diff options
Diffstat (limited to 'script_v2.cpp')
-rw-r--r-- | script_v2.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/script_v2.cpp b/script_v2.cpp index 9730afb2ee..d37d0b6f8e 100644 --- a/script_v2.cpp +++ b/script_v2.cpp @@ -1096,7 +1096,7 @@ void Scumm::o6_cutScene() void Scumm::o6_stopMusic() { - stopAllSounds(); + _sound->stopAllSounds(); } void Scumm::o6_freezeUnfreeze() @@ -1249,17 +1249,17 @@ void Scumm::o6_getOwner() void Scumm::o6_startSound() { - addSoundToQueue(pop()); + _sound->addSoundToQueue(pop()); } void Scumm::o6_stopSound() { - stopSound(pop()); + _sound->stopSound(pop()); } void Scumm::o6_startMusic() { - addSoundToQueue(pop()); + _sound->addSoundToQueue(pop()); } void Scumm::o6_stopObjectScript() @@ -1650,13 +1650,13 @@ void Scumm::o6_isSoundRunning() // FIXME: This fixes wak-a-rat until we correctly implement // sam and max iMUSE if (_gameId == GID_SAMNMAX && _currentRoom == 18 && snd == 23) { - stopSound(snd); + _sound->stopSound(snd); push(0); return; } if (snd) - snd = isSoundRunning(snd); + snd = _sound->isSoundRunning(snd); push(snd); } @@ -2426,7 +2426,7 @@ void Scumm::o6_soundKludge() if (list[1] == 163 && _gameId == GID_DIG) return; - soundKludge(list); + _sound->soundKludge(list); } void Scumm::o6_isAnyOf() @@ -2540,7 +2540,7 @@ void Scumm::o6_talkActor() if (_scriptPointer[0] == '/') { char *pointer = strtok((char *)_scriptPointer, "/"); int bunsize = strlen(pointer) + 2; - playBundleSound(pointer); + _sound->playBundleSound(pointer); _scriptPointer += bunsize; _messagePtr = _scriptPointer; } @@ -2558,7 +2558,7 @@ void Scumm::o6_talkEgo() if (_scriptPointer[0] == '/') { char *pointer = strtok((char *)_scriptPointer, "/"); int bunsize = strlen(pointer) + 2; - playBundleSound(pointer); + _sound->playBundleSound(pointer); _scriptPointer += bunsize; _messagePtr = _scriptPointer; } @@ -3077,7 +3077,7 @@ void Scumm::decodeParseString2(int m, int n) if (_scriptPointer[0] == '/') { char *pointer = strtok((char *)_scriptPointer, "/"); int bunsize = strlen(pointer) + 2; - playBundleSound(pointer); + _sound->playBundleSound(pointer); _scriptPointer += bunsize; _messagePtr = _scriptPointer; } |