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-rw-r--r--queen/musicdata.cpp1240
1 files changed, 620 insertions, 620 deletions
diff --git a/queen/musicdata.cpp b/queen/musicdata.cpp
index 5e6637fbad..7e35f727ec 100644
--- a/queen/musicdata.cpp
+++ b/queen/musicdata.cpp
@@ -36,723 +36,723 @@ const int16 *Sound::_jungleList;
#else
const songData Sound::_songDemo[] = {
/* 1 - Hotel Gangsters */
- { { 1, 0 }, 128, 128, 128, 1, 0 },
+ { { 1, 0 }, 128, 128, 128, 1, 0 },
/* 2 - Hotel General */
- { { 2, 0 }, 128, 128, 128, 1, 0 },
+ { { 2, 0 }, 128, 128, 128, 1, 0 },
/* 3 - Jungle */
- { { 3, 4, 5, 6, 0 }, 128, 128, 128, 1, 0 },
+ { { 3, 4, 5, 6, 0 }, 128, 128, 128, 1, 0 },
/* 4 - Waterfall On */
- { { 7, 0 }, 128, 128, 128, 0, 0 },
+ { { 7, 0 }, 128, 128, 128, 0, 0 },
/* 5 - Vnormal */
- { { 8, 0 }, 128, 128, 128, 2, 0 },
+ { { 8, 0 }, 128, 128, 128, 2, 0 },
/* 6 - Trader Bob */
- { { 9, 0 }, 120, 128, 128, 1, 0 },
+ { { 9, 0 }, 120, 128, 128, 1, 0 },
/* 7 - Jetty Music */
- { { 10, 0 }, 128, 128, 128, 1, 0 },
+ { { 10, 0 }, 128, 128, 128, 1, 0 },
/* 8 - Ferry Music */
- { { 11, 0 }, 128, 128, 128, 1, 0 },
+ { { 11, 0 }, 128, 128, 128, 1, 0 },
/* 9 - Temple Upstairs */
- { { 12, 0 }, 128, 128, 128, 1, 0 },
+ { { 12, 0 }, 128, 128, 128, 1, 0 },
/* 10 - Temple Downstairs */
- { { 13, 0 }, 128, 128, 128, 1, 0 },
+ { { 13, 0 }, 128, 128, 128, 1, 0 },
/* 11 - Temple Maze */
- { { 14, 0 }, 128, 128, 128, 1, 0 },
+ { { 14, 0 }, 128, 128, 128, 1, 0 },
/* 12 - Temple Skull */
- { { 15, 0 }, 128, 128, 128, 1, 0 },
+ { { 15, 0 }, 128, 128, 128, 1, 0 },
/* 13 - Johns Theme (Love Story) */
- { { 16, 0 }, 128, 128, 128, 1, 0 },
+ { { 16, 0 }, 128, 128, 128, 1, 0 },
/* 14 - Vmedium */
- { { 17, 0 }, 128, 128, 0, 2, 0 },
+ { { 17, 0 }, 128, 128, 0, 2, 0 },
/* 15 - Vsoft */
- { { 18, 0 }, 128, 128, 0, 2, 0 },
+ { { 18, 0 }, 128, 128, 0, 2, 0 },
/* 16 - Floda Upstairs */
- { { 19, 0 }, 128, 128, 0, 1, 0 },
+ { { 19, 0 }, 128, 128, 0, 1, 0 },
/* 17 - Floda General */
- { { 20, 0 }, 128, 128, 128, 1, 0 },
+ { { 20, 0 }, 128, 128, 128, 1, 0 },
/* 18 - Klunks Room */
- { { 21, 0 }, 110, 128, 128, 1, 0 },
+ { { 21, 0 }, 110, 128, 128, 1, 0 },
/* 19 - Hotel Lola */
- { { 22, 0 }, 120, 18128, 128, 1, 0 },
+ { { 22, 0 }, 120, 18128, 128, 1, 0 },
/* 20 - Hotel Escape 1 */
- { { 23, 0 }, 128, 18128, 128, 1, 0 },
+ { { 23, 0 }, 128, 18128, 128, 1, 0 },
/* 21 - Amazon Fortress */
- { { 24, 0 }, 128, 128, 128, 1, 0 },
+ { { 24, 0 }, 128, 128, 128, 1, 0 },
/* 22 - Waterfall Off */
- { { 25, 0 }, 128, 128, 128, 0, 0 },
+ { { 25, 0 }, 128, 128, 128, 0, 0 },
/* 23 - Wave Torch */
- { { 26, 0 }, 128, 128, 128, 0, 1 },
+ { { 26, 0 }, 128, 128, 128, 0, 1 },
/* 24 - Zombies Rez Out */
- { { 27, 0 }, 128, 128, 128, 0, 1 },
+ { { 27, 0 }, 128, 128, 128, 0, 1 },
/* 25 - Open Door (standard) */
- { { 28, 0 }, 128, 128, 128, 0, 1 },
+ { { 28, 0 }, 128, 128, 128, 0, 1 },
/* 26 - Close Door (standard) */
- { { 29, 0 }, 128, 128, 128, 0, 1 },
+ { { 29, 0 }, 128, 128, 128, 0, 1 },
/* 27 - Cloth Unrolls */
- { { 30, 0 }, 128, 128, 128, 0, 1 },
+ { { 30, 0 }, 128, 128, 128, 0, 1 },
/* 28 - Snake Slithers Off */
- { { 31, 0 }, 128, 128, 128, 0, 1 },
+ { { 31, 0 }, 128, 128, 128, 0, 1 },
/* 29 - Hotel Fanfare 2 */
- { { 32, 0 }, 128, 128, 128, 1, 1 },
+ { { 32, 0 }, 128, 128, 128, 1, 1 },
/* 30 - Floda Secret */
- { { 33, 0 }, 120, 128, 128, 1, 0 },
+ { { 33, 0 }, 120, 128, 128, 1, 0 },
/* 31 - Temple Fanfare 1 */
- { { 34, 0 }, 128, 128, 128, 1, 1 },
+ { { 34, 0 }, 128, 128, 128, 1, 1 },
};
const songData Sound::_song[] = {
/* 1 - Hotel Gangsters */
- { { 1, 0 }, 128, 180, 0, 1, 0 },
+ { { 1, 0 }, 128, 180, 0, 1, 0 },
/* 2 - Hotel General */
- { { 2, 0 }, 128, 180, 0, 1, 0 },
+ { { 2, 0 }, 128, 180, 0, 1, 0 },
/* 3 - Jungle */
- { { 3, 4, 5, 6, 0 }, 128, 0, 0, 1, 0 },
+ { { 3, 4, 5, 6, 0 }, 128, 0, 0, 1, 0 },
/* 4 - Waterfall On */
- { { 7, 0 }, 128, 0, 0, 0, 0 },
+ { { 7, 0 }, 128, 0, 0, 0, 0 },
/* 5 - Vnormal */
- { { 8, 0 }, 128, 0, 0, 2, 0 },
+ { { 8, 0 }, 128, 0, 0, 2, 0 },
/* 6 - Trader Bob */
- { { 9, 0 }, 120, 0, 0, 1, 0 },
+ { { 9, 0 }, 120, 0, 0, 1, 0 },
/* 7 - Jetty Music */
- { { 10, 0 }, 128, 0, 0, 1, 0 },
+ { { 10, 0 }, 128, 0, 0, 1, 0 },
/* 8 - Ferry Music */
- { { 11, 0 }, 128, 0, 0, 1, 0 },
+ { { 11, 0 }, 128, 0, 0, 1, 0 },
/* 9 - Temple Upstairs */
- { { 12, 0 }, 128, 0, 0, 1, 0 },
+ { { 12, 0 }, 128, 0, 0, 1, 0 },
/* 10 - Temple Downstairs */
- { { 13, 0 }, 128, 0, 0, 1, 0 },
+ { { 13, 0 }, 128, 0, 0, 1, 0 },
/* 11 - Temple Maze */
- { { 14, 0 }, 128, 0, 0, 1, 0 },
+ { { 14, 0 }, 128, 0, 0, 1, 0 },
/* 12 - Temple Skull */
- { { 15, 0 }, 128, 0, 0, 1, 0 },
+ { { 15, 0 }, 128, 0, 0, 1, 0 },
/* 13 - Johns Theme (Love Story) */
- { { 16, 0 }, 128, 0, 0, 1, 0 },
+ { { 16, 0 }, 128, 0, 0, 1, 0 },
/* 14 - Vmedium */
- { { 17, 0 }, 120, 0, 0, 2, 0 },
+ { { 17, 0 }, 120, 0, 0, 2, 0 },
/* 15 - Vsoft */
- { { 18, 0 }, 110, 0, 0, 2, 0 },
+ { { 18, 0 }, 110, 0, 0, 2, 0 },
/* 16 - Floda Upstairs */
- { { 19, 0 }, 110, 0, 0, 1, 0 },
+ { { 19, 0 }, 110, 0, 0, 1, 0 },
/* 17 - Floda General */
- { { 20, 0 }, 128, 0, 0, 1, 0 },
+ { { 20, 0 }, 128, 0, 0, 1, 0 },
/* 18 - Klunks Room */
- { { 21, 0 }, 128, 0, 0, 1, 0 },
+ { { 21, 0 }, 128, 0, 0, 1, 0 },
/* 19 - Hotel Lola */
- { { 22, 0 }, 120, 180, 0, 1, 0 },
+ { { 22, 0 }, 120, 180, 0, 1, 0 },
/* 20 - Hotel Escape 1 */
- { { 23, 0 }, 128, 180, 0, 1, 0 },
+ { { 23, 0 }, 128, 180, 0, 1, 0 },
/* 21 - Amazon Fortress */
- { { 24, 0 }, 128, 0, 0, 1, 0 },
+ { { 24, 0 }, 128, 0, 0, 1, 0 },
/* 22 - Waterfall Off */
- { { 25, 0 }, 128, 0, 0, 0, 0 },
+ { { 25, 0 }, 128, 0, 0, 0, 0 },
/* 23 - Wave Torch */
- { { 26, 0 }, 128, 0, 0, 0, 1 },
+ { { 26, 0 }, 128, 0, 0, 0, 1 },
/* 24 - Zombies Rez Out */
- { { 27, 0 }, 128, 0, 0, 0, 1 },
+ { { 27, 0 }, 128, 0, 0, 0, 1 },
/* 25 - Open Door (standard) */
- { { 28, 0 }, 128, 0, 0, 0, 1 },
+ { { 28, 0 }, 128, 0, 0, 0, 1 },
/* 26 - Close Door (standard) */
- { { 29, 0 }, 128, 0, 0, 0, 1 },
+ { { 29, 0 }, 128, 0, 0, 0, 1 },
/* 27 - Cloth Unrolls */
- { { 30, 0 }, 128, 0, 0, 0, 1 },
+ { { 30, 0 }, 128, 0, 0, 0, 1 },
/* 28 - Snake Slithers Off */
- { { 31, 0 }, 128, 0, 0, 0, 1 },
+ { { 31, 0 }, 128, 0, 0, 0, 1 },
/* 29 - Hotel Fanfare 2 */
- { { 32, 0 }, 128, 0, 0, 1, 1 },
+ { { 32, 0 }, 128, 0, 0, 1, 1 },
/* 30 - Floda Secret */
- { { 33, 0 }, 128, 0, 0, 1, 0 },
+ { { 33, 0 }, 128, 0, 0, 1, 0 },
/* 31 - Temple Fanfare 1 */
- { { 34, 0 }, 128, 0, 0, 1, 1 },
+ { { 34, 0 }, 128, 0, 0, 1, 1 },
/* 32 - Commander Rocket 1 */
- { { 35, 0 }, 128, 0, 0, 1, 0 },
+ { { 35, 0 }, 128, 0, 0, 1, 0 },
/* 33 - Hotel Escape 2 */
- { { 36, 0 }, 128, 180, 0, 1, 0 },
+ { { 36, 0 }, 128, 180, 0, 1, 0 },
/* 34 - Back of Truck */
- { { 37, 0 }, 128, 180, 0, 1, 0 },
+ { { 37, 0 }, 128, 180, 0, 1, 0 },
/* 35 - Hotel Fanfare 1 */
- { { 38, 0 }, 128, 0, 0, 1, 1 },
+ { { 38, 0 }, 128, 0, 0, 1, 1 },
