diff options
Diffstat (limited to 'queen/musicdata.cpp')
-rw-r--r-- | queen/musicdata.cpp | 1240 |
1 files changed, 620 insertions, 620 deletions
diff --git a/queen/musicdata.cpp b/queen/musicdata.cpp index 5e6637fbad..7e35f727ec 100644 --- a/queen/musicdata.cpp +++ b/queen/musicdata.cpp @@ -36,723 +36,723 @@ const int16 *Sound::_jungleList; #else const songData Sound::_songDemo[] = { /* 1 - Hotel Gangsters */ - { { 1, 0 }, 128, 128, 128, 1, 0 }, + { { 1, 0 }, 128, 128, 128, 1, 0 }, /* 2 - Hotel General */ - { { 2, 0 }, 128, 128, 128, 1, 0 }, + { { 2, 0 }, 128, 128, 128, 1, 0 }, /* 3 - Jungle */ - { { 3, 4, 5, 6, 0 }, 128, 128, 128, 1, 0 }, + { { 3, 4, 5, 6, 0 }, 128, 128, 128, 1, 0 }, /* 4 - Waterfall On */ - { { 7, 0 }, 128, 128, 128, 0, 0 }, + { { 7, 0 }, 128, 128, 128, 0, 0 }, /* 5 - Vnormal */ - { { 8, 0 }, 128, 128, 128, 2, 0 }, + { { 8, 0 }, 128, 128, 128, 2, 0 }, /* 6 - Trader Bob */ - { { 9, 0 }, 120, 128, 128, 1, 0 }, + { { 9, 0 }, 120, 128, 128, 1, 0 }, /* 7 - Jetty Music */ - { { 10, 0 }, 128, 128, 128, 1, 0 }, + { { 10, 0 }, 128, 128, 128, 1, 0 }, /* 8 - Ferry Music */ - { { 11, 0 }, 128, 128, 128, 1, 0 }, + { { 11, 0 }, 128, 128, 128, 1, 0 }, /* 9 - Temple Upstairs */ - { { 12, 0 }, 128, 128, 128, 1, 0 }, + { { 12, 0 }, 128, 128, 128, 1, 0 }, /* 10 - Temple Downstairs */ - { { 13, 0 }, 128, 128, 128, 1, 0 }, + { { 13, 0 }, 128, 128, 128, 1, 0 }, /* 11 - Temple Maze */ - { { 14, 0 }, 128, 128, 128, 1, 0 }, + { { 14, 0 }, 128, 128, 128, 1, 0 }, /* 12 - Temple Skull */ - { { 15, 0 }, 128, 128, 128, 1, 0 }, + { { 15, 0 }, 128, 128, 128, 1, 0 }, /* 13 - Johns Theme (Love Story) */ - { { 16, 0 }, 128, 128, 128, 1, 0 }, + { { 16, 0 }, 128, 128, 128, 1, 0 }, /* 14 - Vmedium */ - { { 17, 0 }, 128, 128, 0, 2, 0 }, + { { 17, 0 }, 128, 128, 0, 2, 0 }, /* 15 - Vsoft */ - { { 18, 0 }, 128, 128, 0, 2, 0 }, + { { 18, 0 }, 128, 128, 0, 2, 0 }, /* 16 - Floda Upstairs */ - { { 19, 0 }, 128, 128, 0, 1, 0 }, + { { 19, 0 }, 128, 128, 0, 1, 0 }, /* 17 - Floda General */ - { { 20, 0 }, 128, 128, 128, 1, 0 }, + { { 20, 0 }, 128, 128, 128, 1, 0 }, /* 18 - Klunks Room */ - { { 21, 0 }, 110, 128, 128, 1, 0 }, + { { 21, 0 }, 110, 128, 128, 1, 0 }, /* 19 - Hotel Lola */ - { { 22, 0 }, 120, 18128, 128, 1, 0 }, + { { 22, 0 }, 120, 18128, 128, 1, 0 }, /* 20 - Hotel Escape 1 */ - { { 23, 0 }, 128, 18128, 128, 1, 0 }, + { { 23, 0 }, 128, 18128, 128, 1, 0 }, /* 21 - Amazon Fortress */ - { { 24, 0 }, 128, 128, 128, 1, 0 }, + { { 24, 0 }, 128, 128, 128, 1, 0 }, /* 22 - Waterfall Off */ - { { 25, 0 }, 128, 128, 128, 0, 0 }, + { { 25, 0 }, 128, 128, 128, 0, 0 }, /* 23 - Wave Torch */ - { { 26, 0 }, 128, 128, 128, 0, 1 }, + { { 26, 0 }, 128, 128, 128, 0, 1 }, /* 24 - Zombies Rez Out */ - { { 27, 0 }, 128, 128, 128, 0, 1 }, + { { 27, 0 }, 128, 128, 128, 0, 1 }, /* 25 - Open Door (standard) */ - { { 28, 0 }, 128, 128, 128, 0, 1 }, + { { 28, 0 }, 128, 128, 128, 0, 1 }, /* 26 - Close Door (standard) */ - { { 29, 0 }, 128, 128, 128, 0, 1 }, + { { 29, 0 }, 128, 128, 128, 0, 1 }, /* 27 - Cloth Unrolls */ - { { 30, 0 }, 128, 128, 128, 0, 1 }, + { { 30, 0 }, 128, 128, 128, 0, 1 }, /* 28 - Snake Slithers Off */ - { { 31, 0 }, 128, 128, 128, 0, 1 }, + { { 31, 0 }, 128, 128, 128, 0, 1 }, /* 29 - Hotel Fanfare 2 */ - { { 32, 0 }, 128, 128, 128, 1, 1 }, + { { 32, 0 }, 128, 128, 128, 1, 1 }, /* 30 - Floda Secret */ - { { 33, 0 }, 120, 128, 128, 1, 0 }, + { { 33, 0 }, 120, 128, 128, 1, 0 }, /* 31 - Temple Fanfare 1 */ - { { 34, 0 }, 128, 128, 128, 1, 1 }, + { { 34, 0 }, 128, 128, 128, 1, 1 }, }; const songData Sound::_song[] = { /* 1 - Hotel Gangsters */ - { { 1, 0 }, 128, 180, 0, 1, 0 }, + { { 1, 0 }, 128, 180, 0, 1, 0 }, /* 2 - Hotel General */ - { { 2, 0 }, 128, 180, 0, 1, 0 }, + { { 2, 0 }, 128, 180, 0, 1, 0 }, /* 3 - Jungle */ - { { 3, 4, 5, 6, 0 }, 128, 0, 0, 1, 0 }, + { { 3, 4, 5, 6, 0 }, 128, 0, 0, 1, 0 }, /* 4 - Waterfall On */ - { { 7, 0 }, 128, 0, 0, 0, 0 }, + { { 7, 0 }, 128, 0, 0, 0, 0 }, /* 5 - Vnormal */ - { { 8, 0 }, 128, 0, 0, 2, 0 }, + { { 8, 0 }, 128, 0, 0, 2, 0 }, /* 6 - Trader Bob */ - { { 9, 0 }, 120, 0, 0, 1, 0 }, + { { 9, 0 }, 120, 0, 0, 1, 0 }, /* 7 - Jetty Music */ - { { 10, 0 }, 128, 0, 0, 1, 0 }, + { { 10, 0 }, 128, 0, 0, 1, 0 }, /* 8 - Ferry Music */ - { { 11, 0 }, 128, 0, 0, 1, 0 }, + { { 11, 0 }, 128, 0, 0, 1, 0 }, /* 9 - Temple Upstairs */ - { { 12, 0 }, 128, 0, 0, 1, 0 }, + { { 12, 0 }, 128, 0, 0, 1, 0 }, /* 10 - Temple Downstairs */ - { { 13, 0 }, 128, 0, 0, 1, 0 }, + { { 13, 0 }, 128, 0, 0, 1, 0 }, /* 11 - Temple Maze */ - { { 14, 0 }, 128, 0, 0, 1, 0 }, + { { 14, 0 }, 128, 0, 0, 1, 0 }, /* 12 - Temple Skull */ - { { 15, 0 }, 128, 0, 0, 1, 0 }, + { { 15, 0 }, 128, 0, 0, 1, 0 }, /* 13 - Johns Theme (Love Story) */ - { { 16, 0 }, 128, 0, 0, 1, 0 }, + { { 16, 0 }, 128, 0, 0, 1, 0 }, /* 14 - Vmedium */ - { { 17, 0 }, 120, 0, 0, 2, 0 }, + { { 17, 0 }, 120, 0, 0, 2, 0 }, /* 15 - Vsoft */ - { { 18, 0 }, 110, 0, 0, 2, 0 }, + { { 18, 0 }, 110, 0, 0, 2, 0 }, /* 16 - Floda Upstairs */ - { { 19, 0 }, 110, 0, 0, 1, 0 }, + { { 19, 0 }, 110, 0, 0, 1, 0 }, /* 17 - Floda General */ - { { 20, 0 }, 128, 0, 0, 1, 0 }, + { { 20, 0 }, 128, 0, 0, 1, 0 }, /* 18 - Klunks Room */ - { { 21, 0 }, 128, 0, 0, 1, 0 }, + { { 21, 0 }, 128, 0, 0, 1, 0 }, /* 19 - Hotel Lola */ - { { 22, 0 }, 120, 180, 0, 1, 0 }, + { { 22, 0 }, 120, 180, 0, 1, 0 }, /* 20 - Hotel Escape 1 */ - { { 23, 0 }, 128, 180, 0, 1, 0 }, + { { 23, 0 }, 128, 180, 0, 1, 0 }, /* 21 - Amazon Fortress */ - { { 24, 0 }, 128, 0, 0, 1, 0 }, + { { 24, 0 }, 128, 0, 0, 1, 0 }, /* 22 - Waterfall Off */ - { { 25, 0 }, 128, 0, 0, 0, 0 }, + { { 25, 0 }, 128, 0, 0, 0, 0 }, /* 23 - Wave Torch */ - { { 26, 0 }, 128, 0, 0, 0, 1 }, + { { 26, 0 }, 128, 0, 0, 0, 1 }, /* 24 - Zombies Rez Out */ - { { 27, 0 }, 128, 0, 0, 0, 1 }, + { { 27, 0 }, 128, 0, 0, 0, 1 }, /* 25 - Open Door (standard) */ - { { 28, 0 }, 128, 0, 0, 0, 1 }, + { { 28, 0 }, 128, 0, 0, 0, 1 }, /* 26 - Close Door (standard) */ - { { 29, 0 }, 128, 0, 0, 0, 1 }, + { { 29, 0 }, 128, 0, 0, 0, 1 }, /* 27 - Cloth Unrolls */ - { { 30, 0 }, 128, 0, 0, 0, 1 }, + { { 30, 0 }, 128, 0, 0, 0, 1 }, /* 28 - Snake Slithers Off */ - { { 31, 0 }, 128, 0, 0, 0, 1 }, + { { 31, 0 }, 128, 0, 0, 0, 1 }, /* 29 - Hotel Fanfare 2 */ - { { 32, 0 }, 128, 0, 0, 1, 1 }, + { { 32, 0 }, 128, 0, 0, 1, 1 }, /* 30 - Floda Secret */ - { { 33, 0 }, 128, 0, 0, 1, 0 }, + { { 33, 0 }, 128, 0, 0, 1, 0 }, /* 31 - Temple Fanfare 1 */ - { { 34, 0 }, 128, 0, 0, 1, 1 }, + { { 34, 0 }, 128, 0, 0, 1, 1 }, /* 32 - Commander Rocket 1 */ - { { 35, 0 }, 128, 0, 0, 1, 0 }, + { { 35, 0 }, 128, 0, 0, 1, 0 }, /* 33 - Hotel Escape 2 */ - { { 36, 0 }, 128, 180, 0, 1, 0 }, + { { 36, 0 }, 128, 180, 0, 1, 0 }, /* 34 - Back of Truck */ - { { 37, 0 }, 128, 180, 0, 1, 0 }, + { { 37, 0 }, 128, 180, 0, 1, 0 }, /* 35 - Hotel Fanfare 1 */ - { { 38, 0 }, 128, 0, 0, 1, 1 }, + { { 38, 0 }, 