diff options
Diffstat (limited to 'queen/logic.h')
-rw-r--r-- | queen/logic.h | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/queen/logic.h b/queen/logic.h index 9fdf285679..d610d5d8bd 100644 --- a/queen/logic.h +++ b/queen/logic.h @@ -55,21 +55,21 @@ public: virtual ~Logic(); uint16 currentRoom() const { return _currentRoom; } - void currentRoom(uint16 room) { + void currentRoom(uint16 room) { assert(room >= 1 && room <= _numRooms); - _currentRoom = room; + _currentRoom = room; } uint16 oldRoom() const { return _oldRoom; } - void oldRoom(uint16 room) { + void oldRoom(uint16 room) { assert(room <= _numRooms); - _oldRoom = room; + _oldRoom = room; } uint16 newRoom() const { return _newRoom; } - void newRoom(uint16 room) { + void newRoom(uint16 room) { assert(room <= _numRooms); - _newRoom = room; + _newRoom = room; } ObjectData *objectData(int index) const; @@ -137,34 +137,34 @@ public: //! setup Joe at the right place when entering a room void setupJoeInRoom(bool autoPosition, uint16 scale); - + uint16 joeFace(); void joeGrab(int16 grabState); //! change Joe clothes to dress void joeUseDress(bool showCut); - + //! restore Joe clothes void joeUseClothes(bool showCut); - + //! change Joe clothes to underwear void joeUseUnderwear(); - void makeJoeSpeak(uint16 descNum, bool objectType = false); + void makeJoeSpeak(uint16 descNum, bool objectType = false); void makePersonSpeak(const char *sentence, Person *person, const char *voiceFilePrefix); - + //! start the specified dialogue void startDialogue(const char *dlgFile, int personInRoom, char *cutaway); - + //! play the specified cutaway void playCutaway(const char *cutFile, char *next = NULL); //! initialize the inventory void inventorySetup(); - + //! get the inventory item for the specified inventory slot uint16 findInventoryItem(int invSlot) const; - + //! refresh inventory contents void inventoryRefresh(); int16 previousInventoryItem(int16 first) const; @@ -269,7 +269,7 @@ protected: virtual bool preChangeRoom() = 0; virtual bool handleSpecialMove(uint16 sm) = 0; - + uint16 _currentRoom; uint16 _oldRoom; @@ -309,7 +309,7 @@ protected: FurnitureData *_furnitureData; uint16 _numFurniture; - + GraphicAnim *_graphicAnim; uint16 _numGraphicAnim; @@ -348,7 +348,7 @@ protected: JoeWalkMode walk; uint16 scale; } _joe; - + int16 _gameState[GAME_STATE_COUNT]; TalkSelected _talkSelected[TALK_SELECTED_COUNT]; |