/* 36 - Truck Fanfare */
- { { 39, 0 }, 128, 0, 0, 1, 1 },
+ { { 39, 0 }, 128, 0, 0, 1, 1 },
/* 37 - Airport */
- { { 40, 0 }, 128, 0, 0, 1, 0 },
+ { { 40, 0 }, 128, 0, 0, 1, 0 },
/* 38 - Plane Leaves */
- { { 41, 0 }, 128, 0, 0, 1, 1 },
+ { { 41, 0 }, 128, 0, 0, 1, 1 },
/* 39 - Arrive Hotel */
- { { 42, 0 }, 128, 0, 0, 1, 0 },
+ { { 42, 0 }, 128, 0, 0, 1, 0 },
/* 40 - Jungle Fanfare */
- { { 43, 0 }, 128, 0, 0, 1, 1 },
+ { { 43, 0 }, 128, 0, 0, 1, 1 },
/* 41 - General Fanfare */
- { { 44, 0 }, 128, 0, 0, 1, 1 },
+ { { 44, 0 }, 128, 0, 0, 1, 1 },
/* 42 - Johns Room */
- { { 45, 0 }, 128, 0, 0, 1, 0 },
+ { { 45, 0 }, 128, 0, 0, 1, 0 },
/* 43 - Floda Lab */
- { { 46, 0 }, 128, 0, 0, 1, 0 },
+ { { 46, 0 }, 128, 0, 0, 1, 0 },
/* 44 - Azura's Theme */
- { { 47, 0 }, 128, 0, 0, 1, 0 },
+ { { 47, 0 }, 128, 0, 0, 1, 0 },
/* 45 - Use Record */
- { { 48, 0 }, 128, 0, 0, 1, 1 },
+ { { 48, 0 }, 128, 0, 0, 1, 1 },
/* 46 - Franks Theme */
- { { 49, 0 }, 128, 0, 0, 1, 0 },
+ { { 49, 0 }, 128, 0, 0, 1, 0 },
/* 47 - Anderson Doubts */
- { { 50, 0 }, 128, 0, 0, 1, 0 },
+ { { 50, 0 }, 128, 0, 0, 1, 0 },
/* 48 - Bud and Lou Theme */
- { { 51, 0 }, 128, 0, 0, 1, 1 },
+ { { 51, 0 }, 128, 0, 0, 1, 1 },
/* 49 - Gorilla Theme */
- { { 52, 0 }, 128, 0, 0, 1, 1 },
+ { { 52, 0 }, 128, 0, 0, 1, 1 },
/* 50 - Missionaries Theme */
- { { 53, 0 }, 128, 0, 0, 1, 1 },
+ { { 53, 0 }, 128, 0, 0, 1, 1 },
/* 51 - Sloth Theme */
- { { 54, 0 }, 128, 0, 0, 1, 1 },
+ { { 54, 0 }, 128, 0, 0, 1, 1 },
/* 52 - Amazon Dungeon */
- { { 55, 0 }, 128, 0, 0, 1, 0 },
+ { { 55, 0 }, 128, 0, 0, 1, 0 },
/* 53 - Throne Room */
- { { 56, 0 }, 128, 0, 0, 1, 0 },
+ { { 56, 0 }, 128, 0, 0, 1, 0 },
/* 54 - Temple Puzzle */
- { { 57, 0 }, 128, 0, 0, 1, 0 },
+ { { 57, 0 }, 128, 0, 0, 1, 0 },
/* 55 - Temple Fountain Room */
- { { 58, 0 }, 128, 0, 0, 1, 0 },
+ { { 58, 0 }, 128, 0, 0, 1, 0 },
/* 56 - Light Switch */
- { { 59, 0 }, 128, 0, 0, 0, 1 },
+ { { 59, 0 }, 128, 0, 0, 0, 1 },
/* 57 - Hydraulic Open */
- { { 60, 0 }, 128, 0, 0, 0, 1 },
+ { { 60, 0 }, 128, 0, 0, 0, 1 },
/* 58 - Hydraulic Close */
- { { 61, 0 }, 128, 0, 0, 0, 1 },
+ { { 61, 0 }, 128, 0, 0, 0, 1 },
/* 59 - Close Door (metal) */
- { { 62, 0 }, 128, 0, 0, 0, 1 },
+ { { 62, 0 }, 128, 0, 0, 0, 1 },
/* 60 - Small Hatch Close */
- { { 63, 0 }, 128, 0, 0, 0, 1 },
+ { { 63, 0 }, 128, 0, 0, 0, 1 },
/* 61 - Scissors Snip */
- { { 64, 0 }, 128, 0, 0, 0, 1 },
+ { { 64, 0 }, 128, 0, 0, 0, 1 },
/* 62 - Pick up Sticky */
- { { 65, 0 }, 128, 0, 0, 0, 1 },
+ { { 65, 0 }, 128, 0, 0, 0, 1 },
/* 63 - Oracle Rezzes In */
- { { 66, 0 }, 128, 0, 0, 0, 1 },
+ { { 66, 0 }, 128, 0, 0, 0, 1 },
/* 64 - Sparkle SFX */
- { { 67, 0 }, 128, 0, 0, 0, 1 },
+ { { 67, 0 }, 128, 0, 0, 0, 1 },
/* 65 - Splorch! */
- { { 68, 0 }, 128, 0, 0, 0, 1 },
+ { { 68, 0 }, 128, 0, 0, 0, 1 },
/* 66 - Pour Liquid */
- { { 69, 0 }, 128, 0, 0, 0, 1 },
+ { { 69, 0 }, 128, 0, 0, 0, 1 },
/* 67 - End Credit Medley */
- { { 70, 0 }, 128, 0, 0, 1, 0 },
+ { { 70, 0 }, 128, 0, 0, 1, 0 },
/* 68 - Dino Ray */
- { { 71, 0 }, 128, 0, 0, 0, 1 },
+ { { 71, 0 }, 128, 0, 0, 0, 1 },
/* 69 - Squish! */
- { { 72, 0 }, 128, 0, 0, 0, 1 },
+ { { 72, 0 }, 128, 0, 0, 0, 1 },
/* 70 - Robot Laser */
- { { 73, 0 }, 128, 0, 0, 0, 1 },
+ { { 73, 0 }, 128, 0, 0, 0, 1 },
/* 71 - Thud wood light */
- { { 74, 0 }, 128, 0, 0, 0, 1 },
+ { { 74, 0 }, 128, 0, 0, 0, 1 },
/* 72 - Thud wood deep */
- { { 75, 0 }, 128, 0, 0, 0, 1 },
+ { { 75, 0 }, 128, 0, 0, 0, 1 },
/* 73 - Thud metallic */
- { { 76, 0 }, 128, 0, 0, 0, 1 },
+ { { 76, 0 }, 128, 0, 0, 0, 1 },
/* 74 - Cut Coconut */
- { { 77, 0 }, 128, 0, 0, 0, 1 },
+ { { 77, 0 }, 128, 0, 0, 0, 1 },
/* 75 - Thud Stone */
- { { 78, 0 }, 128, 0, 0, 0, 1 },
+ { { 78, 0 }, 128, 0, 0, 0, 1 },
/* 76 - Cloth Slide 1 */
- { { 79, 0 }, 128, 0, 0, 0, 1 },
+ { { 79, 0 }, 128, 0, 0, 0, 1 },
/* 77 - Open Chest */
- { { 80, 0 }, 128, 0, 0, 0, 1 },
+ { { 80, 0 }, 128, 0, 0, 0, 1 },
/* 78 - Close Chest */
- { { 81, 0 }, 128, 0, 0, 0, 1 },
+ { { 81, 0 }, 128, 0, 0, 0, 1 },
/* 79 - Open Drawer */
- { { 82, 0 }, 128, 0, 0, 0, 1 },
+ { { 82, 0 }, 128, 0, 0, 0, 1 },
/* 80 - Truck door closes */
- { { 83, 0 }, 128, 0, 0, 0, 1 },
+ { { 83, 0 }, 128, 0, 0, 0, 1 },
/* 81 - Truck Starts */
- { { 84, 0 }, 128, 0, 0, 0, 1 },
+ { { 84, 0 }, 128, 0, 0, 0, 1 },
/* 82 - Truck Drives Off */
- { { 85, 0 }, 128, 0, 0, 0, 1 },
+ { { 85, 0 }, 128, 0, 0, 0, 1 },
/* 83 - Fish Splash */
- { { 86, 0 }, 128, 0, 0, 0, 1 },
+ { { 86, 0 }, 128, 0, 0, 0, 1 },
/* 84 - Close Drawer/Push Ladder */
- { { 87, 0 }, 128, 0, 0, 0, 1 },
+ { { 87, 0 }, 128, 0, 0, 0, 1 },
/* 85 - Agression Enhancer */
- { { 88, 0 }, 128, 0, 0, 0, 1 },
+ { { 88, 0 }, 128, 0, 0, 0, 1 },
/* 86 - Stone Door Grind 1 */
- { { 89, 0 }, 128, 0, 0, 0, 1 },
+ { { 89, 0 }, 128, 0, 0, 0, 1 },
/* 87 - Prequel 1 */
- { { 90, 0 }, 128, 0, 0, 1, 0 },
+ { { 90, 0 }, 128, 0, 0, 1, 0 },
/* 88 - Intro Credits */
- { { 91, 0 }, 128, 0, 0, 1, 0 },
+ { { 91, 0 }, 128, 0, 0, 1, 0 },
/* 89 - Valley 1 */
- { { 92, 0 }, 128, 0, 0, 1, 0 },
+ { { 92, 0 }, 128, 0, 0, 1, 0 },
/* 90 - Valley 3 */
- { { 93, 0 }, 128, 0, 0, 1, 0 },
+ { { 93, 0 }, 128, 0, 0, 1, 0 },
/* 91 - Fight Music */
- { { 94, 0 }, 128, 0, 0, 1, 0 },
+ { { 94, 0 }, 128, 0, 0, 1, 0 },
/* 92 - Confrontation 1 */
- { { 95, 0 }, 128, 0, 0, 1, 0 },
+ { { 95, 0 }, 128, 0, 0, 1, 0 },
/* 93 - Confrontation 2 */
- { { 96, 0 }, 128, 0, 0, 1, 0 },
+ { { 96, 0 }, 128, 0, 0, 1, 0 },
/* 94 - Plane Hatch Open */
- { { 97, 0 }, 128, 128, 128, 0, 1 },
+ { { 97, 0 }, 128, 128, 128, 0, 1 },
/* 95 - Plane Hatch Close */
- { { 98, 0 }, 128, 128, 128, 0, 1 },
+ { { 98, 0 }, 128, 128, 128, 0, 1 },
/* 96 - Tie Vines */
- { { 99, 0 }, 128, 128, 128, 0, 1 },
+ { { 99, 0 }, 128, 128, 128, 0, 1 },
/* 97 - Pterodactyl */
- { { 100, 0 }, 128, 128, 128, 0, 1 },
+ { { 100, 0 }, 128, 128, 128, 0, 1 },
/* 98 - Beef Jerky Splash */
- { { 101, 0 }, 128, 128, 128, 0, 1 },
+ { { 101, 0 }, 128, 128, 128, 0, 1 },
/* 99 - Piranha Burp */
- { { 102, 0 }, 128, 128, 128, 0, 1 },
+ { { 102, 0 }, 128, 128, 128, 0, 1 },
/* 100 - Falling Vine */
- { { 103, 0 }, 128, 128, 128, 0, 1 },
+ { { 103, 0 }, 128, 128, 128, 0, 1 },
/* 101 - Stone Door Grind 2 */
- { { 104, 0 }, 128, 128, 128, 0, 1 },
+ { { 104, 0 }, 128, 128, 128, 0, 1 },
/* 102 - Stone Grind (light) */
- { { 105, 0 }, 128, 128, 128, 0, 1 },
+ { { 105, 0 }, 128, 128, 128, 0, 1 },
/* 103 - Ape Takes Off Mask */
- { { 106, 0 }, 128, 128, 128, 0, 1 },
+ { { 106, 0 }, 128, 128, 128, 0, 1 },
/* 104 - Bark Breaks */
- { { 107, 0 }, 128, 128, 128, 0, 1 },
+ { { 107, 0 }, 128, 128, 128, 0, 1 },
/* 105 - Stone Click */
- { { 108, 0 }, 128, 128, 128, 0, 1 },
+ { { 108, 0 }, 128, 128, 128, 0, 1 },
/* 106 - Sproing! */
- { { 109, 0 }, 128, 128, 128, 0, 1 },
+ { { 109, 0 }, 128, 128, 128, 0, 1 },
/* 107 - Cash Register */
- { { 110, 0 }, 128, 128, 128, 0, 1 },
