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Diffstat (limited to 'queen/talk.cpp')
-rw-r--r--queen/talk.cpp112
1 files changed, 56 insertions, 56 deletions
diff --git a/queen/talk.cpp b/queen/talk.cpp
index 3a0c47670d..452e3dc922 100644
--- a/queen/talk.cpp
+++ b/queen/talk.cpp
@@ -43,7 +43,7 @@ static const Talk::SpeechParameters *_speechParameters;
#endif
void Talk::talk(
- const char *filename,
+ const char *filename,
int personInRoom,
char *cutawayFilename,
QueenEngine *vm) {
@@ -53,7 +53,7 @@ void Talk::talk(
}
bool Talk::speak(
- const char *sentence,
+ const char *sentence,
Person *person,
const char *voiceFilePrefix,
QueenEngine *vm) {
@@ -118,12 +118,12 @@ void Talk::talk(const char *filename, int personInRoom, char *cutawayFilename) {
// Lines 906-? in talk.c
_vm->display()->showMouseCursor(true);
-
+
int16 level=1, retval=0;
int16 head = _dialogueTree[level][0].head;
// TODO: split this loop in several functions
- while (retval != -1) {
+ while (retval != -1) {
char otherVoiceFilePrefix[MAX_STRING_SIZE];
_talkString[0][0] = '\0';
@@ -200,7 +200,7 @@ void Talk::talk(const char *filename, int personInRoom, char *cutawayFilename) {
level = 0;
// Set LEVEL to the selected child in dialogue tree
-
+
for (i = 1; i <= _levelMax; i++)
if (_dialogueTree[i][0].head == head)
level = i;
@@ -241,7 +241,7 @@ void Talk::talk(const char *filename, int personInRoom, char *cutawayFilename) {
// if the selected dialogue line has a POSITIVE game state value
// then set gamestate to Value = TALK(OLDLEVEL,S,3)
-
+
index = _dialogueTree[oldLevel][selectedSentence].gameStateIndex;
if (index > 0)
_vm->logic()->gameState(index, _dialogueTree[oldLevel][selectedSentence].gameStateValue);
@@ -269,7 +269,7 @@ void Talk::talk(const char *filename, int personInRoom, char *cutawayFilename) {
}
}
}
-
+
_vm->grid()->setupPanel();
uint16 offset = _cutawayPtrOff;
@@ -303,14 +303,14 @@ void Talk::talk(const char *filename, int personInRoom, char *cutawayFilename) {
pbs->x = person.actor->x;
pbs->y = person.actor->y;
-
+
// Better kick start the persons anim sequence
_vm->graphics()->resetPersonAnim(person.actor->bobNum);
}
_vm->logic()->joeWalk(JWM_NORMAL);
}
-
+
void Talk::disableSentence(int oldLevel, int selectedSentence) {
// Mark off selected option
@@ -351,7 +351,7 @@ byte *Talk::loadDialogFile(const char *filename) {
{ "chief1.dog", FRENCH },
{ "chief2.dog", FRENCH },
{ "bud1.dog", ITALIAN }
- };
+ };
for (int i = 0; i < ARRAYSIZE(dogFiles); ++i) {
if (!scumm_stricmp(filename, dogFiles[i].filename) &&
_vm->resource()->getLanguage() == dogFiles[i].lang) {
@@ -399,9 +399,9 @@ void Talk::load(const char *filename) {
_person1PtrOff = READ_BE_UINT16(ptr); ptr += 2;
_cutawayPtrOff = READ_BE_UINT16(ptr); ptr += 2;
- _person2PtrOff = READ_BE_UINT16(ptr); ptr += 2;
+ _person2PtrOff = READ_BE_UINT16(ptr); ptr += 2;
_joePtrOff = 32 + _levelMax * 96;
-
+
// Load dialogue tree
ptr = _fileData + 32;