128, 0, 0, 1, 1 }, /* 36 - Truck Fanfare */ - { { 39, 0 }, 128, 0, 0, 1, 1 }, + { { 39, 0 }, 128, 0, 0, 1, 1 }, /* 37 - Airport */ - { { 40, 0 }, 128, 0, 0, 1, 0 }, + { { 40, 0 }, 128, 0, 0, 1, 0 }, /* 38 - Plane Leaves */ - { { 41, 0 }, 128, 0, 0, 1, 1 }, + { { 41, 0 }, 128, 0, 0, 1, 1 }, /* 39 - Arrive Hotel */ - { { 42, 0 }, 128, 0, 0, 1, 0 }, + { { 42, 0 }, 128, 0, 0, 1, 0 }, /* 40 - Jungle Fanfare */ - { { 43, 0 }, 128, 0, 0, 1, 1 }, + { { 43, 0 }, 128, 0, 0, 1, 1 }, /* 41 - General Fanfare */ - { { 44, 0 }, 128, 0, 0, 1, 1 }, + { { 44, 0 }, 128, 0, 0, 1, 1 }, /* 42 - Johns Room */ - { { 45, 0 }, 128, 0, 0, 1, 0 }, + { { 45, 0 }, 128, 0, 0, 1, 0 }, /* 43 - Floda Lab */ - { { 46, 0 }, 128, 0, 0, 1, 0 }, + { { 46, 0 }, 128, 0, 0, 1, 0 }, /* 44 - Azura's Theme */ - { { 47, 0 }, 128, 0, 0, 1, 0 }, + { { 47, 0 }, 128, 0, 0, 1, 0 }, /* 45 - Use Record */ - { { 48, 0 }, 128, 0, 0, 1, 1 }, + { { 48, 0 }, 128, 0, 0, 1, 1 }, /* 46 - Franks Theme */ - { { 49, 0 }, 128, 0, 0, 1, 0 }, + { { 49, 0 }, 128, 0, 0, 1, 0 }, /* 47 - Anderson Doubts */ - { { 50, 0 }, 128, 0, 0, 1, 0 }, + { { 50, 0 }, 128, 0, 0, 1, 0 }, /* 48 - Bud and Lou Theme */ - { { 51, 0 }, 128, 0, 0, 1, 1 }, + { { 51, 0 }, 128, 0, 0, 1, 1 }, /* 49 - Gorilla Theme */ - { { 52, 0 }, 128, 0, 0, 1, 1 }, + { { 52, 0 }, 128, 0, 0, 1, 1 }, /* 50 - Missionaries Theme */ - { { 53, 0 }, 128, 0, 0, 1, 1 }, + { { 53, 0 }, 128, 0, 0, 1, 1 }, /* 51 - Sloth Theme */ - { { 54, 0 }, 128, 0, 0, 1, 1 }, + { { 54, 0 }, 128, 0, 0, 1, 1 }, /* 52 - Amazon Dungeon */ - { { 55, 0 }, 128, 0, 0, 1, 0 }, + { { 55, 0 }, 128, 0, 0, 1, 0 }, /* 53 - Throne Room */ - { { 56, 0 }, 128, 0, 0, 1, 0 }, + { { 56, 0 }, 128, 0, 0, 1, 0 }, /* 54 - Temple Puzzle */ - { { 57, 0 }, 128, 0, 0, 1, 0 }, + { { 57, 0 }, 128, 0, 0, 1, 0 }, /* 55 - Temple Fountain Room */ - { { 58, 0 }, 128, 0, 0, 1, 0 }, + { { 58, 0 }, 128, 0, 0, 1, 0 }, /* 56 - Light Switch */ - { { 59, 0 }, 128, 0, 0, 0, 1 }, + { { 59, 0 }, 128, 0, 0, 0, 1 }, /* 57 - Hydraulic Open */ - { { 60, 0 }, 128, 0, 0, 0, 1 }, + { { 60, 0 }, 128, 0, 0, 0, 1 }, /* 58 - Hydraulic Close */ - { { 61, 0 }, 128, 0, 0, 0, 1 }, + { { 61, 0 }, 128, 0, 0, 0, 1 }, /* 59 - Close Door (metal) */ - { { 62, 0 }, 128, 0, 0, 0, 1 }, + { { 62, 0 }, 128, 0, 0, 0, 1 }, /* 60 - Small Hatch Close */ - { { 63, 0 }, 128, 0, 0, 0, 1 }, + { { 63, 0 }, 128, 0, 0, 0, 1 }, /* 61 - Scissors Snip */ - { { 64, 0 }, 128, 0, 0, 0, 1 }, + { { 64, 0 }, 128, 0, 0, 0, 1 }, /* 62 - Pick up Sticky */ - { { 65, 0 }, 128, 0, 0, 0, 1 }, + { { 65, 0 }, 128, 0, 0, 0, 1 }, /* 63 - Oracle Rezzes In */ - { { 66, 0 }, 128, 0, 0, 0, 1 }, + { { 66, 0 }, 128, 0, 0, 0, 1 }, /* 64 - Sparkle SFX */ - { { 67, 0 }, 128, 0, 0, 0, 1 }, + { { 67, 0 }, 128, 0, 0, 0, 1 }, /* 65 - Splorch! */ - { { 68, 0 }, 128, 0, 0, 0, 1 }, + { { 68, 0 }, 128, 0, 0, 0, 1 }, /* 66 - Pour Liquid */ - { { 69, 0 }, 128, 0, 0, 0, 1 }, + { { 69, 0 }, 128, 0, 0, 0, 1 }, /* 67 - End Credit Medley */ - { { 70, 0 }, 128, 0, 0, 1, 0 }, + { { 70, 0 }, 128, 0, 0, 1, 0 }, /* 68 - Dino Ray */ - { { 71, 0 }, 128, 0, 0, 0, 1 }, + { { 71, 0 }, 128, 0, 0, 0, 1 }, /* 69 - Squish! */ - { { 72, 0 }, 128, 0, 0, 0, 1 }, + { { 72, 0 }, 128, 0, 0, 0, 1 }, /* 70 - Robot Laser */ - { { 73, 0 }, 128, 0, 0, 0, 1 }, + { { 73, 0 }, 128, 0, 0, 0, 1 }, /* 71 - Thud wood light */ - { { 74, 0 }, 128, 0, 0, 0, 1 }, + { { 74, 0 }, 128, 0, 0, 0, 1 }, /* 72 - Thud wood deep */ - { { 75, 0 }, 128, 0, 0, 0, 1 }, + { { 75, 0 }, 128, 0, 0, 0, 1 }, /* 73 - Thud metallic */ - { { 76, 0 }, 128, 0, 0, 0, 1 }, + { { 76, 0 }, 128, 0, 0, 0, 1 }, /* 74 - Cut Coconut */ - { { 77, 0 }, 128, 0, 0, 0, 1 }, + { { 77, 0 }, 128, 0, 0, 0, 1 }, /* 75 - Thud Stone */ - { { 78, 0 }, 128, 0, 0, 0, 1 }, + { { 78, 0 }, 128, 0, 0, 0, 1 }, /* 76 - Cloth Slide 1 */ - { { 79, 0 }, 128, 0, 0, 0, 1 }, + { { 79, 0 }, 128, 0, 0, 0, 1 }, /* 77 - Open Chest */ - { { 80, 0 }, 128, 0, 0, 0, 1 }, + { { 80, 0 }, 128, 0, 0, 0, 1 }, /* 78 - Close Chest */ - { { 81, 0 }, 128, 0, 0, 0, 1 }, + { { 81, 0 }, 128, 0, 0, 0, 1 }, /* 79 - Open Drawer */ - { { 82, 0 }, 128, 0, 0, 0, 1 }, + { { 82, 0 }, 128, 0, 0, 0, 1 }, /* 80 - Truck door closes */ - { { 83, 0 }, 128, 0, 0, 0, 1 }, + { { 83, 0 }, 128, 0, 0, 0, 1 }, /* 81 - Truck Starts */ - { { 84, 0 }, 128, 0, 0, 0, 1 }, + { { 84, 0 }, 128, 0, 0, 0, 1 }, /* 82 - Truck Drives Off */ - { { 85, 0 }, 128, 0, 0, 0, 1 }, + { { 85, 0 }, 128, 0, 0, 0, 1 }, /* 83 - Fish Splash */ - { { 86, 0 }, 128, 0, 0, 0, 1 }, + { { 86, 0 }, 128, 0, 0, 0, 1 }, /* 84 - Close Drawer/Push Ladder */ - { { 87, 0 }, 128, 0, 0, 0, 1 }, + { { 87, 0 }, 128, 0, 0, 0, 1 }, /* 85 - Agression Enhancer */ - { { 88, 0 }, 128, 0, 0, 0, 1 }, + { { 88, 0 }, 128, 0, 0, 0, 1 }, /* 86 - Stone Door Grind 1 */ - { { 89, 0 }, 128, 0, 0, 0, 1 }, + { { 89, 0 }, 128, 0, 0, 0, 1 }, /* 87 - Prequel 1 */ - { { 90, 0 }, 128, 0, 0, 1, 0 }, + { { 90, 0 }, 128, 0, 0, 1, 0 }, /* 88 - Intro Credits */ - { { 91, 0 }, 128, 0, 0, 1, 0 }, + { { 91, 0 }, 128, 0, 0, 1, 0 }, /* 89 - Valley 1 */ - { { 92, 0 }, 128, 0, 0, 1, 0 }, + { { 92, 0 }, 128, 0, 0, 1, 0 }, /* 90 - Valley 3 */ - { { 93, 0 }, 128, 0, 0, 1, 0 }, + { { 93, 0 }, 128, 0, 0, 1, 0 }, /* 91 - Fight Music */ - { { 94, 0 }, 128, 0, 0, 1, 0 }, + { { 94, 0 }, 128, 0, 0, 1, 0 }, /* 92 - Confrontation 1 */ - { { 95, 0 }, 128, 0, 0, 1, 0 }, + { { 95, 0 }, 128, 0, 0, 1, 0 }, /* 93 - Confrontation 2 */ - { { 96, 0 }, 128, 0, 0, 1, 0 }, + { { 96, 0 }, 128, 0, 0, 1, 0 }, /* 94 - Plane Hatch Open */ - { { 97, 0 }, 128, 128, 128, 0, 1 }, + { { 97, 0 }, 128, 128, 128, 0, 1 }, /* 95 - Plane Hatch Close */ - { { 98, 0 }, 128, 128, 128, 0, 1 }, + { { 98, 0 }, 128, 128, 128, 0, 1 }, /* 96 - Tie Vines */ - { { 99, 0 }, 128, 128, 128, 0, 1 }, + { { 99, 0 }, 128, 128, 128, 0, 1 }, /* 97 - Pterodactyl */ - { { 100, 0 }, 128, 128, 128, 0, 1 }, + { { 100, 0 }, 128, 128, 128, 0, 1 }, /* 98 - Beef Jerky Splash */ - { { 101, 0 }, 128, 128, 128, 0, 1 }, + { { 101, 0 }, 128, 128, 128, 0, 1 }, /* 99 - Piranha Burp */ - { { 102, 0 }, 128, 128, 128, 0, 1 }, + { { 102, 0 }, 128, 128, 128, 0, 1 }, /* 100 - Falling Vine */ - { { 103, 0 }, 128, 128, 128, 0, 1 }, + { { 103, 0 }, 128, 128, 128, 0, 1 }, /* 101 - Stone Door Grind 2 */ - { { 104, 0 }, 128, 128, 128, 0, 1 }, + { { 104, 0 }, 128, 128, 128, 0, 1 }, /* 102 - Stone Grind (light) */ - { { 105, 0 }, 128, 128, 128, 0, 1 }, + { { 105, 0 }, 128, 128, 128, 0, 1 }, /* 103 - Ape Takes Off Mask */ - { { 106, 0 }, 128, 128, 128, 0, 1 }, + { { 106, 0 }, 128, 128, 128, 0, 1 }, /* 104 - Bark Breaks */ - { { 107, 0 }, 128, 128, 128, 0, 1 }, + { { 107, 0 }, 128, 128, 128, 0, 1 }, /* 105 - Stone Click */ - { { 108, 0 }, 128, 128, 128, 0, 1 }, + { { 108, 0 }, 128, 128, 128, 0, 1 }, /* 106 - Sproing! */ - { { 109, 0 }, 128, 128, 128, 0, 1 }, + { { 109, 0 }, 128, 128, 128, 0, 1 }, /* 107 - Cash Register */ - { { 110, 0 }, 128, 128, 128, 