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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2003 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#ifndef SAGA_GAMEDESC_PRIV_H
+#define SAGA_GAMEDESC_PRIV_H
+
+#include "gamedesc.h"
+
+using namespace SagaGameDesc;
+
+//-------------------------------------------------------------------
+// Private stuff
+//-------------------------------------------------------------------
+
+#define R_GAME_LANGSTR_LIMIT 3
+#define R_GAME_PATH_LIMIT 512
+
+#define R_GAME_ITE_LANG_PREFIX "ite_"
+#define R_GAME_LANG_EXT "lng"
+
+/* Script lookup table entry sizes for game verification */
+#define R_SCR_LUT_ENTRYLEN_ITECD 22
+#define R_SCR_LUT_ENTRYLEN_ITEDISK 16
+
+typedef bool (ResourceFile::*R_GAME_VERIFYFUNC)();
+
+typedef struct R_GAME_FILEDESC_tag {
+
+ const char * gf_fname;
+ unsigned int gf_type;
+
+} R_GAME_FILEDESC;
+
+typedef struct R_GAMEDESC_tag {
+
+ int gd_game_type;
+ int gd_game_id;
+
+ const char * gd_title;
+
+ R_GAME_DISPLAYINFO * gd_display_info;
+
+ int gd_startscene;
+
+ R_GAME_RESOURCEINFO * gd_resource_info;
+
+ int gd_filect;
+ R_GAME_FILEDESC * gd_filedescs;
+
+ int gd_fontct;
+ R_GAME_FONTDESC * gd_fontdescs;
+
+ R_GAME_SOUNDINFO * gd_soundinfo;
+
+ int gd_supported;
+
+} R_GAMEDESC;
+
+
+typedef struct R_GAME_FILEDATA_tag {
+
+ ResourceFile *file_ctxt;
+
+ unsigned int file_types;
+ unsigned int file_flags;
+
+} R_GAME_FILEDATA;
+
+
+typedef struct R_GAMEMODULE_tag {
+
+ int game_init;
+ int game_index;
+
+ R_GAMEDESC * gamedesc;
+
+ int g_skipintro;
+
+ const char *game_dir;
+
+ char game_language[ R_GAME_LANGSTR_LIMIT ];
+
+ unsigned int gfile_n;
+ R_GAME_FILEDATA * gfile_data;
+
+ unsigned int gd_fontct;
+ R_GAME_FONTDESC * gd_fontdescs;
+
+ int err_n;
+ const char * err_str;
+
+} R_GAMEMODULE;
+
+bool verifyITEDEMO();
+bool verifyITEDISK();
+bool verifyITECD();
+bool verifyIHNMDEMO();
+bool verifyIHNMCD();
+
+#endif // SAGA_GAMEDESC_PRIV_H
+
+
+