+ { { 110, 0 }, 128, 128, 128, 0, 1 },
/* 108 - Squeaky Toy */
- { { 111, 0 }, 128, 128, 128, 0, 1 },
+ { { 111, 0 }, 128, 128, 128, 0, 1 },
/* 109 - Falling Chains */
- { { 112, 0 }, 128, 128, 128, 0, 1 },
+ { { 112, 0 }, 128, 128, 128, 0, 1 },
/* 110 - Open Locker Door */
- { { 113, 0 }, 128, 128, 128, 0, 1 },
+ { { 113, 0 }, 128, 128, 128, 0, 1 },
/* 111 - Close Locker Door */
- { { 114, 0 }, 128, 128, 128, 0, 1 },
+ { { 114, 0 }, 128, 128, 128, 0, 1 },
/* 112 - Rub Pencil */
- { { 115, 0 }, 128, 128, 128, 0, 1 },
+ { { 115, 0 }, 128, 128, 128, 0, 1 },
/* 113 - Open Safe */
- { { 116, 0 }, 128, 128, 128, 0, 1 },
+ { { 116, 0 }, 128, 128, 128, 0, 1 },
/* 114 - Close Safe */
- { { 117, 0 }, 128, 128, 128, 0, 1 },
+ { { 117, 0 }, 128, 128, 128, 0, 1 },
/* 115 - Push Chair */
- { { 118, 0 }, 128, 128, 128, 0, 1 },
+ { { 118, 0 }, 128, 128, 128, 0, 1 },
/* 116 - Snake Hiss */
- { { 119, 0 }, 128, 128, 128, 0, 1 },
+ { { 119, 0 }, 128, 128, 128, 0, 1 },
/* 117 - Oracle Rezzes Out */
- { { 120, 0 }, 128, 128, 128, 0, 1 },
+ { { 120, 0 }, 128, 128, 128, 0, 1 },
/* 118 - Wall Crumbles */
- { { 121, 0 }, 128, 128, 128, 0, 1 },
+ { { 121, 0 }, 128, 128, 128, 0, 1 },
/* 119 - Crypt Crumbles */
- { { 122, 0 }, 128, 128, 128, 0, 1 },
+ { { 122, 0 }, 128, 128, 128, 0, 1 },
/* 120 - Joe Sucked Up */
- { { 123, 0 }, 128, 128, 128, 0, 1 },
+ { { 123, 0 }, 128, 128, 128, 0, 1 },
/* 121 - Rocket Pack Zoom */
- { { 124, 0 }, 128, 128, 128, 0, 1 },
+ { { 124, 0 }, 128, 128, 128, 0, 1 },
/* 122 - Piranha Splash */
- { { 125, 0 }, 128, 128, 128, 0, 1 },
+ { { 125, 0 }, 128, 128, 128, 0, 1 },
/* 123 - Snap Branch */
- { { 126, 0 }, 128, 128, 128, 0, 1 },
+ { { 126, 0 }, 128, 128, 128, 0, 1 },
/* 124 - Dino Horn */
- { { 127, 0 }, 128, 128, 128, 0, 1 },
+ { { 127, 0 }, 128, 128, 128, 0, 1 },
/* 125 - Tyre Screech */
- { { 128, 0 }, 128, 128, 128, 0, 1 },
+ { { 128, 0 }, 128, 128, 128, 0, 1 },
/* 126 - Oil Splat */
- { { 129, 0 }, 128, 128, 128, 0, 1 },
+ { { 129, 0 }, 128, 128, 128, 0, 1 },
/* 127 - Punch */
- { { 130, 0 }, 128, 128, 128, 0, 1 },
+ { { 130, 0 }, 128, 128, 128, 0, 1 },
/* 128 - Body Hits Ground */
- { { 131, 0 }, 128, 128, 128, 0, 1 },
+ { { 131, 0 }, 128, 128, 128, 0, 1 },
/* 129 - Chicken */
- { { 132, 0 }, 128, 128, 128, 0, 1 },
+ { { 132, 0 }, 128, 128, 128, 0, 1 },
/* 130 - Open Sarcophagus */
- { { 133, 0 }, 128, 128, 128, 0, 1 },
+ { { 133, 0 }, 128, 128, 128, 0, 1 },
/* 131 - Close Sarcophagus */
- { { 134, 0 }, 128, 128, 128, 0, 1 },
+ { { 134, 0 }, 128, 128, 128, 0, 1 },
/* 132 - Creaking Stick */
- { { 135, 0 }, 128, 128, 128, 0, 1 },
+ { { 135, 0 }, 128, 128, 128, 0, 1 },
/* 133 - Pick Hits Stone */
- { { 136, 0 }, 128, 128, 128, 0, 1 },
+ { { 136, 0 }, 128, 128, 128, 0, 1 },
/* 134 - Stalactite Crumbles */
- { { 137, 0 }, 128, 128, 128, 0, 1 },
+ { { 137, 0 }, 128, 128, 128, 0, 1 },
/* 135 - Tic-Toc */
- { { 138, 0 }, 128, 128, 128, 0, 1 },
+ { { 138, 0 }, 128, 128, 128, 0, 1 },
/* 136 - Stone Grind (heavy) */
- { { 139, 0 }, 128, 128, 128, 0, 1 },
+ { { 139, 0 }, 128, 128, 128, 0, 1 },
/* 137 - Explosion */
- { { 140, 0 }, 128, 128, 128, 0, 1 },
+ { { 140, 0 }, 128, 128, 128, 0, 1 },
/* 138 - Cloth Slide 2 */
- { { 141, 0 }, 128, 128, 128, 0, 1 },
+ { { 141, 0 }, 128, 128, 128, 0, 1 },
/* 139 - Temple Laser */
- { { 142, 0 }, 128, 128, 128, 0, 1 },
+ { { 142, 0 }, 128, 128, 128, 0, 1 },
/* 140 - Dino Transformation */
- { { 143, 0 }, 128, 128, 128, 0, 1 },
+ { { 143, 0 }, 128, 128, 128, 0, 1 },
/* 141 - Experimental Laser */
- { { 144, 0 }, 128, 128, 128, 0, 1 },
+ { { 144, 0 }, 128, 128, 128, 0, 1 },
/* 142 - Stone Grind (medium) */
- { { 145, 0 }, 128, 128, 128, 0, 1 },
+ { { 145, 0 }, 128, 128, 128, 0, 1 },
/* 143 - Weeping God Grind */
- { { 146, 0 }, 128, 128, 128, 0, 1 },
+ { { 146, 0 }, 128, 128, 128, 0, 1 },
/* 144 - Alien Hum */
- { { 147, 0 }, 128, 128, 128, 0, 1 },
+ { { 147, 0 }, 128, 128, 128, 0, 1 },
/* 145 - Alien Puzzle */
- { { 148, 0 }, 128, 128, 128, 0, 1 },
+ { { 148, 0 }, 128, 128, 128, 0, 1 },
/* 146 - Vacuum On */
- { { 149, 0 }, 128, 128, 128, 0, 1 },
+ { { 149, 0 }, 128, 128, 128, 0, 1 },
/* 147 - Vacuum Off */
- { { 150, 0 }, 128, 128, 128, 0, 1 },
+ { { 150, 0 }, 128, 128, 128, 0, 1 },
/* 148 - Elevator Starts */
- { { 151, 0 }, 128, 128, 128, 0, 1 },
+ { { 151, 0 }, 128, 128, 128, 0, 1 },
/* 149 - Mummy Crumbles */
- { { 152, 0 }, 128, 128, 128, 0, 1 },
+ { { 152, 0 }, 128, 128, 128, 0, 1 },
/* 150 - Temple Green Circle */
- { { 153, 0 }, 128, 128, 128, 0, 1 },
+ { { 153, 0 }, 128, 128, 128, 0, 1 },
/* 151 - Rattle Bars */
- { { 154, 0 }, 128, 128, 128, 0, 1 },
+ { { 154, 0 }, 128, 128, 128, 0, 1 },
/* 152 - Door Dissolves */
- { { 155, 0 }, 128, 128, 128, 0, 1 },
+ { { 155, 0 }, 128, 128, 128, 0, 1 },
/* 153 - Altar Slides */
- { { 156, 0 }, 128, 128, 128, 0, 1 },
+ { { 156, 0 }, 128, 128, 128, 0, 1 },
/* 154 - Light Torch */
- { { 157, 0 }, 128, 128, 128, 0, 1 },
+ { { 157, 0 }, 128, 128, 128, 0, 1 },
/* 155 - Stamp Sound */
- { { 158, 0 }, 128, 128, 128, 0, 1 },
+ { { 158, 0 }, 128, 128, 128, 0, 1 },
/* 156 - Plaster Loud */
- { { 159, 0 }, 128, 128, 128, 0, 1 },
+ { { 159, 0 }, 128, 128, 128, 0, 1 },
/* 157 - Sparky Bathtub */
- { { 160, 0 }, 128, 128, 128, 0, 1 },
+ { { 160, 0 }, 128, 128, 128, 0, 1 },
/* 158 - Ape Rezzes Out */
- { { 161, 0 }, 128, 128, 128, 0, 1 },
+ { { 161, 0 }, 128, 128, 128, 0, 1 },
/* 159 - Song 159 */
- { { 162, 0 }, 128, 128, 128, 1, 0 },
+ { { 162, 0 }, 128, 128, 128, 1, 0 },
/* 160 - Song 160 */
- { { 163, 0 }, 128, 128, 128, 1, 0 },
+ { { 163, 0 }, 128, 128, 128, 1, 0 },
/* 161 - Song 161 */
- { { 164, 0 }, 128, 128, 128, 1, 0 },
+ { { 164, 0 }, 128, 128, 128, 1, 0 },
/* 162 - Piranhas Swim */
- { { 165, 0 }, 128, 128, 128, 0, 1 },
+ { { 165, 0 }, 128, 128, 128, 0, 1 },
/* 163 - Prison/Dungeon Door */
- { { 166, 0 }, 128, 128, 128, 0, 1 },
+ { { 166, 0 }, 128, 128, 128, 0, 1 },
/* 164 - Fight Explosion */
- { { 167, 0 }, 128, 128, 128, 0, 1 },
+ { { 167, 0 }, 128, 128, 128, 0, 1 },
/* 165 - Press Button */
- { { 168, 0 }, 128, 128, 128, 2, 1 },
+ { { 168, 0 }, 128, 128, 128, 2, 1 },
/* 166 - Pull Lever */
- { { 169, 0 }, 128, 128, 128, 0, 1 },
+ { { 169, 0 }, 128, 128, 128, 0, 1 },
/* 167 - Wrong Code */
- { { 170, 0 }, 128, 128, 128, 0, 1 },
+ { { 170, 0 }, 128, 128, 128, 0, 1 },
/* 168 - Correct Code */
- { { 171, 0 }, 128, 128, 128, 0, 1 },
+ { { 171, 0 }, 128, 128, 128, 0, 1 },
/* 169 - Sizzle */
- { { 172, 0 }, 128, 128, 128, 0, 1 },
+ { { 172, 0 }, 128, 128, 128, 0, 1 },
/* 170 - Money In Slot */
- { { 173, 0 }, 128, 128, 128, 0, 1 },
+ { { 173, 0 }, 128, 128, 128, 0, 1 },
/* 171 - Lightning Crack */
- { { 174, 0 }, 128, 128, 128, 0, 1 },
+ { { 174, 0 }, 128, 128, 128, 0, 1 },
/* 172 - Machine Gun Fire */
- { { 175, 0 }, 128, 128, 128, 0, 1 },
+ { { 175, 0 }, 128, 128, 128, 0, 1 },
/* 173 - Cage Descends */