0, 1 }, + { { 110, 0 }, 128, 128, 128, 0, 1 }, /* 108 - Squeaky Toy */ - { { 111, 0 }, 128, 128, 128, 0, 1 }, + { { 111, 0 }, 128, 128, 128, 0, 1 }, /* 109 - Falling Chains */ - { { 112, 0 }, 128, 128, 128, 0, 1 }, + { { 112, 0 }, 128, 128, 128, 0, 1 }, /* 110 - Open Locker Door */ - { { 113, 0 }, 128, 128, 128, 0, 1 }, + { { 113, 0 }, 128, 128, 128, 0, 1 }, /* 111 - Close Locker Door */ - { { 114, 0 }, 128, 128, 128, 0, 1 }, + { { 114, 0 }, 128, 128, 128, 0, 1 }, /* 112 - Rub Pencil */ - { { 115, 0 }, 128, 128, 128, 0, 1 }, + { { 115, 0 }, 128, 128, 128, 0, 1 }, /* 113 - Open Safe */ - { { 116, 0 }, 128, 128, 128, 0, 1 }, + { { 116, 0 }, 128, 128, 128, 0, 1 }, /* 114 - Close Safe */ - { { 117, 0 }, 128, 128, 128, 0, 1 }, + { { 117, 0 }, 128, 128, 128, 0, 1 }, /* 115 - Push Chair */ - { { 118, 0 }, 128, 128, 128, 0, 1 }, + { { 118, 0 }, 128, 128, 128, 0, 1 }, /* 116 - Snake Hiss */ - { { 119, 0 }, 128, 128, 128, 0, 1 }, + { { 119, 0 }, 128, 128, 128, 0, 1 }, /* 117 - Oracle Rezzes Out */ - { { 120, 0 }, 128, 128, 128, 0, 1 }, + { { 120, 0 }, 128, 128, 128, 0, 1 }, /* 118 - Wall Crumbles */ - { { 121, 0 }, 128, 128, 128, 0, 1 }, + { { 121, 0 }, 128, 128, 128, 0, 1 }, /* 119 - Crypt Crumbles */ - { { 122, 0 }, 128, 128, 128, 0, 1 }, + { { 122, 0 }, 128, 128, 128, 0, 1 }, /* 120 - Joe Sucked Up */ - { { 123, 0 }, 128, 128, 128, 0, 1 }, + { { 123, 0 }, 128, 128, 128, 0, 1 }, /* 121 - Rocket Pack Zoom */ - { { 124, 0 }, 128, 128, 128, 0, 1 }, + { { 124, 0 }, 128, 128, 128, 0, 1 }, /* 122 - Piranha Splash */ - { { 125, 0 }, 128, 128, 128, 0, 1 }, + { { 125, 0 }, 128, 128, 128, 0, 1 }, /* 123 - Snap Branch */ - { { 126, 0 }, 128, 128, 128, 0, 1 }, + { { 126, 0 }, 128, 128, 128, 0, 1 }, /* 124 - Dino Horn */ - { { 127, 0 }, 128, 128, 128, 0, 1 }, + { { 127, 0 }, 128, 128, 128, 0, 1 }, /* 125 - Tyre Screech */ - { { 128, 0 }, 128, 128, 128, 0, 1 }, + { { 128, 0 }, 128, 128, 128, 0, 1 }, /* 126 - Oil Splat */ - { { 129, 0 }, 128, 128, 128, 0, 1 }, + { { 129, 0 }, 128, 128, 128, 0, 1 }, /* 127 - Punch */ - { { 130, 0 }, 128, 128, 128, 0, 1 }, + { { 130, 0 }, 128, 128, 128, 0, 1 }, /* 128 - Body Hits Ground */ - { { 131, 0 }, 128, 128, 128, 0, 1 }, + { { 131, 0 }, 128, 128, 128, 0, 1 }, /* 129 - Chicken */ - { { 132, 0 }, 128, 128, 128, 0, 1 }, + { { 132, 0 }, 128, 128, 128, 0, 1 }, /* 130 - Open Sarcophagus */ - { { 133, 0 }, 128, 128, 128, 0, 1 }, + { { 133, 0 }, 128, 128, 128, 0, 1 }, /* 131 - Close Sarcophagus */ - { { 134, 0 }, 128, 128, 128, 0, 1 }, + { { 134, 0 }, 128, 128, 128, 0, 1 }, /* 132 - Creaking Stick */ - { { 135, 0 }, 128, 128, 128, 0, 1 }, + { { 135, 0 }, 128, 128, 128, 0, 1 }, /* 133 - Pick Hits Stone */ - { { 136, 0 }, 128, 128, 128, 0, 1 }, + { { 136, 0 }, 128, 128, 128, 0, 1 }, /* 134 - Stalactite Crumbles */ - { { 137, 0 }, 128, 128, 128, 0, 1 }, + { { 137, 0 }, 128, 128, 128, 0, 1 }, /* 135 - Tic-Toc */ - { { 138, 0 }, 128, 128, 128, 0, 1 }, + { { 138, 0 }, 128, 128, 128, 0, 1 }, /* 136 - Stone Grind (heavy) */ - { { 139, 0 }, 128, 128, 128, 0, 1 }, + { { 139, 0 }, 128, 128, 128, 0, 1 }, /* 137 - Explosion */ - { { 140, 0 }, 128, 128, 128, 0, 1 }, + { { 140, 0 }, 128, 128, 128, 0, 1 }, /* 138 - Cloth Slide 2 */ - { { 141, 0 }, 128, 128, 128, 0, 1 }, + { { 141, 0 }, 128, 128, 128, 0, 1 }, /* 139 - Temple Laser */ - { { 142, 0 }, 128, 128, 128, 0, 1 }, + { { 142, 0 }, 128, 128, 128, 0, 1 }, /* 140 - Dino Transformation */ - { { 143, 0 }, 128, 128, 128, 0, 1 }, + { { 143, 0 }, 128, 128, 128, 0, 1 }, /* 141 - Experimental Laser */ - { { 144, 0 }, 128, 128, 128, 0, 1 }, + { { 144, 0 }, 128, 128, 128, 0, 1 }, /* 142 - Stone Grind (medium) */ - { { 145, 0 }, 128, 128, 128, 0, 1 }, + { { 145, 0 }, 128, 128, 128, 0, 1 }, /* 143 - Weeping God Grind */ - { { 146, 0 }, 128, 128, 128, 0, 1 }, + { { 146, 0 }, 128, 128, 128, 0, 1 }, /* 144 - Alien Hum */ - { { 147, 0 }, 128, 128, 128, 0, 1 }, + { { 147, 0 }, 128, 128, 128, 0, 1 }, /* 145 - Alien Puzzle */ - { { 148, 0 }, 128, 128, 128, 0, 1 }, + { { 148, 0 }, 128, 128, 128, 0, 1 }, /* 146 - Vacuum On */ - { { 149, 0 }, 128, 128, 128, 0, 1 }, + { { 149, 0 }, 128, 128, 128, 0, 1 }, /* 147 - Vacuum Off */ - { { 150, 0 }, 128, 128, 128, 0, 1 }, + { { 150, 0 }, 128, 128, 128, 0, 1 }, /* 148 - Elevator Starts */ - { { 151, 0 }, 128, 128, 128, 0, 1 }, + { { 151, 0 }, 128, 128, 128, 0, 1 }, /* 149 - Mummy Crumbles */ - { { 152, 0 }, 128, 128, 128, 0, 1 }, + { { 152, 0 }, 128, 128, 128, 0, 1 }, /* 150 - Temple Green Circle */ - { { 153, 0 }, 128, 128, 128, 0, 1 }, + { { 153, 0 }, 128, 128, 128, 0, 1 }, /* 151 - Rattle Bars */ - { { 154, 0 }, 128, 128, 128, 0, 1 }, + { { 154, 0 }, 128, 128, 128, 0, 1 }, /* 152 - Door Dissolves */ - { { 155, 0 }, 128, 128, 128, 0, 1 }, + { { 155, 0 }, 128, 128, 128, 0, 1 }, /* 153 - Altar Slides */ - { { 156, 0 }, 128, 128, 128, 0, 1 }, + { { 156, 0 }, 128, 128, 128, 0, 1 }, /* 154 - Light Torch */ - { { 157, 0 }, 128, 128, 128, 0, 1 }, + { { 157, 0 }, 128, 128, 128, 0, 1 }, /* 155 - Stamp Sound */ - { { 158, 0 }, 128, 128, 128, 0, 1 }, + { { 158, 0 }, 128, 128, 128, 0, 1 }, /* 156 - Plaster Loud */ - { { 159, 0 }, 128, 128, 128, 0, 1 }, + { { 159, 0 }, 128, 128, 128, 0, 1 }, /* 157 - Sparky Bathtub */ - { { 160, 0 }, 128, 128, 128, 0, 1 }, + { { 160, 0 }, 128, 128, 128, 0, 1 }, /* 158 - Ape Rezzes Out */ - { { 161, 0 }, 128, 128, 128, 0, 1 }, + { { 161, 0 }, 128, 128, 128, 0, 1 }, /* 159 - Song 159 */ - { { 162, 0 }, 128, 128, 128, 1, 0 }, + { { 162, 0 }, 128, 128, 128, 1, 0 }, /* 160 - Song 160 */ - { { 163, 0 }, 128, 128, 128, 1, 0 }, + { { 163, 0 }, 128, 128, 128, 1, 0 }, /* 161 - Song 161 */ - { { 164, 0 }, 128, 128, 128, 1, 0 }, + { { 164, 0 }, 128, 128, 128, 1, 0 }, /* 162 - Piranhas Swim */ - { { 165, 0 }, 128, 128, 128, 0, 1 }, + { { 165, 0 }, 128, 128, 128, 0, 1 }, /* 163 - Prison/Dungeon Door */ - { { 166, 0 }, 128, 128, 128, 0, 1 }, + { { 166, 0 }, 128, 128, 128, 0, 1 }, /* 164 - Fight Explosion */ - { { 167, 0 }, 128, 128, 128, 0, 1 }, + { { 167, 0 }, 128, 128, 128, 0, 1 }, /* 165 - Press Button */ - { { 168, 0 }, 128, 128, 128, 2, 1 }, + { { 168, 0 }, 128, 128, 128, 2, 1 }, /* 166 - Pull Lever */ - { { 169, 0 }, 128, 128, 128, 0, 1 }, + { { 169, 0 }, 128, 128, 128, 0, 1 }, /* 167 - Wrong Code */ - { { 170, 0 }, 128, 128, 128, 0, 1 }, + { { 170, 0 }, 128, 128, 128, 0, 1 }, /* 168 - Correct Code */ - { { 171, 0 }, 128, 128, 128, 0, 1 }, + { { 171, 0 }, 128, 128, 128, 0, 1 }, /* 169 - Sizzle */ - { { 172, 0 }, 128, 128, 128, 0, 1 }, + { { 172, 0 }, 128, 128, 128, 0, 1 }, /* 170 - Money In Slot */ - { { 173, 0 }, 128, 128, 128, 0, 1 }, + { { 173, 0 }, 128, 128, 128, 0, 1 }, /* 171 - Lightning Crack */ - { { 174, 0 }, 128, 128, 128, 0, 1 }, + { { 174, 0 }, 128, 128, 128, 0, 1 }, /* 172 - Machine Gun Fire */ - { { 175, 0 }, 128, 128, 128, 0, 1 }, + { { 175, 0 }, 128, 128, 128, 0, 1 }, /* 173 - Cage Descends */ - { { 