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-rw-r--r--scumm.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/scumm.h b/scumm.h
index 84932b1c09..7e76086ced 100644
--- a/scumm.h
+++ b/scumm.h
@@ -921,6 +921,7 @@ enum GameFeatures {
GF_DEFAULT = GF_USE_KEY,
GF_SMALL_HEADER = 32,
+ GF_EXTERNAL_CHARSET = GF_SMALL_HEADER,
GF_SMALL_NAMES = 64,
GF_OLD_BUNDLE = 128,
GF_16COLOR = 256,
@@ -1500,6 +1501,7 @@ struct Scumm {
void o5_walkActorTo();
void o5_walkActorToActor();
void o5_walkActorToObject();
+ void o5_oldRoomEffect();
void o6_pushByte();
void o6_pushWord();
@@ -2243,6 +2245,7 @@ void drawMouse(Scumm *s, int x, int y, int color, byte *mask, bool visible);
void drawMouse(Scumm *s, int x, int y, int w, int h, byte *buf, bool visible);
void blit(byte *dst, byte *src, int w, int h);
byte *findResource(uint32 tag, byte *searchin, int index);
+byte *findResourceSmall(uint32 tag, byte *searchin, int index);
byte *findResource(uint32 tag, byte *searchin);
byte *findResourceSmall(uint32 tag, byte *searchin);
void playSfxSound(void *sound, uint32 size, uint rate);