- { { 176, 0 }, 128, 128, 128, 0, 1 },
+ { { 176, 0 }, 128, 128, 128, 0, 1 },
/* 174 - Chair Activates */
- { { 177, 0 }, 128, 128, 128, 0, 1 },
+ { { 177, 0 }, 128, 128, 128, 0, 1 },
/* 175 - Robot Powers On */
- { { 178, 0 }, 128, 128, 128, 0, 1 },
+ { { 178, 0 }, 128, 128, 128, 0, 1 },
/* 176 - Grow Big */
- { { 179, 0 }, 128, 128, 128, 0, 1 },
+ { { 179, 0 }, 128, 128, 128, 0, 1 },
/* 177 - Eat Food */
- { { 180, 0 }, 128, 128, 128, 0, 1 },
+ { { 180, 0 }, 128, 128, 128, 0, 1 },
/* 178 - Head Shrink */
- { { 181, 0 }, 128, 128, 128, 0, 1 },
+ { { 181, 0 }, 128, 128, 128, 0, 1 },
/* 179 - Grinding Gears */
- { { 182, 0 }, 128, 128, 128, 0, 1 },
+ { { 182, 0 }, 128, 128, 128, 0, 1 },
/* 180 - Chair Splash */
- { { 183, 0 }, 128, 128, 128, 0, 1 },
+ { { 183, 0 }, 128, 128, 128, 0, 1 },
/* 181 - Deflect Laser */
- { { 184, 0 }, 128, 128, 128, 0, 1 },
+ { { 184, 0 }, 128, 128, 128, 0, 1 },
/* 182 - Zap Frank */
- { { 185, 0 }, 128, 128, 128, 0, 1 },
+ { { 185, 0 }, 128, 128, 128, 0, 1 },
/* 183 - Frank Transforms */
- { { 186, 0 }, 128, 128, 128, 0, 1 },
+ { { 186, 0 }, 128, 128, 128, 0, 1 },
/* 184 - Alarm Clock */
- { { 187, 0 }, 128, 128, 128, 0, 1 },
+ { { 187, 0 }, 128, 128, 128, 0, 1 },
/* 185 - Slide Chute */
- { { 188, 0 }, 128, 128, 128, 0, 1 },
+ { { 188, 0 }, 128, 128, 128, 0, 1 },
/* 186 - Puff */
- { { 189, 0 }, 128, 128, 128, 0, 1 },
+ { { 189, 0 }, 128, 128, 128, 0, 1 },
/* 187 - Bite */
- { { 190, 0 }, 128, 128, 128, 0, 0 },
+ { { 190, 0 }, 128, 128, 128, 0, 0 },
/* 188 - Stone Door Grind 2 */
- { { 191, 0 }, 128, 128, 128, 0, 1 },
+ { { 191, 0 }, 128, 128, 128, 0, 1 },
/* 189 - Prequel 2 */
- { { 192, 0 }, 128, 128, 128, 1, 0 },
+ { { 192, 0 }, 128, 128, 128, 1, 0 },
/* 190 - Prequel 3 */
- { { 193, 0 }, 128, 128, 128, 1, 0 },
+ { { 193, 0 }, 128, 128, 128, 1, 0 },
/* 191 - Prequel 4 */
- { { 194, 0 }, 128, 128, 128, 1, 0 },
+ { { 194, 0 }, 128, 128, 128, 1, 0 },
/* 192 - Stop Music */
- { { 195, 0 }, 128, 128, 128, 1, 0 },
+ { { 195, 0 }, 128, 128, 128, 1, 0 },
/* 193 - Plane Flyby */
- { { 196, 0 }, 128, 128, 128, 0, 1 },
+ { { 196, 0 }, 128, 128, 128, 0, 1 },
/* 194 - Commander Rocket 2 */
- { { 197, 0 }, 128, 128, 128, 1, 0 },
+ { { 197, 0 }, 128, 128, 128, 1, 0 },
/* 195 - Commander Rocket 3 */
- { { 198, 0 }, 128, 128, 128, 1, 0 },
+ { { 198, 0 }, 128, 128, 128, 1, 0 },
/* 196 - Rescue */
- { { 199, 0 }, 128, 128, 128, 1, 0 },
+ { { 199, 0 }, 128, 128, 128, 1, 0 },
/* 197 - Slow Fanfare */
- { { 200, 0 }, 128, 128, 128, 1, 0 },
+ { { 200, 0 }, 128, 128, 128, 1, 0 },
/* 198 - Plane Crash */
- { { 201, 0 }, 128, 128, 128, 1, 0 },
+ { { 201, 0 }, 128, 128, 128, 1, 0 },
/* 199 - Plane Engine 1 */
- { { 202, 0 }, 128, 128, 128, 0, 1 },
+ { { 202, 0 }, 128, 128, 128, 0, 1 },
/* 200 - Plane Engine 2 */
- { { 203, 0 }, 128, 128, 128, 0, 1 },
+ { { 203, 0 }, 128, 128, 128, 0, 1 },
/* 201 - Boat In */
- { { 204, 0 }, 128, 128, 128, 0, 1 },
+ { { 204, 0 }, 128, 128, 128, 0, 1 },
/* 202 - Boat Out */
- { { 205, 0 }, 128, 128, 128, 0, 1 },
+ { { 205, 0 }, 128, 128, 128, 0, 1 },
/* 203 - Final Fanfare! */
- { { 206, 0 }, 128, 128, 128, 1, 0 },
+ { { 206, 0 }, 128, 128, 128, 1, 0 },
/* 204 - Frank Destroyed */
- { { 207, 0 }, 128, 128, 128, 1, 0 },
+ { { 207, 0 }, 128, 128, 128, 1, 0 },
/* 205 - Jaspar Eats */
- { { 208, 0 }, 128, 128, 128, 0, 1 },
+ { { 208, 0 }, 128, 128, 128, 0, 1 },
/* 206 - Compy Scream 1 */
- { { 209, 0 }, 128, 128, 128, 0, 1 },
+ { { 209, 0 }, 128, 128, 128, 0, 1 },
/* 207 - Compy Scream 2 */
- { { 210, 0 }, 128, 128, 128, 0, 1 },
+ { { 210, 0 }, 128, 128, 128, 0, 1 },
/* 208 - Punch Klunk Fanfare */
- { { 211, 0 }, 128, 128, 128, 1, 0 },
+ { { 211, 0 }, 128, 128, 128, 1, 0 },
/* 209 - Talk Frank */
{ { 212, 0 }, 128, 128, 128, 1, 0 }
@@ -760,745 +760,745 @@ const songData Sound::_song[] = {
const tuneData Sound::_tuneDemo[] = {
/* 1 - Hotel Gangsters */
- { { 32, 0 }, { 0, 0 }, 1, 0 },
+ { { 32, 0 }, { 0, 0 }, 1, 0 },
/* 2 - Hotel General */
- { { 26, 0 }, { 0, 0 }, 1, 0 },
+ { { 26, 0 }, { 0, 0 }, 1, 0 },
/* 3 - Jungle */
- { { 15, 0 }, { 0, 0 }, 1, 0 },
+ { { 15, 0 }, { 0, 0 }, 1, 0 },
/* 4 - Jungle */
- { { 17, 0 }, { 0, 0 }, 1, 0 },
+ { { 17, 0 }, { 0, 0 }, 1, 0 },
/* 5 - Jungle */
- { { 18, 0 }, { 0, 0 }, 1, 0 },
+ { { 18, 0 }, { 0, 0 }, 1, 0 },
/* 6 - Jungle */
- { { 7, 8, 9, 10, 11, 12, 13, 14, 0 }, { 0, 0 }, 0, 0 },
+ { { 7, 8, 9, 10, 11, 12, 13, 14, 0 }, { 0, 0 }, 0, 0 },
/* 7 - Waterfall On */
- { { 3, 0 }, { 0, 0 }, 1, 0 },
+ { { 3, 0 }, { 0, 0 }, 1, 0 },
/* 8 - Vnormal */
- { { 1, 0 }, { 0, 0 }, 1, 0 },
+ { { 1, 0 }, { 0, 0 }, 1, 0 },
/* 9 - Trader Bob */
- { { 1, 0 }, { 0, 0 }, 1, 0 },
+ { { 1, 0 }, { 0, 0 }, 1, 0 },
/* 10 - Jetty Music */
- { { 37, 0 }, { 0, 0 }, 1, 0 },
+ { { 37, 0 }, { 0, 0 }, 1, 0 },
/* 11 - Ferry Music */
- { { 38, 0 }, { 0, 0 }, 1, 0 },
+ { { 38, 0 }, { 0, 0 }, 1, 0 },
/* 12 - Temple Upstairs */
- { { 30, 0 }, { 0, 0 }, 1, 0 },
+ { { 30, 0 }, { 0, 0 }, 1, 0 },
/* 13 - Temple Downstairs */
- { { 34, 0 }, { 0, 0 }, 1, 0 },
+ { { 34, 0 }, { 0, 0 }, 1, 0 },
/* 14 - Temple Maze */
- { { 35, 0 }, { 0, 0 }, 1, 0 },
+ { { 35, 0 }, { 0, 0 }, 1, 0 },
/* 15 - Temple Skull */
- { { 36, 0 }, { 0, 0 }, 1, 0 },
+ { { 36, 0 }, { 0, 0 }, 1, 0 },
/* 16 - Johns Theme (Love Story) */
- { { 43, 0 }, { 0, 0 }, 1, 0 },
+ { { 43, 0 }, { 0, 0 }, 1, 0 },
/* 17 - Vmedium */
- { { 28, 0 }, { 0, 0 }, 1, 0 },
+ { { 28, 0 }, { 0, 0 }, 1, 0 },
/* 18 - Vsoft */
- { { 28, 0 }, { 0, 0 }, 1, 0 },
+ { { 28, 0 }, { 0, 0 }, 1, 0 },
/* 19 - Floda Upstairs */
- { { 28, 0 }, { 0, 0 }, 1, 0 },
+ { { 28, 0 }, { 0, 0 }, 1, 0 },
/* 20 - Floda General */
- { { 29, 0 }, { 0, 0 }, 1, 0 },
+ { { 29, 0 }, { 0, 0 }, 1, 0 },
/* 21 - Klunks Room */
- { { 39, 0 }, { 0, 0 }, 1, 0 },
+ { { 39, 0 }, { 0, 0 }, 1, 0 },
/* 22 - Hotel Lola */
- { { 31, 0 }, { 0, 0 }, 1, 0 },
+ { { 31, 0 }, { 0, 0 }, 1, 0 },
/* 23 - Hotel Escape 1 */
- { { 33, 0 }, { 0, 0 }, 1, 0 },
+ { { 33, 0 }, { 0, 0 }, 1, 0 },
/* 24 - Amazon Fortress */
- { { 40, 0 }, { 0, 0 }, 1, 0 },
+ { { 40, 0 }, { 0, 0 }, 1, 0 },
/* 25 - Waterfall Off */
- { { -3, 0 }, { 0, 0 }, 1, 0 },
+ { { -3, 0 }, { 0, 0 }, 1, 0 },
/* 26 - Wave Torch */
- { { 22, 0 }, { 121, 0 }, 2, 0 },
+ { { 22, 0 }, { 121, 0 }, 2, 0 },
/* 27 - Zombies Rez Out */
- { { 25, 0 }, { 20, 0 }, 2, 0 },
+ { { 25, 0 }, { 20, 0 }, 2, 0 },
/* 28 - Open Door (standard) */
- { { 20, 0 }, { 1, 0 }, 2, 0 },
+ { { 20, 0 }, { 1, 0 }, 2, 0 },
/* 29 - Close Door (standard) */
- { { 21, 0 }, { 2, 0 }, 2, 0 },
+ { { 21, 0 }, { 2, 0 }, 2, 0 },
/* 30 - Cloth Unrolls */
- { { 23, 0 }, { 51, 0 }, 2, 0 },
+ { { 23, 0 }, { 51, 0 }, 2, 0 },
/* 31 - Snake Slithers Off */
- { { 24, 0 }, { 122, 0 }, 2, 0 },
+ { { 24, 0 }, { 122, 0 }, 2, 0 },
/* 32 - Hotel Fanfare 2 */
- { { 69, 1003, 0 }, { 0, 0 }, 2, 0 },
+ { { 69, 1003, 0 }, { 0, 0 }, 2, 0 },
/* 33 - Floda Secret */
- { { 28, 0 }, { 0, 0 }, 1, 0 },