memset(&_dialogueTree[0], 0, sizeof(_dialogueTree[0]));
@@ -419,7 +419,7 @@ void Talk::load(const char *filename) {
}
void Talk::initialTalk() {
- // Lines 848-903 in talk.c
+ // Lines 848-903 in talk.c
uint16 offset = _joePtrOff + 2;
uint16 hasNotString = READ_BE_UINT16(_fileData + offset); offset += 2;
@@ -436,15 +436,15 @@ void Talk::initialTalk() {
getString(_fileData, offset, _person2String, MAX_STRING_LENGTH);
getString(_fileData, offset, joe2String, MAX_STRING_LENGTH);
- if (!hasTalkedTo()) {
- // Not yet talked to this person
+ if (!hasTalkedTo()) {
+ // Not yet talked to this person
if (joeString[0] != '0') {
char voiceFilePrefix[MAX_STRING_SIZE];
sprintf(voiceFilePrefix, "%2dSSSSJ", _talkKey);
speak(joeString, NULL, voiceFilePrefix);
}
} else {
- // Already spoken to them, choose second response
+ // Already spoken to them, choose second response
if (joe2String[0] != '0') {
char voiceFilePrefix[MAX_STRING_SIZE];
sprintf(voiceFilePrefix, "%2dXXXXJ", _talkKey);
@@ -460,7 +460,7 @@ int Talk::getSpeakCommand(const Person *person, const char *sentence, unsigned &
switch (id) {
case 'AO':
commandCode = SPEAK_AMAL_ON;
- break;
+ break;
case 'FL':
commandCode = SPEAK_FACE_LEFT;
break;
@@ -480,10 +480,10 @@ int Talk::getSpeakCommand(const Person *person, const char *sentence, unsigned &
case 'GM':
_vm->logic()->joeGrab(STATE_GRAB_MID);
commandCode = SPEAK_NONE;
- break;
+ break;
case 'WT':
commandCode = SPEAK_PAUSE;
- break;
+ break;
case 'XY':
// For example *XY00(237,112)
{
@@ -533,13 +533,13 @@ bool Talk::speak(const char *sentence, Person *person, const char *voiceFilePref
joe_actor.bobNum = 0;
joe_actor.color = 14;
joe_actor.bankNum = 7;
-
+
joe_person.actor = &joe_actor;
joe_person.name = "JOE";
person = &joe_person;
}
-
+
debug(6, "Sentence '%s' is said by person '%s' and voice files with prefix '%s' played",
sentence, person->name, voiceFilePrefix);
@@ -550,7 +550,7 @@ bool Talk::speak(const char *sentence, Person *person, const char *voiceFilePref
if (0 == strcmp(person->name, "FAYE-H" ) ||
0 == strcmp(person->name, "FRANK-H") ||
0 == strcmp(person->name, "AZURA-H") ||
- 0 == strcmp(person->name, "X3_RITA") ||
+ 0 == strcmp(person->name, "X3_RITA") ||
(0 == strcmp(person->name, "JOE") && _vm->logic()->currentRoom() == FAYE_HEAD ) ||
(0 == strcmp(person->name, "JOE") && _vm->logic()->currentRoom() == AZURA_HEAD) ||
(0 == strcmp(person->name, "JOE") && _vm->logic()->currentRoom() == FRANK_HEAD))
@@ -567,7 +567,7 @@ bool Talk::speak(const char *sentence, Person *person, const char *voiceFilePref
if (SPEAK_NONE != command) {
speakSegment(
- sentence + segmentStart,
+ sentence + segmentStart,
segmentLength,
person,
command,
@@ -587,7 +587,7 @@ bool Talk::speak(const char *sentence, Person *person, const char *voiceFilePref
if (segmentStart != i) {
speakSegment(
- sentence + segmentStart,
+ sentence + segmentStart,
i - segmentStart,
person,
0,
@@ -603,7 +603,7 @@ int Talk::countSpaces(const char *segment) {
