -#. I18N: When enabled, this option makes scrolling smoother when -#. changing from one screen to another. -#: engines/kyra/detection.cpp:99 -msgid "Smooth scrolling" -msgstr "" - -#: engines/kyra/detection.cpp:100 -msgid "Enable smooth scrolling when walking" -msgstr "" - -#. I18N: When enabled, this option changes the cursor when it floats to the -#. edge of the screen to a directional arrow. The player can then click to -#. walk towards that direction. -#: engines/kyra/detection.cpp:112 -msgid "Floating cursors" -msgstr "" - -#: engines/kyra/detection.cpp:113 -msgid "Enable floating cursors" -msgstr "" - -#. I18N: HP stands for Hit Points -#: engines/kyra/detection.cpp:127 -msgid "HP bar graphs" -msgstr "" - -#: engines/kyra/detection.cpp:128 -msgid "Enable hit point bar graphs" -msgstr "" - -#: engines/kyra/lol.cpp:478 -msgid "Attack 1" -msgstr "" - -#: engines/kyra/lol.cpp:479 -msgid "Attack 2" -msgstr "" - -#: engines/kyra/lol.cpp:480 -msgid "Attack 3" -msgstr "" - -#: engines/kyra/lol.cpp:481 -msgid "Move Forward" -msgstr "" - -#: engines/kyra/lol.cpp:482 -msgid "Move Back" -msgstr "" - -#: engines/kyra/lol.cpp:483 -msgid "Slide Left" -msgstr "" - -#: engines/kyra/lol.cpp:484 -msgid "Slide Right" -msgstr "" - -#: engines/kyra/lol.cpp:487 -msgid "Rest" -msgstr "" - -#: engines/kyra/lol.cpp:488 -msgid "Options" -msgstr "" - -#: engines/kyra/lol.cpp:489 -msgid "Choose Spell" -msgstr "" - -#: engines/kyra/sound_midi.cpp:477 -msgid "" -"You appear to be using a General MIDI device,\n" -"but your game only supports Roland MT32 MIDI.\n" -"We try to map the Roland MT32 instruments to\n" -"General MIDI ones. It is still possible that\n" -"some tracks sound incorrect." -msgstr "" - -#: engines/kyra/saveload_eob.cpp:557 -#, c-format -msgid "" -"The following original save game file has been found in your game path:\n" -"\n" -"%s %s\n" -"\n" -"Do you wish to use this save game file with ScummVM?\n" -"\n" -msgstr "" - -#: engines/kyra/saveload_eob.cpp:590 -#, c-format -msgid "" -"A save game file was found in the specified slot %d. Overwrite?\n" -"\n" -msgstr "" - -#: engines/kyra/saveload_eob.cpp:623 -#, c-format -msgid "" -"%d original save game files have been successfully imported into\n" -"ScummVM. If you want to manually import original save game files later you " -"will\n" -"need to open the ScummVM debug console and use the command " -"'import_savefile'.\n" -"\n" -msgstr "" - -#: engines/neverhood/detection.cpp:167 -msgid "Skip the Hall of Records storyboard scenes" -msgstr "" - -#: engines/neverhood/detection.cpp:168 -msgid "Allows the player to skip past the Hall of Records storyboard scenes" -msgstr "" - -#: engines/neverhood/detection.cpp:174 -msgid "Scale the making of videos to full screen" -msgstr "" - -#: engines/neverhood/detection.cpp:175 -msgid "Scale the making of videos, so that they use the whole screen" -msgstr "" - -#: engines/gob/inter_v5.cpp:107 -msgid "Failed to delete file." -msgstr "" - -#. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 -msgid "~Z~ip Mode Activated" -msgstr "" - -#: engines/mohawk/dialogs.cpp:93 -msgid "~T~ransitions Enabled" -msgstr "" - -#. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 -msgid "~D~rop Page" -msgstr "" - -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" -msgstr "" - -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" -msgstr "" - -#: engines/mohawk/dialogs.cpp:168 -msgid "~W~ater Effect Enabled" -msgstr "" |