+ { { 28, 0 }, { 0, 0 }, 1, 0 },
/* 34 - Temple Fanfare 1 */
- { { 60, 162, 0 }, { 0, 0 }, 2, 0 },
+ { { 60, 162, 0 }, { 0, 0 }, 2, 0 },
/* 35 - Commander Rocket 1 */
- { { 46, 0 }, { 0, 0 }, 1, 0 },
+ { { 46, 0 }, { 0, 0 }, 1, 0 },
};
const tuneData Sound::_tune[] = {
/* 1 - Hotel Gangsters */
- { { 32, 0 }, { 0, 0 }, 1, 0 },
+ { { 32, 0 }, { 0, 0 }, 1, 0 },
/* 2 - Hotel General */
- { { 41, 0 }, { 0, 0 }, 1, 0 },
+ { { 41, 0 }, { 0, 0 }, 1, 0 },
/* 3 - Jungle */
- { { 15, 16, 0 }, { 0, 0 }, 1, 0 },
+ { { 15, 16, 0 }, { 0, 0 }, 1, 0 },
/* 4 - Jungle */
- { { 17, 0 }, { 0, 0 }, 1, 0 },
+ { { 17, 0 }, { 0, 0 }, 1, 0 },
/* 5 - Jungle */
- { { 18, 0 }, { 0, 0 }, 1, 0 },
+ { { 18, 0 }, { 0, 0 }, 1, 0 },
/* 6 - Jungle */
- { { 7, 8, 9, 10, 11, 12, 13, 14, 0 }, { 0, 0 }, 0, -10 },
+ { { 7, 8, 9, 10, 11, 12, 13, 14, 0 }, { 0, 0 }, 0, -10 },
/* 7 - Waterfall On */
- { { 3, 0 }, { 0, 0 }, 1, 0 },
+ { { 3, 0 }, { 0, 0 }, 1, 0 },
/* 8 - Vnormal */
- { { 23, 0 }, { 0, 0 }, 1, 0 },
+ { { 23, 0 }, { 0, 0 }, 1, 0 },
/* 9 - Trader Bob */
- { { 23, 0 }, { 0, 0 }, 1, 0 },
+ { { 23, 0 }, { 0, 0 }, 1, 0 },
/* 10 - Jetty Music */
- { { 37, 0 }, { 0, 0 }, 1, 0 },
+ { { 37, 0 }, { 0, 0 }, 1, 0 },
/* 11 - Ferry Music */
- { { 38, 0 }, { 0, 0 }, 1, 0 },
+ { { 38, 0 }, { 0, 0 }, 1, 0 },
/* 12 - Temple Upstairs */
- { { 30, 0 }, { 0, 0 }, 1, 0 },
+ { { 30, 0 }, { 0, 0 }, 1, 0 },
/* 13 - Temple Downstairs */
- { { 34, 36, 56, 0 }, { 0, 0 }, 0, 0 },
+ { { 34, 36, 56, 0 }, { 0, 0 }, 0, 0 },
/* 14 - Temple Maze */
- { { 87, 35, 0 }, { 0, 0 }, 1, 0 },
+ { { 87, 35, 0 }, { 0, 0 }, 1, 0 },
/* 15 - Temple Skull */
- { { 76, 0 }, { 0, 0 }, 1, 0 },
+ { { 76, 0 }, { 0, 0 }, 1, 0 },
/* 16 - Johns Theme (Love Story) */
- { { 44, 0 }, { 0, 0 }, 1, 0 },
+ { { 44, 0 }, { 0, 0 }, 1, 0 },
/* 17 - Vmedium */
- { { 28, 0 }, { 0, 0 }, 1, 0 },
+ { { 28, 0 }, { 0, 0 }, 1, 0 },
/* 18 - Vsoft */
- { { 28, 0 }, { 0, 0 }, 1, 0 },
+ { { 28, 0 }, { 0, 0 }, 1, 0 },
/* 19 - Floda Upstairs */
- { { 28, 39, 0 }, { 0, 0 }, 0, 0 },
+ { { 28, 39, 0 }, { 0, 0 }, 0, 0 },
/* 20 - Floda General */
- { { 89, 63, 64, 65, 0 }, { 0, 0 }, 0, 0 },
+ { { 89, 63, 64, 65, 0 }, { 0, 0 }, 0, 0 },
/* 21 - Klunks Room */
- { { 43, 0 }, { 0, 0 }, 1, 0 },
+ { { 43, 0 }, { 0, 0 }, 1, 0 },
/* 22 - Hotel Lola */
- { { 31, 0 }, { 0, 0 }, 1, 0 },
+ { { 31, 0 }, { 0, 0 }, 1, 0 },
/* 23 - Hotel Escape 1 */
- { { 52, 0 }, { 0, 0 }, 1, 0 },
+ { { 52, 0 }, { 0, 0 }, 1, 0 },
/* 24 - Amazon Fortress */
- { { 40, 0 }, { 0, 0 }, 1, 0 },
+ { { 40, 0 }, { 0, 0 }, 1, 0 },
/* 25 - Waterfall Off */
- { {-3, 0 }, { 0, 0 }, 1, 0 },
+ { {-3, 0 }, { 0, 0 }, 1, 0 },
/* 26 - Wave Torch */
- { { 0, 0 }, { 121, 0 }, 2, 0 },
+ { { 0, 0 }, { 121, 0 }, 2, 0 },
/* 27 - Zombies Rez Out */
- { { 0, 0 }, { 20, 0 }, 2, 0 },
+ { { 0, 0 }, { 20, 0 }, 2, 0 },
/* 28 - Open Door (standard) */
- { { 0, 0 }, { 1, 0 }, 2, 0 },
+ { { 0, 0 }, { 1, 0 }, 2, 0 },
/* 29 - Close Door (standard) */
- { { 0, 0 }, { 2, 0 }, 2, 0 },
+ { { 0, 0 }, { 2, 0 }, 2, 0 },
/* 30 - Cloth Unrolls */
- { { 0, 0 }, { 51, 0 }, 2, 0 },
+ { { 0, 0 }, { 51, 0 }, 2, 0 },
/* 31 - Snake Slithers Off */
- { { 0, 0 }, { 122, 0 }, 2, 0 },
+ { { 0, 0 }, { 122, 0 }, 2, 0 },
/* 32 - Hotel Fanfare 2 */
- { { 69, 2000, 0 }, { 0, 0 }, 2, 0 },
+ { { 69, 2000, 0 }, { 0, 0 }, 2, 0 },
/* 33 - Floda Secret */
- { { 29, 42, 0 }, { 0, 0 }, 1, 0 },
+ { { 29, 42, 0 }, { 0, 0 }, 1, 0 },
/* 34 - Temple Fanfare 1 */
- { { 70, 2000, 0 }, { 0, 0 }, 2, 0 },
+ { { 70, 2000, 0 }, { 0, 0 }, 2, 0 },
/* 35 - Commander Rocket 1 */
- { { 45, 0 }, { 0, 0 }, 2, 0 },
+ { { 45, 0 }, { 0, 0 }, 2, 0 },
/* 36 - Hotel Escape 2 */
- { { 52, 0 }, { 0, 0 }, 1, 0 },
+ { { 52, 0 }, { 0, 0 }, 1, 0 },
/* 37 - Back of Truck */
- { { 51, 48, 33, 54, 52, 0 }, { 0, 0 }, 1, 0 },
+ { { 51, 48, 33, 54, 52, 0 }, { 0, 0 }, 1, 0 },
/* 38 - Hotel Fanfare 1 */
- { { 67, 2000, 0 }, { 0, 0 }, 2, 0 },
+ { { 67, 2000, 0 }, { 0, 0 }, 2, 0 },
/* 39 - Truck Fanfare */
- { { 67, 177, 0 }, { 0, 0 }, 2, 0 },
+ { { 67, 177, 0 }, { 0, 0 }, 2, 0 },
/* 40 - Airport */
{ { 81, 0 }, { 0, 0 }, 1, 0 },
-
+
/* 41 - Plane Leaves */
- { { 68, 1198, 0 }, { 0, 0 }, 2, 0 },
+ { { 68, 1198, 0 }, { 0, 0 }, 2, 0 },
/* 42 - Arrive Hotel */
- { { 26, 0 }, { 0, 0 }, 1, 0 },
+ { { 26, 0 }, { 0, 0 }, 1, 0 },
/* 43 - Jungle Fanfare */
- { { 68, 2000, 0 }, { 0, 0 }, 2, 0 },
+ { { 68, 2000, 0 }, { 0, 0 }, 2, 0 },
/* 44 - General Fanfare */
- { { 57, 2000, 0 }, { 0, 0 }, 2, 0 },
+ { { 57, 2000, 0 }, { 0, 0 }, 2, 0 },
/* 45 - Johns Room */
- { { 90, 0 }, { 0, 0 }, 1, 0 },
+ { { 90, 0 }, { 0, 0 }, 1, 0 },
/* 46 - Floda Lab */
- { { 92, 0 }, { 0, 0 }, 1, 0 },
+ { { 92, 0 }, { 0, 0 }, 1, 0 },
/* 47 - Azura's Theme */
- { { 80, 0 }, { 0, 0 }, 1, 0 },
+ { { 80, 0 }, { 0, 0 }, 1, 0 },
/* 48 - Use Record */
- { { 91, 2000, 0 }, { 0, 0 }, 2, 0 },
+ { { 91, 2000, 0 }, { 0, 0 }, 2, 0 },
/* 49 - Franks Theme */
- { { 77, 0 }, { 0, 0 }, 1, 0 },
+ { { 77, 0 }, { 0, 0 }, 1, 0 },
/* 50 - Anderson Doubts */
- { { 75, 0 }, { 0, 0 }, 1, 0 },
+ { { 75, 0 }, { 0, 0 }, 1, 0 },
/* 51 - Bud and Lou Theme */
- { { 94, 1003, 0 }, { 0, 0 }, 1, 0 },
+ { { 94, 1003, 0 }, { 0, 0 }, 1, 0 },
/* 52 - Gorilla Theme */
- { { 97, 1003, 0 }, { 0, 0 }, 1, 0 },
+ { { 97, 1003, 0 }, { 0, 0 }, 1, 0 },
/* 53 - Missionaries Theme */
- { { 98, 1003, 0 }, { 0, 0 }, 1, 0 },
+ { { 98, 1003, 0 }, { 0, 0 }, 1, 0 },
/* 54 - Sloth Theme */
- { { 100, 1003, 0 }, { 0, 0 }, 1, 0 },
+ { { 100, 1003, 0 }, { 0, 0 }, 1, 0 },
/* 55 - Amazon Dungeon */
- { { 96, 0 }, { 0, 0 }, 1, 0 },
+ { { 96, 0 }, { 0, 0 }, 1, 0 },
/* 56 - Throne Room */
- { { 78, 0 }, { 0, 0 }, 1, 0 },
+ { { 78, 0 }, { 0, 0 }, 1, 0 },
/* 57 - Temple Puzzle */
- { { 88, 0 }, { 0, 0 }, 1, 0 },
+ { { 88, 0 }, { 0, 0 }, 1, 0 },
/* 58 - Temple Fountain Room */
- { { 55, 0 }, { 0, 0 }, 1, 0 },
+ { { 55, 0 }, { 0, 0 }, 1, 0 },
/* 59 - Light Switch */
- { { 0, 0 }, { 4, 0 }, 2, 0 },
+ { { 0, 0 }, { 4, 0 }, 2, 0 },
/* 60 - Hydraulic Open */
- { { 0, 0 }, { 7, 0 }, 2, 0 },
+ { { 0, 0 }, { 7, 0 }, 2, 0 },
/* 61 - Hydraulic Close */
- { { 0, 0 }, { 8, 0 }, 2, 0 },
+ { { 0, 0 }, { 8, 0 }, 2, 0 },
/* 62 - Close Door (metal) */
- { { 0, 0 }, { 9, 0 }, 2, 0 },
+ { { 0, 0 }, { 9, 0 }, 2, 0 },
/* 63 - Small Hatch Close */
- { { 0, 0 }, { 10, 0 }, 2, 0 },
+ { { 0, 0 }, { 10, 0 }, 2, 0 },
/* 64 - Scissors Snip */
- { { 0, 0 }, { 5, 0 }, 2, 0 },
+ { { 0, 0 }, { 5, 0 }, 2, 0 },
/* 65 - Pick up Sticky */
- { { 0, 0 }, { 6, 0 }, 2, 0 },
+ { { 0, 0 }, { 6, 0 }, 2, 0 },
/* 66 - Oracle Rezzes In */
- { { 0, 0 }, { 11, 0 }, 2, 0 },
+ { { 0, 0 }, { 11, 0 }, 2, 0 },
/* 67 - Sparkle SFX */
- { { 0, 0 }, { 12, 0 }, 2, 0 },
+ { { 0, 0 }, { 12, 0 }, 2, 0 },
/* 68 - Splorch! */
- { { 0, 0 }, { 13, 0 }, 2, 0 },
+ { { 0, 0 }, { 13, 0 }, 2, 0 },
/* 69 - Pour Liquid */
- { { 0, 0 }, { 3, 0 }, 2, 0 },
+ { { 0, 0 }, { 3, 0 }, 2, 0 },
/* 70 - End Credit Medley */
