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-rw-r--r--saga/sfuncs.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/saga/sfuncs.cpp b/saga/sfuncs.cpp
index b0508cba08..661f92cfc3 100644
--- a/saga/sfuncs.cpp
+++ b/saga/sfuncs.cpp
@@ -547,9 +547,15 @@ void Script::sfScriptGotoScene(SCRIPTFUNC_PARAMS) {
return;
}
- if (_vm->getGameType() == GType_IHNM)
+ if (_vm->getGameType() == GType_IHNM) {
warning("FIXME: implement sfScriptGotoScene differences for IHNM");
+ // Since it doesn't look like the IHNM scripts remove the
+ // cutaway after the intro, this is probably the best place to
+ // to it.
+ _vm->_anim->clearCutaway();
+ }
+
// It is possible to leave scene when converse panel is on,
// particulalrly it may happen at Moneychanger tent. This
// prevent this from happening.