176, 0 }, 128, 128, 128, 0, 1 }, + { { 176, 0 }, 128, 128, 128, 0, 1 }, /* 174 - Chair Activates */ - { { 177, 0 }, 128, 128, 128, 0, 1 }, + { { 177, 0 }, 128, 128, 128, 0, 1 }, /* 175 - Robot Powers On */ - { { 178, 0 }, 128, 128, 128, 0, 1 }, + { { 178, 0 }, 128, 128, 128, 0, 1 }, /* 176 - Grow Big */ - { { 179, 0 }, 128, 128, 128, 0, 1 }, + { { 179, 0 }, 128, 128, 128, 0, 1 }, /* 177 - Eat Food */ - { { 180, 0 }, 128, 128, 128, 0, 1 }, + { { 180, 0 }, 128, 128, 128, 0, 1 }, /* 178 - Head Shrink */ - { { 181, 0 }, 128, 128, 128, 0, 1 }, + { { 181, 0 }, 128, 128, 128, 0, 1 }, /* 179 - Grinding Gears */ - { { 182, 0 }, 128, 128, 128, 0, 1 }, + { { 182, 0 }, 128, 128, 128, 0, 1 }, /* 180 - Chair Splash */ - { { 183, 0 }, 128, 128, 128, 0, 1 }, + { { 183, 0 }, 128, 128, 128, 0, 1 }, /* 181 - Deflect Laser */ - { { 184, 0 }, 128, 128, 128, 0, 1 }, + { { 184, 0 }, 128, 128, 128, 0, 1 }, /* 182 - Zap Frank */ - { { 185, 0 }, 128, 128, 128, 0, 1 }, + { { 185, 0 }, 128, 128, 128, 0, 1 }, /* 183 - Frank Transforms */ - { { 186, 0 }, 128, 128, 128, 0, 1 }, + { { 186, 0 }, 128, 128, 128, 0, 1 }, /* 184 - Alarm Clock */ - { { 187, 0 }, 128, 128, 128, 0, 1 }, + { { 187, 0 }, 128, 128, 128, 0, 1 }, /* 185 - Slide Chute */ - { { 188, 0 }, 128, 128, 128, 0, 1 }, + { { 188, 0 }, 128, 128, 128, 0, 1 }, /* 186 - Puff */ - { { 189, 0 }, 128, 128, 128, 0, 1 }, + { { 189, 0 }, 128, 128, 128, 0, 1 }, /* 187 - Bite */ - { { 190, 0 }, 128, 128, 128, 0, 0 }, + { { 190, 0 }, 128, 128, 128, 0, 0 }, /* 188 - Stone Door Grind 2 */ - { { 191, 0 }, 128, 128, 128, 0, 1 }, + { { 191, 0 }, 128, 128, 128, 0, 1 }, /* 189 - Prequel 2 */ - { { 192, 0 }, 128, 128, 128, 1, 0 }, + { { 192, 0 }, 128, 128, 128, 1, 0 }, /* 190 - Prequel 3 */ - { { 193, 0 }, 128, 128, 128, 1, 0 }, + { { 193, 0 }, 128, 128, 128, 1, 0 }, /* 191 - Prequel 4 */ - { { 194, 0 }, 128, 128, 128, 1, 0 }, + { { 194, 0 }, 128, 128, 128, 1, 0 }, /* 192 - Stop Music */ - { { 195, 0 }, 128, 128, 128, 1, 0 }, + { { 195, 0 }, 128, 128, 128, 1, 0 }, /* 193 - Plane Flyby */ - { { 196, 0 }, 128, 128, 128, 0, 1 }, + { { 196, 0 }, 128, 128, 128, 0, 1 }, /* 194 - Commander Rocket 2 */ - { { 197, 0 }, 128, 128, 128, 1, 0 }, + { { 197, 0 }, 128, 128, 128, 1, 0 }, /* 195 - Commander Rocket 3 */ - { { 198, 0 }, 128, 128, 128, 1, 0 }, + { { 198, 0 }, 128, 128, 128, 1, 0 }, /* 196 - Rescue */ - { { 199, 0 }, 128, 128, 128, 1, 0 }, + { { 199, 0 }, 128, 128, 128, 1, 0 }, /* 197 - Slow Fanfare */ - { { 200, 0 }, 128, 128, 128, 1, 0 }, + { { 200, 0 }, 128, 128, 128, 1, 0 }, /* 198 - Plane Crash */ - { { 201, 0 }, 128, 128, 128, 1, 0 }, + { { 201, 0 }, 128, 128, 128, 1, 0 }, /* 199 - Plane Engine 1 */ - { { 202, 0 }, 128, 128, 128, 0, 1 }, + { { 202, 0 }, 128, 128, 128, 0, 1 }, /* 200 - Plane Engine 2 */ - { { 203, 0 }, 128, 128, 128, 0, 1 }, + { { 203, 0 }, 128, 128, 128, 0, 1 }, /* 201 - Boat In */ - { { 204, 0 }, 128, 128, 128, 0, 1 }, + { { 204, 0 }, 128, 128, 128, 0, 1 }, /* 202 - Boat Out */ - { { 205, 0 }, 128, 128, 128, 0, 1 }, + { { 205, 0 }, 128, 128, 128, 0, 1 }, /* 203 - Final Fanfare! */ - { { 206, 0 }, 128, 128, 128, 1, 0 }, + { { 206, 0 }, 128, 128, 128, 1, 0 }, /* 204 - Frank Destroyed */ - { { 207, 0 }, 128, 128, 128, 1, 0 }, + { { 207, 0 }, 128, 128, 128, 1, 0 }, /* 205 - Jaspar Eats */ - { { 208, 0 }, 128, 128, 128, 0, 1 }, + { { 208, 0 }, 128, 128, 128, 0, 1 }, /* 206 - Compy Scream 1 */ - { { 209, 0 }, 128, 128, 128, 0, 1 }, + { { 209, 0 }, 128, 128, 128, 0, 1 }, /* 207 - Compy Scream 2 */ - { { 210, 0 }, 128, 128, 128, 0, 1 }, + { { 210, 0 }, 128, 128, 128, 0, 1 }, /* 208 - Punch Klunk Fanfare */ - { { 211, 0 }, 128, 128, 128, 1, 0 }, + { { 211, 0 }, 128, 128, 128, 1, 0 }, /* 209 - Talk Frank */ { { 212, 0 }, 128, 128, 128, 1, 0 } @@ -760,745 +760,745 @@ const songData Sound::_song[] = { const tuneData Sound::_tuneDemo[] = { /* 1 - Hotel Gangsters */ - { { 32, 0 }, { 0, 0 }, 1, 0 }, + { { 32, 0 }, { 0, 0 }, 1, 0 }, /* 2 - Hotel General */ - { { 26, 0 }, { 0, 0 }, 1, 0 }, + { { 26, 0 }, { 0, 0 }, 1, 0 }, /* 3 - Jungle */ - { { 15, 0 }, { 0, 0 }, 1, 0 }, + { { 15, 0 }, { 0, 0 }, 1, 0 }, /* 4 - Jungle */ - { { 17, 0 }, { 0, 0 }, 1, 0 }, + { { 17, 0 }, { 0, 0 }, 1, 0 }, /* 5 - Jungle */ - { { 18, 0 }, { 0, 0 }, 1, 0 }, + { { 18, 0 }, { 0, 0 }, 1, 0 }, /* 6 - Jungle */ - { { 7, 8, 9, 10, 11, 12, 13, 14, 0 }, { 0, 0 }, 0, 0 }, + { { 7, 8, 9, 10, 11, 12, 13, 14, 0 }, { 0, 0 }, 0, 0 }, /* 7 - Waterfall On */ - { { 3, 0 }, { 0, 0 }, 1, 0 }, + { { 3, 0 }, { 0, 0 }, 1, 0 }, /* 8 - Vnormal */ - { { 1, 0 }, { 0, 0 }, 1, 0 }, + { { 1, 0 }, { 0, 0 }, 1, 0 }, /* 9 - Trader Bob */ - { { 1, 0 }, { 0, 0 }, 1, 0 }, + { { 1, 0 }, { 0, 0 }, 1, 0 }, /* 10 - Jetty Music */ - { { 37, 0 }, { 0, 0 }, 1, 0 }, + { { 37, 0 }, { 0, 0 }, 1, 0 }, /* 11 - Ferry Music */ - { { 38, 0 }, { 0, 0 }, 1, 0 }, + { { 38, 0 }, { 0, 0 }, 1, 0 }, /* 12 - Temple Upstairs */ - { { 30, 0 }, { 0, 0 }, 1, 0 }, + { { 30, 0 }, { 0, 0 }, 1, 0 }, /* 13 - Temple Downstairs */ - { { 34, 0 }, { 0, 0 }, 1, 0 }, + { { 34, 0 }, { 0, 0 }, 1, 0 }, /* 14 - Temple Maze */ - { { 35, 0 }, { 0, 0 }, 1, 0 }, + { { 35, 0 }, { 0, 0 }, 1, 0 }, /* 15 - Temple Skull */ - { { 36, 0 }, { 0, 0 }, 1, 0 }, + { { 36, 0 }, { 0, 0 }, 1, 0 }, /* 16 - Johns Theme (Love Story) */ - { { 43, 0 }, { 0, 0 }, 1, 0 }, + { { 43, 0 }, { 0, 0 }, 1, 0 }, /* 17 - Vmedium */ - { { 28, 0 }, { 0, 0 }, 1, 0 }, + { { 28, 0 }, { 0, 0 }, 1, 0 }, /* 18 - Vsoft */ - { { 28, 0 }, { 0, 0 }, 1, 0 }, + { { 28, 0 }, { 0, 0 }, 1, 0 }, /* 19 - Floda Upstairs */ - { { 28, 0 }, { 0, 0 }, 1, 0 }, + { { 28, 0 }, { 0, 0 }, 1, 0 }, /* 20 - Floda General */ - { { 29, 0 }, { 0, 0 }, 1, 0 }, + { { 29, 0 }, { 0, 0 }, 1, 0 }, /* 21 - Klunks Room */ - { { 39, 0 }, { 0, 0 }, 1, 0 }, + { { 39, 0 }, { 0, 0 }, 1, 0 }, /* 22 - Hotel Lola */ - { { 31, 0 }, { 0, 0 }, 1, 0 }, + { { 31, 0 }, { 0, 0 }, 1, 0 }, /* 23 - Hotel Escape 1 */ - { { 33, 0 }, { 0, 0 }, 1, 0 }, + { { 33, 0 }, { 0, 0 }, 1, 0 }, /* 24 - Amazon Fortress */ - { { 40, 0 }, { 0, 0 }, 1, 0 }, + { { 40, 0 }, { 0, 0 }, 1, 0 }, /* 25 - Waterfall Off */ - { { -3, 0 }, { 0, 0 }, 1, 0 }, + { { -3, 0 }, { 0, 0 }, 1, 0 }, /* 26 - Wave Torch */ - { { 22, 0 }, { 121, 0 }, 2, 0 }, + { { 22, 0 }, { 121, 0 }, 2, 0 }, /* 27 - Zombies Rez Out */ - { { 25, 0 }, { 20, 0 }, 2, 0 }, + { { 25, 0 }, { 20, 0 }, 2, 0 }, /* 28 - Open Door (standard) */ - { { 20, 0 }, { 1, 0 }, 2, 0 }, + { { 20, 0 }, { 1, 0 }, 2, 0 }, /* 29 - Close Door (standard) */ - { { 21, 0 }, { 2, 0 }, 2, 0 }, + { { 21, 0 }, { 2, 0 }, 2, 0 }, /* 30 - Cloth Unrolls */ - { { 23, 0 }, { 51, 0 }, 2, 0 }, + { { 23, 0 }, { 51, 0 }, 2, 0 }, /* 31 - Snake Slithers Off */ - { { 24, 0 }, { 122, 0 }, 2, 0 }, + { { 24, 0 }, { 122, 0 }, 2, 0 }, /* 32 - Hotel Fanfare 2 */ - { { 69, 1003, 0 }, { 0, 0 }, 2, 0 }, + { { 69, 1003, 0 }, { 0, 0 }, 2, 0 }, /* 33 - Floda Secret */ - { { 28, 0 }, { 0, 