- { { 95, 0 }, { 0, 0 }, 1, 0 },
+ { { 95, 0 }, { 0, 0 }, 1, 0 },
/* 71 - Dino Ray */
- { { 0, 0 }, { 14, 0 }, 2, 0 },
+ { { 0, 0 }, { 14, 0 }, 2, 0 },
/* 72 - Squish! */
- { { 0, 0 }, { 15, 0 }, 2, 0 },
+ { { 0, 0 }, { 15, 0 }, 2, 0 },
/* 73 - Robot Laser */
- { { 0, 0 }, { 16, 0 }, 2, 0 },
+ { { 0, 0 }, { 16, 0 }, 2, 0 },
/* 74 - Thud wood light */
- { { 0, 0 }, { 17, 0 }, 2, 0 },
+ { { 0, 0 }, { 17, 0 }, 2, 0 },
/* 75 - Thud wood deep */
- { { 0, 0 }, { 18, 0 }, 2, 0 },
+ { { 0, 0 }, { 18, 0 }, 2, 0 },
/* 76 - Thud metallic */
- { { 0, 0 }, { 19, 0 }, 2, 0 },
+ { { 0, 0 }, { 19, 0 }, 2, 0 },
/* 77 - Cut Coconut */
- { { 0, 0 }, { 22, 0 }, 2, 0 },
+ { { 0, 0 }, { 22, 0 }, 2, 0 },
/* 78 - Thud Stone */
- { { 0, 0 }, { 23, 0 }, 2, 0 },
+ { { 0, 0 }, { 23, 0 }, 2, 0 },
/* 79 - Cloth Slide 1 */
- { { 0, 0 }, { 24, 0 }, 2, 0 },
+ { { 0, 0 }, { 24, 0 }, 2, 0 },
/* 80 - Open Chest */
- { { 0, 0 }, { 25, 0 }, 2, 0 },
+ { { 0, 0 }, { 25, 0 }, 2, 0 },
/* 81 - Close Chest */
- { { 0, 0 }, { 26, 0 }, 2, 0 },
+ { { 0, 0 }, { 26, 0 }, 2, 0 },
/* 82 - Open Drawer */
- { { 0, 0 }, { 27, 0 }, 2, 0 },
+ { { 0, 0 }, { 27, 0 }, 2, 0 },
/* 83 - Truck door closes */
- { { 0, 0 }, { 28, 0 }, 2, 0 },
+ { { 0, 0 }, { 28, 0 }, 2, 0 },
/* 84 - Truck Starts */
- { { 0, 0 }, { 29, 0 }, 2, 0 },
+ { { 0, 0 }, { 29, 0 }, 2, 0 },
/* 85 - Truck Drives Off */
- { { 0, 0 }, { 30, 0 }, 2, 0 },
+ { { 0, 0 }, { 30, 0 }, 2, 0 },
/* 86 - Fish Splash */
- { { 0, 0 }, { 31, 0 }, 2, 0 },
+ { { 0, 0 }, { 31, 0 }, 2, 0 },
/* 87 - Close Drawer/Push Ladder */
- { { 0, 0 }, { 33, 0 }, 2, 0 },
+ { { 0, 0 }, { 33, 0 }, 2, 0 },
/* 88 - Agression Enhancer */
- { { 0, 0 }, { 32, 0 }, 2, 0 },
+ { { 0, 0 }, { 32, 0 }, 2, 0 },
/* 89 - Stone Door Grind 1 */
- { { 0, 0 }, { 78, 0 }, 2, 0 },
+ { { 0, 0 }, { 78, 0 }, 2, 0 },
/* 90 - Prequel 1 */
- { { 20, 0 }, { 0, 0 }, 1, 0 },
+ { { 20, 0 }, { 0, 0 }, 1, 0 },
/* 91 - Intro Credits */
- { { 21, 0 }, { 0, 0 }, 2, 0 },
+ { { 21, 0 }, { 0, 0 }, 2, 0 },
/* 92 - Valley 1 */
- { { 71, 0 }, { 0, 0 }, 1, 0 },
+ { { 71, 0 }, { 0, 0 }, 1, 0 },
/* 93 - Valley 3 */
- { { 73, 0 }, { 0, 0 }, 1, 0 },
+ { { 73, 0 }, { 0, 0 }, 1, 0 },
/* 94 - Fight Music */
- { { 72, 0 }, { 0, 0 }, 1, 0 },
+ { { 72, 0 }, { 0, 0 }, 1, 0 },
/* 95 - Confrontation 1 */
- { { 93, 0 }, { 0, 0 }, 1, 0 },
+ { { 93, 0 }, { 0, 0 }, 1, 0 },
/* 96 - Confrontation 2 */
- { { 74, 0 }, { 0, 0 }, 1, 0 },
+ { { 74, 0 }, { 0, 0 }, 1, 0 },
/* 97 - Plane Hatch Open */
- { { 0, 0 }, { 35, 0 }, 2, 0 },
+ { { 0, 0 }, { 35, 0 }, 2, 0 },
/* 98 - Plane Hatch Close */
- { { 0, 0 }, { 36, 0 }, 2, 0 },
+ { { 0, 0 }, { 36, 0 }, 2, 0 },
/* 99 - Tie Vines */
- { { 0, 0 }, { 37, 0 }, 2, 0 },
+ { { 0, 0 }, { 37, 0 }, 2, 0 },
/* 100 - Pterodactyl */
- { { 0, 0 }, { 38, 0 }, 2, 0 },
+ { { 0, 0 }, { 38, 0 }, 2, 0 },
/* 101 - Beef Jerky Splash */
- { { 0, 0 }, { 39, 0 }, 2, 0 },
+ { { 0, 0 }, { 39, 0 }, 2, 0 },
/* 102 - Piranha Burp */
- { { 0, 0 }, { 40, 0 }, 2, 0 },
+ { { 0, 0 }, { 40, 0 }, 2, 0 },
/* 103 - Falling Vine */
- { { 0, 0 }, { 41, 0 }, 2, 0 },
+ { { 0, 0 }, { 41, 0 }, 2, 0 },
/* 104 - Stone Door Grind 2 */
- { { 0, 0 }, { 79, 0 }, 2, 0 },
+ { { 0, 0 }, { 79, 0 }, 2, 0 },
/* 105 - Stone Grind (light) */
- { { 0, 0 }, { 82, 0 }, 2, 0 },
+ { { 0, 0 }, { 82, 0 }, 2, 0 },
/* 106 - Ape Takes Off Mask */
- { { 0, 0 }, { 44, 0 }, 2, 0 },
+ { { 0, 0 }, { 44, 0 }, 2, 0 },
/* 107 - Bark Breaks */
- { { 0, 0 }, { 45, 0 }, 2, 0 },
+ { { 0, 0 }, { 45, 0 }, 2, 0 },
/* 108 - Stone Click */
- { { 0, 0 }, { 46, 0 }, 2, 0 },
+ { { 0, 0 }, { 46, 0 }, 2, 0 },
/* 109 - Sproing! */
- { { 0, 0 }, { 42, 0 }, 2, 0 },
+ { { 0, 0 }, { 42, 0 }, 2, 0 },
/* 110 - Cash Register */
- { { 0, 0 }, { 48, 0 }, 2, 0 },
+ { { 0, 0 }, { 48, 0 }, 2, 0 },
/* 111 - Squeaky Toy */
- { { 0, 0 }, { 49, 0 }, 2, 0 },
+ { { 0, 0 }, { 49, 0 }, 2, 0 },
/* 112 - Falling Chains */
- { { 0, 0 }, { 50, 0 }, 2, 0 },
+ { { 0, 0 }, { 50, 0 }, 2, 0 },
/* 113 - Open Locker Door */
- { { 0, 0 }, { 52, 0 }, 2, 0 },
+ { { 0, 0 }, { 52, 0 }, 2, 0 },
/* 114 - Close Locker Door */
- { { 0, 0 }, { 53, 0 }, 2, 0 },
+ { { 0, 0 }, { 53, 0 }, 2, 0 },
/* 115 - Rub Pencil */
- { { 0, 0 }, { 54, 0 }, 2, 0 },
+ { { 0, 0 }, { 54, 0 }, 2, 0 },
/* 116 - Open Safe */
- { { 0, 0 }, { 55, 0 }, 2, 0 },
+ { { 0, 0 }, { 55, 0 }, 2, 0 },
/* 117 - Close Safe */
- { { 0, 0 }, { 56, 0 }, 2, 0 },
+ { { 0, 0 }, { 56, 0 }, 2, 0 },
/* 118 - Push Chair */
- { { 0, 0 }, { 57, 0 }, 2, 0 },
+ { { 0, 0 }, { 57, 0 }, 2, 0 },
/* 119 - Snake Hiss */
- { { 0, 0 }, { 58, 0 }, 2, 0 },
+ { { 0, 0 }, { 58, 0 }, 2, 0 },
/* 120 - Oracle Rezzes Out */
- { { 0, 0 }, { 59, 0 }, 2, 0 },
+ { { 0, 0 }, { 59, 0 }, 2, 0 },
/* 121 - Wall Crumbles */
- { { 0, 0 }, { 60, 0 }, 2, 0 },
+ { { 0, 0 }, { 60, 0 }, 2, 0 },
/* 122 - Crypt Crumbles */
- { { 0, 0 }, { 61, 0 }, 2, 0 },
+ { { 0, 0 }, { 61, 0 }, 2, 0 },
/* 123 - Joe Sucked Up */
- { { 0, 0 }, { 63, 0 }, 2, 0 },
+ { { 0, 0 }, { 63, 0 }, 2, 0 },
/* 124 - Rocket Pack Zoom */
- { { 0, 0 }, { 47, 0 }, 2, 0 },
+ { { 0, 0 }, { 47, 0 }, 2, 0 },
/* 125 - Piranha Splash */
- { { 0, 0 }, { 83, 0 }, 2, 0 },
+ { { 0, 0 }, { 83, 0 }, 2, 0 },
/* 126 - Snap Branch */
- { { 0, 0 }, { 66, 0 }, 2, 0 },
+ { { 0, 0 }, { 66, 0 }, 2, 0 },
/* 127 - Dino Horn */
- { { 0, 0 }, { 67, 0 }, 2, 0 },
+ { { 0, 0 }, { 67, 0 }, 2, 0 },
/* 128 - Tyre Screech */
- { { 0, 0 }, { 68, 0 }, 2, 0 },
+ { { 0, 0 }, { 68, 0 }, 2, 0 },
/* 129 - Oil Splat */
- { { 0, 0 }, { 70, 0 }, 2, 0 },
+ { { 0, 0 }, { 70, 0 }, 2, 0 },
/* 130 - Punch */
- { { 0, 0 }, { 71, 0 }, 2, 0 },
+ { { 0, 0 }, { 71, 0 }, 2, 0 },
/* 131 - Body Hits Ground */
- { { 0, 0 }, { 72, 0 }, 2, 0 },
+ { { 0, 0 }, { 72, 0 }, 2, 0 },
/* 132 - Chicken */
- { { 0, 0 }, { 69, 0 }, 2, 0 },
+ { { 0, 0 }, { 69, 0 }, 2, 0 },
/* 133 - Open Sarcophagus */
- { { 0, 0 }, { 21, 0 }, 2, 0 },
+ { { 0, 0 }, { 21, 0 }, 2, 0 },
/* 134 - Close Sarcophagus */
- { { 0, 0 }, { 21, 0 }, 2, 0 },
+ { { 0, 0 }, { 21, 0 }, 2, 0 },
/* 135 - Creaking Stick */
- { { 0, 0 }, { 62, 0 }, 2, 0 },
+ { { 0, 0 }, { 62, 0 }, 2, 0 },
/* 136 - Pick Hits Stone */
- { { 0, 0 }, { 73, 0 }, 2, 0 },
+ { { 0, 0 }, { 73, 0 }, 2, 0 },
/* 137 - Stalactite Crumbles */
- { { 0, 0 }, { 74, 0 }, 2, 0 },
+ { { 0, 0 }, { 74, 0 }, 2, 0 },
/* 138 - Tic-Toc */
- { { 0, 0 }, { 76, 0 }, 2, 0 },
+ { { 0, 0 }, { 76, 0 }, 2, 0 },
/* 139 - Stone Grind (heavy) */
- { { 0, 0 }, { 81, 0 }, 2, 0 },
+ { { 0, 0 }, { 81, 0 }, 2, 0 },
/* 140 - Explosion */
- { { 0, 0 }, { 77, 0 }, 2, 0 },
+ { { 0, 0 }, { 77, 0 }, 2, 0 },
/* 141 - Cloth Slide 2 */
- { { 0, 0 }, { 84, 0 }, 2, 0 },
+ { { 0, 0 }, { 84, 0 }, 2, 0 },
/* 142 - Temple Laser */
- { { 0, 0 }, { 85, 0 }, 2, 0 },
+ { { 0, 0 }, { 85, 0 }, 2, 0 },
/* 143 - Dino Transformation */
- { { 0, 0 }, { 86, 0 }, 2, 0 },
+ { { 0, 0 }, { 86, 0 }, 2, 0 },
/* 144 - Experimental Laser */
- { { 0, 0 }, { 87, 0 }, 2, 0 },