while (*segment++)
tmp++;
-
+
if (tmp < 10)
tmp = 10;
@@ -616,7 +616,7 @@ void Talk::headStringAnimation(const SpeechParameters *parameters, int bobNum, i
if (parameters->animation[0] == 'E') {
int offset = 1;
-
+
BobSlot *bob = _vm->graphics()->bob(bobNum);
int16 x = bob->x;
int16 y = bob->y;
@@ -693,7 +693,7 @@ void Talk::defaultAnimation(
const char *segment,
bool isJoe,
const SpeechParameters *parameters,
- int startFrame,
+ int startFrame,
int bankNum) {
// lines 1730-1823 in talk.c
@@ -740,7 +740,7 @@ void Talk::defaultAnimation(
if (_vm->input()->talkQuit())
break;
-
+
if (_vm->logic()->joeWalk() == JWM_SPEAK) {
_vm->update();
} else {
@@ -756,7 +756,7 @@ void Talk::defaultAnimation(
_vm->sound()->stopSpeech();
break;
}
-
+
if (_vm->sound()->speechOn() && _vm->sound()->speechSfxExists()) {
// sfx is finished, stop the speak animation
if (!_vm->sound()->isSpeechActive()) {
@@ -779,8 +779,8 @@ void Talk::defaultAnimation(
void Talk::speakSegment(
- const char *segmentStart,
- int length,
+ const char *segmentStart,
+ int length,
Person *person,
int command,
const char *voiceFilePrefix,
@@ -790,12 +790,12 @@ void Talk::speakSegment(
char segment[MAX_STRING_SIZE];
memcpy(segment, segmentStart, length);
segment[length] = '\0';
-
+
char voiceFileName[MAX_STRING_SIZE];
sprintf(voiceFileName, "%s%1x", voiceFilePrefix, index + 1);
- // FIXME - it seems the french talkie version has a useless voice file ;
- // the c30e_102 file is very similar to c30e_101, so there is no need to
+ // FIXME - it seems the french talkie version has a useless voice file ;
+ // the c30e_102 file is very similar to c30e_101, so there is no need to
// play it. This voice was used in room 30 (N8) when talking to Klunk.
if (!(_vm->resource()->getLanguage() == FRENCH && !strcmp(voiceFileName, "c30e_102"))
&& _vm->sound()->speechOn())
@@ -814,7 +814,7 @@ void Talk::speakSegment(
case SPEAK_FACE_RIGHT:
case SPEAK_FACE_FRONT:
case SPEAK_FACE_BACK:
- faceDirectionCommand = command;
+ faceDirectionCommand = command;
command = 0;
break;
}
@@ -988,7 +988,7 @@ void Talk::speakSegment(
// Joe is facing either Front or Back!
// - Don't FACE_JOE in room 69, because Joe is probably
// holding the Dino Ray gun.
- if (_vm->logic()->currentRoom() != 69)
+ if (_vm->logic()->currentRoom() != 69)
_vm->logic()->joeFace();
} else {
if (command == SPEAK_DEFAULT ||
@@ -1000,7 +1000,7 @@ void Talk::speakSegment(
if (parameters->rf != -1)
// XXX should really be just "bf", but it is not always calculated... :-(
_vm->bankMan()->overpack(parameters->bf, startFrame, bankNum);
-
+
if (parameters->ff == 0)
_vm->bankMan()->overpack(10, startFrame, bankNum);
else
@@ -1013,8 +1013,8 @@ void Talk::speakSegment(
}
const Talk::SpeechParameters *Talk::findSpeechParameters(
- const char *name,
- int state,
+ const char *name,
+ int state,
int faceDirection) {
const SpeechParameters *iterator = _speechParameters;
if (faceDirection == DIR_RIGHT)