0 }, 1, 0 }, + { { 28, 0 }, { 0, 0 }, 1, 0 }, /* 34 - Temple Fanfare 1 */ - { { 60, 162, 0 }, { 0, 0 }, 2, 0 }, + { { 60, 162, 0 }, { 0, 0 }, 2, 0 }, /* 35 - Commander Rocket 1 */ - { { 46, 0 }, { 0, 0 }, 1, 0 }, + { { 46, 0 }, { 0, 0 }, 1, 0 }, }; const tuneData Sound::_tune[] = { /* 1 - Hotel Gangsters */ - { { 32, 0 }, { 0, 0 }, 1, 0 }, + { { 32, 0 }, { 0, 0 }, 1, 0 }, /* 2 - Hotel General */ - { { 41, 0 }, { 0, 0 }, 1, 0 }, + { { 41, 0 }, { 0, 0 }, 1, 0 }, /* 3 - Jungle */ - { { 15, 16, 0 }, { 0, 0 }, 1, 0 }, + { { 15, 16, 0 }, { 0, 0 }, 1, 0 }, /* 4 - Jungle */ - { { 17, 0 }, { 0, 0 }, 1, 0 }, + { { 17, 0 }, { 0, 0 }, 1, 0 }, /* 5 - Jungle */ - { { 18, 0 }, { 0, 0 }, 1, 0 }, + { { 18, 0 }, { 0, 0 }, 1, 0 }, /* 6 - Jungle */ - { { 7, 8, 9, 10, 11, 12, 13, 14, 0 }, { 0, 0 }, 0, -10 }, + { { 7, 8, 9, 10, 11, 12, 13, 14, 0 }, { 0, 0 }, 0, -10 }, /* 7 - Waterfall On */ - { { 3, 0 }, { 0, 0 }, 1, 0 }, + { { 3, 0 }, { 0, 0 }, 1, 0 }, /* 8 - Vnormal */ - { { 23, 0 }, { 0, 0 }, 1, 0 }, + { { 23, 0 }, { 0, 0 }, 1, 0 }, /* 9 - Trader Bob */ - { { 23, 0 }, { 0, 0 }, 1, 0 }, + { { 23, 0 }, { 0, 0 }, 1, 0 }, /* 10 - Jetty Music */ - { { 37, 0 }, { 0, 0 }, 1, 0 }, + { { 37, 0 }, { 0, 0 }, 1, 0 }, /* 11 - Ferry Music */ - { { 38, 0 }, { 0, 0 }, 1, 0 }, + { { 38, 0 }, { 0, 0 }, 1, 0 }, /* 12 - Temple Upstairs */ - { { 30, 0 }, { 0, 0 }, 1, 0 }, + { { 30, 0 }, { 0, 0 }, 1, 0 }, /* 13 - Temple Downstairs */ - { { 34, 36, 56, 0 }, { 0, 0 }, 0, 0 }, + { { 34, 36, 56, 0 }, { 0, 0 }, 0, 0 }, /* 14 - Temple Maze */ - { { 87, 35, 0 }, { 0, 0 }, 1, 0 }, + { { 87, 35, 0 }, { 0, 0 }, 1, 0 }, /* 15 - Temple Skull */ - { { 76, 0 }, { 0, 0 }, 1, 0 }, + { { 76, 0 }, { 0, 0 }, 1, 0 }, /* 16 - Johns Theme (Love Story) */ - { { 44, 0 }, { 0, 0 }, 1, 0 }, + { { 44, 0 }, { 0, 0 }, 1, 0 }, /* 17 - Vmedium */ - { { 28, 0 }, { 0, 0 }, 1, 0 }, + { { 28, 0 }, { 0, 0 }, 1, 0 }, /* 18 - Vsoft */ - { { 28, 0 }, { 0, 0 }, 1, 0 }, + { { 28, 0 }, { 0, 0 }, 1, 0 }, /* 19 - Floda Upstairs */ - { { 28, 39, 0 }, { 0, 0 }, 0, 0 }, + { { 28, 39, 0 }, { 0, 0 }, 0, 0 }, /* 20 - Floda General */ - { { 89, 63, 64, 65, 0 }, { 0, 0 }, 0, 0 }, + { { 89, 63, 64, 65, 0 }, { 0, 0 }, 0, 0 }, /* 21 - Klunks Room */ - { { 43, 0 }, { 0, 0 }, 1, 0 }, + { { 43, 0 }, { 0, 0 }, 1, 0 }, /* 22 - Hotel Lola */ - { { 31, 0 }, { 0, 0 }, 1, 0 }, + { { 31, 0 }, { 0, 0 }, 1, 0 }, /* 23 - Hotel Escape 1 */ - { { 52, 0 }, { 0, 0 }, 1, 0 }, + { { 52, 0 }, { 0, 0 }, 1, 0 }, /* 24 - Amazon Fortress */ - { { 40, 0 }, { 0, 0 }, 1, 0 }, + { { 40, 0 }, { 0, 0 }, 1, 0 }, /* 25 - Waterfall Off */ - { {-3, 0 }, { 0, 0 }, 1, 0 }, + { {-3, 0 }, { 0, 0 }, 1, 0 }, /* 26 - Wave Torch */ - { { 0, 0 }, { 121, 0 }, 2, 0 }, + { { 0, 0 }, { 121, 0 }, 2, 0 }, /* 27 - Zombies Rez Out */ - { { 0, 0 }, { 20, 0 }, 2, 0 }, + { { 0, 0 }, { 20, 0 }, 2, 0 }, /* 28 - Open Door (standard) */ - { { 0, 0 }, { 1, 0 }, 2, 0 }, + { { 0, 0 }, { 1, 0 }, 2, 0 }, /* 29 - Close Door (standard) */ - { { 0, 0 }, { 2, 0 }, 2, 0 }, + { { 0, 0 }, { 2, 0 }, 2, 0 }, /* 30 - Cloth Unrolls */ - { { 0, 0 }, { 51, 0 }, 2, 0 }, + { { 0, 0 }, { 51, 0 }, 2, 0 }, /* 31 - Snake Slithers Off */ - { { 0, 0 }, { 122, 0 }, 2, 0 }, + { { 0, 0 }, { 122, 0 }, 2, 0 }, /* 32 - Hotel Fanfare 2 */ - { { 69, 2000, 0 }, { 0, 0 }, 2, 0 }, + { { 69, 2000, 0 }, { 0, 0 }, 2, 0 }, /* 33 - Floda Secret */ - { { 29, 42, 0 }, { 0, 0 }, 1, 0 }, + { { 29, 42, 0 }, { 0, 0 }, 1, 0 }, /* 34 - Temple Fanfare 1 */ - { { 70, 2000, 0 }, { 0, 0 }, 2, 0 }, + { { 70, 2000, 0 }, { 0, 0 }, 2, 0 }, /* 35 - Commander Rocket 1 */ - { { 45, 0 }, { 0, 0 }, 2, 0 }, + { { 45, 0 }, { 0, 0 }, 2, 0 }, /* 36 - Hotel Escape 2 */ - { { 52, 0 }, { 0, 0 }, 1, 0 }, + { { 52, 0 }, { 0, 0 }, 1, 0 }, /* 37 - Back of Truck */ - { { 51, 48, 33, 54, 52, 0 }, { 0, 0 }, 1, 0 }, + { { 51, 48, 33, 54, 52, 0 }, { 0, 0 }, 1, 0 }, /* 38 - Hotel Fanfare 1 */ - { { 67, 2000, 0 }, { 0, 0 }, 2, 0 }, + { { 67, 2000, 0 }, { 0, 0 }, 2, 0 }, /* 39 - Truck Fanfare */ - { { 67, 177, 0 }, { 0, 0 }, 2, 0 }, + { { 67, 177, 0 }, { 0, 0 }, 2, 0 }, /* 40 - Airport */ { { 81, 0 }, { 0, 0 }, 1, 0 }, - + /* 41 - Plane Leaves */ - { { 68, 1198, 0 }, { 0, 0 }, 2, 0 }, + { { 68, 1198, 0 }, { 0, 0 }, 2, 0 }, /* 42 - Arrive Hotel */ - { { 26, 0 }, { 0, 0 }, 1, 0 }, + { { 26, 0 }, { 0, 0 }, 1, 0 }, /* 43 - Jungle Fanfare */ - { { 68, 2000, 0 }, { 0, 0 }, 2, 0 }, + { { 68, 2000, 0 }, { 0, 0 }, 2, 0 }, /* 44 - General Fanfare */ - { { 57, 2000, 0 }, { 0, 0 }, 2, 0 }, + { { 57, 2000, 0 }, { 0, 0 }, 2, 0 }, /* 45 - Johns Room */ - { { 90, 0 }, { 0, 0 }, 1, 0 }, + { { 90, 0 }, { 0, 0 }, 1, 0 }, /* 46 - Floda Lab */ - { { 92, 0 }, { 0, 0 }, 1, 0 }, + { { 92, 0 }, { 0, 0 }, 1, 0 }, /* 47 - Azura's Theme */ - { { 80, 0 }, { 0, 0 }, 1, 0 }, + { { 80, 0 }, { 0, 0 }, 1, 0 }, /* 48 - Use Record */ - { { 91, 2000, 0 }, { 0, 0 }, 2, 0 }, + { { 91, 2000, 0 }, { 0, 0 }, 2, 0 }, /* 49 - Franks Theme */ - { { 77, 0 }, { 0, 0 }, 1, 0 }, + { { 77, 0 }, { 0, 0 }, 1, 0 }, /* 50 - Anderson Doubts */ - { { 75, 0 }, { 0, 0 }, 1, 0 }, + { { 75, 0 }, { 0, 0 }, 1, 0 }, /* 51 - Bud and Lou Theme */ - { { 94, 1003, 0 }, { 0, 0 }, 1, 0 }, + { { 94, 1003, 0 }, { 0, 0 }, 1, 0 }, /* 52 - Gorilla Theme */ - { { 97, 1003, 0 }, { 0, 0 }, 1, 0 }, + { { 97, 1003, 0 }, { 0, 0 }, 1, 0 }, /* 53 - Missionaries Theme */ - { { 98, 1003, 0 }, { 0, 0 }, 1, 0 }, + { { 98, 1003, 0 }, { 0, 0 }, 1, 0 }, /* 54 - Sloth Theme */ - { { 100, 1003, 0 }, { 0, 0 }, 1, 0 }, + { { 100, 1003, 0 }, { 0, 0 }, 1, 0 }, /* 55 - Amazon Dungeon */ - { { 96, 0 }, { 0, 0 }, 1, 0 }, + { { 96, 0 }, { 0, 0 }, 1, 0 }, /* 56 - Throne Room */ - { { 78, 0 }, { 0, 0 }, 1, 0 }, + { { 78, 0 }, { 0, 0 }, 1, 0 }, /* 57 - Temple Puzzle */ - { { 88, 0 }, { 0, 0 }, 1, 0 }, + { { 88, 0 }, { 0, 0 }, 1, 0 }, /* 58 - Temple Fountain Room */ - { { 55, 0 }, { 0, 0 }, 1, 0 }, + { { 55, 0 }, { 0, 0 }, 1, 0 }, /* 59 - Light Switch */ - { { 0, 0 }, { 4, 0 }, 2, 0 }, + { { 0, 0 }, { 4, 0 }, 2, 0 }, /* 60 - Hydraulic Open */ - { { 0, 0 }, { 7, 0 }, 2, 0 }, + { { 0, 0 }, { 7, 0 }, 2, 0 }, /* 61 - Hydraulic Close */ - { { 0, 0 }, { 8, 0 }, 2, 0 }, + { { 0, 0 }, { 8, 0 }, 2, 0 }, /* 62 - Close Door (metal) */ - { { 0, 0 }, { 9, 0 }, 2, 0 }, + { { 0, 0 }, { 9, 0 }, 2, 0 }, /* 63 - Small Hatch Close */ - { { 0, 0 }, { 10, 0 }, 2, 0 }, + { { 0, 0 }, { 10, 0 }, 2, 0 }, /* 64 - Scissors Snip */ - { { 0, 0 }, { 5, 0 }, 2, 0 }, + { { 0, 0 }, { 5, 0 }, 2, 0 }, /* 65 - Pick up Sticky */ - { { 0, 0 }, { 6, 0 }, 2, 0 }, + { { 0, 0 }, { 6, 0 }, 2, 0 }, /* 66 - Oracle Rezzes In */ - { { 0, 0 }, { 11, 0 }, 2, 0 }, + { { 0, 0 }, { 11, 0 }, 2, 0 }, /* 67 - Sparkle SFX */ - { { 0, 0 }, { 12, 0 }, 2, 0 }, + { { 0, 0 }, { 12, 0 }, 2, 0 }, /* 68 - Splorch! */ - { { 0, 0 }, { 13, 0 }, 2, 0 }, + { { 0, 0 }, { 13, 0 }, 2, 0 }, /* 69 - Pour Liquid */ - { { 0, 0 }, { 3, 0 }, 2, 0 }, + { { 0, 0 }, { 3, 0 }, 2, 0 }, /* 70 - End Credit