+ { { 0, 0 }, { 87, 0 }, 2, 0 },
/* 145 - Stone Grind (medium) */
- { { 0, 0 }, { 88, 0 }, 2, 0 },
+ { { 0, 0 }, { 88, 0 }, 2, 0 },
/* 146 - Weeping God Grind */
- { { 0, 0 }, { 89, 0 }, 2, 0 },
+ { { 0, 0 }, { 89, 0 }, 2, 0 },
/* 147 - Alien Hum */
- { { 0, 0 }, { 90, 0 }, 2, 0 },
+ { { 0, 0 }, { 90, 0 }, 2, 0 },
/* 148 - Alien Puzzle */
- { { 0, 0 }, { 91, 0 }, 2, 0 },
+ { { 0, 0 }, { 91, 0 }, 2, 0 },
/* 149 - Vacuum On */
- { { 0, 0 }, { 92, 0 }, 2, 0 },
+ { { 0, 0 }, { 92, 0 }, 2, 0 },
/* 150 - Vacuum Off */
- { { 0, 0 }, { 93, 0 }, 2, 0 },
+ { { 0, 0 }, { 93, 0 }, 2, 0 },
/* 151 - Elevator Starts */
- { { 0, 0 }, { 94, 0 }, 2, 0 },
+ { { 0, 0 }, { 94, 0 }, 2, 0 },
/* 152 - Mummy Crumbles */
- { { 0, 0 }, { 95, 0 }, 2, 0 },
+ { { 0, 0 }, { 95, 0 }, 2, 0 },
/* 153 - Temple Green Circle */
- { { 0, 0 }, { 96, 0 }, 2, 0 },
+ { { 0, 0 }, { 96, 0 }, 2, 0 },
/* 154 - Rattle Bars */
- { { 0, 0 }, { 97, 0 }, 2, 0 },
+ { { 0, 0 }, { 97, 0 }, 2, 0 },
/* 155 - Door Dissolves */
- { { 0, 0 }, { 98, 0 }, 2, 0 },
+ { { 0, 0 }, { 98, 0 }, 2, 0 },
/* 156 - Altar Slides */
- { { 0, 0 }, { 99, 0 }, 2, 0 },
+ { { 0, 0 }, { 99, 0 }, 2, 0 },
/* 157 - Light Torch */
- { { 0, 0 }, { 100, 0 }, 2, 0 },
+ { { 0, 0 }, { 100, 0 }, 2, 0 },
/* 158 - Stamp Sound */
- { { 0, 0 }, { 34, 0 }, 2, 0 },
+ { { 0, 0 }, { 34, 0 }, 2, 0 },
/* 159 - Plaster Loud */
- { { 0, 0 }, { 102, 0 }, 2, 0 },
+ { { 0, 0 }, { 102, 0 }, 2, 0 },
/* 160 - Sparky Bathtub */
- { { 0, 0 }, { 103, 0 }, 2, 0 },
+ { { 0, 0 }, { 103, 0 }, 2, 0 },
/* 161 - Ape Rezzes Out */
- { { 0, 0 }, { 104, 0 }, 2, 0 },
+ { { 0, 0 }, { 104, 0 }, 2, 0 },
/* 162 - Song 159 */
- { { 0, 0 }, { 0, 0 }, 2, 0 },
+ { { 0, 0 }, { 0, 0 }, 2, 0 },
/* 163 - Song 160 */
- { { 0, 0 }, { 0, 0 }, 2, 0 },
+ { { 0, 0 }, { 0, 0 }, 2, 0 },
/* 164 - Song 161 */
- { { 0, 0 }, { 0, 0 }, 2, 0 },
+ { { 0, 0 }, { 0, 0 }, 2, 0 },
/* 165 - Piranhas Swim */
- { { 0, 0 }, { 105, 0 }, 2, 0 },
+ { { 0, 0 }, { 105, 0 }, 2, 0 },
/* 166 - Prison/Dungeon Door */
- { { 0, 0 }, { 43, 0 }, 2, 0 },
+ { { 0, 0 }, { 43, 0 }, 2, 0 },
/* 167 - Fight Explosion */
- { { 0, 0 }, { 80, 0 }, 2, 0 },
+ { { 0, 0 }, { 80, 0 }, 2, 0 },
/* 168 - Press Button */
- { { 0, 0 }, { 65, 0 }, 2, 0 },
+ { { 0, 0 }, { 65, 0 }, 2, 0 },
/* 169 - Pull Lever */
- { { 0, 0 }, { 107, 0 }, 2, 0 },
+ { { 0, 0 }, { 107, 0 }, 2, 0 },
/* 170 - Wrong Code */
- { { 0, 0 }, { 108, 0 }, 2, 0 },
+ { { 0, 0 }, { 108, 0 }, 2, 0 },
/* 171 - Correct Code */
- { { 0, 0 }, { 109, 0 }, 2, 0 },
+ { { 0, 0 }, { 109, 0 }, 2, 0 },
/* 172 - Sizzle */
- { { 0, 0 }, { 110, 0 }, 2, 0 },
+ { { 0, 0 }, { 110, 0 }, 2, 0 },
/* 173 - Money In Slot */
- { { 0, 0 }, { 111, 0 }, 2, 0 },
+ { { 0, 0 }, { 111, 0 }, 2, 0 },
/* 174 - Lightning Crack */
- { { 0, 0 }, { 112, 0 }, 2, 0 },
+ { { 0, 0 }, { 112, 0 }, 2, 0 },
/* 175 - Machine Gun Fire */
- { { 0, 0 }, { 113, 0 }, 2, 0 },
+ { { 0, 0 }, { 113, 0 }, 2, 0 },
/* 176 - Cage Descends */
- { { 0, 0 }, { 114, 0 }, 2, 0 },
+ { { 0, 0 }, { 114, 0 }, 2, 0 },
/* 177 - Chair Activates */
- { { 0, 0 }, { 115, 0 }, 2, 0 },
+ { { 0, 0 }, { 115, 0 }, 2, 0 },
/* 178 - Robot Powers On */
- { { 0, 0 }, { 116, 0 }, 2, 0 },
+ { { 0, 0 }, { 116, 0 }, 2, 0 },
/* 179 - Grow Big */
- { { 0, 0 }, { 117, 0 }, 2, 0 },
+ { { 0, 0 }, { 117, 0 }, 2, 0 },
/* 180 - Eat Food */
- { { 0, 0 }, { 118, 0 }, 2, 0 },
+ { { 0, 0 }, { 118, 0 }, 2, 0 },
/* 181 - Head Shrink */
- { { 0, 0 }, { 119, 0 }, 2, 0 },
+ { { 0, 0 }, { 119, 0 }, 2, 0 },
/* 182 - Grinding Gears */
- { { 0, 0 }, { 120, 0 }, 2, 0 },
+ { { 0, 0 }, { 120, 0 }, 2, 0 },
/* 183 - Chair Splash */
- { { 0, 0 }, { 123, 0 }, 2, 0 },
+ { { 0, 0 }, { 123, 0 }, 2, 0 },
/* 184 - Deflect Laser */
- { { 0, 0 }, { 124, 0 }, 2, 0 },
+ { { 0, 0 }, { 124, 0 }, 2, 0 },
/* 185 - Zap Frank */
- { { 0, 0 }, { 125, 0 }, 2, 0 },
+ { { 0, 0 }, { 125, 0 }, 2, 0 },
/* 186 - Frank Transforms */
- { { 0, 0 }, { 126, 0 }, 2, 0 },
+ { { 0, 0 }, { 126, 0 }, 2, 0 },
/* 187 - Alarm Clock */
- { { 0, 0 }, { 127, 0 }, 2, 0 },
+ { { 0, 0 }, { 127, 0 }, 2, 0 },
/* 188 - Slide Chute */
- { { 0, 0 }, { 64, 0 }, 2, 0 },
+ { { 0, 0 }, { 64, 0 }, 2, 0 },
/* 189 - Puff */
- { { 0, 0 }, { 128, 0 }, 2, 0 },
+ { { 0, 0 }, { 128, 0 }, 2, 0 },
/* 190 - Bite */
- { { 0, 0 }, { 129, 0 }, 2, 0 },
+ { { 0, 0 }, { 129, 0 }, 2, 0 },
/* 191 - Stone Door Grind 2 */
- { { 0, 0 }, { 79, 0 }, 2, 0 },
+ { { 0, 0 }, { 79, 0 }, 2, 0 },
/* 192 - Prequel 2 */
- { { 22, 0 }, { 0, 0 }, 1, 0 },
+ { { 22, 0 }, { 0, 0 }, 1, 0 },
/* 193 - Prequel 3 */
- { { 24, 0 }, { 0, 0 }, 1, 0 },
+ { { 24, 0 }, { 0, 0 }, 1, 0 },
/* 194 - Prequel 4 */
- { { 25, 0 }, { 0, 0 }, 1, 0 },
+ { { 25, 0 }, { 0, 0 }, 1, 0 },
/* 195 - Stop Music */
- { { 1, 0 }, { 0, 0 }, 1, 0 },
+ { { 1, 0 }, { 0, 0 }, 1, 0 },
/* 196 - Plane Flyby */
- { { 0, 0 }, { 101, 0 }, 2, 0 },
+ { { 0, 0 }, { 101, 0 }, 2, 0 },
/* 197 - Commander Rocket 2 */
- { { 46, 0 }, { 0, 0 }, 1, 0 },
+ { { 46, 0 }, { 0, 0 }, 1, 0 },
/* 198 - Commander Rocket 3 */
- { { 47, 0 }, { 0, 0 }, 1, 0 },
+ { { 47, 0 }, { 0, 0 }, 1, 0 },
/* 199 - Rescue */
- { { 99, 0 }, { 0, 0 }, 1, 0 },
+ { { 99, 0 }, { 0, 0 }, 1, 0 },
/* 200 - Slow Fanfare */
- { { 0, 0 }, { 0, 0 }, 1, 0 },
+ { { 0, 0 }, { 0, 0 }, 1, 0 },
/* 201 - Plane Crash */
- { { 93, 0 }, { 0, 0 }, 1, 0 },
+ { { 93, 0 }, { 0, 0 }, 1, 0 },
/* 202 - Plane Engine 1 */
- { { 0, 0 }, { 130, 0 }, 2, 0 },
+ { { 0, 0 }, { 130, 0 }, 2, 0 },
/* 203 - Plane Engine 2 */
- { { 0, 0 }, { 131, 0 }, 2, 0 },
+ { { 0, 0 }, { 131, 0 }, 2, 0 },
/* 204 - Boat In */
- { { 0, 0 }, { 132, 0 }, 2, 0 },
+ { { 0, 0 }, { 132, 0 }, 2, 0 },
/* 205 - Boat Out */
- { { 0, 0 }, { 133, 0 }, 2, 0 },
+ { { 0, 0 }, { 133, 0 }, 2, 0 },
/* 206 - Final Fanfare! */
- { { 21, 95, 21, 0 }, { 0, 0 }, 1, 0 },
+ { { 21, 95, 21, 0 }, { 0, 0 }, 1, 0 },
/* 207 - Frank Destroyed */
- { { 25, 1044, 0 }, { 0, 0 }, 1, 0 },
+ { { 25, 1044, 0 }, { 0, 0 }, 1, 0 },
/* 208 - Jaspar Eats */
- { { 0, 0 }, { 134, 0 }, 2, 0 },
+ { { 0, 0 }, { 134, 0 }, 2, 0 },
/* 209 - Compy Scream 1 */
- { { 0, 0 }, { 135, 0 }, 2, 0 },
+ { { 0, 0 }, { 135, 0 }, 2, 0 },
/* 210 - Compy Scream 2 */
- { { 0, 0 }, { 136, 0 }, 2, 0 },
+ { { 0, 0 }, { 136, 0 }, 2, 0 },
/* 211 - Punch Klunk Fanfare */
- { { 69, 1017, 0 }, { 0, 0 }, 1, 0 },
+ { { 69, 1017, 0 }, { 0, 0 }, 1, 0 },
/* 212 - Talk Frank */
{ { 77, 1017, 0 }, { 0, 0 }, 1, 0 }
@@ -1506,409 +1506,409 @@ const tuneData Sound::_tune[] = {
const char *Sound::_sfxName[] = {
/* 1 - Door Open (standard) */
- "116Bssss",
+ "116Bssss",
/* 2 - Door Close (standard) */
- "105assss",
+ "105assss",
/* 3 - Pour Liquid */
- "133sssss",
+ "133sssss",
/* 4 - Light Switch */
- "27ssssss",
+ "27ssssss",
/* 5 - Scissor Snip */
- "15ssssss",
+ "15ssssss",
/* 6 - Pick up Sticky */
- "79ssssss",
+ "79ssssss",
/* 7 - Hydraulic Doors Open */
- "96ssssss",
+ "96ssssss",
/* 8 - Hydraulic Doors Close */
- "97ssssss",