@@ -1115,7 +1115,7 @@ int Talk::splitOptionHebrew(const char *str, char optionText[5][MAX_STRING_SIZE]
strcpy(tmpString, optionText[optionLines]);
strncpy(optionText[optionLines], p + 1, len);
optionText[optionLines][len] = '\0';
- strcat(optionText[optionLines], tmpString);
+ strcat(optionText[optionLines], tmpString);
}
++optionLines;
}
@@ -1216,8 +1216,8 @@ int16 Talk::selectSentence() {
for (j = 0; j < optionLines; j++) {
if (yOffset < 5) {
_vm->display()->setText(
- (j == 0) ? 0 : OPTION_TEXT_MARGIN,
- 150 - PUSHUP + yOffset * LINE_HEIGHT,
+ (j == 0) ? 0 : OPTION_TEXT_MARGIN,
+ 150 - PUSHUP + yOffset * LINE_HEIGHT,
optionText[j]);
}
yOffset++;
@@ -1326,38 +1326,38 @@ int16 Talk::selectSentence() {
speak(_talkString[selectedSentence], NULL, _joeVoiceFilePrefix[selectedSentence]);
}
-
+
_vm->display()->clearTexts(151, 151);
return selectedSentence;
}
-
+
#ifndef __PALM_OS__
const Talk::SpeechParameters Talk::_speechParameters[] = {
{ "JOE", 0, 1, 1, 10, 2, 3, "", 0 },
{ "JOE", 0, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 0, 4, 5, 38, 1, 0, "", 0 },
-
+
{ "JOE", 1, 1, 1, 45, -1, 0, "", 0 },
{ "JOE", 1, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 1, 4, 5, 38, 1, 0, "", 0 },
-
+
{ "JOE", 2, 1, 1, 46, -1, 0, "", 0 },
{ "JOE", 2, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 2, 4, 5, 38, 1, 0, "", 0 },
-
+
{ "JOE", 3, 1, 1, 47, -1, 0, "", 0 },
{ "JOE", 3, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 3, 4, 5, 38, 1, 0, "", 0 },
-
+
{ "JOE", 4, 1, 1, 50, -1, 0, "", 0 },
{ "JOE", 4, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 4, 4, 5, 38, 1, 0, "", 0 },
-
+
{ "JOE", 5, 1, 2, 0, 0, 0, "", 0 },
{ "JOE", 5, 3, 4, 0, 0, 0, "", 0 },
{ "JOE", 5, 4, 6, 0, 0, 0, "", 0 },
-
+
{ "JOE", 6, 1, 1, 48, 0, 1, "", 0 },
{ "JOE", 6, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 6, 4, 5, 38, 1, 0, "", 0 },
@@ -1365,27 +1365,27 @@ const Talk::SpeechParameters Talk::_speechParameters[] = {
{ "JOE", 7, 1, 1, 51, 0, 1, "", 0 },
{ "JOE", 7, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 7, 4, 5, 38, 1, 0, "", 0 },
-
+
{ "JOE", 8, 1, 1, 26, 0, 0, "", 0 },
{ "JOE", 8, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 8, 4, 5, 38, 1, 0, "", 0 },
-
+
{ "JOE", 9, 1, 1, 29, 0, 0, "", 0 },
{ "JOE", 9, 3, 3, 28, 0, 0, "", 0 },
{ "JOE", 9, 4, 5, 38, 0, 0, "", 0 },
-
+
{ "JOE", 10, 1, 1, 12, 0, 0, "T046,010,010,010,012,012,012,012,012,012,012,012,012,012,012,012,012,012,010,000", 0 },
{ "JOE", 10, 3, 3, 18, 0, 0, "", 0 },
{ "JOE", 10, 4, 5, 44, 0, 0, "", 0 },
-
+
{ "JOE", 11, 1, 1, 53, -1, 0, "", 0 },
{ "JOE", 11, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 11, 4, 5, 38, 1, 0, "", 0 },
-
+
{ "JOE", 12, 1, 1, 10, 2, 3, "", 0 },
{ "JOE", 12, 3, 3, 28, 2, 0, "", 0 },
{ "JOE", 12, 4, 5, 38, 1, 0, "", 0 },
-
+
{ "JOE", 13, 1, 1, 10, 2, 3, "T012,013,019,019,019,019,019,019,019,019,019,019,013,010,000", 0 },
{ "JOE", 13, 3, 3, 28, 2, 3, "", 0 },
{ "JOE", 13, 4, 5, 38, 1, 0, "", 0 },