Medley */ - { { 95, 0 }, { 0, 0 }, 1, 0 }, + { { 95, 0 }, { 0, 0 }, 1, 0 }, /* 71 - Dino Ray */ - { { 0, 0 }, { 14, 0 }, 2, 0 }, + { { 0, 0 }, { 14, 0 }, 2, 0 }, /* 72 - Squish! */ - { { 0, 0 }, { 15, 0 }, 2, 0 }, + { { 0, 0 }, { 15, 0 }, 2, 0 }, /* 73 - Robot Laser */ - { { 0, 0 }, { 16, 0 }, 2, 0 }, + { { 0, 0 }, { 16, 0 }, 2, 0 }, /* 74 - Thud wood light */ - { { 0, 0 }, { 17, 0 }, 2, 0 }, + { { 0, 0 }, { 17, 0 }, 2, 0 }, /* 75 - Thud wood deep */ - { { 0, 0 }, { 18, 0 }, 2, 0 }, + { { 0, 0 }, { 18, 0 }, 2, 0 }, /* 76 - Thud metallic */ - { { 0, 0 }, { 19, 0 }, 2, 0 }, + { { 0, 0 }, { 19, 0 }, 2, 0 }, /* 77 - Cut Coconut */ - { { 0, 0 }, { 22, 0 }, 2, 0 }, + { { 0, 0 }, { 22, 0 }, 2, 0 }, /* 78 - Thud Stone */ - { { 0, 0 }, { 23, 0 }, 2, 0 }, + { { 0, 0 }, { 23, 0 }, 2, 0 }, /* 79 - Cloth Slide 1 */ - { { 0, 0 }, { 24, 0 }, 2, 0 }, + { { 0, 0 }, { 24, 0 }, 2, 0 }, /* 80 - Open Chest */ - { { 0, 0 }, { 25, 0 }, 2, 0 }, + { { 0, 0 }, { 25, 0 }, 2, 0 }, /* 81 - Close Chest */ - { { 0, 0 }, { 26, 0 }, 2, 0 }, + { { 0, 0 }, { 26, 0 }, 2, 0 }, /* 82 - Open Drawer */ - { { 0, 0 }, { 27, 0 }, 2, 0 }, + { { 0, 0 }, { 27, 0 }, 2, 0 }, /* 83 - Truck door closes */ - { { 0, 0 }, { 28, 0 }, 2, 0 }, + { { 0, 0 }, { 28, 0 }, 2, 0 }, /* 84 - Truck Starts */ - { { 0, 0 }, { 29, 0 }, 2, 0 }, + { { 0, 0 }, { 29, 0 }, 2, 0 }, /* 85 - Truck Drives Off */ - { { 0, 0 }, { 30, 0 }, 2, 0 }, + { { 0, 0 }, { 30, 0 }, 2, 0 }, /* 86 - Fish Splash */ - { { 0, 0 }, { 31, 0 }, 2, 0 }, + { { 0, 0 }, { 31, 0 }, 2, 0 }, /* 87 - Close Drawer/Push Ladder */ - { { 0, 0 }, { 33, 0 }, 2, 0 }, + { { 0, 0 }, { 33, 0 }, 2, 0 }, /* 88 - Agression Enhancer */ - { { 0, 0 }, { 32, 0 }, 2, 0 }, + { { 0, 0 }, { 32, 0 }, 2, 0 }, /* 89 - Stone Door Grind 1 */ - { { 0, 0 }, { 78, 0 }, 2, 0 }, + { { 0, 0 }, { 78, 0 }, 2, 0 }, /* 90 - Prequel 1 */ - { { 20, 0 }, { 0, 0 }, 1, 0 }, + { { 20, 0 }, { 0, 0 }, 1, 0 }, /* 91 - Intro Credits */ - { { 21, 0 }, { 0, 0 }, 2, 0 }, + { { 21, 0 }, { 0, 0 }, 2, 0 }, /* 92 - Valley 1 */ - { { 71, 0 }, { 0, 0 }, 1, 0 }, + { { 71, 0 }, { 0, 0 }, 1, 0 }, /* 93 - Valley 3 */ - { { 73, 0 }, { 0, 0 }, 1, 0 }, + { { 73, 0 }, { 0, 0 }, 1, 0 }, /* 94 - Fight Music */ - { { 72, 0 }, { 0, 0 }, 1, 0 }, + { { 72, 0 }, { 0, 0 }, 1, 0 }, /* 95 - Confrontation 1 */ - { { 93, 0 }, { 0, 0 }, 1, 0 }, + { { 93, 0 }, { 0, 0 }, 1, 0 }, /* 96 - Confrontation 2 */ - { { 74, 0 }, { 0, 0 }, 1, 0 }, + { { 74, 0 }, { 0, 0 }, 1, 0 }, /* 97 - Plane Hatch Open */ - { { 0, 0 }, { 35, 0 }, 2, 0 }, + { { 0, 0 }, { 35, 0 }, 2, 0 }, /* 98 - Plane Hatch Close */ - { { 0, 0 }, { 36, 0 }, 2, 0 }, + { { 0, 0 }, { 36, 0 }, 2, 0 }, /* 99 - Tie Vines */ - { { 0, 0 }, { 37, 0 }, 2, 0 }, + { { 0, 0 }, { 37, 0 }, 2, 0 }, /* 100 - Pterodactyl */ - { { 0, 0 }, { 38, 0 }, 2, 0 }, + { { 0, 0 }, { 38, 0 }, 2, 0 }, /* 101 - Beef Jerky Splash */ - { { 0, 0 }, { 39, 0 }, 2, 0 }, + { { 0, 0 }, { 39, 0 }, 2, 0 }, /* 102 - Piranha Burp */ - { { 0, 0 }, { 40, 0 }, 2, 0 }, + { { 0, 0 }, { 40, 0 }, 2, 0 }, /* 103 - Falling Vine */ - { { 0, 0 }, { 41, 0 }, 2, 0 }, + { { 0, 0 }, { 41, 0 }, 2, 0 }, /* 104 - Stone Door Grind 2 */ - { { 0, 0 }, { 79, 0 }, 2, 0 }, + { { 0, 0 }, { 79, 0 }, 2, 0 }, /* 105 - Stone Grind (light) */ - { { 0, 0 }, { 82, 0 }, 2, 0 }, + { { 0, 0 }, { 82, 0 }, 2, 0 }, /* 106 - Ape Takes Off Mask */ - { { 0, 0 }, { 44, 0 }, 2, 0 }, + { { 0, 0 }, { 44, 0 }, 2, 0 }, /* 107 - Bark Breaks */ - { { 0, 0 }, { 45, 0 }, 2, 0 }, + { { 0, 0 }, { 45, 0 }, 2, 0 }, /* 108 - Stone Click */ - { { 0, 0 }, { 46, 0 }, 2, 0 }, + { { 0, 0 }, { 46, 0 }, 2, 0 }, /* 109 - Sproing! */ - { { 0, 0 }, { 42, 0 }, 2, 0 }, + { { 0, 0 }, { 42, 0 }, 2, 0 }, /* 110 - Cash Register */ - { { 0, 0 }, { 48, 0 }, 2, 0 }, + { { 0, 0 }, { 48, 0 }, 2, 0 }, /* 111 - Squeaky Toy */ - { { 0, 0 }, { 49, 0 }, 2, 0 }, + { { 0, 0 }, { 49, 0 }, 2, 0 }, /* 112 - Falling Chains */ - { { 0, 0 }, { 50, 0 }, 2, 0 }, + { { 0, 0 }, { 50, 0 }, 2, 0 }, /* 113 - Open Locker Door */ - { { 0, 0 }, { 52, 0 }, 2, 0 }, + { { 0, 0 }, { 52, 0 }, 2, 0 }, /* 114 - Close Locker Door */ - { { 0, 0 }, { 53, 0 }, 2, 0 }, + { { 0, 0 }, { 53, 0 }, 2, 0 }, /* 115 - Rub Pencil */ - { { 0, 0 }, { 54, 0 }, 2, 0 }, + { { 0, 0 }, { 54, 0 }, 2, 0 }, /* 116 - Open Safe */ - { { 0, 0 }, { 55, 0 }, 2, 0 }, + { { 0, 0 }, { 55, 0 }, 2, 0 }, /* 117 - Close Safe */ - { { 0, 0 }, { 56, 0 }, 2, 0 }, + { { 0, 0 }, { 56, 0 }, 2, 0 }, /* 118 - Push Chair */ - { { 0, 0 }, { 57, 0 }, 2, 0 }, + { { 0, 0 }, { 57, 0 }, 2, 0 }, /* 119 - Snake Hiss */ - { { 0, 0 }, { 58, 0 }, 2, 0 }, + { { 0, 0 }, { 58, 0 }, 2, 0 }, /* 120 - Oracle Rezzes Out */ - { { 0, 0 }, { 59, 0 }, 2, 0 }, + { { 0, 0 }, { 59, 0 }, 2, 0 }, /* 121 - Wall Crumbles */ - { { 0, 0 }, { 60, 0 }, 2, 0 }, + { { 0, 0 }, { 60, 0 }, 2, 0 }, /* 122 - Crypt Crumbles */ - { { 0, 0 }, { 61, 0 }, 2, 0 }, + { { 0, 0 }, { 61, 0 }, 2, 0 }, /* 123 - Joe Sucked Up */ - { { 0, 0 }, { 63, 0 }, 2, 0 }, + { { 0, 0 }, { 63, 0 }, 2, 0 }, /* 124 - Rocket Pack Zoom */ - { { 0, 0 }, { 47, 0 }, 2, 0 }, + { { 0, 0 }, { 47, 0 }, 2, 0 }, /* 125 - Piranha Splash */ - { { 0, 0 }, { 83, 0 }, 2, 0 }, + { { 0, 0 }, { 83, 0 }, 2, 0 }, /* 126 - Snap Branch */ - { { 0, 0 }, { 66, 0 }, 2, 0 }, + { { 0, 0 }, { 66, 0 }, 2, 0 }, /* 127 - Dino Horn */ - { { 0, 0 }, { 67, 0 }, 2, 0 }, + { { 0, 0 }, { 67, 0 }, 2, 0 }, /* 128 - Tyre Screech */ - { { 0, 0 }, { 68, 0 }, 2, 0 }, + { { 0, 0 }, { 68, 0 }, 2, 0 }, /* 129 - Oil Splat */ - { { 0, 0 }, { 70, 0 }, 2, 0 }, + { { 0, 0 }, { 70, 0 }, 2, 0 }, /* 130 - Punch */ - { { 0, 0 }, { 71, 0 }, 2, 0 }, + { { 0, 0 }, { 71, 0 }, 2, 0 }, /* 131 - Body Hits Ground */ - { { 0, 0 }, { 72, 0 }, 2, 0 }, + { { 0, 0 }, { 72, 0 }, 2, 0 }, /* 132 - Chicken */ - { { 0, 0 }, { 69, 0 }, 2, 0 }, + { { 0, 0 }, { 69, 0 }, 2, 0 }, /* 133 - Open Sarcophagus */ - { { 0, 0 }, { 21, 0 }, 2, 0 }, + { { 0, 0 }, { 21, 0 }, 2, 0 }, /* 134 - Close Sarcophagus */ - { { 0, 0 }, { 21, 0 }, 2, 0 }, + { { 0, 0 }, { 21, 0 }, 2, 0 }, /* 135 - Creaking Stick */ - { { 0, 0 }, { 62, 0 }, 2, 0 }, + { { 0, 0 }, { 62, 0 }, 2, 0 }, /* 136 - Pick Hits Stone */ - { { 0, 0 }, { 73, 0 }, 2, 0 }, + { { 0, 0 }, { 73, 0 }, 2, 0 }, /* 137 - Stalactite Crumbles */ - { { 0, 0 }, { 74, 0 }, 2, 0 }, + { { 0, 0 }, { 74, 0 }, 2, 0 }, /* 138 - Tic-Toc */ - { { 0, 0 }, { 76, 0 }, 2, 0 }, + { { 0, 0 }, { 76, 0 }, 2, 0 }, /* 139 - Stone Grind (heavy) */ - { { 0, 0 }, { 81, 0 }, 2, 0 }, + { { 0, 0 }, { 81, 0 }, 2, 0 }, /* 140 - Explosion */ - { { 0, 0 }, { 77, 0 }, 2, 0 }, + { { 0, 0 }, { 77, 0 }, 2, 0 }, /* 141 - Cloth Slide 2 */ - { { 0, 0 }, { 84, 0 }, 2, 0 }, + { { 0, 0 }, { 84, 0 }, 2, 0 }, /* 142 - Temple Laser */ - { { 0, 0 }, { 85, 0 }, 2, 0 }, + { { 0, 0 }, { 85, 0 }, 2, 0 }, /* 143 - Dino Transformation */ - { { 0, 0 }, { 86, 0 }, 2, 0 }, + { { 0, 0 }, { 86, 0 }, 2, 0 }, /* 144 - Experimental Laser */ - { { 0, 0 }, { 87, 0 }, 2, 0 }, + { { 0, 0 }, { 87, 0 }, 2, 0 }, /* 145 - Stone Grind (medium) */ - { { 0, 0 }, { 88, 0 }, 2, 0 }, + { { 0, 0 }, { 88, 0 }, 2, 0 }, /* 146 - Weeping God Grind */ - { { 0, 0 }, { 89, 0 }, 2, 0 }, + { { 0, 0 }, { 89, 0 }, 2, 0 }, /* 147 - Alien Hum */ - { { 0, 0 }, { 90, 0 }, 2, 0 }, + { { 0, 0 }, { 90, 0 }, 2, 0 }, /* 148 - Alien Puzzle */ - { { 0, 0 }, { 91, 0 }, 2, 0 }, + { { 0, 0 }, { 91, 0 }, 2, 0 }, /* 149 - Vacuum On */ - { { 0, 0 }, { 92, 0 }, 2, 0 }, + { { 0, 0 }, { 92, 0 }, 2, 0 }, /* 150 - Vacuum Off */ - { { 0, 0 }, { 93, 0 }, 2, 0 }, + { { 0, 0 }, { 93, 0 }, 2, 0 }, /* 151 - Elevator Starts */ - { { 0, 0 }, { 94, 0 }, 2, 0 }, + { { 0, 0 }, { 94, 0 }, 2, 0 }, /* 152 - Mummy Crumbles */ - { { 0, 0 }, { 95, 0 }, 2, 0 }, + { { 0, 0 }, { 95, 0 }, 2, 0 }, /* 153 - Temple Green Circle */ - { { 0, 0 }, { 96, 0 }, 2, 0 }, + { { 0, 0 }, { 96, 0 }, 2, 0 }, /* 154 - Rattle Bars */ - { { 0, 0 }, { 97, 0 }, 2, 0 }, + { { 0, 0 }, { 97, 0 }, 2, 0 }, /* 155 - Door Dissolves */ - { { 0, 0 }, { 98, 0 }, 2, 0 }, + { { 0, 0 }, { 98, 0 }, 2, 0 }, /* 156 - Altar Slides */ - { { 0, 0 }, { 99, 0 }, 2, 0 }, + { { 0, 0 }, { 99, 0 }, 2, 0 }, /* 157 - Light Torch */ - { { 0, 0 }, { 100, 0 }, 2, 0 }, + { { 0, 0 }, { 100, 0 }, 2, 0 }, /* 158 - Stamp Sound */ - { { 0, 0 }, { 34, 0 }, 2, 0 }, + { { 0, 0 }, { 34, 0 }, 2, 0 }, /* 159 - Plaster Loud */ - { { 0, 0 }, { 102, 0 }, 2, 0 }, + { { 0, 0 }, { 102, 0 }, 2, 0 }, /* 160 - Sparky Bathtub */ - { { 0, 0 }, { 103, 0 }, 2, 0 }, + { { 0, 0 }, { 103, 0 }, 2, 0 }, /* 161 - Ape Rezzes Out */ - { { 0, 0 }, { 104, 0 }, 2, 0 }, + { { 0, 0 }, { 104, 0 }, 2, 0 }, /* 162 - Song 159 */ - { { 0, 0 }, { 0, 0 }, 2, 0 }, + { { 0, 0 }, { 0, 0 }, 2, 0 }, /* 163 - Song 160 */ - { { 0, 0 }, { 0, 0 }, 2, 0 }, + { { 0, 0 }, { 0, 0 }, 2, 0 }, /* 164 - Song 161 */ - { { 0, 0 }, { 0, 0 }, 2, 0 }, + { { 0, 0 }, { 0, 0 }, 2, 0 }, /* 165 - Piranhas Swim */ - { { 0, 0 }, { 105, 0 }, 2, 0 }, + { { 0, 0 }, { 105, 0 }, 2, 0 }, /* 166 - Prison/Dungeon Door */ - { { 0, 0 }, { 43, 0 }, 2, 0 }, + { { 0, 0 }, { 43, 0 }, 2, 0 }, /* 167 - Fight Explosion */ - { { 0, 0 }, { 80, 0 }, 2, 0 }, + { { 0, 0 }, { 80, 0 }, 2, 0 }, /* 168 - Press Button */ - { { 0, 0 }, { 65, 0 }, 2, 0 }, + { { 0, 0 }, { 65, 0 }, 2, 0 }, /* 169 - Pull Lever */ - { { 0, 0 }, { 107, 0 }, 2, 0 }, + { { 0, 0 }, { 107, 0 }, 2, 0 }, /* 170 - Wrong Code */ - { { 0, 0 }, { 108, 0 }, 2, 0 }, + { { 0, 0 }, { 108, 0 }, 2, 0 }, /* 171 - Correct Code */ - { { 0, 0 }, { 109, 0 }, 2, 0 }, + { { 0, 0 }, { 109, 0 }, 2, 0 }, /* 172 - Sizzle */ - { { 0, 0 }, { 110, 0 }, 2, 0 }, + { { 0, 0 }, { 110, 0 }, 2, 0 }, /* 173 - Money In Slot */ - { { 0, 0 }, { 111, 0 }, 2, 0 }, + { { 0, 0 }, { 111, 0 }, 2, 0 }, /* 174 - Lightning Crack */ - { { 0, 0 }, { 112, 0 }, 2, 0 }, + { { 0, 0 }, { 112, 0 }, 2, 0 }, /* 175 - Machine Gun Fire */ - { { 0, 0 }, { 113, 0 }, 2, 0 }, + { { 0, 0 }, { 113, 0 }, 2, 0 }, /* 176 - Cage Descends */ - { { 0, 0 }, { 114, 0 }, 2, 0 }, + { { 0, 0 }, { 114, 0 }, 2, 0 }, /* 177 - Chair Activates */ - { { 0, 0 }, { 115, 0 }, 2, 0 }, + { { 0, 0 }, { 115, 0 }, 2, 0 }, /* 178 - Robot Powers On */ - { { 0, 0 }, { 116, 0 }, 2, 0 }, + { { 0, 0 }, { 116, 0 }, 2, 0 }, /* 179 - Grow Big */ - { { 0, 0 }, { 117, 0 }, 2, 0 }, + { { 0, 0 }, { 117, 0 }, 2, 0 }, /* 180 - Eat Food */ - { { 0, 0 }, { 118, 0 }, 2, 0 }, + { { 0, 0 }, { 118, 0 }, 2, 0 }, /* 181 - Head Shrink */ - { { 0, 0 }, { 119, 0 }, 2, 0 }, + { { 0, 0 }, { 119, 0 }, 2, 0 }, /* 182 - Grinding Gears */ - { { 0, 0 }, { 120, 0 }, 2, 0 }, + { { 0, 0 }, { 120, 0 }, 2, 0 }, /* 183 - Chair Splash */ - { { 0, 0 }, { 123, 0 }, 2, 0 }, + { { 0, 0 }, { 123, 0 }, 2, 0 }, /* 184 - Deflect Laser */ - { { 0, 0 }, { 124, 0 }, 2, 0 }, + { { 0, 0 }, { 124, 0 }, 2, 0 }, /* 185 - Zap Frank */ - { { 0, 0 }, { 125, 0 }, 2, 0 }, + { { 0, 0 }, { 125, 0 }, 2, 0 }, /* 186 - Frank Transforms */ - { { 0, 0 }, { 126, 0 }, 2, 0 }, + { { 0, 0 }, { 126, 0 }, 2, 0 }, /* 187 - Alarm Clock */ - { { 0, 0 }, { 127, 0 }, 2, 0 }, + { { 0, 0 }, { 127, 0 }, 2, 0 }, /* 188 - Slide Chute */ - { { 0, 0 }, { 64, 0 }, 2, 0 }, + { { 0, 0 }, { 64, 0 }, 2, 0 }, /* 189 - Puff */ - { { 0, 0 }, { 128, 0 }, 2, 0 }, + { { 0, 0 }, { 128, 0 }, 2, 0 }, /* 190 - Bite */ - { { 0, 0 }, { 129, 0 }, 2, 0 }, + { { 0, 0 }, { 129, 0 }, 2, 0 }, /* 191 - Stone Door Grind 2 */ - { { 0, 0 }, { 79, 0 }, 2, 0 }, + { { 0, 0 }, { 79, 0 }, 2, 0 }, /* 192 - Prequel 2 */ - { { 22, 0 }, { 0, 0 }, 1, 0 }, + { { 22, 0 }, { 0, 0 }, 1, 0 }, /* 193 - Prequel 3 */ - { { 24, 0 }, { 0, 0 }, 1, 0 }, + { { 24, 0 }, { 0, 0 }, 1, 0 }, /* 194 - Prequel 4 */ - { { 25, 0 }, { 0, 0 }, 1, 0 }, + { { 25, 0 }, { 0, 0 }, 1, 0 }, /* 195 - Stop Music */ - { { 1, 0 }, { 0, 0 }, 1, 0 }, + { { 1, 0 }, { 0, 0 }, 1, 0 }, /* 196 - Plane Flyby */ - { { 0, 0 }, { 101, 0 }, 2, 0 }, + { { 0, 0 }, { 101, 0 }, 2, 0 }, /* 197 - Commander Rocket 2 */ - { { 46, 0 }, { 0, 0 }, 1, 0 }, + { { 46, 0 }, { 0, 0 }, 1, 0 }, /* 198 - Commander Rocket 3 */ - { { 47, 0 }, { 0, 0 }, 1, 0 }, + { { 47, 0 }, { 0, 0 }, 1, 0 }, /* 199 - Rescue */ - { { 99, 0 }, { 0, 0 }, 1, 0 }, + { { 99, 0 }, { 0, 0 }, 1, 0 }, /* 200 - Slow Fanfare */ - { { 0, 0 }, { 0, 0 }, 1, 0 }, + { { 0, 0 }, { 0, 0 }, 1, 0 }, /* 201 - Plane Crash */ - { { 93, 0 }, { 0, 0 }, 1, 0 }, + { { 93, 0 }, { 0, 0 }, 1, 0 }, /* 202 - Plane Engine 1 */ - { { 0, 0 }, { 130, 0 }, 2, 0 }, + { { 0, 0 }, { 130, 0 }, 2, 0 }, /* 203 - Plane Engine 2 */ - { { 0, 0 }, { 131, 0 }, 2, 0 }, + { { 0, 0 }, { 131, 0 }, 2, 0 }, /* 204 - Boat In */ - { { 0, 0 }, { 132, 0 }, 2, 0 }, + { { 0, 0 }, { 132, 0 }, 2, 0 }, /* 205 - Boat Out */ - { { 0, 0 }, { 133, 0 }, 2, 0 }, + { { 0, 0 }, { 133, 0 }, 2, 0 }, /* 206 - Final Fanfare! */ - { { 21, 95, 21, 0 }, { 0, 0 }, 1, 0 }, + { { 21, 95, 21, 0 }, { 0, 0 }, 1, 0 }, /* 207 - Frank Destroyed */ - { { 25, 1044, 0 }, { 0, 0 }, 1, 0 }, + { { 25, 1044, 0 }, { 0, 0 }, 1, 0 }, /* 208 - Jaspar Eats */ - { { 0, 0 }, { 134, 0 }, 2, 0 }, + { { 0, 0 }, { 134, 0 }, 2, 0 }, /* 209 - Compy Scream 1 */ - { { 0, 0 }, { 135, 0 }, 2, 0 }, + { { 0, 0 }, { 135, 0 }, 2, 0 }, /* 210 - Compy Scream 2 */ - { { 0, 0 }, { 136, 0 }, 2, 0 }, + { { 0, 0 }, { 136, 0 }, 2, 0 }, /* 211 - Punch Klunk Fanfare */ - { { 69, 1017, 0 }, { 0, 0 }, 1, 0 }, + { { 69, 1017, 0 }, { 0, 0 }, 1, 0 }, /* 212 - Talk Frank */ { { 77, 1017, 0 }, { 0, 0 }, 1, 0 } @@ -1506,409 +1506,409 @@ const tuneData Sound::_tune[] = { const char *Sound::_sfxName[] = { /* 1 - Door Open (standard) */ - "116Bssss", + "116Bssss", /* 2 - Door Close (standard) */ - "105assss", + "105assss", /* 3 - Pour Liquid */ - "133sssss", + "133sssss", /* 4 - Light Switch */ - "27ssssss", + "27ssssss", /* 5 - Scissor Snip */ - "15ssssss", + "15ssssss", /* 6 - Pick up Sticky */ - "79ssssss", + "79ssssss", /* 7 - Hydraulic Doors Open */ - "96ssssss", + "96ssssss", /* 8 - Hydraulic Doors Close */ - "97ssssss", + "97ssssss", /* 9 - Metallic Door Slams */ - "105sssss", + "105sssss", /* 10 - Small Hatch Close */ - "106sssss", + "106sssss", /* 11 - Oracle Rezzes In */ - "132sssss", + "132sssss", /* 12 - Polish Sparkle */ - "132Cssss", + "132Cssss", /* 13 - Splorch! */ - "137Bssss", + "137Bssss", /* 14 - Dino Ray Gun */ - "138sssss", + "138sssss", /* 15 - Squish! */ - "137Assss", + "137Assss", /* 16 - Robot Laser */ - "61ssssss", + "61ssssss", /* 17 - Thud wood light */ - "109sssss", + "109sssss", /* 18 - Thud wood deep */ - "110sssss", + "110sssss", /* 19 - Thud metallic */ - "111sssss", + "111sssss", /* 20 - Zombies Rez Out */ - "77ssssss", + "77ssssss", /* 21 - Sarc Door Closes */ - "58ssssss", + "58ssssss", /* 22 - Thud breadboard fruit/Coconut */ - "131Assss", + "131Assss", /* 23 - Thud stone */ - "75ssssss", + "75ssssss", /* 24 - Cloth Slide 1 */ - "135sssss", + "135sssss", /* 25 - Open Chest */ - "112sssss", + "112sssss", /* 26 - Close Chest */ - "121sssss", + "121sssss", /* 27 - Open Drawer */ - "120sssss", + "120sssss", /* 28 - Truck door closes */ - "122sssss", + "122sssss", /* 29 - Truck Starts */ - "123Assss", + "123Assss", /* 30 - Truck Drives Off */ - "123Bssss", + "123Bssss", /* 31 - Fish Splash */ - "18ssssss", + "18ssssss", /* 32 - Agression Enhancer */ - "138Bssss", + "138Bssss", /* 33 - Close Drawer/Push Ladder */ - "113sssss", + "113sssss", /* 34 - *Stamp Sound */ - "40ssssss", + "40ssssss", /* 35 - plane hatch open */ - "3sssssss", + "3sssssss", /* 36 - plane hatch close */ - "4sssssss", + "4sssssss", /* 37 - tie vines */ - "11ssssss", + "11ssssss", /* 38 - Pterodactyl */ - "10ssssss", + "10ssssss", /* 39 - Beef Jerky Splash */ - "6sssssss", + "6sssssss", /* 40 - Piranha Burp */ - "7sssssss", + "7sssssss", /* 41 - Falling Vine */ - "13ssssss", + "13ssssss", /* 42 - Sproing! */ - "29ssssss", + "29ssssss", /* 43 - Prison/Dungeon Door */ - "33ssssss", + "33ssssss", /* 44 - Ape takes off mask */ - "24ssssss", + "24ssssss", /* 45 - Bark breaks */ - "25ssssss", + "25ssssss", /* 46 - Stone Click */ - "136sssss", + "136sssss", /* 47 - Rocket Pack Zoom */ - "1006ssss", + "1006ssss", /* 48 - Cash Register */ - "36ssssss", + "36ssssss", /* 49 - Squeaky Toy */ - "37ssssss", + "37ssssss", /* 50 - Falling Chains */ - "38ssssss", + "38ssssss", /* 51 - Cloth Unravels */ - "64ssssss", + "64ssssss", /* 52 - Open Locker Door */ - "48ssssss", + "48ssssss", /* 53 - Close Locker Door */ - "49ssssss", + "49ssssss", /* 54 - Rub Pencil on Pad */ - "50ssssss", + "50ssssss", /* 55 - Open Safe */ - "51ssssss", + "51ssssss", /* 56 - Close Safe */ - "52ssssss", + "52ssssss", /* 57 - Push Chair */ - "59ssssss", + "59ssssss", /* 58 - Snake Hiss */ - "83ssssss", + "83ssssss", /* 59 - Oracle Rezzes Out */ - "70ssssss", + "70ssssss", /* 60 - Wall Crumbles */ - "73Asssss", + "73Asssss", /* 61 - Crypt Crumbles */ - "76ssssss", + "76ssssss", /* 62 - Creaking Stick */ - "74Asssss", + "74Asssss", /* 63 - Joe Sucked Up */ - "80ssssss", + "80ssssss", /* 64 - Slide Chute */ - "114assss", + "114assss", /* 65 - Press Button */ - "1007ssss", + "1007ssss", /* 66 - Snap Branch */ - "101sssss", + "101sssss", /* 67 - Dino Horn */ - "103sssss", + "103sssss", /* 68 - Tyre Screech */ - "125sssss", + "125sssss", /* 69 - Chicken */ - "126sssss", + "126sssss", /* 70 - Oil Splat */ - "127sssss", + "127sssss", /* 71 - Punch */ - "128sssss", + "128sssss", /* 72 - Body Hits Ground */ - "129sssss", + "129sssss", /* 73 - Pick Hits Stone */ - "71ssssss", + "71ssssss", /* 74 - Stalactite Crumbles */ - "119sssss", + "119sssss", /* 75 - *Drip */ - "93ssssss", + "93ssssss", /* 76 - Tic-Toc */ - "42Bsssss", + "42Bsssss", /* 77 - Explosion */ - "88ssssss", + "88ssssss", /* 78 - Stone Door Grind 1 */ - "1001ssss", + "1001ssss", /* 79 - Stone Door Grind 2 */ - "1002ssss", + "1002ssss", /* 80 - *Fight Explosion */ - "1000ssss", + "1000ssss", /* 81 - Stone Grind (heavy) */ - "1003ssss", + "1003ssss", /* 82 - Stone Grind (light) */ - "89ssssss", + "89ssssss", /* 83 - Piranha Splash */ - "5sssssss", + "5sssssss", /* 84 - Cloth Slide 2 */ - "1005ssss", + "1005ssss", /* 85 - Temple Laser */ - "87ssssss", + "87ssssss", /* 86 - Dino Transformation */ - "55Bsssss", + "55Bsssss", /* 87 - Experimental Laser */ - "55ssssss", + "55ssssss", /* 88 - Stone Grind (medium) */ - "134sssss", + "134sssss", /* 89 - Weeping God Grind */ - "94ssssss", + "94ssssss", /* 90 - Alien Hum */ - "95ssssss", + "95ssssss", /* 91 - Alien Puzzle */ - "103Assss", + "103Assss", /* 92 - Vacuum On */ - "21ssssss", + "21ssssss", /* 93 - Vacuum Off */ - "21Csssss", + "21Csssss", /* 94 - Elevator Starts */ - "44ssssss", + "44ssssss", /* 95 - Mummy Crumbles */ - "68ssssss", + "68ssssss", /* 96 - Temple Green Circle */ - "60Bsssss", + "60Bsssss", /* 97 - Rattle Bars */ - "115sssss", + "115sssss", /* 98 - Door Dissolves */ - "56ssssss", + "56ssssss", /* 99 - Altar Slides */ - "85ssssss", + "85ssssss", /* 100 - Light Torch */ - "81ssssss", + "81ssssss", /* 101 - Plane Flyby */ - "1027ssss", + "1027ssss", /* 102 - Plaster Loud */ - "41Bsssss", + "41Bsssss", /* 103 - Sparky Bathtub */ - "73ssssss", + "73ssssss", /* 104 - Ape Rezzes Out */ - "14ssssss", + "14ssssss", /* 105 - Piranhas Swim */ - "17ssssss", + "17ssssss", /* 106 - *Gun Shot */ - "1004ssss", + "1004ssss", /* 107 - Pull Lever */ - "1008ssss", + "1008ssss", /* 108 - Wrong Code */ - "1009ssss", + "1009ssss", /* 109 - Correct Code */ - "1010ssss", + "1010ssss", /* 110 - Sizzle */ - "1011ssss", + "1011ssss", /* 111 - Money In Slot */ - "1012ssss", + "1012ssss", /* 112 - Lightning */ - "1013ssss", + "1013ssss", /* 113 - Machine Gun Fire */ - "1014ssss", + "1014ssss", /* 114 - Cage Descends */ - "1015ssss", + "1015ssss", /* 115 - Temple Chair Activates */ - "1016ssss", + "1016ssss", /* 116 - Robot Powers On */ - "1017ssss", + "1017ssss", /* 117 - Grow Big */ - "1018ssss", + "1018ssss", /* 118 - Eat Food */ - "1019ssss", + "1019ssss", /* 119 - Head Shrink */ - "1020ssss", + "1020ssss", /* 120 - Grinding Gears */ - "84ssssss", + "84ssssss", /* 121 - Wave Torch */ - "1021ssss", + "1021ssss", /* 122 - Snake Slithers Off */ - "1022ssss", + "1022ssss", /* 123 - Chair Splash */ - "26ssssss", + "26ssssss", /* 124 - Deflect Laser */ - "60ssssss", + "60ssssss", /* 125 - Zap Frank */ - "1023ssss", + "1023ssss", /* 126 - Frank Transforms */ - "1024ssss", + "1024ssss", /* 127 - Alarm Clock */ - "1025ssss", + "1025ssss", /* 128 - Puff */ - "35ssssss", + "35ssssss", /* 129 - Bite */ - "1026ssss", + "1026ssss", /* 130 - Plane Engine 1 */ - "1028ssss", + "1028ssss", /* 131 - Plane Engine 2 */ - "1029ssss", + "1029ssss", /* 132 - Boat In */ - "1030ssss", + "1030ssss", /* 133 - Boat Out */ - "1031ssss", + "1031ssss", /* 134 - Jaspar Eats */ - "1032ssss", + "1032ssss", /* 135 - Compy Scream 1 */ - "1033ssss", + "1033ssss", /* 136 - Compy Scream 2 */ "1034ssss" |