+ "97ssssss",
/* 9 - Metallic Door Slams */
- "105sssss",
+ "105sssss",
/* 10 - Small Hatch Close */
- "106sssss",
+ "106sssss",
/* 11 - Oracle Rezzes In */
- "132sssss",
+ "132sssss",
/* 12 - Polish Sparkle */
- "132Cssss",
+ "132Cssss",
/* 13 - Splorch! */
- "137Bssss",
+ "137Bssss",
/* 14 - Dino Ray Gun */
- "138sssss",
+ "138sssss",
/* 15 - Squish! */
- "137Assss",
+ "137Assss",
/* 16 - Robot Laser */
- "61ssssss",
+ "61ssssss",
/* 17 - Thud wood light */
- "109sssss",
+ "109sssss",
/* 18 - Thud wood deep */
- "110sssss",
+ "110sssss",
/* 19 - Thud metallic */
- "111sssss",
+ "111sssss",
/* 20 - Zombies Rez Out */
- "77ssssss",
+ "77ssssss",
/* 21 - Sarc Door Closes */
- "58ssssss",
+ "58ssssss",
/* 22 - Thud breadboard fruit/Coconut */
- "131Assss",
+ "131Assss",
/* 23 - Thud stone */
- "75ssssss",
+ "75ssssss",
/* 24 - Cloth Slide 1 */
- "135sssss",
+ "135sssss",
/* 25 - Open Chest */
- "112sssss",
+ "112sssss",
/* 26 - Close Chest */
- "121sssss",
+ "121sssss",
/* 27 - Open Drawer */
- "120sssss",
+ "120sssss",
/* 28 - Truck door closes */
- "122sssss",
+ "122sssss",
/* 29 - Truck Starts */
- "123Assss",
+ "123Assss",
/* 30 - Truck Drives Off */
- "123Bssss",
+ "123Bssss",
/* 31 - Fish Splash */
- "18ssssss",
+ "18ssssss",
/* 32 - Agression Enhancer */
- "138Bssss",
+ "138Bssss",
/* 33 - Close Drawer/Push Ladder */
- "113sssss",
+ "113sssss",
/* 34 - *Stamp Sound */
- "40ssssss",
+ "40ssssss",
/* 35 - plane hatch open */
- "3sssssss",
+ "3sssssss",
/* 36 - plane hatch close */
- "4sssssss",
+ "4sssssss",
/* 37 - tie vines */
- "11ssssss",
+ "11ssssss",
/* 38 - Pterodactyl */
- "10ssssss",
+ "10ssssss",
/* 39 - Beef Jerky Splash */
- "6sssssss",
+ "6sssssss",
/* 40 - Piranha Burp */
- "7sssssss",
+ "7sssssss",
/* 41 - Falling Vine */
- "13ssssss",
+ "13ssssss",
/* 42 - Sproing! */
- "29ssssss",
+ "29ssssss",
/* 43 - Prison/Dungeon Door */
- "33ssssss",
+ "33ssssss",
/* 44 - Ape takes off mask */
- "24ssssss",
+ "24ssssss",
/* 45 - Bark breaks */
- "25ssssss",
+ "25ssssss",
/* 46 - Stone Click */
- "136sssss",
+ "136sssss",
/* 47 - Rocket Pack Zoom */
- "1006ssss",
+ "1006ssss",
/* 48 - Cash Register */
- "36ssssss",
+ "36ssssss",
/* 49 - Squeaky Toy */
- "37ssssss",
+ "37ssssss",
/* 50 - Falling Chains */
- "38ssssss",
+ "38ssssss",
/* 51 - Cloth Unravels */
- "64ssssss",
+ "64ssssss",
/* 52 - Open Locker Door */
- "48ssssss",
+ "48ssssss",
/* 53 - Close Locker Door */
- "49ssssss",
+ "49ssssss",
/* 54 - Rub Pencil on Pad */
- "50ssssss",
+ "50ssssss",
/* 55 - Open Safe */
- "51ssssss",
+ "51ssssss",
/* 56 - Close Safe */
- "52ssssss",
+ "52ssssss",
/* 57 - Push Chair */
- "59ssssss",
+ "59ssssss",
/* 58 - Snake Hiss */
- "83ssssss",
+ "83ssssss",
/* 59 - Oracle Rezzes Out */
- "70ssssss",
+ "70ssssss",
/* 60 - Wall Crumbles */
- "73Asssss",
+ "73Asssss",
/* 61 - Crypt Crumbles */
- "76ssssss",
+ "76ssssss",
/* 62 - Creaking Stick */
- "74Asssss",
+ "74Asssss",
/* 63 - Joe Sucked Up */
- "80ssssss",
+ "80ssssss",
/* 64 - Slide Chute */
- "114assss",
+ "114assss",
/* 65 - Press Button */
- "1007ssss",
+ "1007ssss",
/* 66 - Snap Branch */
- "101sssss",
+ "101sssss",
/* 67 - Dino Horn */
- "103sssss",
+ "103sssss",
/* 68 - Tyre Screech */
- "125sssss",
+ "125sssss",
/* 69 - Chicken */
- "126sssss",
+ "126sssss",
/* 70 - Oil Splat */
- "127sssss",
+ "127sssss",
/* 71 - Punch */
- "128sssss",
+ "128sssss",
/* 72 - Body Hits Ground */
- "129sssss",
+ "129sssss",
/* 73 - Pick Hits Stone */
- "71ssssss",
+ "71ssssss",
/* 74 - Stalactite Crumbles */
- "119sssss",
+ "119sssss",
/* 75 - *Drip */
- "93ssssss",
+ "93ssssss",
/* 76 - Tic-Toc */
- "42Bsssss",
+ "42Bsssss",
/* 77 - Explosion */
- "88ssssss",
+ "88ssssss",
/* 78 - Stone Door Grind 1 */
- "1001ssss",
+ "1001ssss",
/* 79 - Stone Door Grind 2 */
- "1002ssss",
+ "1002ssss",
/* 80 - *Fight Explosion */
- "1000ssss",
+ "1000ssss",
/* 81 - Stone Grind (heavy) */
- "1003ssss",
+ "1003ssss",
/* 82 - Stone Grind (light) */
- "89ssssss",
+ "89ssssss",
/* 83 - Piranha Splash */
- "5sssssss",
+ "5sssssss",
/* 84 - Cloth Slide 2 */
- "1005ssss",
+ "1005ssss",
/* 85 - Temple Laser */
- "87ssssss",
+ "87ssssss",
/* 86 - Dino Transformation */
- "55Bsssss",
+ "55Bsssss",
/* 87 - Experimental Laser */
- "55ssssss",
+ "55ssssss",
/* 88 - Stone Grind (medium) */
- "134sssss",
+ "134sssss",
/* 89 - Weeping God Grind */
- "94ssssss",
+ "94ssssss",
/* 90 - Alien Hum */
- "95ssssss",
+ "95ssssss",
/* 91 - Alien Puzzle */
- "103Assss",
+ "103Assss",
/* 92 - Vacuum On */
- "21ssssss",
+ "21ssssss",
/* 93 - Vacuum Off */
- "21Csssss",
+ "21Csssss",
/* 94 - Elevator Starts */
- "44ssssss",
+ "44ssssss",
/* 95 - Mummy Crumbles */
- "68ssssss",
+ "68ssssss",
/* 96 - Temple Green Circle */
- "60Bsssss",
+ "60Bsssss",
/* 97 - Rattle Bars */
- "115sssss",
+ "115sssss",
/* 98 - Door Dissolves */
- "56ssssss",
+ "56ssssss",
/* 99 - Altar Slides */
- "85ssssss",
+ "85ssssss",
/* 100 - Light Torch */
- "81ssssss",
+ "81ssssss",
/* 101 - Plane Flyby */
- "1027ssss",
+ "1027ssss",
/* 102 - Plaster Loud */
- "41Bsssss",
+ "41Bsssss",
/* 103 - Sparky Bathtub */
- "73ssssss",
+ "73ssssss",
/* 104 - Ape Rezzes Out */
- "14ssssss",
+ "14ssssss",
/* 105 - Piranhas Swim */
- "17ssssss",
+ "17ssssss",
/* 106 - *Gun Shot */
- "1004ssss",
+ "1004ssss",
/* 107 - Pull Lever */
- "1008ssss",
+ "1008ssss",
/* 108 - Wrong Code */
- "1009ssss",
+ "1009ssss",
/* 109 - Correct Code */
- "1010ssss",
+ "1010ssss",
/* 110 - Sizzle */
- "1011ssss",
+ "1011ssss",
/* 111 - Money In Slot */
- "1012ssss",
+ "1012ssss",
/* 112 - Lightning */
- "1013ssss",
+ "1013ssss",
/* 113 - Machine Gun Fire */
- "1014ssss",
+ "1014ssss",
/* 114 - Cage Descends */
- "1015ssss",
+ "1015ssss",
/* 115 - Temple Chair Activates */
- "1016ssss",
+ "1016ssss",
/* 116 - Robot Powers On */
- "1017ssss",
+ "1017ssss",
/* 117 - Grow Big */
- "1018ssss",
+ "1018ssss",
/* 118 - Eat Food */
- "1019ssss",
+ "1019ssss",
/* 119 - Head Shrink */
- "1020ssss",
+ "1020ssss",
/* 120 - Grinding Gears */
- "84ssssss",
+ "84ssssss",
/* 121 - Wave Torch */
- "1021ssss",
+ "1021ssss",
/* 122 - Snake Slithers Off */
- "1022ssss",
+ "1022ssss",
/* 123 - Chair Splash */
- "26ssssss",
+ "26ssssss",
/* 124 - Deflect Laser */
- "60ssssss",
+ "60ssssss",
/* 125 - Zap Frank */
- "1023ssss",
+ "1023ssss",
/* 126 - Frank Transforms */
- "1024ssss",
+ "1024ssss",
/* 127 - Alarm Clock */
- "1025ssss",
+ "1025ssss",
/* 128 - Puff */
- "35ssssss",
+ "35ssssss",
/* 129 - Bite */
- "1026ssss",
+ "1026ssss",
/* 130 - Plane Engine 1 */
- "1028ssss",
+ "1028ssss",
/* 131 - Plane Engine 2 */
- "1029ssss",
+ "1029ssss",
/* 132 - Boat In */
- "1030ssss",
+ "1030ssss",
/* 133 - Boat Out */
- "1031ssss",
+ "1031ssss",
/* 134 - Jaspar Eats */
- "1032ssss",
+ "1032ssss",
/* 135 - Compy Scream 1 */
- "1033ssss",
+ "1033ssss",
/* 136 - Compy Scream 2 */
"1034ssss"